Component API Overview

This following section contains a list of all components which are available in Isaac SDK. For each component, the incoming and outgoing message channels and the corresponding message types are listed. Additionally, all parameters with their names and types and corresponding default values are explained.

The following table gives an overview over all components. The columns ‘# Incoming’, ‘# Outgoing’ and ‘# Parameters’ indicate how many incoming message channels, outgoing message channels and parameters the corresponding module has.

Namespace Name # Incoming # Outgoing # Parameters
isaac AdafruitNeoPixelLedStrip 1 0 1
isaac ArgusCsiCamera 0 2 5
isaac BlackFrameGenerator 1 1 2
isaac ImageComparison 2 0 2
isaac Joystick 0 1 7
isaac LivoxLidar 0 1 4
isaac PanTiltDriver 1 2 14
isaac RealsenseCamera 0 8 16
isaac SegwayRmpDriver 1 1 5
isaac SerialBMI160 0 1 1
isaac SimpleLed 0 1 0
isaac SlackBot 1 1 2
isaac TorchInferenceTestDisplayOutput 1 0 0
isaac TorchInferenceTestSendInput 0 1 1
isaac V4L2Camera 0 2 16
isaac Vicon 0 2 3
isaac ZedCamera 0 7 23
isaac.atlas Pose2Comparer 0 0 5
isaac.atlas PoseFromFile 0 0 3
isaac.atlas PoseMessageInjector 1 0 1
isaac.atlas PoseToFile 0 0 3
isaac.atlas PoseToMessage 0 1 2
isaac.atlas PoseTreeRelink 0 0 3
isaac.atlas PoseTreeRemoveLink 0 0 2
isaac.atlas PublishMapRoi 2 1 2
isaac.behavior_tree WaitUntilMessage 0 0 1
isaac.cask Recorder 0 0 8
isaac.cask Replay 0 0 6
isaac.cask ReplayBridge 1 1 3
isaac.composite CompositeAtlas 0 0 1
isaac.composite CompositeMetric 0 0 4
isaac.composite CompositePublisher 0 1 5
isaac.composite FollowPath 2 1 3
isaac.controller AckermannControl 2 1 13
isaac.controller DifferentialBaseControl 1 1 11
isaac.controller HolonomicBaseControl 1 1 7
isaac.controller MultiJointController 2 1 3
isaac.deepstream Pipeline 0 0 1
isaac.detect_net DetectNetDecoder 2 1 7
isaac.dummy DummyPose2dConsumer 1 0 1
isaac.dummy DummyPose2dProducer 0 1 0
isaac.dummy DummyStatus 0 0 1
isaac.dynamixel DynamixelDriver 1 1 10
isaac.egm_fusion BinaryToEvidenceMap 1 1 0
isaac.egm_fusion EvidenceGridMapViewer 2 0 1
isaac.egm_fusion EvidenceMapFusion 2 1 7
isaac.egm_fusion EvidenceMapInpaint 2 1 3
isaac.egm_fusion EvidenceMapOverlay 2 1 0
isaac.egm_fusion EvidenceToBinaryMap 1 1 3
isaac.egm_fusion RangeScanToEvidenceMap 2 1 2
isaac.evaluators AprilTagsEvaluator 2 0 3
isaac.evaluators ColorEvaluator 1 1 7
isaac.evaluators ColorSanityEvaluator 2 0 7
isaac.evaluators DepthEvaluator 2 0 9
isaac.evaluators DepthSanityEvaluator 2 0 5
isaac.evaluators FrameRateEvaluator 2 0 4
isaac.fiducials AprilTags3Detection 2 1 2
isaac.fiducials AprilTagsDetection 2 1 3
isaac.fiducials FiducialAsGoal 1 2 6
isaac.flatscan_localization GradientDescentLocalization 1 0 4
isaac.flatscan_localization GridSearchLocalizer 0 0 12
isaac.flatscan_localization MonitorEvaluatorFrequency 1 1 2
isaac.flatscan_localization MonitorEvaluatorMapscan 1 1 6
isaac.flatscan_localization MonitorEvaluatorSvio 0 1 6
isaac.flatscan_localization ParticleFilterLocalization 2 1 12
isaac.flatscan_localization ParticleSwarmLocalization 1 0 6
isaac.flatsim DifferentialBasePhysics 1 1 8
isaac.flatsim DifferentialBaseSimulator 2 2 7
isaac.flatsim FlatscanNoiser 1 1 7
isaac.flatsim PolygonMapGenerator 2 1 0
isaac.flatsim SimRangeScan 0 1 7
isaac.flatsim TraceOccupancyMap 2 1 6
isaac.fuzzy EfllFuzzyEngineExample 0 0 0
isaac.fuzzy LfllFuzzyEngineExample 0 0 0
isaac.gtc_china PanTiltGoto 1 1 3
isaac.hgmm HgmmPointCloudMatching 1 0 10
isaac.imu IioBmi160 0 1 2
isaac.imu ImuCalibration2D 1 0 3
isaac.imu ImuCorrector 1 1 3
isaac.imu ImuSim 1 1 7
isaac.isaac_rc IsaacRCServer 6 1 5
isaac.json JsonMockup 0 2 4
isaac.json JsonReplay 0 1 1
isaac.json JsonTcpClient 0 0 5
isaac.json JsonToProto 1 1 0
isaac.json JsonWriter 2 0 3
isaac.json ProtoToJson 1 1 0
isaac.kaya KayaBaseDriver 2 2 4
isaac.kinova_jaco KinovaJaco 2 2 8
isaac.laikago LaikagoDriver 1 2 5
isaac.lidar_slam Cartographer 1 0 6
isaac.lidar_slam GMapping 2 0 15
isaac.lqr AckermannLqrPlanner 3 1 14
isaac.lqr DifferentialBaseLqrPlanner 2 1 36
isaac.lqr MultiJointLqrPlanner 0 0 7
isaac.map AdditionFlatmapCost 0 0 0
isaac.map DirectedAreaFlatmapCost 0 0 15
isaac.map KinematicTree 0 0 1
isaac.map KinematicTreeToPoseTree 1 0 2
isaac.map Map 0 0 2
isaac.map MapBridge 1 1 0
isaac.map MinimumFlatmapCost 0 0 0
isaac.map MultiplicationFlatmapCost 0 0 0
isaac.map ObstacleAtlas 0 0 1
isaac.map OccupancyFlatmapCost 0 0 6
isaac.map OccupancyGridMapLayer 0 0 3
isaac.map PolygonFlatmapCost 0 0 7
isaac.map PolygonMapLayer 0 0 5
isaac.map PolylineFlatmapCost 0 0 10
isaac.map Spline 0 1 1
isaac.map SurfletModelAtlas 0 0 1
isaac.map SurfletModelPublisher 0 1 5
isaac.map WaypointMapLayer 0 0 1
isaac.message_generators BinaryTensorGenerator 0 1 2
isaac.message_generators CameraGenerator 0 3 2
isaac.message_generators CameraIntrinsicsGenerator 1 1 4
isaac.message_generators ConfusionMatrixGenerator 0 1 0
isaac.message_generators Detections2Generator 0 1 1
isaac.message_generators Detections3Generator 0 1 4
isaac.message_generators DifferentialBaseControlGenerator 0 1 2
isaac.message_generators DifferentialBaseStateGenerator 0 1 4
isaac.message_generators FlatscanGenerator 0 1 6
isaac.message_generators HolonomicBaseControlGenerator 0 1 3
isaac.message_generators ImageFeatureGenerator 0 3 4
isaac.message_generators ImageLoader 0 2 12
isaac.message_generators LatticeGenerator 0 1 5
isaac.message_generators PanTiltStateGenerator 0 1 10
isaac.message_generators ParkingSpotListGenerator 0 1 5
isaac.message_generators Plan2Generator 0 2 7
isaac.message_generators PointCloudGenerator 0 1 5
isaac.message_generators Polyline2Generator 0 1 1
isaac.message_generators PoseGenerator 0 0 4
isaac.message_generators RangeScanGenerator 0 1 11
isaac.message_generators RigidBody3GroupGenerator 0 1 7
isaac.message_generators TensorGenerator 0 1 2
isaac.message_generators TrajectoryListGenerator 0 1 4
isaac.ml BoundingBoxPadding 1 1 2
isaac.ml ColorCameraEncoderCpu 1 1 4
isaac.ml ColorCameraEncoderCuda 1 1 5
isaac.ml ConfusionMatrixAggregator 1 1 1
isaac.ml Detection3Encoder 1 1 1
isaac.ml DetectionComparer 2 1 2
isaac.ml DetectionEncoder 1 1 2
isaac.ml Detections3Comparer 2 1 1
isaac.ml FilterDetections 1 1 5
isaac.ml GenerateKittiDataset 2 0 3
isaac.ml HeatmapDecoder 1 1 2
isaac.ml HeatmapEncoder 1 1 0
isaac.ml ImageDetectionExtraction 2 1 3
isaac.ml LabelToBoundingBox 3 1 2
isaac.ml ResizeDetections 1 1 2
isaac.ml RigidbodyToDetections3 1 1 1
isaac.ml SampleAccumulator 0 0 3
isaac.ml SegmentationComparer 2 1 2
isaac.ml SegmentationDecoder 1 1 1
isaac.ml SegmentationEncoder 2 1 7
isaac.ml Teleportation 1 2 26
isaac.ml TensorArgMax 1 1 2
isaac.ml TensorChannelSum 1 1 2
isaac.ml TensorRTInference 0 0 14
isaac.ml TensorReshape 1 1 1
isaac.ml TensorflowInference 0 0 4
isaac.ml TorchInference 0 0 4
isaac.ml WaitUntilDetection 1 1 2
isaac.monitor MaxValueGradeFusion 0 0 0
isaac.monitor Monitor 0 0 3
isaac.navigation BinaryToDistanceMap 2 1 5
isaac.navigation CollisionMonitor 1 1 3
isaac.navigation DetectionsToAtlas 1 0 1
isaac.navigation DifferentialBaseMockup 1 2 8
isaac.navigation DifferentialBaseOdometry 1 1 6
isaac.navigation DifferentialBaseWheelImuOdometry 2 1 9
isaac.navigation DistanceMap 0 0 1
isaac.navigation FollowPath 2 1 7
isaac.navigation GoToBehavior 1 0 0
isaac.navigation GoalMonitor 2 1 3
isaac.navigation GoalToPlan 1 1 1
isaac.navigation GotoWaypointBehavior 1 0 2
isaac.navigation HolonomicBaseWheelImuOdometry 2 1 8
isaac.navigation MapWaypointAsGoal 1 1 2
isaac.navigation MapWaypointAsGoalSimulator 1 0 3
isaac.navigation MapWaypointsAsPlan 0 1 4
isaac.navigation MoveAndScan 1 1 1
isaac.navigation MoveUntilArrival 2 0 3
isaac.navigation NavigationMap 0 0 4
isaac.navigation NavigationMonitor 1 1 5
isaac.navigation PoseAsGoal 0 1 4
isaac.navigation PoseHeatmapGenerator 1 1 4
isaac.navigation RandomMapPoseSampler 0 0 2
isaac.navigation RandomWalk 1 1 2
isaac.navigation RangeScanModelClassic 0 0 5
isaac.navigation RangeScanModelFlatloc 0 0 7
isaac.navigation RangeScanRobotRemoval 1 1 2
isaac.navigation RangeScanToObservationMap 1 2 6
isaac.navigation RobotPoseGenerator 0 0 4
isaac.navigation RobotRemoteControl 2 1 8
isaac.navigation RobotViewer 1 0 5
isaac.navigation TemporaryObstacle 0 0 3
isaac.navigation TravellingSalesman 0 1 5
isaac.navigation VirtualGamepadBridge 1 2 3
isaac.navigation WaitUntilStationary 1 0 2
isaac.navsim ScenarioManager 1 2 6
isaac.navsim ScenarioMonitor 4 1 9
isaac.object_pose_estimation BoundingBoxEncoder 1 1 1
isaac.object_pose_estimation CodebookLookup 1 2 2
isaac.object_pose_estimation CodebookPoseSampler 0 1 12
isaac.object_pose_estimation CodebookWriter 2 1 0
isaac.object_pose_estimation DopeDecoder 2 1 7
isaac.object_pose_estimation GeneratePoseCnnDecoderData 5 0 5
isaac.object_pose_estimation ImagePoseEncoder 3 1 0
isaac.object_pose_estimation PoseCnnDecoder 4 1 3
isaac.object_pose_estimation PoseEncoder 2 2 1
isaac.object_pose_estimation PoseEstimation 4 1 0
isaac.object_pose_estimation PoseFiducialsPnP 2 2 3
isaac.object_pose_refinement PoseRefinement 3 1 14
isaac.orb ExtractAndVisualizeOrb 1 2 5
isaac.otg5 DualOtg5 2 1 17
isaac.otg5 GoalToDelta 1 1 2
isaac.otg5 ObstacleDeltaLimiter 1 1 7
isaac.otg5 RotateTranslateRotateStateMachine 2 1 5
isaac.path_planner EndEffectorGlobalPlanner 2 1 12
isaac.path_planner GlobalPlanSmoother 1 1 8
isaac.path_planner GlobalPlanner 2 1 16
isaac.path_planner PlanCorrectionValidation 1 1 3
isaac.path_planner Pose2DirectedGraphPlanner 0 0 6
isaac.path_planner Pose2GraphPlanner 1 1 7
isaac.path_planner Pose2GridGraphManager 0 0 19
isaac.path_planner Pose2WaypointFollower 1 1 2
isaac.perception BirdViewProjection 3 2 1
isaac.perception ColorSpaceConverter 1 1 3
isaac.perception CropAndDownsample 2 2 4
isaac.perception CropAndDownsampleCuda 2 2 4
isaac.perception FreespaceToFlatscan 1 1 0
isaac.perception ImageWarp 2 2 5
isaac.perception PointCloudAccumulator 1 1 1
isaac.perception RangeScanFlattening 1 1 5
isaac.perception RangeToPointCloud 1 1 4
isaac.perception ScanAccumulator 1 1 3
isaac.perception StereoRectification 6 6 3
isaac.planner DifferentialBaseModel 0 0 2
isaac.planner DifferentialBaseVelocityIntegrator 1 1 1
isaac.planner MultiJointPlanner 2 1 2
isaac.planner SphericalRobotShapeComponent 0 0 2
isaac.planner_cost AdditionBuilder 0 0 1
isaac.planner_cost BoundedQuadraticCostBuilder 0 0 5
isaac.planner_cost CirclesUnionSmoothDistanceBuilder 0 0 2
isaac.planner_cost DistanceQuadraticCostBuilder 0 0 3
isaac.planner_cost DotProductCostBuilder 0 0 2
isaac.planner_cost ObstacleDistanceBuilder 0 0 2
isaac.planner_cost PolygonDistanceQuadraticCostBuilder 0 0 5
isaac.planner_cost PolygonSpeedLimitBuilder 0 0 9
isaac.planner_cost PolylineDistanceQuadraticCostBuilder 0 0 11
isaac.planner_cost RangeConstraintsCostBuilder 0 0 3
isaac.planner_cost SmoothLinearTargetCostBuilder 0 0 5
isaac.planner_cost SmoothMinimumBuilder 0 0 2
isaac.pwm PwmController 2 0 2
isaac.rgbd_processing DepthEdges 1 1 5
isaac.rgbd_processing DepthImageFlattening 2 1 12
isaac.rgbd_processing DepthImageToPointCloud 3 1 1
isaac.rgbd_processing DepthNormals 2 1 3
isaac.rgbd_processing DepthPoints 2 1 2
isaac.rgbd_processing FreespaceFromDepth 2 1 15
isaac.rl DollyDockingAuxDecoder 2 1 0
isaac.rl DollyDockingBirth 0 0 13
isaac.rl DollyDockingDeath 0 0 4
isaac.rl DollyDockingReward 0 0 6
isaac.rl DollyDockingStateDecoder 2 1 3
isaac.rl DollyDockingStateNoiser 0 0 1
isaac.rl StateMachineGymFlow 3 6 7
isaac.rl TemporalBatching 5 6 5
isaac.rl TensorAggregator 0 1 1
isaac.rl TensorDeaggregator 1 0 0
isaac.rl TensorToCompositeVelocityProfile 1 1 5
isaac.rmpflow MultiJointRmpPlanner 0 0 7
isaac.ros_bridge CameraIntrinsicsToRos 0 0 1
isaac.ros_bridge FlatscanToRos 0 0 1
isaac.ros_bridge GoalToRos 0 0 2
isaac.ros_bridge GoalToRosAction 2 1 5
isaac.ros_bridge ImageToRos 0 0 1
isaac.ros_bridge OdometryToRos 0 0 2
isaac.ros_bridge PosesToRos 0 0 2
isaac.ros_bridge RosNode 0 0 1
isaac.ros_bridge RosToCameraIntrinsics 0 0 0
isaac.ros_bridge RosToDifferentialBaseCommand 0 0 0
isaac.ros_bridge RosToImage 0 0 0
isaac.ros_bridge RosToPoses 0 0 2
isaac.safety CarterSimBridge 1 1 0
isaac.safety CarterTeleop 0 3 2
isaac.safety CollisionDetection 2 1 2
isaac.safety EstopController 2 3 2
isaac.safety EstopControllerTestSink 3 0 0
isaac.safety EstopControllerTestSource 0 2 2
isaac.safety EstopStateEvaluator 1 0 0
isaac.safety FaultMonitor 1 2 1
isaac.safety FixedGoalGenerator 0 1 1
isaac.safety StateToCommand 1 1 0
isaac.scenario_engine PolylineTransform 0 0 7
isaac.scenario_engine PoseTreeEdgeToRigidBodyGroup 1 1 0
isaac.scenario_engine SpawnActors 0 1 5
isaac.sight AliceSight 0 0 0
isaac.sight SightTunnel 0 0 2
isaac.sight SightWidget 0 0 10
isaac.sight WebsightServer 0 0 8
isaac.skeleton_pose_estimation OpenPoseDecoder 3 1 14
isaac.skeleton_pose_estimation SkeletonsPnP 2 2 3
isaac.superpixels RgbdSuperpixelCostMap 2 2 6
isaac.superpixels RgbdSuperpixels 5 2 18
isaac.superpixels SuperpixelImageLabeling 2 1 1
isaac.surflets EstimateGroundPlane 1 2 3
isaac.surflets MinimumDistanceAssignment 0 0 1
isaac.surflets PointCloudClustering 2 1 4
isaac.surflets PointDistance 0 0 0
isaac.surflets PositionNormalDistance 0 0 0
isaac.surflets SurfletMasking 3 1 1
isaac.trajectory_validation ApplicabilityCheck 0 0 8
isaac.trajectory_validation CollisionCheck 0 0 10
isaac.trajectory_validation FeasibilityCheck 0 0 5
isaac.trajectory_validation RangeCheck 0 0 3
isaac.trajectory_validation SpeedCheck 0 0 1
isaac.trajectory_validation StateValidation 3 1 2
isaac.trajectory_validation TrajectorySelection 4 1 1
isaac.trajectory_validation TrajectoryValidation 2 1 3
isaac.utils CompositeToDifferentialTrajectoryConverter 1 1 1
isaac.utils DetectionUnprojection 3 1 3
isaac.utils Detections3Filter 1 1 6
isaac.utils DetectionsToPoseTree 1 0 4
isaac.utils DifferentialTrajectoryToPlanConverter 1 1 1
isaac.utils FlatscanToPointCloud 1 1 0
isaac.utils JoystickConfirmation 1 0 2
isaac.utils Plan2Converter 1 1 1
isaac.utils Pose2GaussianDistributionEstimation 1 1 2
isaac.utils PoseEvaluation 0 1 8
isaac.utils PoseMonitor 0 1 2
isaac.utils PoseTreeFeed 0 1 0
isaac.utils RigidBodiesToDetections 1 1 1
isaac.utils RigidBodyToOdometry 1 1 5
isaac.utils SegmentationCameraProtoSplitter 1 4 0
isaac.utils SendTextMessages 0 1 2
isaac.utils WaitUntilDetection 1 0 1
isaac.utils.deprecated ColorCameraProtoSplitter 1 3 1
isaac.utils.deprecated DepthCameraProtoSplitter 1 3 1
isaac.velodyne_lidar VelodyneLidar 0 1 3
isaac.viewers BinaryMapViewer 2 0 2
isaac.viewers DepthCameraViewer 2 0 7
isaac.viewers Detections3Viewer 1 0 6
isaac.viewers DetectionsViewer 1 0 9
isaac.viewers FiducialsViewer 1 0 2
isaac.viewers FlatscanViewer 1 0 4
isaac.viewers GoalViewer 1 0 1
isaac.viewers ImageKeypointViewer 2 0 4
isaac.viewers ImageViewer 2 0 4
isaac.viewers MosaicViewer 0 0 4
isaac.viewers ObjectViewer 0 0 3
isaac.viewers OccupancyMapViewer 2 0 1
isaac.viewers ParkingSpotListViewer 1 0 5
isaac.viewers Plan2Viewer 1 0 2
isaac.viewers PointCloudViewer 1 0 4
isaac.viewers Polyline2Viewer 1 0 4
isaac.viewers PoseTrailViewer 0 0 4
isaac.viewers SegmentationCameraViewer 3 0 3
isaac.viewers SegmentationViewer 3 0 6
isaac.viewers SkeletonViewer 1 0 2
isaac.viewers TensorViewer 1 1 6
isaac.viewers TrajectoryListViewer 1 0 1
isaac.viewers.deprecated ColorCameraViewer 1 0 4
isaac.visual_slam ElbrusVisualSLAM 5 7 14
isaac.visual_slam LandmarksViewer 1 0 2
isaac.visual_slam StereoCameraParamsFromFile 2 2 4
isaac.visual_slam StereoCameraParamsToFile 2 0 4
isaac.visual_slam StereoPairToFile 2 0 1
isaac.ydlidar YdLidar 0 1 1
isaac.zed ZedImuReader 0 1 2

isaac.AdafruitNeoPixelLedStrip

Description

This class interfaces with an Arduino Trinket which receives I2C signals dictating color patterns for the Adafruit NeoPixels strip. The Arduino Trinket is loaded with a program that interprets the I2C signals into appropriately-timed PWM signals for the light strip. See the NeoPixels documentation under “Hardware Reference Designs” for more detailed setup instructions.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • led_strip [LedStripProto]: The desired LED strip configuration message
Outgoing messages
(none)

