physx::apex::NxUserRenderResourceManager Member List
This is the complete list of members for physx::apex::NxUserRenderResourceManager, including all inherited members.
createBoneBuffer(const NxUserRenderBoneBufferDesc &desc)=0physx::apex::NxUserRenderResourceManager [pure virtual]
createIndexBuffer(const NxUserRenderIndexBufferDesc &desc)=0physx::apex::NxUserRenderResourceManager [pure virtual]
createInstanceBuffer(const NxUserRenderInstanceBufferDesc &desc)=0physx::apex::NxUserRenderResourceManager [pure virtual]
createResource(const NxUserRenderResourceDesc &desc)=0physx::apex::NxUserRenderResourceManager [pure virtual]
createSpriteBuffer(const NxUserRenderSpriteBufferDesc &desc)=0physx::apex::NxUserRenderResourceManager [pure virtual]
createSurfaceBuffer(const NxUserRenderSurfaceBufferDesc &desc)=0physx::apex::NxUserRenderResourceManager [pure virtual]
createVertexBuffer(const NxUserRenderVertexBufferDesc &desc)=0physx::apex::NxUserRenderResourceManager [pure virtual]
getInstanceLayoutData(physx::PxU32 spriteCount, physx::PxU32 spriteSemanticsBitmap, NxUserRenderInstanceBufferDesc *instanceDescArray)=0physx::apex::NxUserRenderResourceManager [pure virtual]
getMaxBonesForMaterial(void *material)=0physx::apex::NxUserRenderResourceManager [pure virtual]
getSpriteLayoutData(physx::PxU32 spriteCount, physx::PxU32 spriteSemanticsBitmap, NxUserRenderSpriteBufferDesc *textureDescArray)=0physx::apex::NxUserRenderResourceManager [pure virtual]
releaseBoneBuffer(NxUserRenderBoneBuffer &buffer)=0physx::apex::NxUserRenderResourceManager [pure virtual]
releaseIndexBuffer(NxUserRenderIndexBuffer &buffer)=0physx::apex::NxUserRenderResourceManager [pure virtual]
releaseInstanceBuffer(NxUserRenderInstanceBuffer &buffer)=0physx::apex::NxUserRenderResourceManager [pure virtual]
releaseResource(NxUserRenderResource &resource)=0physx::apex::NxUserRenderResourceManager [pure virtual]
releaseSpriteBuffer(NxUserRenderSpriteBuffer &buffer)=0physx::apex::NxUserRenderResourceManager [pure virtual]
releaseSurfaceBuffer(NxUserRenderSurfaceBuffer &buffer)=0physx::apex::NxUserRenderResourceManager [pure virtual]
releaseVertexBuffer(NxUserRenderVertexBuffer &buffer)=0physx::apex::NxUserRenderResourceManager [pure virtual]
~NxUserRenderResourceManager() (defined in physx::apex::NxUserRenderResourceManager)physx::apex::NxUserRenderResourceManager [inline, virtual]

Generated on Mon Apr 28 2014 08:01:37

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