Program Listing for File polygon.h

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/*
 * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#include "common.h"

#include <vector>
#include <utility>
#include <string>

namespace nvidia {
namespace aiaa {

// Polygons //

struct AIAA_CLIENT_API Polygons {
  typedef std::vector<int> Point;

  typedef std::vector<Point> Polygon;

  std::vector<Polygon> polys;

  bool empty() const;

  size_t size() const;

  void push_back(Polygon poly);

  void flipXY();

  bool findFirstNonMatching(const Polygons &polygons, int &polyIndex, int &vertexIndex) const;

  static Polygons fromJson(const std::string &json);

  std::string toJson(int space = 0) const;
};

struct AIAA_CLIENT_API PolygonsList {

  std::vector<Polygons> list;

  bool empty() const;

  size_t size() const;

  void push_back(Polygons polygons);

  void flipXY();

  static PolygonsList fromJson(const std::string &json);

  std::string toJson(int space = 0) const;
};

}
}