Sphere collision of a clothing actor. More...
#include <NxClothingCollision.h>
Inheritance diagram for physx::apex::NxClothingSphere:Public Member Functions | |
| virtual void | setPosition (const PxVec3 &position)=0 |
| Sets the position of this sphere. | |
| virtual const PxVec3 & | getPosition () const =0 |
| Returns the position of this sphere. | |
| virtual void | setRadius (PxF32 radius)=0 |
| Sets the radius of this sphere. | |
| virtual PxF32 | getRadius () const =0 |
| Returns the Radius of this sphere. | |
| virtual PxU32 | getRefCount () const =0 |
| Returns the number of capsules that reference this plane. | |
Sphere collision of a clothing actor.
| virtual void physx::apex::NxClothingSphere::setRadius | ( | PxF32 | radius | ) | [pure virtual] |
Sets the radius of this sphere.
Sets the Radius of this sphere.