nvidia::apex::ParticleIosAssetAuthoring Member List
This is the complete list of members for nvidia::apex::ParticleIosAssetAuthoring, including all inherited members.
setCollisionGroupMaskName(const char *collisionGroupMaskName)=0nvidia::apex::ParticleIosAssetAuthoring [pure virtual]
setCollisionGroupName(const char *collisionGroupName)=0nvidia::apex::ParticleIosAssetAuthoring [pure virtual]
setMaxInjectedParticleCount(float count)=0nvidia::apex::ParticleIosAssetAuthoring [pure virtual]
setMaxParticleCount(uint32_t count)=0nvidia::apex::ParticleIosAssetAuthoring [pure virtual]
setParticleMass(float)=0nvidia::apex::ParticleIosAssetAuthoring [pure virtual]
setParticleRadius(float)=0nvidia::apex::ParticleIosAssetAuthoring [pure virtual]
~ParticleIosAssetAuthoring()nvidia::apex::ParticleIosAssetAuthoring [inline, protected, virtual]

Generated on Tue Aug 1 2017 22:44:50

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