Parameters

  • bus [int] [default=1]: The I2C bus of the LED strip. Default value is 1

isaac.ArgusCsiCamera

Description

Interfaces the libargus library to support CSI camera. Only supported on L4T systems like the Jetson Nano.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • image [ImageProto]: Channel to broad cast image extracted from argus feed
  • intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters

Parameters

  • mode [int32_t] [default=]: Resolution mode of the camera. Supported values are:
    0: 2592 x 1944, 1: 2592 x 1458, 2: 1280 x 720

  • camera_id [int32_t] [default=]: System device numeral for the camera. For example select 0 for /dev/video0.
  • framerate [int32_t] [default=]: desired framerate
  • focal_length [Vector2d] [default=]: Focal length of the camera in pixels
  • optical_center [Vector2d] [default=]: Optical center in pixels

isaac.BlackFrameGenerator

Description

Publish either unmodified input_image during the transparent phase or a pure black image during the opaque phase. The initial phase is “transparent”. The codelet ticks when a new input_image is received.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • output_image [ImageProto]: Output frame that’s either equal to input frame or pure black

Parameters

  • opaque_tick_duration [int] [default=2]: The oscillation period is the sum of opaque and transparent ticks Defines the number of ticks in the period to publish a pure black frame
  • transparent_tick_duration [int] [default=1]: Defines the number of ticks in the period to publish the unmodified input image

isaac.ImageComparison

Description

Compare two images and report the correlation (similarity) between them

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • correlation_threshold [float] [default=0.99]: The minimum correlation between two images where we will consider them the same
  • down_scale_factor [int] [default=4]: Scaling of the displayed images in Sight

isaac.Joystick

Description

Publishes state for a joystick like an Xbox gamepad or other input device.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • deadzone [double] [default=0.05]: Size of the “deadzone” region, applied to both positive and negative values for each axis. For example, a deadzone of 0.05 will result in joystick readings in the range [-0.05, 0.05] being clamped to zero. Readings outside of this range are rescaled to fully cover [-1, 1]. In other words, the range [0.05, 1] is linearly mapped to [0, 1], and likewise for negative values.
  • num_axes [int] [default=4]: Number of joystick axes (e.g., 4 axes might correspond to two 2-axis analogue sticks)
  • num_buttons [int] [default=12]: Number of joystick buttons
  • reconnect_interval [double] [default=1.0]: Reconnect interval, in seconds. This is the period between joystick connection attempts (i.e., attempts to open the joystick device file) when the initial attempt fails.
  • input_timeout_interval [double] [default=0.1]: Input timeout interval, in seconds. This determines how long tick() will wait for input before giving up until tick() is called again. Note that stop() cannot succeed while tick() is waiting for input, so this timeout value should not be overly long.
  • device [string] [default=”/dev/input/js0”]: Joystick device file (system-dependent)
  • print_unsupported_buttons_warning [bool] [default=false]: Option controlling whether a warning will be logged when an event is received from an axis or button whose index exceeds num_axes or num_buttons, respectively

isaac.LivoxLidar

Description

A driver for the Livox Mid-40 lidar. The driver opens and maintains the UDP sockets for communication with the lidar. The driver accumulates samples and publish them as a range point cloud. A missing lidar or incorrect configuration results in the component stopping. The lidar publishes 100,000 points per second in size-configurable batches. A drop in communication (e.g. loose cable, network interface change) will result in the component stopping.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • accumulated_point_cloud [PointCloudProto]: Output 3D point cloud samples. The point cloud is published when the point count reaches the configured minimum point count or when the time between message publishing is greater than the configured published interval.

Parameters

  • device_ip [string] [default=”0.0.0.0”]: The IP address of the lidar device we want to connect to and receive data from. This parameter is changeable at configuration time.
  • port_command [int] [default=50001]: The UDP port to send commands to the lidar. This parameter is changeable at configuration time.
  • port_data [int] [default=50002]: The UDP port from which the data samples will be received. This parameter is changeable at configuration time.
  • batch_count [int] [default=10]: Minimum number of accumulated point batches before publishing the point cloud. It can be configured and changed at runtime. The point cloud is published when the point count reaches the configured point batch count. Each batch is 100 data points per Livox communication protocol.

isaac.PanTiltDriver

Description

The PanTiltDriver class is a driver for a pan/tilt unit based on Dynamixel motors. As its name indicates, the unit is composed of two joints, the first one performing a rotation along the z axis (pan), the second performing a rotation along the y axis (tilt). Each joint have a name (for example ‘pan’ and ‘tilt’), and this driver will in addition to controlling the pan/tilt updates the PoseTree: the two transformations corresponding to each joint will be updated. The name of the edge in the PoseTree are: pan_in_T_pan_out and tilt_in_T_tilt_out where “pan” and “tilt” are the name of both joint. In order to make these transform useful you should add to the PoseTree (for example using a PoseInitializer codelet) the transformations from the robot to the pan_in and from the pan joint to the tilt joint (pan_out_T_tilt_in).

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • command [StateProto]: Current command for pan/tilt unit

Outgoing messages

Parameters

  • use_speed_control [bool] [default=true]: If set to true dynamixels are controlled in speed mode, otherwise they are controlled in position mode
  • usb_port [string] [default=”/dev/ttyUSB0”]: USB port used to connect to the bus (A2D2 USB adapter)
  • pan_servo_id [int] [default=1]: Dynamixel ID for pan servo
  • tilt_servo_id [int] [default=2]: Dynamixel ID for tilt servo
  • tilt_min [double] [default=-0.5]: Minimum value valid for tilt
  • tilt_max [double] [default=2.0]: Maximum value valid for tilt
  • pan_min [double] [default=-Pi<double>]: Minimum value valid for pan
  • pan_max [double] [default=Pi<double>]: Maximum value valid for pan
  • pan_offset [double] [default=5.83]: Constant offset in the pan angle such as pan = 0 has the end effector looking forward (X axis)
  • tilt_offset [double] [default=4.73]: Constant offset in the tilt angle such as tilt = 0 has the end effector looking horizontally
  • baudrate [int] [default=static_cast<int>(dynamixel::Baudrate::k1M)]: Baudrate of the Dynamixel bus. See packages/dynamixel/gems/registers.hpp for options. TODO Remove when refactored to use DynamixelDriver class
  • model [int] [default=static_cast<int>(dynamixel::Model::XM430)]: What kind of dynamixel model it is: (AX12A = 0, XM430 = 1, MX12W = 2) TODO(jberling) refactor pan tilt to use DynamixelDriver class and switch to enum
  • pan_joint_frame [string] [default=”pan”]: Name of the pan joint frame. The edge pan_in_T_pan_out will be added to the PoseTree.
  • tilt_joint_frame [string] [default=”tilt”]: Name of the tilt joint frame. The edge tilt_in_T_tilt_out will be added to the PoseTree.

isaac.RealsenseCamera

Description

RealsenseCamera is an Isaac codelet for the Realsense D435 camera, which can provide color, depth, and infrared (IR) images.

You can change the resolution of the camera via various configuration parameters. However only certain modes are supported:

  • 1280x720 (at most 30 Hz)
  • 848x480
  • 640x480
  • 640x360
  • 424x240

Valid framerate for the color image are 60, 30, 15, 6 FPS. Valid framerate for the depth image are 90, 60, 30, 15, 6 FPS. The camera can also produce images at a 1080p resolution. However, this is currently not supported as color and depth are set to the same resolution.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • left_ir [ImageProto]: The left IR camera image
  • right_ir [ImageProto]: The right IR camera image
  • color [ImageProto]: The color camera image, which can be of type Image3ub for color or Image1ui16 for grayscale.
  • depth [ImageProto]: The depth image (in meters) in the left IR camera frame
  • color_intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters for the color camera
  • left_ir_intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters for the left IR camera
  • right_ir_intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters for the right IR camera
  • depth_intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole parameters for the depth camera

Parameters

  • rows [int] [default=360]: The vertical resolution for both color and depth images.
  • cols [int] [default=640]: The horizontal resolution for both color and depth images.
  • ir_framerate [int] [default=30]: The framerate of the left and right IR sensors. Valid values are 90, 60, 30, 25, 15, 6. It should match the depth map framerate due to the RS 435 firmware constraints.
  • color_framerate [int] [default=30]: The framerate of the RGB camera acquisition. Valid values are 60, 30, 15, 6.
  • depth_framerate [int] [default=30]: The framerate of the depth map generation. Valid values are 90, 60, 30, 15, 6. It should match the IR framerate due to the RS 435 firmware constraints.
  • align_to_color [bool] [default=true]: If enabled, the depth image is spatially aligned to the color image to provide matching color and depth values for every pixel. This is a CPU-intensive process and can reduce frame rates.
  • frame_queue_size [int] [default=2]: Max number of frames you can hold at a given time. Increasing this number reduces frame drops but increase latency, and vice versa; ranges from 0 to 32.
  • auto_exposure_priority [bool] [default=false]: Limit exposure time when auto-exposure is ON to preserve a constant FPS rate.
  • laser_power [int] [default=150]: Amount of power used by the depth laser, in mW. Valid values are between 0 and 360, in increments of 30.
  • enable_ir_stereo [bool] [default=false]: Enable acquisition and publication of the IR stereo pair. This setting can’t be changed at runtime.
  • enable_color [bool] [default=true]: Enable acquisition and publication of the color frames. This setting can’t be changed at runtime.
  • enable_depth [bool] [default=true]: Enable depth map computation and publication. This setting can’t be changed at runtime.
  • enable_depth_laser [bool] [default=true]: Enable the depth laser projector to improve the depth image accuracy. Disabling it helps the visual odometry tracker by removing the dot pattern from the IR stereo pair. This setting can’t be changed at runtime.
  • enable_auto_exposure [bool] [default=true]: Enable auto exposure. Disabling it can reduce motion blur
  • dev_index [int] [default=0]: The index of the Realsense device in the list of devices detected. This indexing is dependent on the order the Realsense library detects the cameras, and may vary based on mounting order. By default the first camera device in the list is chosen. This camera choice can be overridden by the serial number parameter below.
  • serial_number [string] [default=”“]: An alternative way to specify the desired device in a multicamera setup. The serial number of the Realsense camera can be found printed on the device. If specified, this parameter will take precedence over the dev_index parameter above.

isaac.SegwayRmpDriver

Description

A driver for the Segway RMP base.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • segway_cmd [StateProto]: Linear and angular speed command for driving segway (navigation::DifferentialBaseControl type)

Outgoing messages

  • segway_state [StateProto]: State of the segway consisting of linear and angular speeds and accelerations (DifferentialBaseDynamics)

Parameters

  • ip [string] [default=”192.168.0.40”]: Isaac will use this IP to talk to segway
  • port [int] [default=8080]: Isaac will use this port to talk to segway
  • flip_orientation [bool] [default=true]: If true, segway’s forward direction will be flipped
  • speed_limit_linear [double] [default=1.1]: Maximum linear speed segway is allowed to travel with
  • speed_limit_angular [double] [default=1.0]: Maximum angular speed segway is allowed to rotate with

isaac.SerialBMI160

Description

SerialBMI160 is a driver that uses a serial connection to talk to the BMI160 Internal Measurement Unit (IMU).

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • imu [ImuProto]: IMU data including linear accelerations and angular velocities

Parameters

  • device [string] [default=”/dev/ttyUSB0”]: Dev path where for the IMU device

isaac.SimpleLed

Description

Simple codelet to cycle through red, green, and blue colors to test LED display

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • led_strip [LedStripProto]: The outgoing LED strip message for the driver to display
Parameters
(none)

isaac.SlackBot

Description

A SlackBot to perform authentication and listen for incoming commands

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • bot_token [string] [default=]: Slack bot token given on the slack app config page. A token can only be used by one Slackbot. Multiple robots on same token is not supported.
  • slack_connect_url [string] [default=”https://slack.com/api/rtm.connect”]: Slack URL we will be sending the connection request too

isaac.TorchInferenceTestDisplayOutput

Description

This component is specially designed to test TorchInference component and is specific to torch_inference app. This class displays the output received from the TorchInference component.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • test_output [TensorProto]: Receives tensor output from the Torch inference
Outgoing messages
(none)

Parameters
(none)

isaac.TorchInferenceTestSendInput

Description

This component is specially designed to test TorchInference component and is specific to torch_inference app. This class sends input to the TorchInference component which loads given model and does inference with this input.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • test_input [TensorProto]: Sends tensors as input to Torch inference

Parameters

  • input_value [float] [default=]:

isaac.V4L2Camera

Description

V4L2Camera is a camera driver implemented using V4L2. Currently this driver only accepts images from cameras in yuyv and automatically converts them to RGB.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • device_id [int32_t] [default=0]: Which camera should be opened
  • rows [int32_t] [default=720]: Parameters of the image requested by the camera These must match exactly with what the camera is able to produce. Number of pixels in the height dimension
  • cols [int32_t] [default=1280]: Number of pixels in the width dimension
  • rate_hz [int32_t] [default=30]: Frames per second.
  • hardware_image_queue_length [int32_t] [default=3]: Buffers are queued with the V4L2 driver so that the driver can write out images at the specified frame rate without delays. This may be changed by the camera when we are initializing.
  • focal_length [Vector2d] [default=(Vector2d{700.0, 700.0})]: Focal length (in pixels) for the pinhole camera model
  • optical_center [Vector2d] [default=(Vector2d{360.0, 640.0})]: Optical center of the projection for the pinhole camera model
  • brightness [int32_t] [default=]: Adjustable camera parameters. v4l2-ctl can be used to check values, e.g., “v4l2-ctl –device=/dev/video0 –list-ctrls”. Descriptions below are taken from video4linux API documentation. Picture brightness, or more precisely, the black level
  • contrast [int32_t] [default=]: Picture contrast or luma gain
  • saturation [int32_t] [default=]: Picture color saturation or chroma gain
  • gain [int32_t] [default=]: Gain control
  • white_balance_temperature_auto [bool] [default=]: If true, white balance temperature will be automatically adjusted.
  • white_balance_temperature [int32_t] [default=]: This control specifies the white balance settings as a color temperature in Kelvin. White balance temperature needs to be between 2000 abd 6500. This parameter is inactive if white_balance_temperature_auto is true
  • exposure_auto [int32_t] [default=]: Exposure time and/or iris aperture. 0: Automatic exposure time, automatic iris aperture. 1: Manual exposure time, manual iris. 2: Manual exposure time, auto iris. 3: Auto exposure time, manual iris.
  • exposure_absolute [int32_t] [default=]: Determines the exposure time of the camera sensor. The exposure time is limited by the frame interval. Drivers should interpret the values as 100 mus units, where the value 1 stands for 1/10000th of a second, 10000 for 1 second and 100000 for 10 seconds.
  • use_cuda_color_conversion [bool] [default=true]: Whether to convert from yuyv to RGB using CUDA, otherwise the CPU is for the conversion.

isaac.Vicon

Description

This codelet publishes motion capture information from a Vicon Datastream. Use of this codelet requires a Vicon Datastream connected to camera equipment. It allows tracking of marker information and rigid body information relative to a world frame that can be user-defined during setup of the Vicon hardware.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • vicon_pose_tree [PoseTreeProto]: Pose tree message containing information from Vicon scene volume
  • vicon_markers [MarkerListProto]: Marker list message containing all markers visible in Vicon scene volume

Parameters

  • vicon_hostname [string] [default=”localhost”]: Hostname of the Vicon system
  • vicon_port [string] [default=”801”]: Port to which the Vicon data is streaming
  • reconnect_interval [double] [default=1.0]: Amount of time to wait before attempting to reconnect to the Vicon system

isaac.ZedCamera

Description

Provides stereo image pairs and calibration information from a ZED camera

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • left_camera_rgb [ImageProto]: Left color image
  • right_camera_rgb [ImageProto]: Right color image
  • left_camera_gray [ImageProto]: Left gray image
  • right_camera_gray [ImageProto]: Right gray image
  • extrinsics [Pose3dProto]: Camera pair extrinsics (right-to-left)
  • left_intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters for the left camera
  • right_intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters for the right camera

Parameters

  • auto_exposure [bool] [default=true]: Automatic exposure control
  • auto_white_balance [bool] [default=true]: Automatic white balance control
  • brightness [int] [default=4]: Brightness level. Valid values are between 0 and 8.
  • resolution [sl::RESOLUTION] [default=sl::RESOLUTION::VGA]: The resolution to use for the ZED camera. The following values can be set:
  • RESOLUTION_HD2K: 2208x1242
  • RESOLUTION_HD1080: 1920x1080
  • RESOLUTION_HD720: 1280x720
  • RESOLUTION_VGA: 672x376
  • camera_fps [int] [default=60]: The image frame rate for the ZED camera. If set to 0, the highest FPS for the specified resolution will be used. The following are supported resolution/framerate combinations:
    • RESOLUTION_HD2K (2208*1242): 15 fps
    • RESOLUTION_HD1080 (1920*1080): 15, 30 fps
    • RESOLUTION_HD720 (1280*720): 15, 30, 60 fps
    • RESOLUTION_VGA (672*376): 15, 30, 60, 100 fps
If the requested camera_fps is unsupported, the closest available FPS will be used. ZED Camera FPS is not tied to a codelet tick rate as the camera has an independent on-board CPU.
  • color_temperature [int] [default=2800]: The color temperature control. Valid values are between 2800 and 6500 with a step of 100.
  • contrast [int] [default=4]: Contrast level. Valid values are between 0 and 8.
  • exposure [int] [default=50]: Exposure control. Valid values are between 0 and 100. The parameter value is ignored if auto_exposure is enabled. The exposure time is interpolated linearly between 0.17072ms and the max time for a specific frame rate. The following are max times for common framerate:
  • 15fps setExposure(100) -> 19.97ms
  • 30fps setExposure(100) -> 19.97ms
  • 60fps setExposure(100) -> 10.84072ms
  • 100fps setExposure(100) -> 10.106624ms
  • gain [int] [default=50]: Gain control. Valid values are between 0 and 100. The parameter value is ignored if auto_exposure is enabled.
  • gamma [int] [default=sl::VIDEO_SETTINGS_VALUE_AUTO]: The gamma control. Valid values are between 1 and 9. The special value -1 commands the camera ISP to auto-tune the parameter accordingly to the lighting conditions.
  • hue [int] [default=0]: The hue control. Valid values are between 0 and 11.
  • saturation [int] [default=4]: The saturation control. Valid values are between 0 and 8.
  • sharpness [int] [default=4]: The digital sharpening control. Valid values are between 0 and 8.
  • device_id [int] [default=0]: The numeral of the system video device of the ZED camera. For example for /dev/video0 choose 0.
  • enable_imu [bool] [default=false]: Turns on capture and publication of IMU data if camera supports it.
  • sensors_required [bool] [default=false]: Force the motion sensors to open if the camera supports them. If set to true, the camera will fail to open if the sensors cannot be opened.
  • settings_folder_path [string] [default=”./”]: The folder path to the settings file (SN#####.conf) for the zed camera. This file contains the calibration parameters for the camera.
  • gpu_id [int] [default=0]: The GPU device to be used for ZED CUDA operations
  • gray_scale [bool] [default=false]: Turns on gray scale images
  • rgb [bool] [default=true]: Turns on RGB color images
  • enable_factory_rectification [bool] [default=true]: Turns on rectification of images inside ZED camera
  • lhs_camera_frame [string] [default=”zed_left_camera”]: The left camera frame used to define the left_T_right camera transform in the PoseTree
  • rhs_camera_frame [string] [default=”zed_right_camera”]: The right camera frame used to define the left_T_right camera transform in the PoseTree

isaac.atlas.Pose2Comparer

Description

Reports success when the two poses are within threshold. Given frame name parameters, Pose2Comparer looks up first_lhs_T_first_rhs and second_lhs_T_second_rhs from the Pose Tree. It then computes the delta pose using (first_lhs_T_first_rhs)^(-1) * second_lhs_T_second_rhs. Magnitude in position and angle of this delta pose are then compared against the threshold parameter. If the two poses are close enough, success is reported.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • first_lhs_frame [string] [default=]: Name of the left hand side frame of the first pose
  • first_rhs_frame [string] [default=]: Name of the right hand side frame of the first pose
  • second_lhs_frame [string] [default=]: Name of the left hand side frame of the second pose
  • second_rhs_frame [string] [default=]: Name of the right hand side frame of the second pose
  • threshold [Vector2d] [default=]: This codelet reports success if this parameter is set and the relative difference between the two poses is less than this threshold in position and angle.

isaac.atlas.PoseFromFile

Description

Reads pose from json file on disk and sets it to the PoseTree. This codelet can be used, for example, to read last known localization, which was written to disk by PoseFromFile codelet.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • lhs_frame [string] [default=]: Name of the reference frame of the left side of the pose
  • rhs_frame [string] [default=]: Name of the reference frame of the right side of the pose
  • filename [string] [default=]: Path to the file that contains the pose json. Expected layout:
{
“rotation”: { “yaw_degrees”: 180.0 }, “translation”: [25.0, 20.0, 0.0]

} or [

0.0, 0.0, 0.0,
-1.0,
25.0, 20.0, 0.0

] Please see “What is the syntax for setting a Pose3d in json?” in FAQ of documentation for more details.

isaac.atlas.PoseMessageInjector

Description

Receives pose information via messages and injects them into the pose tree.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • frame_name_map [FrameNameMap] [default={}]: Map from frame names received to frame names to write. For example,
“frame_name_map”: {
“robot”: “robot_4”, “odom”: “odom_4”

} would result in poses received for world_T_robot robot_T_odom to be written as world_T_robot_4 robot_4_T_odom_4 respectively.

isaac.atlas.PoseToFile

Description

Reads pose from PoseTree and writes it as json to disk. This codelet can be used, for example, to save the last known localization. PoseFromFile codelet can then read the pose to continue localization from there.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • lhs_frame [string] [default=]: Name of the reference frame of the left side of the pose
  • rhs_frame [string] [default=]: Name of the reference frame of the right side of the pose
  • filename [string] [default=]: Path for the file to create with pose as json

isaac.atlas.PoseToMessage

Description

Reads desired pose from pose tree and publishes pose information as a message

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • lhs_frame [string] [default=]: Name of the reference frame of the left side of the pose
  • rhs_frame [string] [default=]: Name of the reference frame of the right side of the pose

Description

At start, changes the parent of rhs_frame from current_lhs_frame to desired_lhs_frame. Reports success if parent is changed and reports failure otherwise. This can be used, for example, after a robot lifts a cart that is detected in the world frame. After the lift, the cart would move with the robot, so the parent of the cart frame can be updated with this codelet from world to robot.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • current_lhs_frame [string] [default=]: Name of the current reference frame of the left side of the pose
  • desired_lhs_frame [string] [default=]: Name of the desired reference frame of the left side of the pose
  • rhs_frame [string] [default=]: Name of the reference frame of the right side of the pose

Description

Codelet that deletes an edge in the PoseTree. The edege is delete in the start function, and it reports success if it successfully deleted the edge, otherwise it will return failure.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • lhs_frame [string] [default=]: Name of the reference frame of the left side of the pose
  • rhs_frame [string] [default=]: Name of the reference frame of the right side of the pose

isaac.atlas.PublishMapRoi

Description

Given a binary occupancy map of the environment, extract the relevant portion of the map surrounding the agent as an evidence grid map. The structure of the evidence grid map is defined by the lattice input. The acq time of the output message is the same as world_T_robot_gt message.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • map_lattice [LatticeProto]: Lattice defining the structure of the extracted evidence grid map
  • world_T_robot_gt [PoseTreeEdgeProto]: Express the relative pose of the region of interest with respect to the map

Outgoing messages

  • roi [ImageProto]: The region of interest extracted from the binary map

Parameters

  • map_node_name [string] [default=”map”]: Name of the map node that contains the occupancy map
  • robot_gt_frame [string] [default=”robot_gt”]: Name of the robot frame

isaac.behavior_tree.WaitUntilMessage

Description

Reports success upon receiving a message at the parameterized channel name. This behavior codelet can be used to create more sophisticated behavior trees such as: 1. Do not move the car until camera images are received, 2. Slow down the car upon detecting a parking spot.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • channel_name [string] [default=”message”]: Name of input channel

isaac.cask.Recorder

Description

Records data into a log file. This component can for example be used to write incoming messages to a log file. The messages could be replayed later using the Replay component.

