Flags used for raycasting an NxRenderMeshActor. More...
#include <NxRenderMeshActor.h>
Public Types | |
| enum | Enum { VISIBLE_PARTS = (1 << 0), INVISIBLE_PARTS = (1 << 1), ALL_PARTS = VISIBLE_PARTS | INVISIBLE_PARTS } |
| Enum of flags used for raycasting an NxRenderMeshActor. | |
Flags used for raycasting an NxRenderMeshActor.