This guide will help you with the setup of your host machine in order to properly build and run the the D3D samples.
Please ensure your system meets the D3D Samples Prerequisites before proceeding further. Especially important is having the DirectX SDK pre-installed.
SAMPLES_ROOT
.{SAMPLES_ROOT}/samples/build/vs201[0,2]win32/AllSamples.sln
.{SAMPLES_ROOT}/samples/bin/vs201[0,2]x86/
.On Windows 7, running some of the samples may show a dialog indicating that XINPUT1_4.DLL
could not be found.
This can generally be solved as follows:
xinput.lib
in the list.xinput.lib
with xinput9_1_0.lib
.On Windows 8.1, the debug mode samples may fail or crash in the device creation. Generally, this is caused by some issue creating a debug device. There are several options for fixing or working around this:
D3D11_CREATE_DEVICE_DEBUG
and replace the enumerant with 0.
NVIDIA® GameWorks™ Documentation Rev. 1.0.220830 ©2014-2022. NVIDIA Corporation and affiliates. All Rights Reserved.