A BASIC to CUDA Tile IR compiler. Write GPU kernels in BASIC, compile them to
.cubin files, and launch them on NVIDIA GPUs.
Getting Started
Installation, dependencies, and your first compilation.
Execution Model
Grids, blocks, tiles, and how BASIC maps to GPU parallelism.
Language Reference
Complete BASIC syntax reference including tile/GPU extensions.
Architecture
Compiler pipeline from source to GPU execution.
Python Compilation API
Python API documentation for all modules.
Examples
Walkthrough of example programs from hello world to GEMM.
CLI Reference
Command-line interface flags and usage.