Appendix D: Debug UI Applications with PerfHUD ES

Most UI applications are different from game applications, because they draw frames on demand. However, PerfHUD ES is driven by drawing events. If PerfHUD ES connects to a UI application, you will not see data moving on the dashboard, or even be able to set up the initial connection.

As a result, in order to debug UI applications with PerfHUD ES, you need to do the following:



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