In order to record a message channel setup an edge from the publishing component to the Recorder component. The source channel is the name of the channel under which the publishing component publishes the data. The target channel name on the Recorder component can be chosen freely. When data is replayed it will be published by the Replay component under that same channel name.

Warning: Please note that the log container format is not yet final and that breaking changes might occur in in the future.

The root directory used to log data is base_directory/exec_uuid/tag/… where both base_directory and tag are configuration parameters. exec_uuid is a UUID which changed for every execution of an app and is unique over all possible executions. If tag is the empty string the root log directory is just base_directory/exec_uuid/….

Multiple recorders can write to the same root log directory. In this case they share the same key-value database. However only one recorder is allowed per log series. This means if the same component/key channel is logged by two different recorders they can not write to the same log directory.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • base_directory [string] [default=”/tmp/isaac”]: The base directory used as part of the log directory (see class comment)
  • batch_accumulation_duration [double] [default=0.1]: Maximum duration to wait before writing out messages, in seconds
  • tag [string] [default=”“]: A tag used as part of the log directory (see class comment)
  • use_compression [bool] [default=false]: If enabled compression is used when writing to the log file
  • max_buffer_size_mb [int] [default=4096]: If messages can not be written out fast enough they are kept in memory. If more than a certain amount of memory is used no new messages are accepted until all messages are written out to the disk.
  • max_bytes_written_per_tick_mb [double] [default=100]: Maximum total size of messages written per tick.
  • min_bytes_per_tick_per_channel_mb [double] [default=0.2]: Minimum total size of messages written per tick and channel
  • start_recording_automatically [bool] [default=true]: If true, the recording will automatically start when this Codelet starts.

isaac.cask.Replay

Description

Replays data from a log file which was recorded by a Recorder component. See the documentation for the Recorder component for more information.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • cask_directory [string] [default=”“]: The cask directory used to replay data from
  • replay_time_offset [int64_t] [default=0]: Time offset to start a replay from between a log
  • use_recorded_message_time [bool] [default=false]: Decides whether to use recorded message pubtime and acqtime or replay current time as pubtime and synchronize the acqtime using the starting time of the replay.
  • loop [bool] [default=false]: If this is enabled replay will start from the beginning when it was replayed
  • auto_stop_application [bool] [default=false]: If enabled automatically stops the application when the log was fully replayed
  • report_success [bool] [default=false]: If enabled sets node status to: success the log was fully replayed, failure in case or errors

isaac.cask.ReplayBridge

Description

Communication Bridge between WebsightServer and Replay Node

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • request [nlohmann::json]: Request to replay node

Outgoing messages

  • reply [nlohmann::json]: Reply from replay node

Parameters

  • replay_component_name [string] [default=]: Replay component name in format node/component. Ex: replay/isaac.alice.Replay
  • websight_replay_channel [string] [default=”websight/WebsightServer/replay”]: The full WebSight channel name to take record request from
  • websight_replay_reply_channel [string] [default=”websight/WebsightServer/replay_reply”]: The full WebSight channel name to send record reply to

isaac.composite.CompositeAtlas

Description

A database which provides access to composite protos as waypoints. The waypoints are loaded from a cask file on a lazy-loading basics, and stored as CompositeWaypoint.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • cask [string] [default=]: Cask filename which contains composite protos.

isaac.composite.CompositeMetric

Description

Computes distance between two composite protos. The distance is determined by three factors: Schema: the schema used to parse values from the two composites. This schema must be a subset of

schemas in both protos
Norm(s): for each quantity in the schema, the value is represented by a vector. The distance
between vectors depends on the norm used, for example L1, L2, ect. Norm is specified via an double p, for p >=1 this represents the finite p-norm, while infinite norm is represented by p = -1.0.

Weight(s): the distance of each quantity is summed with weights to produce the total distance for
the two protos

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • use_config_schema [bool] [default=false]: If true, the schema from the config below is used to compute distance. Otherwise, caller should set the schema
  • schema [Schema] [default=]: The schema to compute distance for. See json_formatter.hpp for json representation of Schema. This is use only when use_config_schema is to True.
  • norms [VectorXd] [default=VectorXd::Constant(1, 2.0)]: The list of p-norms to compute distance for each quantity in schema. The size should match the list of quantities in schema, or one in which case it’s applied to all quantities.
  • weights [VectorXd] [default=VectorXd::Constant(1, 1.0)]: Optional param to multiply with entity distance to get the total distance.

isaac.composite.CompositePublisher

Description

Publishes a composite proto containing a batch of waypoints specify on a path. The waypoints are read from a CompositeAtlas database.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • path [CompositeProto]: Publishes all the waypoints in path as a batch. A new message is published only when the path changes.

Parameters

  • atlas [string] [default=]: Name of the node containing the CompositeAtlas component.
  • path [std::vector<std::string>] [default={}]: The list of waypoint names as the path to follow. Reports failure if any waypoint on the path does not exist in CompositeAtlas. A new message is sent if this config changes.
  • use_config_schema [bool] [default=false]: If true, use the schema set in config below. Otherwise use schema of the first waypoint in the path read from cask as the schema for the whole path, and ignore the schema set in config.
  • schema [Schema] [default=]: Sets the schema to publish. This must be a subset of schemas in the path waypoints. Only used if use_waypoint_schema is set to false.
  • report_success [bool] [default=false]: If true, report success after publishing a valid path.

isaac.composite.FollowPath

Description

Receives a sequence of waypoints via a message and publishes the waypoint one by one. The next waypoint is published when the current state is within tolerance of the current waypoint. When a new path is received, the current waypoint is reset to the first waypoint in the path. This codelet requires a CompositeMetric component in the same node to specify how to compute distance between the waypoint and the received state message.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • path [CompositeProto]: Receives the path to follow given as a batch of waypoints
  • state [CompositeProto]: Receives current state, used to check if we arrive at the current waypoint.

Outgoing messages

Parameters

  • wait_time [double] [default=1.0]: Seconds to wait after arriving at the current waypoint before publishing the next waypoint.
  • loop [bool] [default=false]: If set to true we will repeat the path once completed. Otherwise will report success on completion.
  • tolerance [double] [default=0.1]: Tolerance for arrival. A waypoint is reached when the distance between state and current waypoint computed by the CompositeMetric component is below this limit.

isaac.controller.AckermannControl

Description

Receives a plan for an ackermann model robot, and outputs a control with linear acceleration and tire angle by interpolating along the trajectory. If use_pid_controller is set to true, a pid controller will be used to better track the target command.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • plan [CompositeProto]: Receives a plan that contains a trajectory of the vehicle. It contains positions as well as the derivative of the vehicle and the angle of the tires.
  • odometry [Odometry2Proto]: Receives the estimated current speed, used to stop vehicle when no plan is received

Outgoing messages

  • command [CompositeProto]: Publishes the control to be applied in order to follow the trajectory

Parameters

  • command_delay [double] [default=0.01]: A look-ahead time (in seconds) to get the current command from the received plan. The expected position or speed at time = current_time + command_delay from the received plan is published as the command
  • force_stop [bool] [default=false]: Parameter to force the robot to stop.
  • stop_time [double] [default=0.05]: Time used to stop the vehicle if there is not available plan.
  • maximum_acceleration [double] [default=2.0]: Maximum acceleration used when stopping the vehicle
  • use_pid_controller [bool] [default=false]: Whether or not we should use a pid controller to track the trajectory.
  • speed_proportional_gain [double] [default=2.0]: Gain of the proportional error of the speed pid controller.
  • speed_differential_gain [double] [default=0.5]: Gain of the differential error of the speed pid controller.
  • speed_integral_gain [double] [default=0.25]: Gain of the integral error of the speed pid controller.
  • maximum_speed_integral [double] [default=1.0]: Maximum value allowed for the integral error of the speed pid controller.
  • lateral_proportional_gain [double] [default=1.0]: Gain of the proportional error of the lateral pid controller.
  • lateral_differential_gain [double] [default=0.15]: Gain of the differential error of the lateral pid controller.
  • lateral_integral_gain [double] [default=0.25]: Gain of the integral error of the lateral pid controller.
  • maximum_lateral_integral [double] [default=1.0]: Maximum value allowed for the integral error of the lateral pid controller.

isaac.controller.DifferentialBaseControl

Description

Controller node for a differential base. Takes a trajectory plan and output a segway command.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • cmd [StateProto]: Output a navigation::DifferentialBaseControl state message.

Parameters

  • cmd_delay [double] [default=0.2]: Expected delay between the command sent and the execution (in second)
  • use_pid_controller [bool] [default=true]: Whether or not use the pid controller
  • manual_mode_channel [string] [default=”“]: Channel publishing whether or not the robot is in manual mode
  • pid_heading [Vector7d] [default=Vector7d((double[]){1.0, 0.1, 0.0, 0.25, -0.25, 1.0, -1.0})]: Parameters of pid controller that controls the heading error
  • pid_pos_y [Vector7d] [default=Vector7d((double[]){1.0, 0.1, 0.0, 0.25, -0.25, 2.0, -2.0})]: Parameters of pid controller that controls the lateral error
  • pid_pos_x [Vector7d] [default=Vector7d((double[]){1.0, 0.1, 0.0, 0.25, -0.25, 2.0, -2.0})]: Parameters of pid controller that controls the forward error
  • controller_epsilon_gain [double] [default=1.0]: Gains used to compute the forward gain
  • controller_b_gain [double] [default=1.0]: Gains used to compute the heading gain
  • robot_frame [string] [default=”robot”]: Name of robot’s frame. Output command message will be published in this frame.
  • static_frame [string] [default=”odom”]: Name of a static frame. Used to convert input plan message to robot frame.
  • use_tick_time [bool] [default=true]: This flag controls whether or not this task uses tick time or the acquisition time to know which command to output. Note: Acquisition time should be used when the DifferentialTrajectoryPlanProto comes with a not synchronized source. cmd_delay should be used to estimate the full delay from when the odometry was computed to when the command is going to be executed on the system.

isaac.controller.HolonomicBaseControl

Description

Controller node for a differential base. Takes a trajectory plan and output a segway command.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • cmd [StateProto]: Output a navigation::DifferentialBaseControl state message.

Parameters

  • cmd_delay [double] [default=0.2]: Expected delay between the command sent and the execution (in second)
  • use_pid_controller [bool] [default=true]: Whether or not use the pid controller
  • manual_mode_channel [string] [default=”“]: Channel publishing whether or not the robot is in manual mode
  • pid_heading [Vector7d] [default=Vector7d((double[]){1.0, 0.1, 0.0, 0.25, -0.25, 1.0, -1.0})]: Parameters of pid controller that controls the heading error
  • pid_pos_y [Vector7d] [default=Vector7d((double[]){1.0, 0.1, 0.0, 0.25, -0.25, 2.0, -2.0})]: Parameters of pid controller that controls the lateral error
  • pid_pos_x [Vector7d] [default=Vector7d((double[]){0.2, 0.05, 0.0, 0.1, -0.1, 2.0, -2.0})]: Parameters of pid controller that controls the forward error
  • use_tick_time [bool] [default=true]: This flag controls whether or not this task uses tick time or the acquisition time to know which command to output. Note: Acquisition time should be used when the DifferentialTrajectoryPlanProto comes with a not synchronized source. cmd_delay should be used to estimate the full delay from when the odometry was computed to when the command is going to be executed on the system.

isaac.controller.MultiJointController

Description

Interpolates received plan for joints in a kinematic tree object to obtain command at a given look-ahead time and publishes the command. Supports sending either joint position or speed command.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • plan [CompositeProto]: Receives a plan that contains a trajectory of joint positions or/and speeds. If control_mode is position, the trajectory must contain joint positions. If control_mode is speed, the trajectory must contain joint speeds
  • state [CompositeProto]: Receives current state of the joints. In position control, this is sent back to the robot in case of emergency stop, so that the robot doesn’t move

Outgoing messages

  • command [CompositeProto]: Publishes the current joint position or speed command

Parameters

  • kinematic_tree [string] [default=]: Node name containing the map:KinematicTree component. This is used to get the names of active joints to parser/serialize composite proto.
  • control_mode [ControlMode] [default=ControlMode::kPosition]: Use “position” or “speed” to specify whether to send joint position and speed command
  • command_delay [double] [default=0.05]: A look-ahead time (in seconds) to get the current command from the received plan. The expected position or speed at time = current_time + command_delay from the received plan is published as the command

isaac.deepstream.Pipeline

Description

The Deepstream pipeline codelet leverages NVIDIA DeepStream SDK as a media tool. DeepStream and the open source GStreamer library provide a convenient and versatile method for acquiring, decoding, processing, and publishing multimedia in many different format. The communication channels of the codelet vary in numbers, types, and names. They are determined by the pipeline configuration. The codelet only ticks on received messages to be passed onto the media pipeline.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • pipeline [string] [default=”videotestsrc ! video/x-raw]: The Deepstream/GStreamer media pipelines. Note the usage of an appsink element for the entry points to Isaac. Equivalently, the appsrc for exit. The name of the element becomes the channel name. For example: appsrc name=<RX CHANNEL NAME>. For pipeline syntax, please read the command manual for gst-launch-1.0 or read this page: https://gstreamer.freedesktop.org/documentation/tools/gst-launch.html For supported capabilities, formats, memory models, and equivalent Isaac messages, please refer to the component detailed documentation.

isaac.detect_net.DetectNetDecoder

Description

The DetectNetDecoder converts tensors containing object detection values from the output of a DetectNetv2 network to a Detections2Proto type. DetectNetv2 is a ResNet-based model for multi-class object detection. For more information about DetectNetv2, see https://docs.nvidia.com/metropolis/TLT/tlt-getting-started-guide/index.html#training_gridbox. This codelet extracts all bounding boxes from the tensors, thresholds them on their confidence values, and filters out overlapping bounding boxes via non-maximum suppression.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • bounding_boxes_tensor [TensorProto]: Tensor from DetectNetv2 inference. Contains bounding boxes per class per grid box and is of size (4*N, R, C), where N = number of classes, R = grid rows, C = grid cols.
  • confidence_tensor [TensorProto]: Tensor from DetectNetv2 inference. Contains confidence values per object per grid box and is of size (N, R, C), where N = number of classes, R = grid rows, C = grid cols.

Outgoing messages

  • detections [Detections2Proto]: Output detections with bounding box, label, and confidence

Parameters

  • non_maximum_suppression_threshold [double] [default=0.6]: Non-maximum suppression threshold. The greater this value is, the stricter the algorithm is when determining if two bounding boxes are detecting the same object.
  • confidence_threshold [double] [default=0.6]: Confidence threshold of the detection. Decreasing this value allows less confident detections be considered.
  • min_bbox_area [int] [default=100]: Bounding box area threshold of the detection. Decreasing this value allows for smaller bounding box detections
  • labels [std::vector<std::string>] [default=]: Names of the classes trained by the network. The order and length of this list must correspond to the order and length of the labels given during training.
  • output_scale [Vector2d] [default=]: Output scale in [rows, cols] for the decoded bounding boxes output. For example, this could be the image resolution before downscaling to fit the network input tensor resolution.
  • bounding_box_scale [double] [default=35.0]: Bounding box normalization for both X and Y dimensions. This value is set in the DetectNetv2 training specification.
  • bounding_box_offset [double] [default=0.5]: Bounding box offset for both X and Y dimensions. This value is set in the DetectNetv2 training specification.

isaac.dummy.DummyPose2dConsumer

Description

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • threshold [int] [default=5]:

isaac.dummy.DummyPose2dProducer

Description

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters
(none)

isaac.dummy.DummyStatus

Description

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • status [int] [default=0]:

isaac.dynamixel.DynamixelDriver

Description

A motor driver for a Daisy chain of Dynamixel motors. This codelet receives desired motor speed commands via a message and publishes the current motor speeds as a state proto. Multiple checks and safe guards are used to protected the driver from misuse. The codelet also currently features a small debug mode in which individual motors can be tested with constant speed.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • command [StateProto]: The desired angular speeds for each motor

Outgoing messages

  • state [StateProto]: The measured angular speeds for each motor

Parameters

  • port [string] [default=”/dev/ttyUSB0”]: USB port where Dynamixel controller is located at. usb_port varies depending on the controller device, e.g., “/dev/ttyACM0” or “/dev/ttyUSB0”
  • baudrate [Baudrate] [default=Baudrate::k1M]: Baud rate of the Dynamixel bus. This is the rate of information transfer.
  • servo_model [Model] [default=Model::MX12W]: Model of servo (AX12A, XM430, MX12W, XC430)
  • control_mode [DynamixelMode] [default=DynamixelMode::kVelocity]: If set to true dynamixels are controlled in speed mode, otherwise they are controlled in position mode
  • servo_ids [std::vector<int>] [default=]: Unique identifier for Dynamixel servos. Each motor needs to be assigned a unique ID using the software provided by Dynamixel. This is a mandatory parameter.
  • torque_limit [double] [default=1.0]: Servo maximum torque limit. Caps the amount of torque the servo will apply. 0.0 is no torque, 1.0 is max available torque
  • max_speed [double] [default=6.0]: Maximum (absolute) angular speed for wheels
  • command_timeout [double] [default=0.3]: Commands received that are older than command_timeout seconds will be ignored. Kaya will stop if no message is received for command_timeout seconds.
  • debug_mode [bool] [default=false]: Enables debug mode in which all motors are driving with constant speed independent from incoming messages.
  • debug_speed [double] [default=1.0]: If debug mode is enabled, all motors will rotate with this speed.

isaac.egm_fusion.BinaryToEvidenceMap

Description

Converts a binary map into a 2 proposition evidence map (where each cell contains the mass of free, occupied and uncertain propositions). The occupied mass is propositonal to the binary value in the cell. The remaining mass is assigned as free mass while the uncertain mass is marked as 0.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • binary_map [ImageProto]: Incoming binary map which will be converted to an evidence map

Outgoing messages

  • evidence_grid [ImageProto]: Computed evidence grid map as an Image3f
Parameters
(none)

isaac.egm_fusion.EvidenceGridMapViewer

Description

Visualizes a three channel evidence grid map as an RGB image where the first channel (visualized as white) denotes the belief mass for the cell being free and the second channel (colored as black) represents the belief of a cell being occupied. The last channel contains mass representing the uncertainty in the cell (represented by green as default). The structure of the egm is defined by the lattice associated with it.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • egm_lattice [LatticeProto]: Lattice information for the evidence grid map to be visualized
  • egm [ImageProto]: Evidence grid map to be visualized
Outgoing messages
(none)

Parameters

  • uncertainity_visualization_color [Pixel3ub] [default=Pixel3ub(0, 133, 100)]: RGB color for the uncertain region in an evidence grid. By default, uncertain regions are visualized with dark green color

isaac.egm_fusion.EvidenceMapFusion

Description

Creates and maintains a dynamic grid-based state space of the environment as an evidence map.

The output dynamic evidence map is always relative to the base frame with the center of the base frame at a fixed location in the map. The previous state of the evidence map is continuously fused into the current using the odometry transformation. Good odometry is critical to maintaining a sharp, high-quality evidence map.

Internally a much larger fused map is maintained and has the orientation of the world frame. This is done to avoid unnecessary diffusion effects from coordinate transformations. New observation measurements are fused into the larger map and then the local map is extracted from it and transformed back to its frame relative to the base.

