DriveWorks SDK Reference
4.0.0 Release
For Test and Development only

FrameCaptureExtra.h
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30 
47 #ifndef DWGL_FRAMECAPTUREEXTRA_H_
48 #define DWGL_FRAMECAPTUREEXTRA_H_
49 
50 #include "FrameCapture.h"
51 
52 #ifdef __cplusplus
53 extern "C" {
54 #endif
55 
69 
83 
95 
107 
108 #ifndef VIBRANTE
109 
119 dwStatus dwFrameCapture_appendFrameCPUAsync(const dwImageCPU* img, dwFrameCaptureHandle_t framecapture);
120 #else
121 
132 #endif
133 
144 
145 #ifdef __cplusplus
146 }
147 #endif
148 
149 #endif // DWGL_FRAMECAPTUREEXTRA_H_
Defines an NvMedia image.
Definition: Image.h:284
struct dwImageObject * dwImageHandle_t
Definition: Image.h:100
DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_stop(dwFrameCaptureHandle_t framecapture)
Stops frame capture.
Defines a CUDA image.
Definition: Image.h:268
DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_start(dwFrameCaptureHandle_t framecapture)
Starts frame capture.
dwStatus
Status definition.
Definition: Status.h:180
DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameCUDAAsync(const dwImageCUDA *img, dwFrameCaptureHandle_t framecapture)
Asynchronously append a dwImageCUDA frame to the capture and it's serialized.
DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameNvMediaAsync(const dwImageNvMedia *img, dwFrameCaptureHandle_t framecapture)
Asynchronously append a dwImageNvMedia frame to the capture and it's serialized.
#define DW_VIZ_API_PUBLIC
Definition: Exports.h:49
NVIDIA DriveWorks API: FrameCapture Methods
struct dwFrameCaptureObject * dwFrameCaptureHandle_t
Handle to a Frame Capture module object.
Definition: FrameCapture.h:61
DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameGLAsync(const dwImageGL *img, dwFrameCaptureHandle_t framecapture)
Asynchronously append a dwImageGL frame to the capture and it's serialized.
Defines a GL texture image.
Definition: Image.h:60
DW_VIZ_API_PUBLIC dwStatus dwFrameCapture_appendFrameAsync(const dwImageHandle_t img, dwFrameCaptureHandle_t framecapture)
Asynchronously append a dwImageHandle frame to the capture and it's serialized.
Defines a CPU-based image.
Definition: Image.h:255