#include "PxPhysXConfig.h"#include "PxClient.h"#include "PxFiltering.h"#include "PxQueryFiltering.h"#include "PxQueryReport.h"
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Classes | |
| struct | PxBatchQueryStatus |
| struct | PxBatchQueryResult< HitType > |
| Generic struct for receiving results of single query in a batch. Gets templated on hit type PxRaycastHit, PxSweepHit or PxOverlapHit. More... | |
| struct | PxBatchQueryMemory |
| Struct for PxBatchQuery memory pointers. More... | |
| class | PxBatchQueryDesc |
| Descriptor class for PxBatchQuery. More... | |
Macros | |
| #define | PX_QUERY_SPU_SHADER_LIMIT 2048 |
| Maximum allowed size for combined SPU shader code and data size. More... | |
Typedefs | |
| typedef PxBatchQueryResult < PxRaycastHit > | PxRaycastQueryResult |
| Convenience typedef for the result of a batched raycast query. More... | |
| typedef PxBatchQueryResult < PxSweepHit > | PxSweepQueryResult |
| Convenience typedef for the result of a batched sweep query. More... | |
| typedef PxBatchQueryResult < PxOverlapHit > | PxOverlapQueryResult |
| Convenience typedef for the result of a batched overlap query. More... | |