The number of evidence grid map sources can be set by the parameter ‘num_observation_channels’. For a given number, the channel names are set as sensor_1, sensor_2, sensor_3, etc. The prefix for the channels can be configured through the ‘observation_channel_prefix’ parameter. For every observation channel, a corresponding lattice channel is created with the same channel index. For example, the channel ‘lattice_1’ corresponds to the lattice for the evidence grid map created by sensor_1.

There are a couple of relevant coordinate frames:
base_frame : The coordinate frame relative to which the fused map frame and local map
frame is computed (for example, the center of the robot)

odom : The pose of the frame is continuously estimates with respect to this
pose.

localmap : The “grid” coordinate frame of the local map starting in the top left corner
of the local map. This is with respect to the base frame.

fused_map_grid : The “grid” coordinate frame of the fused map. fused_map_center: The center of the fused map. The fused map is centered at the current

position of the base frame but has a constant orientation. Orientation will however drift over time as odometry is not perfect.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • local_map_lattice [LatticeProto]: The lattice grid information associated to the output local evidence map. It contains the information about the cell size as well as the reference frame of the local egm.
  • fused_map_lattice [LatticeProto]: The lattice grid information associated to the larger fused evidence map. It contains the information about the cell size as well as the reference frame of the fused evidence map.

Outgoing messages

  • evidential_local_map [ImageProto]: The latest evidence map representing the environment.

Parameters

  • fusion_operator [FusionOperator] [default=FusionOperator::kPCR6]: Fusion rule to fuse evidence masses
  • num_observation_channels [size_t] [default=1]: Number of channels connected to this codelet in the application graph
  • odom_frame [string] [default=”odom”]: The name of the coordinate frame used to continuously update the fused map.
  • base_frame [string] [default=”robot”]: The name of the coordinate frame from which local map and fused map frames are computed
  • observation_channel_prefix [string] [default=”sensor_”]: Prefix for the channels that will accept evidence grid maps from the sensors Indexing for the lattice channels begin from 1
  • lattice_channel_prefix [string] [default=”lattice_”]: Prefix for the channels that will accept lattices for the grid maps from the sensors Indexing for the lattice channels begin from 1
  • use_gpu [bool] [default=true]: If cuda enabled kernels need to be used for fusion and extraction of local map Currently only PCR6 fusion operation is accelerated with CUDA

isaac.egm_fusion.EvidenceMapInpaint

Description

Paints a set of rectangles in an evidence grid map with the paint_mass parameter.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • egm_lattice [LatticeProto]: An evidence grid map lattice information
  • original_egm [ImageProto]: An evidence grid map which needs to be painted

Outgoing messages

  • painted_egm [ImageProto]: A painted evidence grid map

Parameters

  • rectangles_frame [string] [default=]: The coordinate frame of the rectangular region to paint
  • paint_mass [Vector3f] [default=Vector3f(1.0f, 0.0f, 0.0f)]: The mass values that will be used to paint every cell within the rectangular region
  • rectangles [std::vector<geometry::RectangleD>] [default=]: Set of rectangular regions to paint in the evidence grid, each one with the format [[x_min,x_max], [y_min,y_max]] in meters

isaac.egm_fusion.EvidenceMapOverlay

Description

Given a base egm, superimpose another evidence grid on it and publish the combined evidence grid respecting obstacle occlusion semantics. For example, if an object in the base egm would be occluded by an object in the overlay egm, the combined egm will use the values for the overlay egm for those respective cells.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • map_1 [ImageProto]: Evidence grid map to overlay with map_2
  • map_2 [ImageProto]: Evidence grid map to overlay with map_1

Outgoing messages

  • combined_egm [ImageProto]: Evidence grid obtained after combining map_1 and map_2 respecting obstacle occlusion semantics
Parameters
(none)

isaac.egm_fusion.EvidenceToBinaryMap

Description

Converts an 2 proposition evidence map (where each cell contains the mass of free, occupied and uncertain propositions) into a binary map based on thresholds. A cell is declared free if the difference between the free and occupied masses exceeds the free threshold. Similarly, a cell is declared occupied if the difference between occupied and free masses exceeds the occupied threshold. For the remaining cells, if “is_optimistic” is true, then they are treated as free else they are treated as occupied.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • evidence_grid [ImageProto]: Incoming evidence map which will be converted to binary map

Outgoing messages

  • binary_map [ImageProto]: Computed binary map (Image1ub)

Parameters

  • free_threshold [float] [default=0.1]: Minimum difference between the free and occupied mass of a cell for it to be labelled free
  • occupied_threshold [float] [default=0.1]: Minimum difference between the occupied and free mass of a cell for it to be labelled occupied
  • is_optimistic [bool] [default=false]: If enabled, uncertain cells will be treated as free, otherwise they are considered to be blocked.

isaac.egm_fusion.RangeScanToEvidenceMap

Description

Compute an evidence map from a flatscan. An evidence map is represented as an Image3f where the first chanel corresponds to the belief mass of a cell being free, while the second channel corresponds to the belief mass of a cell being occupied and the third channel corresponds to the uncertainty mass

The map is computed relative to the sensor position, the axis are in the same direction as the sensor frame, and the translation is controlled by the dimensions and map_offset_relative parameters.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: The observation_map is created based on flat range scans.
  • evidence_map_lattice [LatticeProto]: The lattice information of the Evidence Map

Outgoing messages

  • evidence_map [ImageProto]: Image3f containing the free, occupied and uncertain masses

Parameters

  • wall_thickness [double] [default=0.20]: When integrating a flatscan an area of the given thickness behind a hit is marked as solid. This value should be at least in the order of the chosen cell size.
  • sensor_frame [string] [default=”lidar”]: The name of the reference frame in which range scans arriving on the flatscan channel are defined.

isaac.evaluators.AprilTagsEvaluator

Description

AprilTagsEvaluator is a codelet used to assess the accuracy and precision of the fiducial detections made by the AprilTagsDetection codelet. It is meant to be used in conjunction with the driver codelet of a camera sensor, which should publish ImageProto structs, to sanity test whether that camera provides images that are compatible with the computer vision based algorithms in ISAAC SDK. As such, this codelet is only meant to be ran as part of the sensor certification framework which will launch it alongside the driver of the sensor under test and the AprilTagsDetection codelet. The verification process consists of first ensuring that fiducial detections are able to be made from the ImageProto structs published by the camera driver, after which a sequence of fiducial detections are checked to be within a pre-specified ROI which is currently set to be a centered area 3/4 of the height and width of the image resolution.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • color [ImageProto]: The camera image which should be of type Image3ub and in color. This is used only to save a sample PNG image to the sensor certification test logs when running this test.
  • fiducials [FiducialListProto]: The list of april tag fiducials the test will verify are valid, meaning the fiducials have at least 4 points (corners), and that based on those points the fiducials lie within an ROI.
Outgoing messages
(none)

Parameters

  • roi_ratio [double] [default=0.75]: The ratio between the dimensions of the ROI to the resolution of the image provided by the camera under test.
  • test_timeout [int] [default=]: The amount of time (seconds) the test is set to be ran for.
  • num_frames [int] [default=]: The number of FiducialListProto messages to be captured.

isaac.evaluators.ColorEvaluator

Description

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • color_listener [ImageProto]: Color images to validate

Outgoing messages

Parameters

  • frame_rate [double] [default=]: The frame rate of the color channel
  • image_height [int] [default=]: Image dimensions
  • image_width [int] [default=]:
  • target_color [int] [default=0]: Expected lego color of target area: 0-red, 1-green, 2-blue
  • target_width [int] [default=10]: Width of target area in pixels
  • target_height [int] [default=10]: Height of target area in pixels
  • target_cmd [int] [default=0]: Direction to move target: 0-none, 1-up, 2-down, 3-left, 4-right, 5-done

isaac.evaluators.ColorSanityEvaluator

Description

Receives color camera messages and verifies the dimensions, colorspace, and focal length match the expected values

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • rows [int] [default=]: Expected number of rows
  • cols [int] [default=]: Expected number of columns
  • channels [int] [default=]: Expected number of channels
  • focal_x [float] [default=]: Expected focal length
  • focal_y [float] [default=]:
  • num_frames [int] [default=]: Number of frames to test
  • colorspace [string] [default=]: Colorspace

isaac.evaluators.DepthEvaluator

Description

Captures several depth frames and examines the mean and standard deviation of the depth within a target region. Verifies the mean and standard deviation are within the given tolerances

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • depth_listener [ImageProto]: Depth messages to evaluate
  • color_listener [ImageProto]: After setup is complete, the first color message received on this channel is saved as a png to record the scene setup
Outgoing messages
(none)

Parameters

  • frame_rate [double] [default=]: The frame rate of the depth channel, used to determine how many frames to evaluate
  • image_height [int] [default=]: Image dimensions
  • image_width [int] [default=]:
  • target_depth [double] [default=0.5]: Target depth value in meters
  • target_width [int] [default=10]: Width of target area in pixels
  • target_height [int] [default=10]: Height of target area in pixels
  • mean_tolerance [double] [default=1.0]: Tolerance for average depth (% error)
  • cov_tolerance [double] [default=0.05]: Tolerance for coefficient of variation (standard deviation / mean)
  • target_cmd [int] [default=0]: Direction to move target: 0-none, 1-up, 2-down, 3-left, 4-right, 5-done

isaac.evaluators.DepthSanityEvaluator

Description

Receives depth camera messages and verifies the dimensions, focal length match the expected values

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • rows [int] [default=]: Expected number of rows
  • cols [int] [default=]: Expected number of columns
  • focal_x [float] [default=]: Expected focal length
  • focal_y [float] [default=]:
  • num_frames [int] [default=]: Number of frames to test

isaac.evaluators.FrameRateEvaluator

Description

Captures several depth or color images and verifies that the framerate is within the given tolerances

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • target_fps [double] [default=30.0]: Target framerate
  • fps_tolerance [double] [default=1.0]: Tolerance for framerate (% error)
  • test_depth [bool] [default=false]: Whether to test depth frame rate, otherwise, test the color framerate
  • test_duration [double] [default=5.0]: Length of time (seconds) to run framerate test

isaac.fiducials.AprilTags3Detection

Description

AprilTags3Detection takes an image as input and detects and decodes any APrilTags found in the image. It returns an array of Tag IDs as output. The AprilTags3 codelet uses AprilTag 3 reference implementation from AprilRobotics. This implementation is known to be slower than NvAprilTag CUDA-optimized implementation. It is provided as a reference implementation only, without any performance optimizations.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • image [ImageProto]: RGB input image. Image should be undistorted prior to being passed in here.
  • intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters

Outgoing messages

Parameters

  • tag_dimensions [double] [default=0.18]: Tag dimensions, translation of tags will be calculated in same unit of measure
  • tag_family [string] [default=”tag36h11”]: Tag family, currently ONLY tag36h11 is supported

isaac.fiducials.AprilTagsDetection

Description

AprilTagsDetection takes an image as input and detects and decodes any APrilTags found in the image. It returns an array of Tag IDs as output.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • image [ImageProto]: RGB input image. Image should be undistorted prior to being passed in here.
  • intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters

Outgoing messages

Parameters

  • max_tags [int] [default=50]: Maximum number of AprilTags that can be detected
  • tag_dimensions [double] [default=0.18]: Tag dimensions, translation of tags will be calculated in same unit of measure
  • tag_family [string] [default=”tag36h11”]: Tag family, currently ONLY tag36h11 is supported

isaac.fiducials.FiducialAsGoal

Description

Looks for a fiducial with a specific ID and uses it as a goal for the navigation stack. The goal can be computed relative to the fiducial based on different methods.

  1. “center”: The center of the fiducial is projected into the Z=0 plane and published as the goal point for the navigation stack.
  2. “pointing”: A ray is shot out of the center of the fiducial into the direction of the normal and intersected with the Z=0 ground plane. This happens up to a maximum distance of max_goal_tag_distance.
  3. “offset”: The fixed offset fiducial_T_goal is used to compute the goal based on the detected fiducial.

A goal or plan is published every time a fiducial detection is received. In case the fiducial is not found for longer than give_up_duration a stop command is sent.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • fiducials [FiducialListProto]: The input channel where fiducial detections are publishes

Outgoing messages

  • goal [Goal2Proto]: The target fiducial as a goal
  • plan [Plan2Proto]: The target fiducial as a simple plan with one waypoint

Parameters

  • target_fiducial_id [string] [default=”tag36h11_9”]: The ID of the target fiducial
  • give_up_duration [double] [default=1.0]: If the robot does not see the fiducial for this time period the robot is stopped
  • mode [Mode] [default=Mode::kCenter]: Specifies how the robot will use the fiducial to compute its goal location.
  • max_goal_tag_distance [double] [default=1.0]: The maximum distance the goal with be away from the tag
  • robot_frame [string] [default=]: The name of the robot coordinate frame
  • camera_frame [string] [default=]: The name of the camera coordinate frame

isaac.flatscan_localization.GradientDescentLocalization

Description

A flatscan localization method using a gradient descent algorithm.

This codelet uses a flatscan to localize the robot in a known map. As this is a local optimization technique an initial guess is necessary. The computed pose of the scanner and thus the robot are written to the pose tree.

This method is quite stable compared to the more noisy particle-filter based approach. However it is a uni-modal technique which can not deal well with ambiguity.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: Range scan used to localize the robot
Outgoing messages
(none)

Parameters

  • map [string] [default=”map”]: Reference frame in which the algorithm tracks the target.
  • flatscan_frame [string] [default=”lidar”]: Flat range scans arriving on the flatscan channel are relative to this coordinate frame.
  • robot_init_frame [string] [default=”robot_init_global_localizer”]: In the start function the algorithm is initialized with the pose of this coordinate frame.
  • robot_frame [string] [default=”robot”]: The frame which is tracked by this algorithm.

isaac.flatscan_localization.GridSearchLocalizer

Description

An exhaustive grid search localizer.

Based on a flat range scan every possible pose in a map is checked for the likelihood that the scan was taken at that pose. The pose with the best match is written to the pose tree as a result.

This node uses a simplified and customized range scan model to increase the performance of the algorithm. The algorithm currently only works for a 360 degree range scan with constant angular resolution.

This component uses a GPU-accelerated algorithm. Depending on the map size and the GPU the runtime of the algorithm might range from less than a second to multiple seconds.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • exclude_restricted_areas [bool] [default=true]: If false, robot may localize inside a restricted area defined in the map configuration
  • robot_radius [double] [default=0.25]: The radius of the robot. This parameter is used to exclude poses which are too close to an obstacle.
  • max_beam_error [double] [default=0.50]: The maximum beam error used when comparing range scans.
  • num_beams_gpu [int] [default=256]: The GPU accelerated scan-and-match function can only handle a certain number of beams per range scan. The allowed values are {32, 64, 128, 256, 512}. If the number of beams in the range scan does not match this number a subset of beams will be taken.
  • batch_size [int] [default=512]: This is the number of scans to collect into a batch for the GPU kernel. Choose a value which matches your GPU well.
  • sample_distance [float] [default=0.1]: Distance between sample points in meters. The smaller this number, the more sample poses will be considered. This leads to a higher accuracy and lower performance.
  • map [string] [default=”map”]: Name of map node to use for localization
  • flatscan_frames [std::vector<std::string>] [default={“lidar”}]: The names of the reference frames for the flatscan sources in which range scans arriving on the flatscan channels are defined. The order of the frame names corresponds to the numbering of the expected incoming flatscan channels flatscan_<n>. While n counts from 1, the channel flatscan_1 is just referred to as flatscan.
  • flatscan_channel_names [std::vector<std::string>] [default={“flatscan”}]: The names of the input channels used to receive flatscan messages. Each flatscan channel is associated to the frame name in flatscan_frames at the same position. Both lists need to have the same amount of entries. Channel names may not be duplicated in this list.
  • output_frame [string] [default=”robot_init_global_localizer”]: The estimated pose of the robot will be written to PoseTree as world_T_output_frame
  • patch_size [Vector2i] [default=Vector2i(512, 512)]: The size in gridmap rows/columns each patch used for tracing should contain.
  • robot_frame [string] [default=”robot”]: Name of the frame of the robot

isaac.flatscan_localization.MonitorEvaluatorFrequency

Description

Calculates with which frequency flatscan messages are received. Sends a normalized value to any connected Monitor instance based on its threshold parameter and an expected frequency.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: Incoming flatscan messages to calculate a message frequency from

Outgoing messages

  • grade [CompositeProto]: Outgoing grade to send to a Monitor instance

Parameters

  • threshold [double] [default=5.0]: Measure defining 1.0 deviation of the actual from the expected frequency, in Hz. This means that for each threshold the actual frequency differs from the expected_frequency, the resulting evaluator grade increases (frequency smaller than expected) or decreases (frequency higher than expected) by 1.0. Fractions apply.
  • expected_frequency [double] [default=10.0]: The expected frequency with which flatscan messages are received, in Hz

isaac.flatscan_localization.MonitorEvaluatorMapscan

Description

Evaluates measured flatscans against predicted flatscans generated from the occupancy gridmap used for localization and the current estimated robot pose. Sends a normalized quality grade to any connected Monitor instance based on the result.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: Incoming flatscan messages used to monitor the current robot pose

Outgoing messages

  • grade [CompositeProto]: Outgoing grade to send to a Monitor instance

Parameters

  • map [string] [default=”map”]: Name of the map node which contains the reference map
  • range_scan_model [string] [default=”shared_robot_model”]: Name of the node which contains the RangeScanModel component used to compare flatscans
  • flatscan_frame [string] [default=”lidar”]: Name of the coordinate frame of the sensor which produces the flatscan messages
  • robot_frame [string] [default=”robot”]: Name of the coordinate frame of the robot base
  • beam_distance_threshold [double] [default=0.2]: Beams where measured distance and expected distance are within this tolerance are considered “good” beams.
  • good_beams_threshold [double] [default=0.75]: Measure defining what percentage of good beams is a grade deviation of 1.0

isaac.flatscan_localization.MonitorEvaluatorSvio

Description

Compares the relative movement of two coordinate transformations in different pose trees. This codelet targets coordinate frames that have different means of acquiring the estimate, specifically flatscan based pose estimation and Stereo Visual Inertial Odometry. It sends a grade value representing their agreement to connected Monitor instances.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • grade [CompositeProto]: Outgoing grade to send to a Monitor instance

Parameters

  • ref1_frame [string] [default=]: Name of the reference frame of the first input pose
  • pose1_frame [string] [default=]: Name of the target frame of the first input pose
  • ref2_frame [string] [default=]: Name of the reference frame of the second input pose
  • pose2_frame [string] [default=]: Name of the target frame of the second input pose
  • delta_time [double] [default=]: Optional delta time that defines the time interval between poses to subtract; the codelet’s start time is used if this parameter is not set instead
  • threshold [Vector2d] [default=]: Maximum relative difference between the two poses tolerated, in position (meters) and angle (radians)

isaac.flatscan_localization.ParticleFilterLocalization

Description

Localizes the robot in a given map based on a flat range scan.

A Baysian filter based on a particle filter is used to keep track of a multi-modal hypothesis distribution. For every tick the particle distribution is updated based on an ego motion estimate read from the pose tree. Particles are then evaluated against the measured range scan using a range scan model to compute new particle scores. Particles with the highest score are combined in a weighted averaged to compute the new best estimate of the robot pose. The robot pose is written into the pose tree as a result.

Range scans are compared using a range scan model. In order for this node to work properly a component which is derived from RangeScanModel needs to be created and referenced in the parameter.

Particles are initialized in the start function using an initial estimate of the robot pose which is read from the pose tree. The GridSearchLocalizer component can for example be used to provide this initial estimate. Alternatively the initial pose could also be provided using a PoseInitializer component.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: Incoming range scan used to localize the robot
  • flatscan_2 [FlatscanProto]: A second range scan which can be used to localize the robot.

Outgoing messages

  • samples [Pose2Samples]: The current weight samples the particle is tracking

Parameters

  • num_particles [int] [default=75]: The number of particles used in the particle filter
  • absolute_predict_sigma [Vector3d] [default=Vector3d(0.04, 0.04, DegToRad(5.0))]: Standard deviation of Gaussian noise “added” to the estimated pose during the predict

step of the particle filter. This value is a rate per second and will be scaled by the time step. The used equation is of the form:

current_position += Gaussian(0, sqrt(dt) * sigma);

Note the use of sqrt(dt) for scaling the standard deviation which is required when summing up Normal distributions. The vector contains three parameters:

  1. noise along the forward direction (X axis)
  2. noise along the sidewards direction (Y axis)
  3. noise for the rotation

  • relative_predict_sigma [Vector3d] [default=Vector3d(0.10, 0.10, 0.10)]: Standard deviation of Gaussian noise which is applied relative to the current speed of
the robot and scaled by the timestep. The used equation is of the form:
current_position += Gaussian(0, sqrt(dt) * current_speed * sigma);

The vector contains three parameters as explained in absolute_predict_sigma.

  • initial_sigma [Vector3d] [default=Vector3d(0.3, 0.3, DegToRad(20.0))]: Standard deviation of Gaussian noise which is applied to the initial pose estimate when the particle filter is (re-)seeded.
  • output_best_percentile [double] [default=0.10]: The final pose estimate is computed using the average of the best particles. For example a value of 0.10 would mean that the top 10% of particles with highest scores are used to compute the final estimate.
  • reseed_particles [bool] [default=false]: Set to true to request reseeding particles. This will be reset to false when the particle filter was reseeded.
  • map [string] [default=”map”]: Node of the map which contains map data. The map is used to compute which range scan would be expected from a hypothetical robot pose.
  • range_scan_model [string] [default=”shared_robot_model”]: Name of the node which contains a component of type RangeScanModel which is then used to compare range scans when evaluating particles against a new incoming message.
  • flatscan_frame [string] [default=”lidar”]: Flat range scans arriving on the flatscan channel are relative to this coordinate frame.
  • flatscan_2_frame [string] [default=”lidar_2”]: Similar to flatscan_frame but for the second flatscan channel flatscan_2.
  • robot_init_frame [string] [default=”robot_init_global_localizer”]: In the start function particles are initialized around this coordinate frame.
  • robot_frame [string] [default=”robot”]: The frame which is tracked by the particle filter.

isaac.flatscan_localization.ParticleSwarmLocalization

Description

An adaptive localization algorithm using a swarm of particles.

