PxStringTable.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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00029 
00030 
00031 #ifndef PX_STRING_TABLE_H
00032 #define PX_STRING_TABLE_H
00033 
00034 #include "foundation/PxPreprocessor.h"
00035 
00040 #if !PX_DOXYGEN
00041 namespace physx
00042 {
00043 #endif
00044 
00048 class PxStringTable
00049 {
00050 protected:
00051     virtual ~PxStringTable(){}
00052 public:
00060     virtual const char* allocateStr( const char* inSrc ) = 0;
00061 
00065     virtual void release() = 0;
00066 };
00067 
00068 #if !PX_DOXYGEN
00069 } // namespace physx
00070 #endif
00071 
00073 #endif


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