DriveWorks SDK Reference
4.0.0 Release
For Test and Development only

GL.h
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30 
45 #ifndef DWGL_GL_H_
46 #define DWGL_GL_H_
47 
48 #include <dw/core/Config.h>
49 
50 // clang-format off
51 #ifdef DW_USE_EGL
52  #include <GLES3/gl3.h>
53  #include <GLES3/gl31.h>
54  #include <GLES3/gl32.h> // needed for glFramebufferTexture()
55  #include <GLES2/gl2ext.h>
56  #define _GLESMODE
57 #else
58  // On non GLES platforms we will use GLEW
59  #ifndef USE_GLEW
60  #define USE_GLEW
61  #endif
62 
63  #ifndef GLEW_STATIC
64  #define GLEW_STATIC // We will always include GLEW as static
65  #endif
66  #include <GL/glew.h>
67  #include <GL/glu.h>
68 #endif
69 // clang-format on
70 
72 #endif // DWGL_GL_H_