A particle swarm algorithm is used to localize the robot based on a single flat range scan. The pose with the best match is written to the pose tree as a result.

Consider using GridSearchLocalizer instead as it might provide a better particles to prescission ratio.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: The current sensor measurement based on which we try to localize in the map
Outgoing messages
(none)

Parameters

  • num_particles [int] [default=1000]: The number of particles used by PSO
  • pso_omega [double] [default=0.5]: Omega parameter of PSO
  • pso_phi [Vector3d] [default=(Vector3d{0.05, 0.05, 0.1})]: Phi parameter of PSO (values are for for dx, dy, da)
  • pso_phi_p_to_g [double] [default=1.0]: PSO parameter to express ratio between phi_p and phi_g
  • map [string] [default=”map”]: Map node to use for localization
  • output_frame [string] [default=”robot_init_global_localizer”]: The estimated pose of the robot will be written to PoseTree as world_T_output_frame

isaac.flatsim.DifferentialBasePhysics

Description

Runs a very basic physics simulation which moves a differential based by following commands quite literally.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • command [CompositeProto]: Actuator commands for the wheels of a differential base

Outgoing messages

  • bodies [CompositeProto]: Resulting physics state of the differential base body

Parameters

  • robot_model [string] [default=”shared_robot_model”]: Name of the robot model node
  • joint_name_left_wheel [string] [default=”left_wheel”]: Name of the joint for left wheel
  • joint_name_right_wheel [string] [default=”right_wheel”]: Name of the joint for right wheel
  • wheel_acceleration_noise [double] [default=0.03]: Each step a random normal-distributed noise with the given sigma will be added to the desired wheel acceleration. The sigma will be scaled based on the time step and wheel speed.
  • wheel_acceleration_noise_decay [double] [default=0.995]: The wheel acceleration noise is additive simulating a random walk. To keep the noise bounded around zero it is multiplied with a decay factor at every timestep.
  • slippage_magnitude_range [Vector2d] [default=Vector2d(0.00, 0.05)]: A random friction value is applied which effectively reduces the effect of wheel speed on wheel distance driven. A friction value of 0 zero means full transmission, while a friction value of 1 means full slippage. Slippage is computed randomly using a uniform distribution with the given minimum and maximum value.
  • slippage_duration_range [Vector2d] [default=Vector2d(0.50, 1.25)]: The slippage value is maintained constant for a certain duration and then changed to a new value. The duration of the slippage is computed using a uniform distribution with given minimum and maximum value.
  • robot_init_pose_name [string] [default=”robot_init_gt”]: Name of the pose in pose tree to use as the initial pose for robot

isaac.flatsim.DifferentialBaseSimulator

Description

Simulates a differential base by translating base commands into actuator commands, and by publishing base state computed based on rigid body state from the simulator

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • diff_base_command [StateProto]: Input command message with desired body speed (should be of type: DifferentialBaseControl)
  • physics_bodies [CompositeProto]: Input state of the base rigid body as computed by physics

Outgoing messages

  • physics_actuation [CompositeProto]: Output actuator message with desired accelerations for each wheel
  • diff_base_state [StateProto]: Output state of differential base (DifferentialBaseDynamics)

Parameters

  • max_wheel_acceleration [double] [default=10.0]: The maximum acceleration for a wheel
  • power [double] [default=0.20]: How fast the base will accelerate towards the desired speed
  • flip_left_wheel [bool] [default=false]: If this is enabled the direction of the left wheel will be flipped
  • flip_right_wheel [bool] [default=false]: If this is enabled the direction of the right wheel will be flipped
  • robot_model [string] [default=”shared_robot_model”]: Name of the robot model node
  • joint_name_left_wheel [string] [default=”left_wheel”]: Name of the joint for left wheel
  • joint_name_right_wheel [string] [default=”right_wheel”]: Name of the joint for right wheel

isaac.flatsim.FlatscanNoiser

Description

Adds noise to a flatscan

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: Recive a FlatScan proto: this is a list of beams (angle + distance)

Outgoing messages

  • noisy_flatscan [FlatscanProto]: Output a noisy FlatScan proto: this is a list of beams (angle + distance) with

Parameters

  • min_range [double] [default=0.25]: The minimum range at which obstacles are detected
  • max_range [double] [default=50.0]: The maximum range of the simulated LIDAR
  • range_sigma_rel [double] [default=0.001]: Standard deviation of relative range error
  • range_sigma_abs [double] [default=0.03]: Standard deviation of absolute range error
  • beam_invalid_probability [double] [default=0.05]: Probability that a beam will be simulated as invalid
  • beam_random_probability [double] [default=0.00001]: Probability that a beam will return a random range
  • beam_short_probability [double] [default=0.03]: Probability that a beam will return a smaller range

isaac.flatsim.PolygonMapGenerator

Description

Given a set of polygons, where each polygon is expressed a list of coordinates, creates an occupancy grid map with all the pixel cells encompassed by at least one polygon marked as occupied.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • polygon_soup [Polygon2SoupProto]: Receive an aggregate message containing coordinates of the polygons that need to be painted
  • polygon_lattice [LatticeProto]: Receive the structure defining the polygon map

Outgoing messages

  • polygon_map [ImageProto]: Publish a binary occupancy map with all the areas covered by the polygons marked as occupied
Parameters
(none)

isaac.flatsim.SimRangeScan

Description

Simulates a 2D range scan

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • flatscan [FlatscanProto]: Output a FlatScan proto: this is a list of beams (angle + distance)

Parameters

  • num_beams [int] [default=360]: The number of beams in the range scan
  • min_range [double] [default=0.25]: The minimum range at which obstacles are detected
  • max_range [double] [default=50.0]: The maximum range of the simulated LIDAR
  • min_angle [double] [default=0.0]: The min angle of simulated beams
  • max_angle [double] [default=TwoPi<double>]: The max angle of simulated beams
  • map [string] [default=”map”]: Map node to use for tracing range scans
  • lidar_frame [string] [default=”lidar_gt”]: Name of the frame of the simulated LiDAR sensor

isaac.flatsim.TraceOccupancyMap

Description

Given an occupancy map containing information about the surroundings of the agent, simulate a flatscan (or raycast). The rays are projected from the center of the sensor in the map to all the corners of the occupancy map.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • occupancy_map [ImageProto]: Incoming occupancy grid map that needs to be raycasted
  • occupancy_map_lattice [LatticeProto]: Structure of the occupancy grid map

Outgoing messages

  • flatscan [FlatscanProto]: Output a FlatScan proto with a list of beams (angle + distance)

Parameters

  • num_beams [int] [default=900]: The number of beams in the range scan
  • min_range [double] [default=0.00]: The minimum range at which obstacles are detected
  • max_range [double] [default=1000.0]: The maximum range of the simulated LIDAR
  • min_angle [double] [default=0.0]: The min angle of simulated beams
  • max_angle [double] [default=TwoPi<double>]: The max angle of simulated beams
  • lidar_frame [string] [default=”lidar”]: Name of the frame of the simulated LiDAR sensor

isaac.fuzzy.EfllFuzzyEngineExample

Description

A sample class demonstrating how to do fuzzy inference with EFLL

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.fuzzy.LfllFuzzyEngineExample

Description

A sample class demonstrating how to do fuzzy inference with LFLL

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.gtc_china.PanTiltGoto

Description

Publishes the target pan and tilt angles according to user-defined parameters. It also receives the current pan and tilt angles from the pan-tilt unit as feedback, and uses it to monitor if the target angles have been reached. Once the target angles are reached, it reports success.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • current_state [StateProto]: Input containing the current pan-tilt state

Outgoing messages

  • target_state [StateProto]: Output state proto containing target pan and tilt angle information

Parameters

  • target_pan_angle [double] [default=0.0]: Target pan angle for the camera
  • target_tilt_angle [double] [default=0.0]: Target tilt angle for the camera
  • tolerance [double] [default=0.05]: Parameter which defines at least how close the current pan and tilt angles have to be to the target angles to be considered as having reached the target. If the absolute differences between the current and target pan and tilt angles are lesser than or equal to this value, we consider that the pan-tilt unit has reached the required angles.

isaac.hgmm.HgmmPointCloudMatching

Description

Calculates ego pose with HGMM (Hierachical Gaussian Mixture Model) from input point cloud. https://research.nvidia.com/publication/2018-09_HGMM-Registration

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • cloud [PointCloudProto]: Takes as input point clouds from sensor like Lidar or Depth Camera
Outgoing messages
(none)

Parameters

  • levels [int] [default=2]: The number of levels to build the HGMM tree. This number depends on the complexity of the scene geometry and the number of points in the point clouds. Typically, 2 works well for simple scenes/point clouds, though 3 empirically works better for denser point clouds like velodyne-32 or more. The higher the level, the more accurate the registration, but divergence becomes more probable. (the model overfits and becomes unstable.) 4+ typically reserved for high-fidelity 3d reconstructions, not 6 dof registration
  • convergence_threshold [float] [default=0.001]: The lower, the longer the algorithm takes to converge, but performance becomes better. 0.01: fast to converge but worse accuracy 0.001-0.0001: slow to converge but often better accuracy
  • max_iterations [int] [default=30]: Max iterations regardless of convergence. Most problems take on the order of 10-35 iterations per level for normal convergence tolerance ranges.
  • noise_floor [float] [default=0.000]: TODO Noise parameter (currently turned off). Used if data contains extreme outliers. In the meantime, basic filtering of input needs to be performed outside of HGMM model creation and registration
  • zero_x_y_minimal_z [float] [default=1]: Minimal z-coordinate for valid points with zero x-y coordinates. Used to drop invalid points from erroneous source
  • regularization [float] [default=0.01]: Regularization to prevent singularities and overfitting If solution is diverging, parameter is too low. 0.0001: highly accurate but often unstable 0.001: highly accurate but possible divergence 0.01: robust convergence but higher error 0.1: very robust but possibly biased result
  • axis_length [double] [default=1.0]: Ego frame axis length
  • skip [int] [default=51]: Skipping points to reduce overload of visualization
  • history_size [int] [default=10]: Keeps past several history point clouds for visualization
  • max_distance [double] [default=10.0]: Visualizes no points beyond the distance

isaac.imu.IioBmi160

Description

Interface driver for an inertial measurement unit (IMU) BMI160 IIO device. Sets up the IMU device (accel + gyro), and publishes IMU data. Initialization failures will stop the node.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • imu_raw [ImuProto]: ImuProto is used to publish IMU data read from the buffer

Parameters

  • i2c_device_id [int] [default=1]: I2C device ID: matches ID of /dev/i2c-X
  • imu_T_imu [SO3d] [default=SO3d::FromAxisAngle(Vector3d{1, 0, 0}, Pi<double>)]: IMU Mounting Pose In the base case, the IMU is mounted on it’s back. Rotate 180 degrees about X-axis (flip Y and Z axes)

isaac.imu.ImuCalibration2D

Description

Codelet to perform Imu Calibration Provides access to the imu calibration library Creates (or updates) calibration file

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • imu_calibration_file [string] [default=”imu_calibration.out.json”]: path to output calibration file. This file will be created if it does not exist and overwritten if it exists.
  • imu_variance_stationary [double] [default=0.2]: Threshold for stationary variance
  • imu_window_length [int] [default=100]: Number of samples in window

isaac.imu.ImuCorrector

Description

Receives raw IMU data and removes biases either by using calibration data that is supplied or calibrating itself in the beginning.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • corrected [ImuProto]: Publish corrected IMU data

Parameters

  • calibration_file [string] [default=]: Optional calibration file. If a calibration file is provided, biases from the file will be removed from the IMU data. Otherwise we will calibrate in the beginning.
  • calibration_variance_stationary [double] [default=0.1]: Stationary variance for calibration
  • calibration_window_length [int] [default=100]: Number of samples in window for calibration

isaac.imu.ImuSim

Description

This codelet manages a single IMU sensor in the simulator User can provide biases, noises and optional calibration file as parameters

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • imu_raw [ImuProto]: Imu proto is used to publish raw Imu data received from simulator

Parameters

  • imu_name [string] [default=”imu”]: Name of the IMU rigid body This param is required and should match the config file for the sim
  • gravity_norm [double] [default=9.80665]: Imu specific parameters Norm of local gravitational constant
  • sampling_rate [double] [default=30.0]: Sampling Frequency
  • accel_bias [Vector3d] [default=Vector3d::Zero()]: Accelerometer Bias
  • accel_noise [Vector3d] [default=Vector3d::Zero()]: Accelerometer (zero mean) noise std dev
  • gyro_bias [Vector3d] [default=Vector3d::Zero()]: Gyroscope Bias
  • gyro_noise [Vector3d] [default=Vector3d::Zero()]: Gyroscope (zero mean) noise std dev

isaac.isaac_rc.IsaacRCServer

Description

The IsaacRCServer class creates a video streaming server for sending out image to a connected IsaacRC client. The actual transmission of image and the type of image to be sent is platform dependent and left to be handled by the inner ImageStreamer class. IsaacRC server also supports sending auxiliary data, this codelet Currently accept and send out 2d bounding boxes.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • width [int32_t] [default=]: Width of the streaming video
  • height [int32_t] [default=]: Height of the streaming video
  • framerate [int32_t] [default=]: Framerate of the streaming video
  • sync_on_detections [bool] [default=false]: Data is sent in one JSON document at a time, each document corresponding to an image. If this param is true, the latest data will be sent out when detections are received. If this param is false, the latest data will be sent out when an image (on the first color channel) is received. When set to true, there will be improved synchronization between detections and images but potentially higher latency. This must be set to false if there is no edge detections will be received on.
  • gpu_id [int32_t] [default=0]: GPU to use for IsaacRC component CUDA operations

isaac.json.JsonMockup

Description

Reads a JSON from user-provided parameter and periodically publishes it as a JsonProto and optionally a raw Json message

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • json [JsonProto]: Outputs a JsonProto message containing the json_mock parameter serialized to text.
  • raw_json [nlohmann::json]: Outputs a copy of the json_mock parameter in a RawMessage. Use when interacting with components that do not accept capnp messages, or use with a JsonToProto component to generate capnp messages of any type.

Parameters

  • json_mock [json] [default=]: The JSON to publish
  • report_success [bool] [default=false]: Reports success after publishing the message, if enabled
  • num_successful_publishes [int] [default=1]: The number of times the message is published before the codelet reports success, if enabled.
  • raw_type [uint64_t] [default=]: The type id to set for the raw json message. If this parameter is not set, raw json messages are not published

isaac.json.JsonReplay

Description

Loads JSON messages from file and publishes one proto message per tick

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • json_proto [JsonProto]: JSON message read from the file

Parameters

  • jsonfile_path [string] [default=”/tmp/input.jsonl”]: Path to JSON file

isaac.json.JsonTcpClient

Description

The JsonTcpClient class is a codelet which connects to a remote TCP server to send and receive Json serialized capnp messages. For each message that is sent over the TCP connection, a corresponding Json serialized MessageHeaderProto message is also sent to encode metadata about the message (channel, acqtime, uuid, etc.). When the codelet receives a Json message from the TCP server, it will deserialize that message and publish it to the channel specified in the MessageHeaderProto metadata. When the codelet receives a message from the application on any channel, it will serialize the message as well as a MessageHeaderProto message with the relevant metadata to a Json object and send it to the TCP server over the TCP connection.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • host [string] [default=]: The IP address or hostname of the remote host from which messages will be received.
  • port [int] [default=]: The TCP port number on which the remote host is publishing messages.
  • reconnect_interval [double] [default=0.5]: If a connection to the remote can not be established or breaks we try to re-establish the connection at this interval (in seconds).
  • max_buffered_messages [int] [default=32]: The maximum amount of unsent messages to store before dropping the oldest message
  • default_channel [string] [default=”json”]: If a message is received from the remote server with no channel specified, the codelet will publish the message on this channel

isaac.json.JsonToProto

Description

Converts JSON messages into proto messages.

JSON messages must be published on the channel “json”. Note that the input channel does not appear in the normal list of channels due to how this codelet works internally.

Type ID must be set correctly otherwise conversion will fail.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • json [nlohmann::json]: JSON messages received on this channel are converted to proto messages.

Outgoing messages

  • proto [MessageHeaderProto]: Publish proto messages in registered proto definition as specified by incoming json message proto id. FIXME(yangl) This is the wrong proto type.
Parameters
(none)

isaac.json.JsonWriter

Description

This codelet writes all Jsons that are received through JsonProto messages and/or raw Json messages to a file. The output file is in the JSON Lines format, which is a newline-delimited JSON that is used for JSON streaming. For more information, see http://jsonlines.org/

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • json [JsonProto]: Incoming JSON message to write that is received as a proto
  • raw_json [Json]: Incoming JSON message to write that is received as a raw message
Outgoing messages
(none)

Parameters

  • filename [string] [default=]: Path to write file. If the file already exists, it will be overwritten by this codelet.
  • indent [int] [default=-1]: Sets the indent of nlohmann::basic_json::dump(). Leave as -1 for the compact representation with no newlines. Set to positive for newlines with indent level.
  • itemize_top_level_array [bool] [default=false]: If enabled each item in the top-level array will be written as an individual line.

isaac.json.ProtoToJson

Description

Converts Proto messages into Json messages. Accepts all registered proto messages to channel “proto”. Require valid type id from messages.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • proto [MessageHeaderProto]: Receives any proto message FIXME(yangl) This is the wrong proto type.

Outgoing messages

  • json [nlohmann::json]: Publishes converted Json message
Parameters
(none)

isaac.kaya.KayaBaseDriver

Description

A driver for Kaya base with three wheels in triangular layout. The driver receives holonomic control commands and translates them to wheel motor commands which it outputs. On the other side it receives wheel-based state, translates them into holonomic base state and publishes them.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • base_command [StateProto]: The desired motion of Kaya of type messages::HolonomicBaseControls
  • wheel_state [StateProto]: The measured angular speeds for each wheel received from the motor driver. The order of wheels is the same as for the wheel_command channel.

Outgoing messages

  • base_state [StateProto]: The state of Kaya of type messages::HolonomicBaseDynamics
  • wheel_command [StateProto]: The desired angular speeds for each wheel to be sent to the motor driver. The order of wheels in the message is: front right, front left, back

Parameters

  • wheel_base_length [double] [default=0.125]: Distance of the wheel center to the robot center of rotation
  • wheel_radius [double] [default=0.04]: The radius of Kaya wheels
  • max_linear_speed [double] [default=0.3]: Maximum allowed linear speed
  • max_angular_speed [double] [default=0.5]: Maximum allowed angular speed

isaac.kinova_jaco.KinovaJaco

Description

A class to receive command and publish state information for the Kinova Jaco arm.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • arm_command [CompositeProto]: Command for the arm, parsed based on control mode. In joint control mode, requires a scalar quantity for each of the seven joints with entity matching the kinematic tree link names, and measure matching the control mode (position or speed). In end effector control, the entity name matching the end_effector_name set in config. In end effector pose control, expects a position quantity of translation vector(Vector3) and a rotation quantity of quaternion (Vector4), in base coordinate. In end effector velocity control, expects a speed quantity of linear velocity (Vector3) in base coordinate and a angularSpeed quantity of angular speed (Vector3) in end-effector coordinate.
  • finger_command [CompositeProto]: Receives command to open or close fingers

Outgoing messages

  • arm_state [CompositeProto]: Current state for the arm, includes end effector pose, joint positions and velocities. The schema includes the following: end effector position (Vector3) and rotation quaternion (Vector4), in base coordinate; a scalar quantity for position and for speed for each of the seven joints, entity name is the link name in kinematic tree;
  • finger_state [CompositeProto]: Current position of finger

Parameters

  • kinova_jaco_sdk_path [string] [default=]: Path to Kinova Jaco SDK for Gen7 7 DoF arm on Ubuntu. Driver is tested for use with Kinova Jaco SDK 1.4.2 and SDK 1.5.1. See SDK resources for details of the Kinova Jaco driver.

