PxAggregate Member List

This is the complete list of members for PxAggregate, including all inherited members.

addActor(PxActor &actor)=0PxAggregate [pure virtual]
addArticulation(PxArticulation &articulation)=0PxAggregate [pure virtual]
getActors(PxActor **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxAggregate [pure virtual]
getBaseFlags() const PxBase [inline]
getConcreteType() const PxBase [inline]
getConcreteTypeName() const PxAggregate [inline, virtual]
getMaxNbActors() const =0PxAggregate [pure virtual]
getNbActors() const =0PxAggregate [pure virtual]
getScene()=0PxAggregate [pure virtual]
getSelfCollision() const =0PxAggregate [pure virtual]
is()PxBase [inline]
is() const PxBase [inline]
isKindOf(const char *name) const PxAggregate [inline, protected, virtual]
isReleasable() const PxBase [inline, virtual]
mBaseFlagsPxBase [protected]
mConcreteTypePxBase [protected]
PxAggregate(PxType concreteType, PxBaseFlags baseFlags)PxAggregate [inline, protected]
PxAggregate(PxBaseFlags baseFlags)PxAggregate [inline, protected]
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBase [inline, protected]
PxBase(PxBaseFlags baseFlags)PxBase [inline, protected]
release()=0PxAggregate [pure virtual]
removeActor(PxActor &actor)=0PxAggregate [pure virtual]
removeArticulation(PxArticulation &articulation)=0PxAggregate [pure virtual]
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBase [inline]
setBaseFlags(PxBaseFlags inFlags)PxBase [inline]
typeMatch() const PxBase [inline, protected]
~PxAggregate()PxAggregate [inline, protected, virtual]
~PxBase()PxBase [inline, protected, virtual]



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