NVIDIA DRIVE OS Linux SDK API Reference

5.1.12.0 Release

 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Groups Pages
GL_NV_texture_npot_2D_mipmap
Name

    NV_texture_npot_2D_mipmap

Name Strings

    GL_NV_texture_npot_2D_mipmap

Contact

    Ian Stewart, NVIDIA Corporation (istewart 'at' nvidia.com)

Notice

    Copyright NVIDIA Corporation, 2011

Status

    NVIDIA Proprietary

Version

    Last Modifed Date: April 4, 2011 (version 1.0)

Number

    XXX Unassigned XXX

Dependencies

    This extension is written against the OpenGL ES 2.0 Specification.

Overview

    Conventional OpenGL ES 2.0 allows the use of non-power-of-two (NPOT)
    textures with the limitation that mipmap minification filters can not be
    used. This extension relaxes this restriction and adds limited mipmap
    support for 2D NPOT textures.

    With this extension, NPOT textures are specified and applied identically to
    mipmapped power-of-two 2D textures with the following limitations:

      - The texture wrap modes must be CLAMP_TO_EDGE.

      - Coordinates used for texture sampling on an NPOT texture using a
        mipmapped minification filter must lie within the range [0,1]. Coordinate
        clamping is not performed by the GL in this case, causing values outside
        this range to produce undefined results.

IP Status

    NVIDIA Proprietary

New Procedures and Functions

    None.

New Tokens

    None.

Changes to Chapter 3 of the GL Specification

    Add the following to "Wrap Mode CLAMP_TO_EDGE" of section 3.7.6:

    CLAMP_TO_EDGE is a valid wrap mode for non-power-of-two textures; however,
    NPOT textures using a mipmapped minification filter will not have their
    coordinates clamped by the GL. In this case, coordinates must be given in
    the range [0,1]; values outside this range will produce undefined results.

    Remove the following from section 3.7.11 (Mipmap Generation):

    If either the width or height of the level zero array are not a power of
    two, the error INVALID_OPERATION is generated.

    Change the third bullet of Texture Access, section 3.8.2, as follows:

    A two-dimensional sampler is called, the corresponding texture image is a
    non-power-of-two image (as described in the Mipmapping discussion of
    section 3.7.7), and the texture wrap mode is not CLAMP_TO_EDGE.

Errors

    None.

New State

    None.

Issues

    None.

Revision History

    Rev.    Date      Author       Changes
    ----   --------   ---------    --------------------------------------------
     1     04/04/11   istewart     First revision.