  • initialize_home [bool] [default=false]: If true, initializes arm and finger to home position in start.
  • control_mode [ControlMode] [default=ControlMode::kJointPosition]: Set control mode for arm. This can be changed at runtime
  • kinematic_tree [string] [default=]: Name of the node containing the map:KinematicTree component
  • end_effector_name [string] [default=”end_effector”]: Name of the end effector for parsing/creating composite message.
  • finger_names [std::vector<std::string>] [default=std::vector<std::string>({“finger1”, “finger2”, “finger3”})]: Name of fingers used in composite proto
  • finger_use_raw_value [bool] [default=false]: If true, use raw (un-normalized) values received in command and for publishing state for the fingers. For kinova 3-finger hand, these are typically in the range of [0, 7340] for finger position, and [-6000, 6000] for speed. If false, use 0.0/1.0 for open/close fingers, and the raw position state is mapped to binary using the finger_close_threshold param below.
  • finger_close_threshold [float] [default=3000.0f]: Threshold for the raw finger position reported by kinova api to map to binary open/close state. Values below this threshold are considered open, above closed. This is only used if param finger_use_raw_value is false.

isaac.laikago.LaikagoDriver

Description

A driver for Laikago, a quadruped robot designed by Unitree Roboitcs. The driver receives holonomic control commands and translates them to laikago sdk high level velocity command which it outputs. On the other side it receives laikago states (base velocity), translates them into holonomic base state and publishes them.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • base_command [StateProto]: The desired motion of Laikago of type messages::HolonomicBaseControls

Outgoing messages

  • base_state [StateProto]: The state of Laikago of type messages::HolonomicBaseDynamics
  • imu [ImuProto]: The imu proto has linear and angular acceleration data

Parameters

  • speed_limit_linear [double] [default=0.6]: Maximum linear speed robot is allowed to travel with
  • speed_limit_angular [double] [default=0.8]: Maximum angular speed robot is allowed to rotate with
  • min_command_speed [double] [default=0.01]: Minimum command speed to switch to walking mode
  • scale_back_speed [double] [default=2.0]: Scale backward speed. The laikago walks backward slower than forward given the same command value. To approximately compensate the bias, we scale up the command speed
  • scale_side_speed [double] [default=3.0]: Scale side walk speed. The laikago side walk speed is about three times slower than command. To approximately compensate the tracking error, we scale up the command speed

isaac.lidar_slam.Cartographer

Description

This component wraps the Google Cartographer LIDAR SLAM library for ISAAC SDK. You can learn more about Cartographer on their webpage: https://google-cartographer.readthedocs.io/en/latest/. Please note that Cartographer is an experimental library and that results may vary depending on the LIDAR you are using or the environment you are trying to map.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: Cartographer uses a 2D LIDAR scan to build the map
Outgoing messages
(none)

Parameters

  • lua_configuration_directory [string] [default=”“]: Folders to search for Cartographer lua scripts, separated by comma
  • lua_configuration_basename [string] [default=”“]: File name of the specific Cartographer lua script to load
  • output_path [string] [default=”/tmp”]: Folder to write submaps and generated map
  • background_size [Vector2i] [default=Vector2i(1500, 1500)]: The size of the canvas for visualizing the map in sight (in grid cells)
  • background_translation [Vector2d] [default=Vector2d(-75, -75)]: Translation to apply on background image (in meters)
  • num_visible_submaps [int] [default=8]: Only the most recent submaps are visualized with sight for performance reasons.

isaac.lidar_slam.GMapping

Description

This component wraps the GMapping LIDAR SLAM library for ISAAC SDK. You can learn more about GMapping on their webpage: https://openslam-org.github.io/gmapping.html. Please note that GMapping is an experimental library and that results may vary depending on the LIDAR you are using or the environment you are trying to map.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: GMapping uses a 2D LIDAR scan to build the map
  • odometry [Odometry2Proto]: Odometry can either be read from this message or from the pose tree. The message is only used if the parameter use_pose_tree is set to false, otherwise odometry is read from the pose tree.
Outgoing messages
(none)

Parameters

  • file_path [string] [default=”/tmp”]: Directory path used to save map snapshots
  • sensor_frame [string] [default=”lidar”]: The reference frame in which range scans arriving on the flatscan channel are defined. Sensor needs to be fixed with respect to the robot. Pose is read in the beginning only.
  • build_map_period [double] [default=2.0]: How often the map is recomputed, in seconds
  • laser_matcher_resolution [double] [default=DegToRad(3.0)]: Resolution to be used in scan matcher angles
  • map_x_max [double] [default=100.]: Maximum x value of the initial map
  • map_y_max [double] [default=100.]: Maximum y value of the initial map
  • map_x_min [double] [default=-100.]: Minimum x value of the initial map
  • map_y_min [double] [default=-100.]: Minimum y value of the initial map
  • map_resolution [double] [default=0.1]: Distance between each pixel in the map
  • max_range [double] [default=32.0]: The maximum range of the lidar. This value should be close to the physical range of the lidar to exploit as much of the available information. This value limits the out of range threshold coming from the input flatscan message.
  • map_update_range [double] [default=30.0]: The range within which the map is updated. The update range must be smaller or equal to the maximum range parameter as it relies on the lidar range information. The value chosen allows the tradeoff between the map global consistency and its sharpness.
  • number_particles [int] [default=40]: Number of particles used to estimate position of the robot
  • linear_distance [double] [default=0.3]: Linear threshold used to attempt scan matching
  • angular_distance [double] [default=0.1]: Angular threshold used to attempt scan matching
  • use_pose_tree [bool] [default=false]: Whether robot pose is read from pose tree or RX channel

isaac.lqr.AckermannLqrPlanner

Description

The AckermannLqrPlanner class computes local plan and outputs the trajectory given the position of the robot and its surroundings. The local plan is computed using the AckermannlLqr. The lqr needs to be configured using PlannerCostBuilder components. There are two special PlannerCostBuilder: BoundedQuadraticCostBuilder, which can be configured to provide the target destination, the config of this component is updated each time a new path is provided; and PolylineDistanceQuadraticCostBuilder, which is used to provide the hint path for the vehicle to follow. It is also updated each time a new path is provided.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • odometry [Odometry2Proto]: Contains the odometry information required for planning (current speed, acceleration, etc.)
  • vehicle_state [CompositeProto]: Contains the vehicle steering angle
  • global_plan [Plan2Proto]: Contains the target plan the local planner attempts to follow

Outgoing messages

  • plan [CompositeProto]: Contains a series of poses to form the trajectory that is optimal to follow

Parameters

  • odom_frame [string] [default=”odom”]: Name of the odometry frame the pose information in received state message is relative to
  • static_frame [string] [default=”world”]: Name of the static frame used to transform the plan into the odometry frame
  • time_between_command [double] [default=0.1]: Step size to be used in integrating the state
  • num_controls [int] [default=50]: Number of controls used to generate the path.
  • decay [double] [default=0.99]: Other parameters: Decay apply to each steps (decay < 1 means we accord higher importance to the beginning of the path while decay > 1 emphasizes the end of the path).
  • wheel_base [double] [default=3.0]: Wheelbase for the bicycle model (distance between front and rear axis in meter)
  • state_planner_cost_name [string] [default=]: This is the name of the root PlannerCostBuilder component for the state. The cost of this

builder will be added at each position along the path. Generally you might want to use AdditionCostBuilder as a root of several other cost function. For example you might want to use some of the following costs:

  • a DistanceQuadraticCostBuilder which is in charge of staying clear from obstacles
  • a RangeConstraintsCostBuilder to set up boundary limits on the speed and angular speed
  • a PolylineDistanceQuadraticCostBuilder to set the path to follow
  • a BoundedQuadraticCostBuilder to set the target position to reach
  • a DotProductCostBuilder to set a reward for moving in a given direction
  • etc…

Add more PlannerCostBuilder to the root builder to extend the cost function.

  • control_planner_cost_name [string] [default=]: This is the name of the root PlannerCostBuilder component for the controls. The cost of this builder is computed on the control vector and is added for each position along the path. The default PlannerCostBuilder is a RangeConstraintsCostBuilder, but you can modify the cost function or add new ones by using a AdditionCostBuilder (see state_planner_cost_name description for more information on how you can customize a cost function).
  • final_planner_cost_name [string] [default=]: This is the name of PlannerCostBuilder components. The cost of this builder is computed on the state vector for final position. There is no default one used, but you can add one (see state_planner_cost_name description for more information on how you can customize a cost function).
  • path_cost_name [string] [default=]: Name fo the PolylineDistanceQuadraticCostBuilder in state planner cost to set the global path for the plan to follow.
  • target_cost_name [string] [default=]: Name fo the BoundedQuadraticCostBuilder in the planner cost to set the target pose.
  • stop_robot_on_collision [bool] [default=true]: Force the robot to stop when it’s colliding. This can prevent the robot from moving when it gets too close to an obstacle (a wall for example) if the robot model is not accurate enough or if the localization is off. If set to false, the robot will try to move away from the colliding state, and if it fails it will stop.
  • plan_visualization_width [double] [default=]: If set, plan will have this width on Sight
  • plan_visualization_color [Vector4ub] [default=(Vector4ub{118, 185, 0, 100})]: Color to visualize plan with

isaac.lqr.DifferentialBaseLqrPlanner

Description

The DifferentialBaseLqrPlanner class computes and outputs the local plan given the position of the robot and its surroundings. The local plan is computed using the DifferentialLqr. The lqr can be configured using PlannerCostBuilder components, see xxxx_planner_cost_name description below for more information.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • odometry [Odometry2Proto]: Contains the odometry information required for planning (current speed, acceleration, etc.)
  • global_plan [Plan2Proto]: Contains the target plan the local planner attempts to follow

Outgoing messages

Parameters

  • time_between_command_ms [int] [default=100]: Step size to be used in integrating the state
  • lqr_iterations [int] [default=100]: Upper limit on the number of iterations made by the lqr solver
  • line_search_iterations [int] [default=50]: Upper limit on the number of iterations made by the lqr solver during the line search.
  • lqr_solver_minimum_change [double] [default=1e-5]: The minimum change in the lqr score before stopping the solver.
  • num_controls [int] [default=50]: Upper limit on the number of steps in the output trajectory plan
  • min_num_controls [int] [default=5]: Lower limit on the number of steps in the output trajectory plan (only used if the flag use_adaptive_num_controls is set to true).
  • use_adaptive_num_controls [bool] [default=false]: If true, the number of controls will adapt to the distance (but remain between min_num_controls and num_controls).
  • adaptive_num_controls_factor [double] [default=5.0]: If use_adaptive_num_controls is true, this parameter will help to compute the number of control points to use: num_controls = adaptive_num_controls_factor * distance / (max_speed * dt)
  • gain_lat_acceleration [double] [default=0.2]: parameters for the DifferentialLqr parameters Gain of a quadratic cost to penalize the lateral acceleration
  • gain_to_target [double] [default=0.1]: Gain of a custom cost to penalize the robot according to its distance to the target
  • gain_to_end_position_x [double] [default=20.0]: Gain of a quadratic cost to penalize the last position in forward/backward direction relative to the target
  • gain_to_end_position_y [double] [default=50.0]: Gain of a quadratic cost to penalize the last position in lateral direction relative to the target
  • gain_to_end_angle [double] [default=1.0]: Gain of a quadratic cost to penalize the robot if its orientation does not match the target
  • gain_to_end_speed [double] [default=10.0]: Gain of a quadratic cost to penalize the robot if it is still moving
  • gain_to_end_angular_speed [double] [default=10.0]: Gain of a quadratic cost to penalize the robot if it is still rotating
  • max_speed [double] [default=0.75]: Soft limit on how fast we would like to move
  • min_speed [double] [default=-0.0]: Soft limit on how slow we are allowed to move
  • distance_to_target_sigma [double] [default=1.0]: Other parameters: Parameter that controls the strength of the gradient depending on the distance of the target The error cost is of the form: d^2/(d^2 + s^2). It behaves as a quadratic cost close to the target and as a constant value far away from the target.
  • decay [double] [default=1.01]: Decay apply to each steps (decay < 1 means we accord higher importance to the beginning of the path while decay > 1 emphasizes the end of the path).
  • distance_to_waypoint [double] [default=1.0]: Maximum distance the end of the plan needs to be from a waypoint before trying to move to the next waypoint.
  • angle_to_waypoint [double] [default=DegToRad<double>(20.0)]: Maximum angle the end of the plan needs to be from a waypoint before trying to move to the next waypoint.
  • state_planner_cost_name [string] [default=]: This is the name of the root PlannerCostBuilder component for the state. The cost of this

builder will be added at each position along the path. Generally you might want to use AdditionCostBuilder as a root of several other cost function. For example differential_base_control.subgraph.json is adding:

  • a DistanceQuadraticCostBuilder which is in charge of staying clear from obstacles
  • a RangeConstraintsCostBuilder to set up boundary limits on the speed and angular speed
  • a RangeConstraintsCostBuilder to set some extra smaller penalties.

You can add more PlannerCostBuilder to the root builder to extend the cost function.

  • control_planner_cost_name [string] [default=]: This is the name of the root PlannerCostBuilder component for the controls. The cost of this builder is computed on the control vector and is added for each position along the path. The default PlannerCostBuilder is a RangeConstraintsCostBuilder, but you can modify the cost function or add new ones by using a AdditionCostBuilder (see state_planner_cost_name description for more information on how you can customize a cost function).

  • final_planner_cost_name [string] [default=]: This is the name of PlannerCostBuilder components. The cost of this builder is computed on the state vector for final position. There is no default one used, but you can add one (see state_planner_cost_name description for more information on how you can customize a cost function).

  • path_cost_name [string] [default=]: Name fo the PolylineDistanceQuadraticCostBuilder in state planner cost to set the global path for the plan to follow.

  • use_predicted_position [bool] [default=true]: Indicates whether or not the predicted position or actual position is used while planning. If true, this produces a more stable path, however it relies on a good controller to keep the robot on track. If false, then this codelet also acts as a controller.

  • reset_robot_position [int] [default=0]: How frequently (in term of ticks) do we reset the robot position to the odometry: - 0: Disable it, never reset the robot position unless use_predicted_position is set to false. - 1: Always reset the robot position regardless of the value of use_predicted_position. - 10 Assuming use_predicted_position = true, means every 10 ticks we reset the robot position

    to where the odometry predict the robot to be.

  • max_predicted_position_error [double] [default=0.5]: The distance from the predicted position we tolerate. If we exceed this value, the actual robot position is used.

  • manual_mode_channel [string] [default=”“]: Channel publishing whether or not the robot is in manual mode

  • print_debug [bool] [default=false]: Specifies whether to show extra information in Sight for debug purposes

  • reuse_lqr_plan [bool] [default=true]: Specifies whether or not to use the previous plan as starting point for the lqr

  • restart_planning_cycle [int] [default=10]: How frequently (in term of ticks) do we restart the planning from scratch: - 0: Disable it, never restart it (unless reuse_lqr_plan is set to false) - 1: Never reuse the plan (regardless of the value of reuse_lqr_plan). - 10 Assuming reuse_lqr_plan = true, means every 10 ticks we drop the previous plan and

    replan from a stopped position.

  • static_frame [string] [default=”world”]: Name of a frame which is static. This is used to compensate for the odometry drift.

  • stop_robot_on_collision [bool] [default=true]: Force the robot to stop when it’s colliding. This can prevent the robot from moving when it gets too close to an obstacle (a wall for example) if the robot model is not accurate enough or if the localization is off. If set to false, the robot will try to move away from the colliding state, and if it fails it will stop.

  • plan_visualization_width [double] [default=]: If set, plan will have this width on Sight

  • plan_visualization_color [Vector4ub] [default=(Vector4ub{118, 185, 0, 100})]: Color to visualize plan with

isaac.lqr.MultiJointLqrPlanner

Description

Implementation of MultiJointPlannerInterface. Computes a local plan for a list of joints in a kinematic tree object given their current position and speed and their target position and (optionally) speed. The local plan is computed using the LQR simple control planner.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • acceleration_max [VectorXd] [default=]: Maximum acceleration for each joint for lqr solver
  • acceleration_min [VectorXd] [default=]: Minimum acceleration for each joint for lqr solver
  • speed_max [VectorXd] [default=]: Maximum speed for each joint for lqr solver
  • speed_min [VectorXd] [default=]: Minimum speed for each joint for lqr solver
  • gain_control [double] [default=1.0]: Gain for the control (to prevent high change of acceleration) for lqr solver
  • gain_final_state [double] [default=10.0]: Gain for the the final state (for position, speed and acceleration) for lqr solver
  • gain_limits [double] [default=100.0]: Gain when the speed or acceleration is outside the target range for lqr solver

isaac.map.AdditionFlatmapCost

Description

Helper FlatmapCostCombination that takes a list of flatmap cost and adds them together. If any of the flatmap cost returns an invalid position, then this codelet will also return the position as invalid.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.map.DirectedAreaFlatmapCost

Description

Cost map layer that contains an area represented by a polygon and a primary target direction. For any robot pose inside the polygon, the orientation of the robot is checked. The more the robot orientation differs from the target direction of the polygonal area, the higher the cost to pass through it. The goal is to provide a map with regions with “preferred” directions that are only passed through at a high cost (if no alternatives are available).

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • color [Vector3ub] [default=(Vector3ub{120, 240, 120})]: Color to visualize the polygon in the map.
  • arrows_distance [Vector2d] [default=(Vector2d{1.1, 1.1})]: The distance between two arrows, in rows and columns.
  • arrow_length [double] [default=0.8]: The length of the vector arrow.
  • arrow_opening_angle [double] [default=0.6]: The opening angle of the vector arrow.
  • polygon [std::vector<Vector2d>] [default=]: Corners of the polygon covering the directed area.
  • target_angle [double] [default=]: The angle of the area’s direction.
  • penality_angle [double] [default=1.0]: The scaling factor of the cost associated to the delta angle.
  • center_tendency_weight [double] [default=10.0]: Weight for how strong the tendency is to go to the center of the polygon.
  • half_cost_fraction [double] [default=0.25]: Determines at which lateral displacement fraction to either side of the polygon relative to its center half of the center_tendency_weight should be reached. This decides on the aggressiveness with which a plan is pushed into the middle lane of the directed area.
  • inside_offset [double] [default=1.0]: The base offset when close to the polygon.
  • outside_weight [double] [default=1.0]: The weight when we are too far away from the polygon.
  • inside_backward_penalty [double] [default=]: The penalty associated to backward motion inside the polygon. If empty, then backward is not allowed inside.
  • outside_backward_penalty [double] [default=]: The penalty associated to backward motion outside the polygon. If empty, then backward is not allowed outside.
  • delta_angle_range [Vector2d] [default=]: It contains the valid range of the angle relative to the target_angle. If not provided all the orientations will be valid.
  • use_robot_center [bool] [default=true]: If true, we only use the robot center to decide if a point is inside the area. This is much faster than using the robot_shape. If false, then the robot shape and orientation will be used to decide whether the position is inside the area.

isaac.map.KinematicTree

Description

Loads a kinematic tree from file and provides access to the model

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • kinematic_file [string] [default=]: Path to a file to load the kinematic tree from

isaac.map.KinematicTreeToPoseTree

Description

Receives current joint states of a kinematic tree and writes the 3d poses of links to the pose tree. The name of each link is used as the output frame of the link on the pose tree. This codelet requires a map::KinematicTree component to access the kinematics model.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • kinematic_tree [string] [default=]: Name of the node containing the map::KinematicTree component
  • root_frame [string] [default=]: Name of the root frame of the kinematic tree. This frame is not part of the kinematic tree, since it depends on where the root link of the kinematic tree is mounted on. This config is only used in start.

isaac.map.Map

Description

This component is used to mark a node as a map and gives convenient access to the various map layers and also some cross-layer functionality.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • graph_file_name [string] [default=”/tmp/graph_changes.json”]: Filename under which to store the current graph whenever there is an update to the map.
  • config_file_name [string] [default=”/tmp/config_changes.json”]: Filename under which to store the current configuration whenever there is an update to the map.

isaac.map.MapBridge

Description

A bridge for communication between map container and WebsightServer

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • request [nlohmann::json]: Request to the MapBridge

Outgoing messages

  • reply [nlohmann::json]: Reply from the MapBridge
Parameters
(none)

isaac.map.MinimumFlatmapCost

Description

Helper FlatmapCostCombination that takes a list of flatmap cost and returns the minimum value. If any of the flatmap cost returns an invalid position, then this codelet will also return the position as invalid.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.map.MultiplicationFlatmapCost

Description

Helper FlatmapCostCombination that takes a list of flatmap cost and multiply them together. If any of the flatmap cost returns an invalid position, then this codelet will also return the position as invalid.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.map.ObstacleAtlas

Description

A component which holds a virtual representation of obstacles detected around the robot. Currently distance maps and spherical obstacles are available. This component is thread safe and can be accessed from other components without message passing.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • static_frame [string] [default=”world”]: Frame which can be considered static, it is used to do time synchronization of obstacles.

isaac.map.OccupancyFlatmapCost

Description

Cost map layer that uses a map. If the robot is in collision with the map, the position will be marked as invalid. Otherwise the cost will increase the closer we get to an obstacle using a quadratic cost:

cost = offset_weight + penality * std::max(0, target_distance - distance)^2

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • map_name [string] [default=”map/isaac.navigation.DistanceMap”]: Name of the component that contains the DistanceMap used to check for detection and get the dimension of the world.
  • occupancy_grid_layer [string] [default=”map/occupancy”]: Name of the component that contains the DistanceMap used to check for detection and get the dimension of the world.
  • target_distance [double] [default=0.5]: The distance before we start penalizing the node. Any node further away than this distance to an obstacle won’t be penalized, however if the distance is smaller, then a penality of (sampling_distance^2 - distance^2) * target_distance_penality will be assigned to the position
  • penality [double] [default=4.0]: Scale used to penalized node too close to obstacles (see target_distance for more information).
  • offset_weight [double] [default=1.0]: Offset weight, this is the minimum weight returned by this function which corresponds to position in the map further away than the target distance.
  • backward_penalty [double] [default=]: The penalty associated to backward motion. If empty, then backward is not allowed.

isaac.map.OccupancyGridMapLayer

Description

A grid map layer for a map node. It provides access to an occupancy grid map which stores for each cell whether the cell is blocked or free. It also holds a distance map computed based on occupancy grid map which contains the distance to the nearest obstacle for each cell computed based on a given threshold.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • filename [string] [default=]: Filename of grayscale PNG which will be loaded as the occupancy grid map
  • cell_size [double] [default=]: Size of one map pixel in meters
  • threshold [double] [default=0.4]: Threshold used to compute the distance map. Cells with a value larger than this threshold are assumed to be blocked.

isaac.map.PolygonFlatmapCost

Description

Cost map layer that contains areas represented by a list of polygons loaded from a PolygonMapLayer. These areas contains a specific weight to be applied to any position within the area while another weight will be apply to any robot position outside these areas.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • polygon_layer_name [string] [default=]: Name of the component that contains the PolygonMapLayer used to get the list of polygons;
  • polygon_names [std::vector<std::string>] [default=]: List of the names of the polygon in the PolygonMapLayer to be used to compute the cost. If it is not provided all the polygons will be used.
  • inside_weight [double] [default=]: The weight of a position inside the polygon areas.
  • outside_weight [double] [default=]: The weight of a position outside the polygon areas.
  • use_robot_center [bool] [default=true]: If true, we only use the robot center to decide if a point is inside the area. This is much faster than using the robot_shape. If false, then the robot shape and orientation will be used to decide whether the position is inside the area.
  • inside_backward_penalty [double] [default=]: The penalty associated to backward motion inside the polygon. If empty, then backward is not allowed inside.
  • outside_backward_penalty [double] [default=]: The penalty associated to backward motion outside the polygon. If empty, then backward is not allowed outside.

isaac.map.PolygonMapLayer

Description

A map layer which holds annotated polygons and provides various methods to access them

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • polygons [json] [default=nlohmann::json::object()]: A json object from configuration containing the polygons.
Copy
Copied!
            

