#include "NxApexUsingNamespace.h"
Go to the source code of this file.
Classes |
struct | physx::apex::NxApexMeshParticleRollType |
Namespaces |
namespace | physx |
namespace | physx::apex |
Enumerations |
enum | physx::apex::ModifierTypeEnum {
physx::apex::ModifierType_Invalid = 0,
physx::apex::ModifierType_Rotation = 1,
physx::apex::ModifierType_SimpleScale = 2,
physx::apex::ModifierType_RandomScale = 3,
physx::apex::ModifierType_ColorVsLife = 4,
physx::apex::ModifierType_ColorVsDensity = 5,
physx::apex::ModifierType_SubtextureVsLife = 6,
physx::apex::ModifierType_OrientAlongVelocity = 7,
physx::apex::ModifierType_ScaleAlongVelocity = 8,
physx::apex::ModifierType_RandomSubtexture = 9,
physx::apex::ModifierType_RandomRotation = 10,
physx::apex::ModifierType_ScaleVsLife = 11,
physx::apex::ModifierType_ScaleVsDensity = 12,
physx::apex::ModifierType_ScaleVsCameraDistance = 13,
physx::apex::ModifierType_ViewDirectionSorting = 14,
physx::apex::ModifierType_RotationRate = 15,
physx::apex::ModifierType_RotationRateVsLife = 16,
physx::apex::ModifierType_OrientScaleAlongScreenVelocity = 17,
physx::apex::ModifierType_ScaleByMass = 18,
physx::apex::ModifierType_ColorVsVelocity = 19,
physx::apex::ModifierType_Count
} |
enum | physx::apex::ModifierStage {
physx::apex::ModifierStage_Spawn = 0,
physx::apex::ModifierStage_Continuous = 1,
physx::apex::ModifierStage_Count
} |
enum | physx::apex::ColorChannel {
physx::apex::ColorChannel_Red = 0,
physx::apex::ColorChannel_Green = 1,
physx::apex::ColorChannel_Blue = 2,
physx::apex::ColorChannel_Alpha = 3
} |
enum | physx::apex::ScaleAxis {
physx::apex::ScaleAxis_X = 0,
physx::apex::ScaleAxis_Y = 1,
physx::apex::ScaleAxis_Z = 2
} |
enum | physx::apex::ModifierUsage {
physx::apex::ModifierUsage_Spawn = 0x01,
physx::apex::ModifierUsage_Continuous = 0x02,
physx::apex::ModifierUsage_Sprite = 0x04,
physx::apex::ModifierUsage_Mesh = 0x08
} |