| getInteropResourceHandle(CUgraphicsResource &handle) | physx::apex::NxUserRenderVertexBuffer | [inline, virtual] |
| writeBuffer(const physx::NxApexRenderVertexBufferData &data, physx::PxU32 firstVertex, physx::PxU32 numVertices)=0 | physx::apex::NxUserRenderVertexBuffer | [pure virtual] |
| ~NxUserRenderVertexBuffer() (defined in physx::apex::NxUserRenderVertexBuffer) | physx::apex::NxUserRenderVertexBuffer | [inline, virtual] |