Class for TurbulenceFS module. More...
#include <NxModuleTurbulenceFS.h>
Public Member Functions | |
| virtual bool | setCustomTimestep (const NxApexScene &apexScene, float timestep, int numIterations)=0 |
| Set custom timestep parameters for the specified scene (only for one simulation call) | |
| virtual bool | setMultiSolveEnabled (const NxApexScene &apexScene, bool enabled)=0 |
| Enable/disable multi-solve feature for the specified scene (disable by default) | |
| virtual void | enableOutputVelocityField ()=0 |
| Enable output velocity field to NxUserRenderSurfaceBuffer. | |
| virtual void | enableOutputDensityField ()=0 |
| Enable output density field to NxUserRenderSurfaceBuffer. | |
Protected Member Functions | |
| virtual | ~NxModuleTurbulenceFS () |
Class for TurbulenceFS module.
| virtual physx::apex::NxModuleTurbulenceFS::~NxModuleTurbulenceFS | ( | ) | [inline, protected, virtual] |
| virtual void physx::apex::NxModuleTurbulenceFS::enableOutputDensityField | ( | ) | [pure virtual] |
Enable output density field to NxUserRenderSurfaceBuffer.
| virtual void physx::apex::NxModuleTurbulenceFS::enableOutputVelocityField | ( | ) | [pure virtual] |
Enable output velocity field to NxUserRenderSurfaceBuffer.
| virtual bool physx::apex::NxModuleTurbulenceFS::setCustomTimestep | ( | const NxApexScene & | apexScene, |
| float | timestep, | ||
| int | numIterations | ||
| ) | [pure virtual] |
Set custom timestep parameters for the specified scene (only for one simulation call)
| virtual bool physx::apex::NxModuleTurbulenceFS::setMultiSolveEnabled | ( | const NxApexScene & | apexScene, |
| bool | enabled | ||
| ) | [pure virtual] |
Enable/disable multi-solve feature for the specified scene (disable by default)