| dispatchRenderResources(NxUserRenderer &renderer)=0 | physx::apex::NxApexRenderable | [pure virtual] |
| getBounds() const =0 | physx::apex::NxApexRenderable | [pure virtual] |
| lockRenderResources()=0 | physx::apex::NxApexRenderDataProvider | [pure virtual] |
| NxApexInterface() (defined in physx::apex::NxApexInterface) | physx::apex::NxApexInterface | [inline] |
| release()=0 | physx::apex::NxApexInterface | [pure virtual] |
| setUseDebugRenderable(bool state)=0 | physx::apex::NxApexRenderDebug | [pure virtual] |
| unlockRenderResources()=0 | physx::apex::NxApexRenderDataProvider | [pure virtual] |
| updateRenderResources(bool rewriteBuffers=false, void *userRenderData=0)=0 | physx::apex::NxApexRenderDataProvider | [pure virtual] |
| userData | physx::apex::NxApexInterface | |
| ~NxApexRenderDebug(void) (defined in physx::apex::NxApexRenderDebug) | physx::apex::NxApexRenderDebug | [inline, protected, virtual] |