NxClothingIsoMesh.h
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00027 
00028 #ifndef NX_CLOTHING_ISO_MESH_H
00029 #define NX_CLOTHING_ISO_MESH_H
00030 
00031 #include "NxApexInterface.h"
00032 #include "NxApexUserProgress.h"
00033 
00034 namespace physx
00035 {
00036 namespace apex
00037 {
00038 
00039 PX_PUSH_PACK_DEFAULT
00040 
00041 class NxClothingPhysicalMesh;
00042 
00046 class NxClothingIsoMesh : public NxApexInterface
00047 {
00048 public:
00052     virtual physx::PxU32 getNumVertices() const = 0;
00053 
00057     virtual physx::PxU32 getNumIndices() const = 0;
00058 
00065     virtual void getVertices(void* vertexDestination, physx::PxU32 byteStride) = 0;
00066 
00073     virtual void getIndices(void* indexDestination, physx::PxU32 byteStride) = 0;
00074 
00088     virtual physx::PxU32 simplify(physx::PxU32 subdivisions, physx::PxI32 maxSteps, physx::PxF32 maxError, IProgressListener* progress) = 0;
00089 
00101     virtual physx::PxF32 contract(physx::PxI32 steps, physx::PxF32 abortionRatio, bool expand, IProgressListener* progress) = 0;
00102 
00110     virtual NxClothingPhysicalMesh* generateClothMesh(physx::PxU32 bubbleSizeToRemove, IProgressListener* progress) = 0;
00111 
00118     virtual NxClothingPhysicalMesh* generateSoftbodyMesh(physx::PxU32 tetraSubdivision, IProgressListener* progress) = 0;
00119 };
00120 
00121 
00122 PX_POP_PACK
00123 
00124 }
00125 } // namespace physx::apex
00126 
00127 #endif // NX_CLOTHING_ISO_MESH_H

Generated on Mon Apr 28 2014 08:01:16

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