Public Member Functions | Protected Member Functions
physx::apex::NxExplosionAsset Class Reference

#include <NxExplosionAsset.h>

List of all members.

Public Member Functions

virtual physx::PxF32 getDefaultScale () const =0
virtual physx::PxU32 getFieldBoundariesCount () const =0
virtual const char * getFieldBoundariesName (physx::PxU32 boundIndex)=0
virtual void releaseExplosionActor (NxExplosionActor &)=0

Protected Member Functions

virtual ~NxExplosionAsset ()

Constructor & Destructor Documentation

virtual physx::apex::NxExplosionAsset::~NxExplosionAsset ( ) [inline, protected, virtual]

Member Function Documentation

virtual physx::PxF32 physx::apex::NxExplosionAsset::getDefaultScale ( ) const [pure virtual]
virtual physx::PxU32 physx::apex::NxExplosionAsset::getFieldBoundariesCount ( ) const [pure virtual]
virtual const char* physx::apex::NxExplosionAsset::getFieldBoundariesName ( physx::PxU32  boundIndex) [pure virtual]
virtual void physx::apex::NxExplosionAsset::releaseExplosionActor ( NxExplosionActor &  ) [pure virtual]

The documentation for this class was generated from the following file:

Generated on Mon Apr 28 2014 08:01:31

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