physx::apex::NxApexSphereShape Member List
This is the complete list of members for physx::apex::NxApexSphereShape, including all inherited members.
getAABB() const =0physx::apex::NxApexShape [pure virtual]
getCollisionGroup() const =0physx::apex::NxApexShape [pure virtual]
getCollisionGroup128() const =0physx::apex::NxApexShape [pure virtual]
getPose() const =0physx::apex::NxApexShape [pure virtual]
getPreviousPose() const =0physx::apex::NxApexShape [pure virtual]
getRadius() const =0physx::apex::NxApexSphereShape [pure virtual]
intersectAgainstAABB(physx::PxBounds3)=0physx::apex::NxApexShape [pure virtual]
isBoxGeom() const physx::apex::NxApexShape [inline, virtual]
isCapsuleGeom() const physx::apex::NxApexShape [inline, virtual]
isHalfSpaceGeom() const physx::apex::NxApexShape [inline, virtual]
isSphereGeom() const physx::apex::NxApexShape [inline, virtual]
releaseApexShape()=0physx::apex::NxApexShape [pure virtual]
setCollisionGroup(NxCollisionGroup)=0physx::apex::NxApexShape [pure virtual]
setCollisionGroup128(const NxGroupsMask &)=0physx::apex::NxApexShape [pure virtual]
setPose(physx::PxMat44 pose)=0physx::apex::NxApexShape [pure virtual]
setRadius(physx::PxF32 radius)=0physx::apex::NxApexSphereShape [pure virtual]
visualize(NxApexRenderDebug *renderer) const =0physx::apex::NxApexShape [pure virtual]

Generated on Mon Apr 28 2014 08:01:37

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