| getActor() const =0 | PxController | [pure virtual] |
| getContactOffset() const =0 | PxController | [pure virtual] |
| getFootPosition() const =0 | PxController | [pure virtual] |
| getNonWalkableMode() const =0 | PxController | [pure virtual] |
| getPosition() const =0 | PxController | [pure virtual] |
| getScene()=0 | PxController | [pure virtual] |
| getSlopeLimit() const =0 | PxController | [pure virtual] |
| getState(PxControllerState &state) const =0 | PxController | [pure virtual] |
| getStats(PxControllerStats &stats) const =0 | PxController | [pure virtual] |
| getStepOffset() const =0 | PxController | [pure virtual] |
| getType() const =0 | PxController | [pure virtual] |
| getUpDirection() const =0 | PxController | [pure virtual] |
| getUserData() const =0 | PxController | [pure virtual] |
| invalidateCache()=0 | PxController | [pure virtual] |
| move(const PxVec3 &disp, PxF32 minDist, PxF32 elapsedTime, const PxControllerFilters &filters, const PxObstacleContext *obstacles=NULL)=0 | PxController | [pure virtual] |
| PxController() | PxController | [inline, protected] |
| release()=0 | PxController | [pure virtual] |
| resize(PxReal height)=0 | PxController | [pure virtual] |
| setContactOffset(PxF32 offset)=0 | PxController | [pure virtual] |
| setFootPosition(const PxExtendedVec3 &position)=0 | PxController | [pure virtual] |
| setNonWalkableMode(PxControllerNonWalkableMode::Enum flag)=0 | PxController | [pure virtual] |
| setPosition(const PxExtendedVec3 &position)=0 | PxController | [pure virtual] |
| setSlopeLimit(PxF32 slopeLimit)=0 | PxController | [pure virtual] |
| setStepOffset(const PxF32 offset)=0 | PxController | [pure virtual] |
| setUpDirection(const PxVec3 &up)=0 | PxController | [pure virtual] |
| setUserData(void *userData)=0 | PxController | [pure virtual] |
| ~PxController() | PxController | [inline, protected, virtual] |