ModuleBasicIos.h
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00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef MODULE_BASIC_IOS_H
00013 #define MODULE_BASIC_IOS_H
00014 
00015 #include "Apex.h"
00016 #include "TestBase.h"
00017 #include <limits.h>
00018 
00019 namespace nvidia
00020 {
00021 namespace apex
00022 {
00023 
00024 PX_PUSH_PACK_DEFAULT
00025 
00026 class Scene;
00027 class BasicIosAsset;
00028 class BasicIosActor;
00029 class BasicIosAssetAuthoring;
00030 
00034 class ModuleBasicIos : public Module
00035 {
00036 protected:
00037     virtual                                     ~ModuleBasicIos() {}
00038 
00039 public:
00041     virtual const char*                         getBasicIosTypeName() = 0;
00042 
00044     virtual const TestBase*                     getTestBase(Scene* apexScene) const = 0;
00045 
00046 };
00047 
00048 
00049 PX_POP_PACK
00050 
00051 }
00052 } // namespace nvidia
00053 
00054 #endif // MODULE_BASIC_IOS_H

Generated on Tue Aug 1 2017 22:43:52

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