AttractorFS Actor class. More...
#include <AttractorFSActor.h>
Public Member Functions | |
| virtual BasicFSAsset * | getAttractorFSAsset () const =0 |
| Returns the asset the instance has been created from. | |
| virtual PxVec3 | getCurrentPosition () const =0 |
| Gets the current position of the actor. | |
| virtual void | setCurrentPosition (const PxVec3 &pos)=0 |
| Sets the current position of the actor. | |
| virtual void | setFieldRadius (float)=0 |
| Sets the attracting radius of the field. | |
| virtual void | setConstFieldStrength (float)=0 |
| Sets strength of the constant part of attracting field. | |
| virtual void | setVariableFieldStrength (float)=0 |
| Sets strength coefficient for variable part of attracting field. | |
| virtual void | setEnabled (bool isEnabled)=0 |
| Enable/Disable the field simulation. | |
| virtual void | setCurrentScale (float scale)=0 |
| Sets the uniform overall object scale. | |
| virtual float | getCurrentScale (void) const =0 |
| Retrieves the uniform overall object scale. | |
Protected Member Functions | |
| virtual | ~AttractorFSActor () |
AttractorFS Actor class.
| virtual nvidia::apex::AttractorFSActor::~AttractorFSActor | ( | ) | [inline, protected, virtual] |
| virtual BasicFSAsset* nvidia::apex::AttractorFSActor::getAttractorFSAsset | ( | ) | const [pure virtual] |
Returns the asset the instance has been created from.
| virtual PxVec3 nvidia::apex::AttractorFSActor::getCurrentPosition | ( | ) | const [pure virtual] |
Gets the current position of the actor.
| virtual float nvidia::apex::AttractorFSActor::getCurrentScale | ( | void | ) | const [pure virtual] |
Retrieves the uniform overall object scale.
| virtual void nvidia::apex::AttractorFSActor::setConstFieldStrength | ( | float | ) | [pure virtual] |
Sets strength of the constant part of attracting field.
| virtual void nvidia::apex::AttractorFSActor::setCurrentPosition | ( | const PxVec3 & | pos | ) | [pure virtual] |
Sets the current position of the actor.
| virtual void nvidia::apex::AttractorFSActor::setCurrentScale | ( | float | scale | ) | [pure virtual] |
Sets the uniform overall object scale.
| virtual void nvidia::apex::AttractorFSActor::setEnabled | ( | bool | isEnabled | ) | [pure virtual] |
Enable/Disable the field simulation.
| virtual void nvidia::apex::AttractorFSActor::setFieldRadius | ( | float | ) | [pure virtual] |
Sets the attracting radius of the field.
| virtual void nvidia::apex::AttractorFSActor::setVariableFieldStrength | ( | float | ) | [pure virtual] |
Sets strength coefficient for variable part of attracting field.