| addObstacle(const PxObstacle &obstacle)=0 | PxObstacleContext | [pure virtual] |
| getControllerManager() const =0 | PxObstacleContext | [pure virtual] |
| getNbObstacles() const =0 | PxObstacleContext | [pure virtual] |
| getObstacle(PxU32 i) const =0 | PxObstacleContext | [pure virtual] |
| getObstacleByHandle(ObstacleHandle handle) const =0 | PxObstacleContext | [pure virtual] |
| PxObstacleContext() | PxObstacleContext | [inline] |
| release()=0 | PxObstacleContext | [pure virtual] |
| removeObstacle(ObstacleHandle handle)=0 | PxObstacleContext | [pure virtual] |
| updateObstacle(ObstacleHandle handle, const PxObstacle &obstacle)=0 | PxObstacleContext | [pure virtual] |
| ~PxObstacleContext() | PxObstacleContext | [inline, virtual] |