NxCurve.h
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00026 // Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved.
00027 
00028 #ifndef NX_CURVE_H
00029 #define NX_CURVE_H
00030 
00031 #include "NxApex.h"
00032 #include "NxParameterized.h"
00033 
00034 namespace physx
00035 {
00036 namespace apex
00037 {
00038 
00039 PX_PUSH_PACK_DEFAULT
00040 
00044 template <typename T>
00045 struct NxVec2T
00046 {
00047     NxVec2T(T _x = T(), T _y = T()) : x(_x), y(_y) { }
00048 
00049     T x, y;
00050 
00051     T& operator[](physx::PxU32 ndx)
00052     {
00053         PX_ASSERT(ndx < 2);
00054         return ((T*)&x)[ndx];
00055     }
00056 };
00057 
00058 // Some useful typedefs
00059 typedef NxVec2T<physx::PxF32> NxVec2R;
00060 
00064 class NxCurve
00065 {
00066 public:
00067     virtual ~NxCurve() {}
00068 
00073     virtual physx::PxF32 evaluate(physx::PxF32 x) const = 0;
00074 
00078     virtual physx::PxU32 addControlPoint(const NxVec2R& controlPoint) = 0;
00079 
00084     virtual void addControlPoints(::NxParameterized::Interface* param, ::NxParameterized::Handle& hPoints) = 0;
00085 
00091     virtual bool calculateControlPoints(physx::PxF32 x, NxVec2R& outXPoints, NxVec2R& outYPoints) const = 0;
00092 
00096     virtual physx::PxU32 calculateFollowingControlPoint(physx::PxF32 xValue) const = 0;
00097 
00099     virtual const NxVec2R* getControlPoints(physx::PxU32& outCount) const = 0;
00100 };
00101 
00102 PX_POP_PACK
00103 
00104 }
00105 } // namespace apex
00106 
00107 #endif // NX_CURVE_H

Generated on Mon Apr 28 2014 08:01:49

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