00001 // This code contains NVIDIA Confidential Information and is disclosed to you 00002 // under a form of NVIDIA software license agreement provided separately to you. 00003 // 00004 // Notice 00005 // NVIDIA Corporation and its licensors retain all intellectual property and 00006 // proprietary rights in and to this software and related documentation and 00007 // any modifications thereto. Any use, reproduction, disclosure, or 00008 // distribution of this software and related documentation without an express 00009 // license agreement from NVIDIA Corporation is strictly prohibited. 00010 // 00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES 00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO 00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, 00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. 00015 // 00016 // Information and code furnished is believed to be accurate and reliable. 00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such 00018 // information or for any infringement of patents or other rights of third parties that may 00019 // result from its use. No license is granted by implication or otherwise under any patent 00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. 00021 // This code supersedes and replaces all information previously supplied. 00022 // NVIDIA Corporation products are not authorized for use as critical 00023 // components in life support devices or systems without express written approval of 00024 // NVIDIA Corporation. 00025 // 00026 // Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. 00027 00028 #ifndef NX_APEX_EMITTER_ASSET_H 00029 #define NX_APEX_EMITTER_ASSET_H 00030 00031 #include "NxApex.h" 00032 #include "NxEmitterGeoms.h" 00033 00034 namespace physx 00035 { 00036 namespace apex 00037 { 00038 00039 PX_PUSH_PACK_DEFAULT 00040 00041 #define NX_APEX_EMITTER_AUTHORING_TYPE_NAME "ApexEmitterAsset" 00042 00043 class NxApexEmitterActor; 00044 class NxApexEmitterPreview; 00045 class NxEmitterLodParamDesc; 00046 00048 class NxApexEmitterAsset : public NxApexAsset 00049 { 00050 protected: 00051 virtual ~NxApexEmitterAsset() {} 00052 00053 public: 00057 virtual NxEmitterExplicitGeom* isExplicitGeom() = 0; 00058 00062 virtual const NxEmitterGeom* getGeom() const = 0; 00063 00065 virtual const char* getInstancedObjectEffectsAssetName(void) const = 0; 00067 virtual const char* getInstancedObjectSimulatorAssetName(void) const = 0; 00069 virtual const char* getInstancedObjectSimulatorTypeName(void) const = 0; 00070 00071 /* Scalable parameter */ 00072 virtual const NxRange<physx::PxF32> & getDensityRange() const = 0; 00073 /* Scalable parameter */ 00074 virtual const NxRange<physx::PxF32> & getRateRange() const = 0; 00075 00076 /* Noise parameter */ 00077 virtual const NxRange<physx::PxVec3> & getVelocityRange() const = 0; 00078 00079 virtual const NxRange<physx::PxF32> & getLifetimeRange() const = 0; /* Noise parameter */ 00081 virtual physx::PxU32 getMaxSamples() const = 0; 00082 00087 virtual physx::PxF32 getEmitDuration() const = 0; 00088 00090 virtual const NxEmitterLodParamDesc& getLodParamDesc() const = 0; 00091 00092 }; 00093 00095 class NxApexEmitterAssetAuthoring : public NxApexAssetAuthoring 00096 { 00097 protected: 00098 virtual ~NxApexEmitterAssetAuthoring() {} 00099 }; 00100 00101 00102 PX_POP_PACK 00103 00104 } 00105 } // end namespace physx::apex 00106 00107 #endif // NX_APEX_EMITTER_ASSET_H