NVIDIA® Tegra Graphics Debugger enables graphics development, debugging, and optimization on Tegra K1 devices for OpenGL ES 2.0, 3.0, and 3.1 applications, as well as OpenGL 4.2, 4.3, 4.4, and 4.5 applications.

The Frame Debugger allows for:

 

 

 

 


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NVIDIA GameWorks Documentation Rev. 1.0.150520 ©2015. NVIDIA Corporation. All Rights Reserved.