00001 // This code contains NVIDIA Confidential Information and is disclosed to you 00002 // under a form of NVIDIA software license agreement provided separately to you. 00003 // 00004 // Notice 00005 // NVIDIA Corporation and its licensors retain all intellectual property and 00006 // proprietary rights in and to this software and related documentation and 00007 // any modifications thereto. Any use, reproduction, disclosure, or 00008 // distribution of this software and related documentation without an express 00009 // license agreement from NVIDIA Corporation is strictly prohibited. 00010 // 00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES 00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO 00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, 00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. 00015 // 00016 // Information and code furnished is believed to be accurate and reliable. 00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such 00018 // information or for any infringement of patents or other rights of third parties that may 00019 // result from its use. No license is granted by implication or otherwise under any patent 00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. 00021 // This code supersedes and replaces all information previously supplied. 00022 // NVIDIA Corporation products are not authorized for use as critical 00023 // components in life support devices or systems without express written approval of 00024 // NVIDIA Corporation. 00025 // 00026 // Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. 00027 00028 #ifndef NX_CURVE_H 00029 #define NX_CURVE_H 00030 00031 #include "NxApex.h" 00032 #include "NxParameterized.h" 00033 00034 namespace physx 00035 { 00036 namespace apex 00037 { 00038 00039 PX_PUSH_PACK_DEFAULT 00040 00044 template <typename T> 00045 struct NxVec2T 00046 { 00047 NxVec2T(T _x = T(), T _y = T()) : x(_x), y(_y) { } 00048 00049 T x, y; 00050 00051 T& operator[](physx::PxU32 ndx) 00052 { 00053 PX_ASSERT(ndx < 2); 00054 return ((T*)&x)[ndx]; 00055 } 00056 }; 00057 00058 // Some useful typedefs 00059 typedef NxVec2T<physx::PxF32> NxVec2R; 00060 00064 class NxCurve 00065 { 00066 public: 00067 virtual ~NxCurve() {} 00068 00073 virtual physx::PxF32 evaluate(physx::PxF32 x) const = 0; 00074 00078 virtual physx::PxU32 addControlPoint(const NxVec2R& controlPoint) = 0; 00079 00084 virtual void addControlPoints(::NxParameterized::Interface* param, ::NxParameterized::Handle& hPoints) = 0; 00085 00091 virtual bool calculateControlPoints(physx::PxF32 x, NxVec2R& outXPoints, NxVec2R& outYPoints) const = 0; 00092 00096 virtual physx::PxU32 calculateFollowingControlPoint(physx::PxF32 xValue) const = 0; 00097 00099 virtual const NxVec2R* getControlPoints(physx::PxU32& outCount) const = 0; 00100 }; 00101 00102 PX_POP_PACK 00103 00104 } 00105 } // namespace apex 00106 00107 #endif // NX_CURVE_H