NxApexRenderVolume.h
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00027 
00028 #ifndef NX_APEX_RENDER_VOLUME_H
00029 #define NX_APEX_RENDER_VOLUME_H
00030 
00031 #include "NxApex.h"
00032 
00033 namespace physx
00034 {
00035 namespace apex
00036 {
00037 
00038 PX_PUSH_PACK_DEFAULT
00039 
00040 class NxIofxAsset;
00041 class NxIofxActor;
00042 
00051 class NxApexRenderVolume : public NxApexRenderable, public NxApexInterface
00052 {
00053 public:
00055     virtual bool    getAffectsAllIofx() const = 0;
00056 
00058     virtual bool    addIofxAsset(NxIofxAsset& iofx) = 0;
00059 
00061     virtual void    setPosition(const PxVec3& pos) = 0;
00062 
00064     virtual void    setOwnershipBounds(const PxBounds3& b) = 0;
00065 
00067     virtual PxBounds3 getOwnershipBounds() const = 0;
00068 
00084     virtual NxIofxActor* const*     getIofxActorList(PxU32& count) const = 0;
00085 
00094     virtual NxIofxAsset* const*     getIofxAssetList(PxU32& count) const = 0;
00095 
00096     virtual PxVec3                  getPosition() const = 0; 
00097     virtual PxU32                   getPriority() const = 0; 
00098 
00104     virtual bool                    affectsIofxAsset(const NxIofxAsset& iofx) const = 0;
00105 
00106 protected:
00107     virtual ~NxApexRenderVolume() {}
00108 };
00109 
00110 PX_POP_PACK
00111 
00112 }
00113 } // namespace physx::apex
00114 
00115 #endif // NX_APEX_RENDER_VOLUME_H

Generated on Mon Apr 28 2014 08:01:49

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