NVIDIA DriveWorks API: Occupancy Grid
Description: This file defines methods for Occupancy Grid mapping and fusion.
Definition in file OccupancyGrid.h.
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_getGridImage (dwImageGL *output, dwOccupancyGridHandle_t grid) |
| Renders the combined occupancy grid into the output FBO. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_getGridLayerImage (dwImageGL *output, uint8_t layer, dwOccupancyGridHandle_t grid) |
| Renders the occupancy grid into the output FBO. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_getLayerProperties (dwOccupancyGridLayerParameters *output, uint8_t layer, dwOccupancyGridHandle_t grid) |
| Gets the layer properties for a given layer. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_initialize (dwOccupancyGridHandle_t *grid, const dwOccupancyGridParameters *params, dwContextHandle_t context) |
| Initializes an occupancy grid. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_insertObstacleList (const dwObstacle *inputList, uint32_t count, uint8_t layer, dwOccupancyGridHandle_t grid) |
| Updates an occupancy grid with an obstacle list. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_insertPointList (const dwVector4f *inputList, uint32_t count, uint8_t layer, dwOccupancyGridHandle_t grid) |
| Updates an occupancy grid with raw input where each dwVector4f is treated as a hit point. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_release (dwOccupancyGridHandle_t *grid) |
| Releases the occupancy grid. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_reset (dwOccupancyGridHandle_t grid) |
| Clears the occupancy grid. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_setLayerProperties (uint8_t layer, const dwOccupancyGridLayerParameters *input, dwOccupancyGridHandle_t grid) |
| Sets the layer properties for a given layer. More...
|
|
DW_API_PUBLIC dwStatus | dwOccupancyGrid_update (const dwTransformation *matrix, uint8_t layer, dwOccupancyGridHandle_t grid) |
| Transforms an occupancy grid. More...
|
|