Layout: { "poly1": { "points": [[<polygon point1>], [<polygon point2>]], }, }


  • color [Vector3i] [default=(Vector3i{120, 120, 120})]: Layer color.
  • frame [string] [default=”world”]: Frame the polygons are defined in.
  • obstacle_max_distance [double] [default=1.5]: The maximum distance to consider to create the obstacle from the polygons
  • obstacle_pixel_size [double] [default=0.1]: The resolution of the map used to create the obstacle from the polygons

isaac.map.PolylineFlatmapCost

Description

Cost map layer that contains an area represented by a polyline and a width. For any robot position we look for the closest point on the polyline, we deduce the target direction using the direction of the closest edge. If the robot is close enough to the polyline the cost is given by:

cost = inside_offset + penality_angle * (angle - target_angle)^2 + penality_distance * dist^2
If the robot is too faraway, the cost is:
cost = outside_weight

In addition the area might have an optional validity range. If the robot orientation is outside the provided range, the position is considered invalid.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • color [Vector3ub] [default=(Vector3ub{120, 240, 120})]: Color to visualize the polygon in the map.
  • polyline [std::vector<Vector2d>] [default=]: Color to visualize the areas in the map.
  • width [double] [default=]: The distance we consider the position to be influenced by the polyline
  • penality_angle [double] [default=1.0]: The scaling factor of the cost associated to the delta angle.
  • penality_distance [double] [default=1.0]: The scaling factor of the cost associated to the distance to the polyline.
  • inside_offset [double] [default=1.0]: The base offset when close to the polyline.
  • outside_weight [double] [default=1.0]: The weight when we are too far away from the polyline
  • inside_backward_penalty [double] [default=]: The penalty associated to backward motion close to the polyline. If empty, then backward is not allowed in the area of influence of the polyline.
  • outside_backward_penalty [double] [default=]: The penalty associated to backward motion far from the polyline. If empty, then backward is not allowed.
  • delta_angle_range [Vector2d] [default=]: It contains the valid range of the angle relative to the target_angle. If not provided all the orientations will be valid.

isaac.map.Spline

Description

A component which holds a Catmull-Rom spline. If a file name is set, this component will read spline points from file. A function to publish the spline as json message is provided.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • json [JsonProto]: Outgoing message that defines this spline

Parameters

  • filename [string] [default=]: If set, spline points will be read from file. Expected layout:
{
“keypoints”: [
[2.3, 4.5], [1.1, 7.5], [0.0, -4.5], [-2.2, 0.1]

], “knot”: 0.5

}

isaac.map.SurfletModelAtlas

Description

A database which provides access to surflet models. A surflet model is a set of surflets and each surflet has a point location, a normal for that point location, and a radius of influence.

Surflet models are loaded from a cask file where they are stored using CompositeProto. They can be written to a cask file for example by using the cask Python API. Each surflet model is stored as one CompositeProto which need to contain the following three quantities:

(“point”, kPosition, 3) (“normal”, kNormal, 3) (“radius”, kNone, 1)

When surflets are loaded they are stored as an Eigen matrix to allow efficient mathematical operations. Surflets are stored as seven doubles as columns in a matrix. For each surflets the following values are stored in this order: [px, py, pz, nx, ny, nz, r].

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • cask [string] [default=]: Cask filename which contains surflet models.

isaac.map.SurfletModelPublisher

Description

A codelet which periodically publishes surflet models stored in a SurfletModelAtlas component. This component can be used to give event-driven components access to surflet models. For additional information on formats see SurfletModelAtlas.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • surflets [CompositeProto]: The requested surflet model as a CompositeProto.

Parameters

  • model_atlas [string] [default=]: Name of surflet model atlas database. This has the form node_name/component_name.
  • model_names [std::vector<std::string>] [default=]: List of names of surflet models in atlas database
  • model_frame_names [std::vector<std::string>] [default=]: List of names of coordinate frames to use for surflet models
  • reference_frame_name [string] [default=]: Name of reference frame of the published surflet model
  • tick_count [int] [default=1]: Number of times to publish before reporting success.

isaac.map.WaypointMapLayer

Description

A map layer which holds annotated waypoints and provides various methods to access them

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • waypoints [json] [default=nlohmann::json::object()]: A json object from configuration containing the waypoints.
Copy
Copied!
            

Layout: { "wp1": { "pose": [1,0,0,0,0,0,0], "radius": 0.5 }, "wp3": { "pose": [1,0,0,0,0.1,-1.2,0], "color": [54.0, 127.0, 255.0] } }


isaac.message_generators.BinaryTensorGenerator

Description

TensorAssignmentGenerator creates lists of assignment tensors based on the input dimensions It provides option to select between random assignment where every value in a row can be either 0 or 1 and uniform assignment where every value is 1.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • assignment [TensorProto]: Produces tensor of type int with entries set randomly to 0 or 1.

Parameters

  • dimensions [Vector2i] [default=Vector2i(1, 100)]: Dimensions of the generated rank 2 tensor
  • probability [double] [default=0.5]: Probability for assignment

isaac.message_generators.CameraGenerator

Description

CameraGenerator publishes left and right color images and a left depth image with made up data.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • rows [int] [default=1080]: The number of rows for generated data
  • cols [int] [default=1920]: The number of columns for generated data

isaac.message_generators.CameraIntrinsicsGenerator

Description

This codelet reads parameterized camera intrinsics information and encodes CameraIntrinsicsProto message containing camera intrinsic information. This codelet along with ImageLoader can be used for example to create mock up tests when no camera hardware is available.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • image [ImageProto]: Output message will be published with the acqtime of this input message

Outgoing messages

Parameters

  • distortion_model [string] [default=”brown”]: Image undistortion model. Must be ‘brown’ or ‘fisheye’
  • focal_length [Vector2d] [default=]: Focal length in pixels
  • optical_center [Vector2d] [default=]: Optical center in pixels
  • distortion_coefficients [Vector5d] [default=Vector5d::Zero()]: Distortion coefficients

isaac.message_generators.ConfusionMatrixGenerator

Description

Binarizes the segmentation output based on a user-defined threshold

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • confusion_matrix [ConfusionMatrixProto]: Output segmentation prediction with regulated probabilities
Parameters
(none)

isaac.message_generators.Detections2Generator

Description

Codelet to publish mock bounding box detections. It takes a user defined JSON which specifies the class and the bounding box rectangle coordinates for the detections and creates a Detections2Proto message out of it.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • detection_configuration [json] [default={}]: Parameter defining the configuration of the detections we need to mock.
Format: [ { “class_label”: “A”, “confidence”: 0.8,
“bounding_box_coordinates”: [0.0, 0.0, 100.0, 100.0] } ]

The bounding box coordinates are of the form (x1, y1, x2, y2)

isaac.message_generators.Detections3Generator

Description

Publishes Detections3Proto based on the pose from pose tree It also adds additional noise to perturb the output

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • pose [Pose3d] [default=]: Randomized pose to be added to dummy pose to generate different start positions
  • label [string] [default=”object”]: object label param for pose
  • reference [string] [default=”camera”]: reference label param for pose
  • num_detections [int] [default=1]: Number of detections at output

isaac.message_generators.DifferentialBaseControlGenerator

Description

Generates periodic differential base states with specified parameters

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • command [StateProto]: A StateProto representing a navigation::DifferentialBaseControl state which is populated with values specified via parameters

Parameters

  • linear_speed [double] [default=0.0]: Linear speed in outgoing state message
  • angular_speed [double] [default=0.0]: Angular speed in outgoing state message

isaac.message_generators.DifferentialBaseStateGenerator

Description

Generates periodic differential base states with specified parameters

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • state [StateProto]: Output state of differential base (DifferentialBaseDynamics)

Parameters

  • linear_speed [double] [default=1.0]: Linear speed in outgoing state message
  • angular_speed [double] [default=0.1]: Angular speed in outgoing state message
  • linear_acceleration [double] [default=-0.1]: Linear acceleration in outgoing state message
  • angular_acceleration [double] [default=0.05]: Angular acceleration in outgoing state message

isaac.message_generators.FlatscanGenerator

Description

FlatscanGenerator publishes a FlatscanProto periodically. Angles are parameterized. Ranges can be optionally randomized by adding an alice::Random component to the same node and setting a range_standard_deviation.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • invalid_range_threshold [double] [default=0.2]: Beams with a range smaller than or equal to this distance are considered to have returned an invalid measurement.
  • out_of_range_threshold [double] [default=100.0]: Beams with a range larger than or equal to this distance are considered to not have hit an obstacle within the maximum possible range of the sensor.
  • beam_count [int] [default=1800]: Number of beams in outgoing message
  • angles_range [Vector2d] [default=Vector2d(0.0, TwoPi<double>)]: Azimuth angle range for the beams
  • range_mean [double] [default=20.0]: Mean value for the ranges.
  • range_standard_deviation [double] [default=]: Standard deviation for the range values. Requires an alice::Random component in the same node.

isaac.message_generators.HolonomicBaseControlGenerator

Description

Publishes holonomic command with desired speed values

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • command [StateProto]: A StateProto representing a navigation::HolonomicBaseControls state which is populated with values specified via parameters

Parameters

  • speed_angular [double] [default=0.0]: Angular speed in counter-clockwise direction
  • speed_linear_x [double] [default=0.0]: Linear speed in forward direction
  • speed_linear_y [double] [default=0.0]: Linear speed in left direction

isaac.message_generators.ImageFeatureGenerator

Description

ImageFeatureGenerator generates an animated chessboard image with 2d features selected. The 2d features are the centers of the cells. On each tick, the image moves at right down corner.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • image [ImageProto]: Output mockup image
  • coordinates [TensorProto]: Output keypoint coordinates
  • features [TensorProto]: Output features ids. A rank-1 int tensor with dimensions (number of features).

Parameters

  • cell_size [int] [default=50]: Chessboard cell size in pixel
  • image_rows [int] [default=512]: Image height in pixels
  • image_cols [int] [default=512]: Image width in pixels
  • animation_speed [float] [default=2.0]: Chessboard shift per tick in pixels

isaac.message_generators.ImageLoader

Description

Reads images from file systems and outputs them as messages. This can for example be used to create mock up tests when no camera hardware is available. This codelet encodes the raw image as a ImageProto message containing the RGB image and a CameraIntrinsicsProto message containing camera intrinsic information.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • color [ImageProto]: Output the color camera image proto
  • depth [ImageProto]: Output the depth image proto

Parameters

  • color_filename [string] [default=]: Path of the color image file. The image is expected to be a 3-channel RGB PNG.
  • depth_filename [string] [default=]: Path of the depth image file. The image is expected to be a 1-channel 16-bit grayscale PNG.
  • color_glob_pattern [string] [default=]: Path of the color image directory. The directory is expected to contain only 3-channel RGB PNG.

The directory name should be specified according to the rules set used by the shell (See glob(7), POSIX.2, 3.13). eg: ‘./*’ locates all file names in ./

‘./*.py’ locates all .py files in ./

  • loop_images [bool] [default=true]: The images in the specified directory plays in a loop if set to true. Otherwise it plays once.
  • sort_by_number [bool] [default=false]: The images in the directory are sorted by NUMBER when they are ‘NUMBER.jpg’ or ‘NUMBER.png’.
  • depth_scale [double] [default=0.001]: A scale parameter to convert 16-bit depth to f32 depth
  • distortion_model [string] [default=”brown”]: Image undistortion model. Must be ‘brown’ or ‘fisheye’
  • focal_length [Vector2d] [default=]: Focal length in pixels
  • optical_center [Vector2d] [default=]: Optical center in pixels
  • distortion_coefficients [Vector5d] [default=Vector5d::Zero()]: Distortion coefficients (see the DistortionProto in Camera.capnp for details)
  • min_depth [double] [default=0.0]: Minimum depth
  • max_depth [double] [default=10.0]: Maximum depth

isaac.message_generators.LatticeGenerator

Description

Creates a lattice proto which represents a grid map. This information includes the cell size, name of the lattice frame and dimensions of the lattice in pixels. The codelet also computes the pose of the reference frame with respect to the lattice using the dimensions of the lattice and the relative offset of the reference frame with respect to the lattice. This pose is set in the pose tree.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • gridmap_lattice [LatticeProto]: Output lattice proto. This contains relevant information about the corresponding gridmap.

Parameters

  • cell_size [double] [default=0.05]: Parameter defining the cell size in metres.
  • dimensions [Vector2i] [default=Vector2i(256, 256)]: The dimensions of the grid map in pixels
  • lattice_frame_name [string] [default=”gridmap_frame”]: The name of the lattice coordinate frame. This will be used to write the pose of the gridmap relative to the reference frame in the pose tree.
  • reference_frame_name [string] [default=”ref”]: Name of the reference frame
  • relative_offset [Vector2d] [default=Vector2d(0.0, -0.5)]: Percentage offset of robot relative to the map. The offset determines the position of the robot (or the reference frame) with respect to the grid map created. The origin of the grid map is considered to be at the top-left of the grid. The x parameter defines the percentage offset for the rows (positive is in the upward direction and negative is in the downward direction), and the y parameter defines the offset for the columns (positive is in the left direction and negative is in the right direction). Determining the offset using a percentage basis makes it agnostic to the dimensions of the map. The default value fixes the reference frame at the top-center of the grid map.

isaac.message_generators.PanTiltStateGenerator

Description

Generates periodic PanTiltState with specified pattern

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • pan_frequency [double] [default=1.0]: Frequency of pan reference (Hz)
  • pan_max_angle [double] [default=1.0471975511965976]: Max panning on one side in radians
  • pan_offset_angle [double] [default=0.0]: Degree offset for panning
  • pan_speed [double] [default=0.1]: Speed for panning in revolutions/second
  • pan_mode [WaveMode] [default=WaveMode::kSinus]: Wave function for panning
  • tilt_frequency [double] [default=1.0]: Frequency of tilt reference (Hz)
  • tilt_max_angle [double] [default=0.5235987755982988]: Max tilting on one side in radians
  • tilt_offset_angle [double] [default=0.0]: Degree offset of tilting
  • tilt_speed [double] [default=0.1]: Speed for tilting in revolutions/second
  • tilt_mode [WaveMode] [default=WaveMode::kSinus]: Wave function for tilting

isaac.message_generators.ParkingSpotListGenerator

Description

Publishes messages to simulate parking spot perception. A set of num_detections spots are created in a row along the +X axis.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • num_detections [int] [default=3]: The number of parking spot detections to generate
  • spot_width [double] [default=3.0]: The width(meters) of the generated parking spot detections
  • spot_length [double] [default=6.0]: The length (meters) of the generated parking spot detections
  • spot_pitch [double] [default=3.1]: The pitch (meters) between the generated parking spot detections
  • spot_entry_line_index [int] [default=3]: The entry line index (0-3) for the generated parking spot detections

isaac.message_generators.Plan2Generator

Description

Publishes a plan which is populated with the waypoints specified via parameters. Waypoints can be either listed as poses directly, or as names of the frames to look-up from the PoseTree. This codelet also publishes the last waypoint of the plan as goal message.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • plan [Plan2Proto]: The plan generated as specified via parameters
  • goal [Goal2Proto]: Last waypoint of the plan

Parameters

  • waypoints [std::vector<Pose2d>] [default=]: List of waypoint poses in the form of (angle, x, y).

Example configuration: “waypoints”: [

[4.15, 26.1, 9.58], [1.578, 26.14, 14.75]

] Either ‘waypoints’ or ‘frames’ parameter needs to be set.

  • frames [std::vector<std::string>] [default=]: List of waypoints as frame names defined in PoseTree. Either ‘waypoints’ or ‘frames’ parameter needs to be set.
  • plan_frame [string] [default=”world”]: Frame for the waypoints. Sets the plan frame in outgoing message.
  • static_frame [string] [default=”world”]: Name of a frame that is not moving. Used to decide whether a new plan message needs to be published.
  • report_success [bool] [default=false]: Report success after publishing the plan
  • erase_path_on_stop [bool] [default=true]: Whether or not to erase the path in sight when stopping
  • new_message_threshold [Vector2d] [default=Vector2d(1e-3, DegToRad(0.01))]: A new message will be published whenever change in poses exceeds this threshold. Values are for Euclidean distance and angle respectively.

isaac.message_generators.PointCloudGenerator

Description

Generate point cloud messages to send out.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • point_cloud [PointCloudProto]: Outgoing proto messages used to publish the point cloud messages.

Parameters

  • point_count [int] [default=10000]: Total number of point to generate.
  • point_per_message [int] [default=100]: Maximum number of points in a single given message.
  • has_normals [bool] [default=false]: Whether there should be normals in the messages, as many as the number of points.
  • has_colors [bool] [default=false]: Whether there should be colors in the messages, as many as the number of points.
  • has_intensities [bool] [default=false]: Whether there should be intensities in the messages, as many as the number of points.

isaac.message_generators.Polyline2Generator

Description

Publishes messages to simulate detected polyline. The provided prototype polyline is published on every tick().

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • prototype [std::vector<Vector2d>] [default={}]: The prototype of the generated polyline

isaac.message_generators.PoseGenerator

Description

PoseGenerator creates a series of poses which moves by step every tick

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • lhs_frame [string] [default=]: Name of the reference frame of the left side of the pose
  • rhs_frame [string] [default=]: Name of the reference frame of the right side of the pose
  • initial_pose [Pose3d] [default=Pose3d::Identity()]: Initial pose
  • step [Pose3d] [default=Pose3d::Translation({1.0, 0.0, 0.0})]: The pose delta for every tick

isaac.message_generators.RangeScanGenerator

Description

RangeScanGenerator publishes a RangeScanProto periodically. Simulates a range scan in a radial-symmetric world with desired parameters.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • azimuth_angle_range [Vector2d] [default=Vector2d(0.0, TwoPi<double>)]: Azimuth angle range for the beams. (2pi, 0) would produce counter-clockwise rotation.
  • num_slices [int] [default=16]: Number of (horizontal) ray slices that cover azimuth_angle_range
  • num_slices_per_message [int] [default=0]: Number of (horizontal) ray slices published with each message. 0 means publish num_slices each message. Needs to be smaller than num_slices.
  • vertical_beam_angles [std::vector<double>] [default=std::vector<double>({DegToRad(-15.0), DegToRad(-7.0), DegToRad(-3.0), DegToRad(-1.0), DegToRad(+1.0), DegToRad(+3.0), DegToRad(+7.0), DegToRad(+15.0)})]: The (vertical) beam angles to use for every slice
  • max_range [double] [default=100.0]: Out of range threshold
  • min_range [double] [default=0.0]: Invalid range threshold
  • range_domain_max [double] [default=110.0]: Max value of the range domain. Used when normalizing range values.
  • delta_time [int] [default=50‘000]: Delay in microseconds between firing. Default is 20 Hz.
  • intensity_denormalizer [double] [default=1.0]: Scale factor which can be used to convert an intensity value from an 8-bit integer to meters.
  • height [double] [default=1.0]: The height of the lidar over the ground plane
  • segments [std::vector<geometry::LineSegment2d>] [default={}]: Lines in range / height plane which define the world

Layout: [

[ [-100.0, 0.0], [100.0, 0.0] ], [ [ 0.0, 0.0], [ 20.0, 2.0] ]

]

isaac.message_generators.RigidBody3GroupGenerator

Description

Publishes messages with a single body using configured values

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • body_name [string] [default=”dummy_body”]: Name of the body
  • reference_frame [string] [default=”world”]: Reference frame for the body
  • pose [Pose3d] [default=Pose3d::Identity()]: Pose of the body with respect to the reference frame
  • linear_velocity [Vector3d] [default=Vector3d::Zero()]: Linear velocity of the body
  • angular_velocity [Vector3d] [default=Vector3d::Zero()]: Angular velocity of the body
  • linear_acceleration [Vector3d] [default=Vector3d::Zero()]: Linear acceleration of the body
  • angular_acceleration [Vector3d] [default=Vector3d::Zero()]: Angular acceleration of the body

isaac.message_generators.TensorGenerator

Description

TensorGenerator creates lists of tensors from nothing.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • sample [TensorProto]: Produced random list of tensors with the specified dimensions

Parameters

  • dimensions [Vector3i] [default=Vector3i(3, 640, 480)]: Dimensions of the generated rank 3 tensor
  • element_type [TensorGeneratorElementType] [default=TensorGeneratorElementType::kFloat32]: The element type for the tensor

isaac.message_generators.TrajectoryListGenerator

Description

TrajectoryListGenerator publishes a trajectory with made up data. The fake trajectory is a vertical helix, in 3D, centered on the reference frame origin, spinning around the Z axis.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • frame [string] [default=”world”]: Reference frame for the generated trajectories.
  • position_count [int] [default=60]: Number of positions in the generated trajectory.
  • helix_radius [double] [default=5.0]: The radius of the vertical helix created as the made up trajectory.
  • position_delta_angle [double] [default=0.1]: The delta angle between each positions in the generated trajectory.

isaac.ml.BoundingBoxPadding

Description

This codelet takes detections as input and pad the detections with random number of pixels picked from uniform distribution within a range specified by the input parameters.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_detections [Detections2Proto]: Input list of bounding boxes that need to be padded

Outgoing messages

Parameters

  • bbox_padding_range [Vector2i] [default=]: If set, the bounding box is padded with pixels and the number of pixels padded on each side of the bbox is given by a random number in the range specified by the parameter with uniform distribution. If set to [3, 7] - random padding on each side with pixel number between 3 and 7. If set to [3, 3] - bounding box is padded by 3 pixels on each of the 4 sides.
  • image_dimensions [Vector2i] [default=]: Dimensions of the image corresponding to the bounding box This parameter is needed to ensure that the bounding boxes after padding are within the image dimensions.

isaac.ml.ColorCameraEncoderCpu

Description

Encodes the color image from a ImageProto into a tensor. The codelet can downsample the image, normalize pixel values, and transform to planar storage order.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • tensor [TensorProto]: A rank 3 tensor with image data normalized and transformed according to parameters.

