DirectStylus


Introduction

Developing applications that take advantage of DirectStylus technology is relatively simple. By relying on standard Android APIs and mechanisms to report stylus events, NVIDIA minimizes the amount of custom development work you need to do and increases compatibility with other Android systems.

This document describes the APIs, mechanisms, and processes that you need to understand to properly optimize your application for DirectStylus.

Receiving DirectStylus Pen and Eraser Events

Detecting When You Are Running on a Device with DirectStylus Support

DirectStylus White List

Detecting Stylus Removal and Insertion

Detecting Stylus Handedness Setting

Join the Tegra Registered Developer Program

Before you start working with DirectStylus, you should first sign up for the GameWorks Registered Developer Program. For more information on how to do this, see Download and Install CodeWorks for Android.

 

 

 


NVIDIA® GameWorks™ Documentation Rev. 1.0.200608 ©2014-2020. NVIDIA Corporation. All Rights Reserved.