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Release 1.2 (July 2014):
Release 1.2 is a feature release with no known "breaking" changes.
- New Sample: MotionBlurAdvanced shows how to create plausible motion blur as a per-pixel post-processing effect.
- New Sample: DeferredShadingMSAA shows how to efficiently antialias scenes drawn using deferred shading/rendering.
- Fixed: The samples pack directory hierarchy has been modified to match the other GameWorks samples packs.
- Fixed: SoftShadows had mismatched perf counter start/end pairs. These have been fixed.
Release 1.0 (March 2014):
Release 1.0 is the first version of the new samples pack.
NVIDIA® GameWorks™ Documentation Rev. 1.0.200608 ©2014-2020. NVIDIA Corporation. All Rights Reserved.