Program Listing for File custom.h

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// Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#pragma once

#include <stdint.h>

#ifdef __cplusplus
extern "C" {
#endif

#define CUSTOM_NO_GPU_DEVICE -1

// A payload represents the input tensors and the required output
// needed for execution in the backend.
typedef struct custom_payload_struct {
  // The size of the batch represented by this payload.
  uint32_t batch_size;

  // The number of outputs that must be computed for this payload. Can
  // be 0 to indicate that no outputs are required from the backend.
  uint32_t output_cnt;

  // The 'output_cnt' names of the outputs that must be computed for
  // this payload. Each name must be one of the names from the model
  // configuration, but all outputs do not need to be computed.
  const char** required_output_names;

  // The context to use with CustomGetNextInput callback function to
  // get the input tensor values for this payload.
  void* input_context;

  // The context to use with CustomGetOutput callback function to
  // get the buffer for output tensor values for this payload.
  void* output_context;

  // The error code indicating success or failure from execution. A
  // value of 0 (zero) indicates success, all other values indicate
  // failure and are backend defined.
  int error_code;
} CustomPayload;

typedef bool (*CustomGetNextInputFn_t)(
    void* input_context, const char* name, const void** content,
    uint64_t* content_byte_size);

typedef bool (*CustomGetOutputFn_t)(
    void* output_context, const char* name, uint64_t content_byte_size,
    void** content);

typedef int (*CustomInitializeFn_t)(const char*, int, void**);

typedef int (*CustomFinalizeFn_t)(void*);

typedef char* (*CustomErrorStringFn_t)(void*, int);

typedef int (*CustomExecuteFn_t)(
    void*, uint32_t, CustomPayload*, CustomGetNextInputFn_t,
    CustomGetOutputFn_t);

int CustomInitialize(
    const char* serialized_model_config, int gpu_device_id,
    void** custom_context);

int CustomFinalize(void* custom_context);

const char* CustomErrorString(void* custom_context, int errcode);

int CustomExecute(
    void* custom_context, uint32_t payload_cnt, CustomPayload* payloads,
    CustomGetNextInputFn_t input_fn, CustomGetOutputFn_t output_fn);

#ifdef __cplusplus
}
#endif