PxBatchQuery Member List
This is the complete list of members for
PxBatchQuery, including all inherited members.
| execute()=0 | PxBatchQuery | [pure virtual] |
| getFilterShaderData() const =0 | PxBatchQuery | [pure virtual] |
| getFilterShaderDataSize() const =0 | PxBatchQuery | [pure virtual] |
| getOwnerClient() const =0 | PxBatchQuery | [pure virtual] |
| getPostFilterShader() const =0 | PxBatchQuery | [pure virtual] |
| getPreFilterShader() const =0 | PxBatchQuery | [pure virtual] |
| getUserMemory()=0 | PxBatchQuery | [pure virtual] |
| overlap(const PxGeometry &geometry, const PxTransform &pose, PxU16 maxTouchHits=0, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL)=0 | PxBatchQuery | [pure virtual] |
| raycast(const PxVec3 &origin, const PxVec3 &unitDir, PxReal distance=PX_MAX_F32, PxU16 maxTouchHits=0, PxHitFlags hitFlags=PxHitFlag::eDEFAULT, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL)=0 | PxBatchQuery | [pure virtual] |
| release()=0 | PxBatchQuery | [pure virtual] |
| setUserMemory(const PxBatchQueryMemory &)=0 | PxBatchQuery | [pure virtual] |
| sweep(const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxU16 maxTouchHits=0, PxHitFlags hitFlags=PxHitFlag::eDEFAULT, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL, const PxReal inflation=0.f)=0 | PxBatchQuery | [pure virtual] |
| ~PxBatchQuery() | PxBatchQuery | [inline, protected, virtual] |