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physx
apex
NxClothingTriangleMesh
physx::apex::NxClothingTriangleMesh Member List
This is the complete list of members for
physx::apex::NxClothingTriangleMesh
, including all inherited members.
addTriangle
(PxU32 id, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2)=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
addTriangles
(const PxU32 *ids, const PxVec3 *triangleVertices, PxU32 numTriangles)=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
clearTriangles
()=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
getPose
() const =0
physx::apex::NxClothingTriangleMesh
[pure virtual]
getType
() const =0
physx::apex::NxClothingCollision
[pure virtual]
isCapsule
()=0
physx::apex::NxClothingCollision
[pure virtual]
isConvex
()=0
physx::apex::NxClothingCollision
[pure virtual]
isPlane
()=0
physx::apex::NxClothingCollision
[pure virtual]
isSphere
()=0
physx::apex::NxClothingCollision
[pure virtual]
isTriangleMesh
()=0
physx::apex::NxClothingCollision
[pure virtual]
lockTriangles
(const PxU32 **ids, const PxVec3 **triangles)=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
lockTrianglesWrite
(const PxU32 **ids, PxVec3 **triangles)=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
removeTriangle
(PxU32 id)=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
removeTriangles
(const PxU32 *ids, PxU32 numTriangles)=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
setPose
(PxMat44 pose)=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
unlockTriangles
()=0
physx::apex::NxClothingTriangleMesh
[pure virtual]
Generated on Mon Apr 28 2014 08:01:16
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