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- i -
IConvexHull() :
physx::apex::IExplicitHierarchicalMesh::IConvexHull
IExplicitHierarchicalMesh() :
physx::apex::IExplicitHierarchicalMesh
ignoresContactCallbacks() :
physx::apex::NxDestructibleDepthParameters
ignoresPoseUpdates() :
physx::apex::NxDestructibleDepthParameters
ignoresRaycastCallbacks() :
physx::apex::NxDestructibleDepthParameters
importDestructibleAssetToRootMesh() :
physx::apex::NxDestructibleAssetAuthoring
importRenderMeshAssetToRootMesh() :
physx::apex::NxDestructibleAssetAuthoring
instancedPositionOffset() :
physx::apex::IExplicitHierarchicalMesh
instancedUVOffset() :
physx::apex::IExplicitHierarchicalMesh
invalidateBounds() :
physx::apex::NxModuleDestructible
isChunkDestroyed() :
physx::apex::NxDestructibleActor
isChunkSolitary() :
physx::apex::NxDestructibleActor
isDestructibleActorJointActive() :
physx::apex::NxModuleDestructible
isDynamic() :
physx::apex::NxDestructibleActor
isGrbSimulationEnabled() :
physx::apex::NxModuleDestructible
isHardSleepingEnabled() :
physx::apex::NxDestructibleActor
isInitiallyDynamic() :
physx::apex::NxDestructibleActor
isPeriodic() :
FractureTools::ICutoutSet
isValid() :
physx::apex::NxDestructibleActorJointDesc
,
physx::apex::NxDamageSpreadFunction
,
physx::apex::NxDestructibleAssetCookingDesc
,
physx::apex::NxDestructibleChunkDesc
,
physx::apex::NxDestructibleGeometryDesc
,
physx::apex::NxDestructibleBehaviorGroupDesc
Generated on Mon Apr 28 2014 08:01:20
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