#include <NxExplosionAsset.h>
List of all members.
Constructor & Destructor Documentation
| virtual physx::apex::NxExplosionAsset::~NxExplosionAsset |
( |
| ) |
[inline, protected, virtual] |
Member Function Documentation
| virtual physx::PxF32 physx::apex::NxExplosionAsset::getDefaultScale |
( |
| ) |
const [pure virtual] |
| virtual physx::PxU32 physx::apex::NxExplosionAsset::getFieldBoundariesCount |
( |
| ) |
const [pure virtual] |
| virtual const char* physx::apex::NxExplosionAsset::getFieldBoundariesName |
( |
physx::PxU32 |
boundIndex | ) |
[pure virtual] |
| virtual void physx::apex::NxExplosionAsset::releaseExplosionActor |
( |
NxExplosionActor & |
| ) |
[pure virtual] |
The documentation for this class was generated from the following file: