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NVIDIA® Nsight™ Visual Studio Edition is an application development environment for heterogeneous platforms which brings GPU computing into Microsoft Visual Studio. NVIDIA Nsight™ VSE allows you to build, debug, profile, and trace heterogeneous compute, graphics, virtual reality, and UWP applications built with CUDA C/C++, OpenCL, DirectCompute, Direct3D (9, 11, 12), OpenGL, Vulkan, Oculus SDK, and OpenVR.
NVIDIA® Nsight Graphics™ is a standalone application for the debugging, profiling, and analysis of graphics applications. It allows you to optimize the performance of your Direct3D 11, Direct3D 12, DirectX Raytracing, OpenGL, Vulkan, and NVIDIA VKRay based applications.
NVIDIA® Nsight Systems™ is a system-wide performance analysis tool designed to visualize an application’s algorithms, identify the largest optimization opportunities, and tune to scale efficiently across any quantity or size of CPUs and GPUs; from large servers to our smallest SoC.
NVIDIA® Nsight Compute™ is an interactive kernel profiler for CUDA applications. It provides detailed performance metrics and API debugging via a user interface and command line tool. Nsight Compute also provides customizable and data-driven user interface and metric collection that can be extended with analysis scripts for post-processing results.
Linux Graphics Debugger enables graphics development, debugging, and optimization for OpenGL 4.2, 4.3, 4.4, and 4.5 applications.
NVIDIA® GameWorks™ Documentation Rev. 1.0.191119 ©2014-2019. NVIDIA Corporation. All Rights Reserved.