Release Notes

What’s New

  • Flex 1.0 and Unreal Engine 4.12 documentation added

Known Limitations

  • The Flex UE4 integration does not currently expose all of the features in the Flex SDK, such as smoke simulation, or plastic deformation of rigid bodies. These features will be added in a future release.
  • Flex is not deterministic. Simulations with the same initial conditions may behave differently between separate runs, GPUs, and versions.