, including all inherited members.
| getBoneIndices(physx::PxU16 *boneIndices, physx::PxU32 byteStride) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getBoneWeights(physx::PxF32 *boneWeights, physx::PxU32 byteStride) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getConstrainCoefficients(NxClothingConstrainCoefficients *coeffs, physx::PxU32 byteStride) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getIndices(void *indexDestination, physx::PxU32 byteStride, physx::PxU32 numIndices) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getIndices(physx::PxU32 *indices, physx::PxU32 byteStride) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getNormals(physx::PxVec3 *normals, physx::PxU32 byteStride) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getNumBonesPerVertex() const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getNumIndices() const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getNumVertices() const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getStats(NxClothingPhysicalMeshStats &stats) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| getVertices(physx::PxVec3 *vertices, physx::PxU32 byteStride) const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| isTetrahedralMesh() const =0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| setGeometry(bool tetraMesh, physx::PxU32 numVertices, physx::PxU32 vertexByteStride, const void *vertices, physx::PxU32 numIndices, physx::PxU32 indexByteStride, const void *indices)=0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |
| simplify(physx::PxU32 subdivisions, physx::PxI32 maxSteps, physx::PxF32 maxError, IProgressListener *progress)=0 | physx::apex::NxClothingPhysicalMesh | [pure virtual] |