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Download and Install JetPack TK1


This document is intended to help you get familiar with installing JetPack, using the tools, and running sample code.

Download the Latest JetPack Version

The latest version of JetPack TK1 is available at NVIDIA Developer Zone.

All available JetPack TK1 downloads can be found here.

Installing JetPack TK1

The following instructions assume you have downloaded the latest JetPack version, jetpack-${VERSION}.run, where ${VERSION} refers to the version string for the installer you have.

  1. Add exec permission for the jetpack-${VERSION}.run
    chmod +x jetpack-${VERSION}.run
  2. Run the jetpack-${VERSION}.run by double-clicking it in the File Browser.
  3. After you accept the license agreement, select the target folder where JetPack will be installed.
  4. Choose the installation type.
  5. Customize the installation to your specific environment's needs.
  6. The next page of the installer shows you a summary of components that will be installed. Click Next when you are ready to proceed.
  7. Choose whether or not to use an http proxy to download the components.

    The box is de-selected by default. You can check the box to specify the proxy server details.

    Alternatively, you can set a system-wide http_proxy environment variable by adding the following line to the /etc/environment file: 

    http_proxy=http://username:password@proxyServer:proxyPort

    Reboot the machine for this setting to take effect.

  8. After setup has completed, you will setup your devkit by flashing the OS.
    1. You will see instructions in a pop-up window to put your device into recovery mode. Once you have done this, the installer will begin flashing your device.
    2. After flashing the device, a dialog screen will appear that requests the device information.
    3. After CUDA is installed on the device, the installer will compile CUDA and GameWorks OpenGL samples. You can choose whether or not to deploy the compiled binaries to the target device.
    4. You will see a script that shows the CUDA samples that are being compiled.
    5. Copy the CUDA samples to the device. Also, run the MatrixMul sample remotely on the device.

Compiling Samples

All samples will be compiled automatically if Compile Samples was selected during your installation setup.

Run Sample Code

The CUDA samples directory will be copied to the home directory on your device by JetPack. The built binaries can be found under the /home/ubuntu/NVIDIA_CUDA-6.5_Samples/bin/armv7l/linux/release/gnueabihf/ directory. You could run them by calling them in terminal, or double-clicking from the file browser. For example, when you run the oceanFFT sample, the following screen will be displayed:

The GameWorks OpenGL samples will also be copied to the home directory on your device. The built binaries can be found under /home/ubuntu/GameWorksOpenGLSamples/samples/bin/linux-arm32 directory. You could run them in terminal, or double-clicking from the file browser. If you run the FeedbackParticlesApp sample, you will see smoke particles rising.

 


 

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NVIDIA Jetson TK1 Development Pack Documentation Rev. 1.1.20150213 ©2015. NVIDIA Corporation. All Rights Reserved.