#include "PxPhysXConfig.h"#include "foundation/PxBounds3.h"#include "PxClient.h"#include "common/PxBase.h"
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Classes | |
| struct | PxActorFlag |
| Flags which control the behavior of an actor. More... | |
| struct | PxActorType |
| Identifies each type of actor. More... | |
| class | PxActor |
| PxActor is the base class for the main simulation objects in the physics SDK. More... | |
Typedefs | |
| typedef PxU8 | PxDominanceGroup |
| typedef PxFlags < PxActorFlag::Enum, PxU16 > | PxActorFlags |
| collection of set bits defined in PxActorFlag. More... | |