Program Listing for File custom_instance.h¶
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// Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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#pragma once
#include <string>
#include <unordered_map>
#include "src/backends/custom/custom.h"
#include "src/core/model_config.h"
#include "src/core/model_config.pb.h"
#include "src/custom/sdk/error_codes.h"
namespace nvidia { namespace inferenceserver { namespace custom {
//==============================================================================
class CustomInstance {
public:
static int Create(
CustomInstance** instance, const std::string& name,
const ModelConfig& model_config, int gpu_device,
const CustomInitializeData* data);
virtual ~CustomInstance() = default;
virtual int Execute(
const uint32_t payload_cnt, CustomPayload* payloads,
CustomGetNextInputFn_t input_fn, CustomGetOutputFn_t output_fn) = 0;
inline const char* ErrorString(uint32_t error) const
{
return errors_.ErrorString(error);
}
protected:
CustomInstance(
const std::string& instance_name, const ModelConfig& model_config,
int gpu_device);
inline int RegisterError(const std::string& error_message)
{
return errors_.RegisterError(error_message);
}
const std::string instance_name_;
const ModelConfig model_config_;
const int gpu_device_;
private:
ErrorCodes errors_{};
};
}}} // namespace nvidia::inferenceserver::custom