Parameters

  • rows [int] [default=960]: The image is resized before it is encoded. Currently, only downsampling is supported for this. Number of pixels in the height dimension of the downsampled image.
  • cols [int] [default=540]: The image is resized before it is encoded. Currently, only downsampling is supported for this. Number of pixels in the width dimension of the downsampled image.
  • pixel_normalization_mode [ImageToTensorNormalization] [default=ImageToTensorNormalization::kNone]: Type of Normalization to be performed.
  • tensor_index_order [TensorTransposeOp] [default=TensorTransposeOp::k012]: The indexing order, default is {row, column, channel}

isaac.ml.ColorCameraEncoderCuda

Description

Encodes the color image from a ImageProto into a tensor. The codelet can downsample the image, normalize pixel values, and transform to planar storage order. Uses GPU-accelerated functions.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • tensor [TensorProto]: A rank 3 tensor with image data normalized and transformed according to parameters.

Parameters

  • rows [int] [default=960]: The image is resized before it is encoded. Currently, only downsampling is supported for this. Number of pixels in the height dimension of the downsampled image.
  • cols [int] [default=540]: The image is resized before it is encoded. Currently, only downsampling is supported for this. Number of pixels in the width dimension of the downsampled image.
  • keep_aspect_ratio [bool] [default=true]: The aspect ration of the image is preserved during resizing, the ROI is centered and padded.
  • pixel_normalization_mode [ImageToTensorNormalization] [default=ImageToTensorNormalization::kUnit]: Type of Normalization to be performed. Todo: Add additional normalization modes besides unit for cuda
  • tensor_index_order [TensorTransposeOp] [default=TensorTransposeOp::k012]: The indexing order, default is {row, column, channel}

isaac.ml.ConfusionMatrixAggregator

Description

Accumulates evaluation metrics of an object detection algorithm across multiple images. Sums the confusion matrices of two ObjectDetectionMetricsProto messages. Each time a new metrics message is received, this codelet updates the accumulated metrics and publishes them in an outgoing ObjectDetectionMetricsProto message.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • confusion_matrix_slice_index [int] [default=0]: Index to specify which slice of the confusion matrix we want to visualize. The slicing is done along the third dimension. Hence each slice of the matrix represents a 2D tensor which is a single confusion matrix for a particular intersection over union threshold.

isaac.ml.Detection3Encoder

Description

Encodes 3D detections into a tensor

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • tensor [TensorProto]: A tensor of dimensions (N, 8) where N is the number of rigid bodies. Channels are as follows:

Columns 0-2 are translations in the order (px, py, pz), Columns 3-6 are orientations in quaternions in the order (qw, qx, qy, qz), Column 7 is the class id of the rigid body Example: {{px_1, py_1, pz_1, qw_1, qx_1, qy_1, qz_1, id_1},

…, {px_N, py_N, pz_N, qw_N, qx_N, qy_N, qz_N, id_N}}

Parameters

  • class_names [std::vector<std::string>] [default={}]: List of class names to detect as string

isaac.ml.DetectionComparer

Description

Evaluates the object detection predicted output as compared to the ground truth. Academic standards for evaluating object detection models involve computing the confusion matrix parameters of the predicted detections over a range of intersection over union thresholds. Intersection over union between two bounding boxes is calculated by the following formula - (Area of intersection between the two bounding boxes) / (Area of their union) Thus, it defines the degree of overlap between two bounding box rectangles. If the two bounding boxes are prefectly overlapped, the intersection over union score for them would be 1.0.

This codelet computes a confusion matrix for each sample, of dimensions (num_classes + 1) * (num_classes + 1) * num_iou_thresholds. The element at (i, j, k) represents the number of detections in that sample which had ground truth class label as class i and were predicted as class j using intersection over union threshold of k. The last element of the 0th and 1st dimensions represent the background class (bg). An example confusion matrix for classes A and B for a single intersection over union threshold would be -

A B bg

A ( 2 0 0 ) B ( 0 3 0 ) bg ( 0 0 0 )

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • metrics [ConfusionMatrixProto]: Output containing the evaluated metrics for the detections in a single sample.

The output message contains the following information - * Number of image samples over which the metrics were computed. * List of intersection over union thresholds over which the metrics were computed. * A 3D tensor representing the confusion matrices calculated over these intersection over union

thresholds. Each two-dimensional slice of the tensor along the third axis represents the confusion matrix computed for a particular intersection over union threshold.

Parameters

  • intersection_over_union_thresholds [std::vector<double>] [default=std::vector<double>({0.5, 0.8, 0.95})]: List of intersection over union thresholds over which the metrics are computed
  • class_names [std::vector<std::string>] [default={}]: The allowed class names for the ground truth and predicted detections. The confusion matrix is constructed by assigning an index to each of these classes and one for the background class. If a sample contains any class other than the ones specified here, it gets dropped.

isaac.ml.DetectionEncoder

Description

Encodes detection for input into the object detection neural network.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • tensor [TensorProto]: Detection encoded as a (N, 5) tensor where N is the number of bounding boxes. Channels are: (bb_min_x, bb_min_y, bb_max_x, bb_max_y, class_id).

Parameters

  • class_names [json] [default={}]: The class names of our detection objects.
  • area_threshold [double] [default=10.0]: The minimum area of bounding boxes

isaac.ml.Detections3Comparer

Description

Helper codelet that compute the rotation and translation error between two poses and output as JSON.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • statistics [JsonProto]: Outputs statistics about the reference_poses and the predicted_poses.

Parameters

  • symmetry_rotations [std::vector<SO3d>] [default={}]: List of rotation symmetry of the object For example, settin gparam to [{ “axis”: [0, 0, 1], “angle_degrees”: 180 }] indicates the object is symmetric about z axis and the symmetry angle is 180 degrees. TODO: Extend to multiple object classes

isaac.ml.FilterDetections

Description

Filters detections by matching lists of included or excluded label names, and then outputs the top N bounding boxes with largest area common with the region of interest for those labels.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_detections [Detections2Proto]: A list of detections which may have different labels.

Outgoing messages

  • output_detections [Detections2Proto]: A subset of the input detections, filtered by matching the included and excluded labels.

Parameters

  • allowlist_labels [std::vector<std::string>] [default=]: The labels for which to include only detections by string match. Includes all if not set. NOTE Set either allowlist_labels or denylist_labels, not both.
  • denylist_labels [std::vector<std::string>] [default=]: The labels for which to exclude some detections by string match. Excludes none if not set. NOTE Set either allowlist_labels or denylist_labels, not both.
  • max_detections [int] [default=1]: Maximum number of detections to output. If number of incoming detections exceeds this number, smaller detections are filtered out.
  • image_cols [int] [default=1280]: Width of the image corresponding to the detections. This is used to compute the metric used to filter the top N detections.
  • focus_factor [double] [default=0.5]: Fraction of the image width. This parameter is used to filter the top N detections with maximum area in the region of interest.

isaac.ml.GenerateKittiDataset

Description

This codelet generates a dataset in KITTI format by saving images and detections to disk. It creates a set of corresponding images and labels for training, and a set of images for testing. The KITTI format label file for each image contains one line per object in the image, followed by a set of values. This codelet populates only the bounding box values for each image, leaving the rest as 0.0. For more info on this “lite” KITTI format, see: https://docs.nvidia.com/metropolis/TLT/tlt-getting-started-guide/index.html#kitti_file

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • image [ImageProto]: Image input (must be a three-channel color image of image3ub)
  • detections [Detections2Proto]: Detections associated with the image input
Outgoing messages
(none)

Parameters

isaac.ml.HeatmapDecoder

Description

Converts a tensor representing heatmap values to a HeatmapProto type This codelet has the inverse functionality of the HeatmapEncoder codelet Please refer HeatmapEncoder.hpp for details on the message types

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • tensor [TensorProto]: Input tensor containing heatmap of probabilities

Outgoing messages

Parameters

  • grid_cell_size [double] [default=2.0]: Cell size (in metres) of every pixel in heatmap
  • map_frame [string] [default=”world”]: The pose map frame for the heatmap

isaac.ml.HeatmapEncoder

Description

Encodes a heatmap as a tensor.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • heatmap_proto [HeatmapProto]: Input heatmap proto containing heatmap image of probabilities

Outgoing messages

  • heatmap_tensor [TensorProto]: Heatmap encoded as a tensor
Parameters
(none)

isaac.ml.ImageDetectionExtraction

Description

Encodes the color or segmentation image from ImageProto into a tensor. The codelet crops the image according to input detections, downsample the cropped image, normalize pixel values, and transform to planar storage order.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections [Detections2Proto]: Input list of bounding boxes to crop to. Labels and confidence are not used.
  • image [ImageProto]: Input RGB color image or segmentation image that needs to converted to tensor

Outgoing messages

  • tensor [TensorProto]: Cropped and resized output as batch of image tensors with dimension (Nd, rows, cols, Nc) or (Nd, Nc, rows, cols) depending on the TensorIndexOrder if Nc =3. (Nd, rows, cols) if input image proto contains a single channel image. (Nc = 1) Nd is the number of input detection, rows, cols are the rows and columns of the output image and Nc is number of channels which is either 3 for rgb or 1 for segmentation image.

Parameters

  • downsample_size [Vector2i] [default=]: Target dimensions (rows, cols) for downsample after crop.
  • pixel_normalization_mode [ImageToTensorNormalization] [default=ImageToTensorNormalization::kNone]: Type of Normalization to be performed. Valid modes are {kNone, kUnit, kPositiveNegative, kHalfAndHalf}
  • tensor_index_order [TensorTransposeOp] [default=TensorTransposeOp::k012]: The indexing order of the output tensor, default is {row, column, channel}

isaac.ml.LabelToBoundingBox

Description

Computes bounding boxes from given class and instance label images. All clusters of pixels with the same instance and class label are grouped together and an image AABB is computed. All bounding boxes are then published together.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • class_segmentation [ImageProto]: Input image with class labels.
  • instance_segmentation [ImageProto]: Input image with instance labels.
  • class_labels [LabelProto]: Label mapping of class indices to class names

Outgoing messages

  • detections [Detections2Proto]: Computed bounding boxes - one AABB for every occuring instance/label combination.

Parameters

  • resolution [int] [default=1]: The target resolution when computing bounding boxes. A value of 1 means bounding boxes are pixel-accurate. A value of 3 would mean bounding boxes are accurate up to 3 pixels.
  • min_bbox_size [int] [default=1]: Minimum size in pixels across the two dimensions of the rectangle to be considered as non-zero size bounding box. A value of 1 means the bounding box rectangle length and breadth must be at least one pixel.

isaac.ml.ResizeDetections

Description

This codelet performs resizing of bounding boxes. Bounding boxes are defined using coordinates relative to the image of the detection, and if images are resized then their associated bounding boxes must also be resized accordingly.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections [Detections2Proto]: Input detections associated with an image of dimensions specified by the input_image_dimensions ISAAC_PARAM

Outgoing messages

  • resized_detections [Detections2Proto]: Output detections associated with an image of dimensions specified by the output_image_dimensions ISAAC_PARAM

Parameters

  • input_image_dimensions [Vector2d] [default=]: Resolution of the image (rows, cols) that the input detections were computed for.
  • output_image_dimensions [Vector2d] [default=]: Resolution of the image (rows, cols) that the output detections should be transformed to.

isaac.ml.RigidbodyToDetections3

Description

This codelet reads in list of 3D rigid bodies with poses in Isaac SDK coordinate frame, converts the poses to reference frame as one of the input rigid bodies if needed and publishes the list of 3D rigid body poses in reference frame as Detections3Proto.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • rigid_bodies [RigidBody3GroupProto]: Input list of 3D rigid body poses in Isaac SDK coordinate frame

Outgoing messages

  • detections [Detections3Proto]: Output list of 3D rigid body poses with respect to desired rigid body coordinate frame from the input list. Index of this reference rigid body in the input list is given by input parameter, ref_frame_id.

Parameters

  • ref_frame_id [int] [default=0]: Index of the rigid body in input list that is used as reference coordinate frame for publishing the poses of all the rigid bodies in the input list. If ref_frame_id < 0, object poses are published with respect to Isaac SDK coordinate frame.

isaac.ml.SampleAccumulator

Description

Collects training samples and makes them available for machine learning.

Each sample contains of a list of tensors. Tensors must currently be based on 32-bit floats. This codelet does not use macros to define input channels. Instead input channels are created based on the parameter channel_names.

Note: SampleAccumulator processes one sample at a time which might lead to message loss with many channels at a high data rate.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • sample_buffer_size [int] [default=256]: Number of training samples to keep in the buffer
  • randomize_samples [bool] [default=true]: Randomize the order of samples in the buffer when true
  • channel_names [std::vector<std::string>] [default={“samples”}]: Names of input channels. A sample will contain one tensor for each input channel in the given order.

isaac.ml.SegmentationComparer

Description

Evaluates the segmentation predicted output as compared to the ground truth. This codelet computes a confusion matrix for each sample, of dimensions (num_classes + 1) * (num_classes + 1) * num_thresholds. The element at (i, j, 0) represents the number of pixels in that sample which had ground truth class label as class i and were predicted as class j. The last element of the 0th and 1st dimensions represent the pixels that do not belong to any of the classes in consideration (N/A). Typically the pixels which belong to this category are - 1. The ones which have an index higher than the number of classes in consideration, as determined

by the number_of_classes parameter below.

2. The ones which were assigned the index of the unknown class in TensorArgMax. An example confusion matrix for classes A and B would be -

A B N/A

A ( 2 0 0 ) B ( 0 3 0 ) N/A ( 0 0 0 )

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • ground_truth [TensorProto]: Ground truth object segmentation input
  • prediction [TensorProto]: Predicted segmentation input

Outgoing messages

  • metrics [ConfusionMatrixProto]: Output containing the evaluated metrics for the segmentations in a single sample.

Parameters

  • argmax_threshold [double] [default=0.5]: The discretization threshold that was used to convert a 3 dimensional tensor to a 2 dimensional tensor in TensorArgMax. This parameter is repeated here so as to fill the “thresholds” parameter in the ConfusionMatrixProto. During evaluation, it’s important to know the confidence threshold that was used to decide if a prediction was valid or not, since the confusion matrix produced could vary depending on this threshold. Hence, although the inference results provided to this comparer codelet have already been filtered based on a threshold, we repeat the parameter for information so that it can be propagated downstream.
  • number_of_classes [int] [default=0]: Number of classes expected from ground truth and prediction. This information is needed to build a confusion matrix of the appropriate size and to determine the class indices to compare. For example, if this value is set to 2, we’d consider classes 0 and 1 while comparing the ground truth and predicted segmentations.

isaac.ml.SegmentationDecoder

Description

Convert tensor to segmentation prediction

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • tensors [TensorProto]: The input tensor contains semantic segmentation label prediction where each pixel has a probability distribution over all classes. Dimensions: (rows, cols, number of classes)

Outgoing messages

Parameters

  • class_names [json] [default={}]: name of the classes in an array. Each class is represented by a string. The number of classes must match the number of classes in the tensor input.

isaac.ml.SegmentationEncoder

Description

Encodes segmentation for input into the object segmentation neural network.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • class_segmentation [ImageProto]: Input segmentation image.
  • labels [LabelProto]: Label mapping for the input segmentation image

Outgoing messages

  • tensor [TensorProto]: Ouput tensor encoding the segmentation image. Dimensions are (row, cols, channels) where the number of channels is 1 if the number of classes is 2 (as in binary segmentation), or (n + 1) if the number of classes is ‘n’ (as in multiclass segmentation).

Parameters

  • rows [int] [default=256]: Height of the downsampled segmentation image
  • cols [int] [default=512]: Width of the downsampled segmentation image
  • offset [int] [default=1]: Offset by which the actual pixel value differs from the label index. The segmentation image comes with a per-pixel integer labelling which denotes the object it belongs to. This integer is in turn mapped to a string label name in the format <object_name>:<label_index>. In some cases (such as NavSim), the label index could be equal to the pixel value, and in other cases (such as Isaac Sim) they could differ by a fixed offset value.
  • class_label_indices [std::vector<int>] [default=]: The pixel values that are to be encoded as valid classes, in case the labels are not provided. These are only used in the absence of the strings labels to be encoded, and if we specify the input mode as “NoLabelsAvailable”
  • input_mode [InputMode] [default=InputMode::kLabelsAvailable]: Expected data input mode. When the string labels are available, the mode would be “LabelsAvailable” When there are no string labels available, the mode would be “NoLabelsAvailable”. In this case, the encoder looks for the pixel values which are to be encoded as valid classes.
  • output_type [OutputMode] [default=OutputMode::kDistribution]: Parameter defining the format of the output tensor. If the mode is “Index”, we publish a 3D integer tensor, where each element at position (row, col, 0) represents the index of the class that the corresponding pixel at position (row, col) belongs to. If the mode is “Distribution”, we publish a tensor representing the probability distribution over the classes.
  • class_label_names [std::vector<std::string>] [default={}]: A list of string labels representing the classes which need to be encoded. Typically, the input proto message contains - * An image where each pixel has a numerical value that represents its class. * The mapping of these numerical values to their string labels. We might want to encoded a subset of these classes in the output tensor. This subset is determined by the class_label_names parameter. Pixels which belong to classes other than the ones specified in this parameter are counted as “everything else”.

isaac.ml.Teleportation

Description

Teleportation is a class that generates random poses and sends them to an actor group codelet. Output pose is generated in 4 steps:

  1. relative_frame: This optional pose can be supplied as an input message. It is useful when chaining Teleportation codelets.
  2. base_pose: Pose is picked in one of the two modes:
    1. box mode: Uniform randomly pick each pose value from given ranges, i.e., yaw angle is between min_yaw and max_yaw.
    2. spline mode: Uniform randomly pick a pose that is tangent to the given spline.
  3. noise_pose: Gaussian noise generated using given mean and standard deviation values.
  4. offset_pose: Pose applied to transform frames. Supplied by user as a parameter.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • relative_frame [Pose3dProto]: Proto used to receive a reference frame (pose)

Outgoing messages

  • rigid_command [RigidBody3GroupProto]: Proto used to publish rigid body pose to the sim bridge
  • relative_frame_cmd [Pose3dProto]: Proto used to publish rigid body pose to another teleportation codelet as a reference frame

Parameters

  • enable_on_relative_frame [bool] [default=false]: Flag to tick on relative frame message
  • name [string] [default=”“]: Name of actor to teleport
  • min_scale [double] [default=0.0]: Mimimum multiplicational scale factor of corresponding objects in simulation
  • max_scale [double] [default=1.0]: Maximum multiplicational scale factor of corresponding objects in simulation
  • enable_scale [bool] [default=false]: Flag to enable scale
  • base_mode [BaseMode] [default=BaseMode::kBox]: Parameter for step 1. Specifies how the base pose will be generated. Please see codelet summary for a list of modes.
  • min [Vector3d] [default=Vector3d::Zero()]: Parameter for “box” mode of step 1. Minimum translation in X, Y, Z coordinates
  • max [Vector3d] [default=Vector3d(1.0, 1.0, 1.0)]: Parameter for “box” mode of step 1. Maximum translation in X, Y, Z coordinates
  • enable_translation_x [bool] [default=true]: Parameter for “box” mode of step 1. Flag to enable translation (X)
  • enable_translation_y [bool] [default=true]: Parameter for “box” mode of step 1. Flag to enable translation (Y)
  • enable_translation_z [bool] [default=true]: Parameter for “box” mode of step 1. Flag to enable translation (Z)
  • min_roll [double] [default=0.0]: Parameter for “box” mode of step 1. Minimum roll change after a teleoperation
  • max_roll [double] [default=TwoPi<double>]: Parameter for “box” mode of step 1. Maximum roll change after a teleoperation
  • enable_roll [bool] [default=false]: Parameter for “box” mode of step 1. Flag to enable rotation (roll)
  • min_pitch [double] [default=0.0]: Parameter for “box” mode of step 1. Minimum pitch change after a teleoperation
  • max_pitch [double] [default=TwoPi<double>]: Parameter for “box” mode of step 1. Maximum pitch change after a teleoperation
  • enable_pitch [bool] [default=false]: Parameter for “box” mode of step 1. Flag to enable rotation (pitch)
  • min_yaw [double] [default=0.0]: Parameter for “box” mode of step 1. Minimum yaw change after a teleoperation
  • max_yaw [double] [default=TwoPi<double>]: Parameter for “box” mode of step 1. Minimum yaw change after a teleoperation
  • enable_yaw [bool] [default=false]: Parameter for “box” mode of step 1. Flag to enable rotation (yaw)
  • spline_distance [double] [default=0.02]: Parameter for “spline” mode of step 1. We will travel for this fraction of the spline distance before uniformly randomly sampling a new point on the spline again.
  • spline_speed [double] [default=0.005]: Parameter for “spline” mode of step 1. Speed of travel. Unit is fraction of spline length per second. Negative speed corresponds to driving backwards.
  • spline_flip_probability [double] [default=0.5]: Parameter for “spline” mode of step 1. With this probability, the direction of the tangent will be flipped.
  • translation_standard_deviation [Vector3d] [default=Vector3d::Zero()]: Parameter for step 2. A noise for the translation with this standard deviation will be applied.
  • roll_pitch_yaw_standard_deviation [Vector3d] [default=Vector3d::Zero()]: Parameter for step 2. A noise for the angles with this standard deviation will be applied.
  • offset_pose [Pose3d] [default=Pose3d::Identity()]: Parameter for step 3. Offset pose to be applied to the combined pose.

isaac.ml.TensorArgMax

Description

Converts a rank 3 tensor (rows, columns, channels) to a rank 2 tensor (rows, columns) based on a user-defined threshold. Conversion involves determining the channel index with the maximum value at each (row, col) location and checking if this value is greater than the user-defined threshold. If it is greater than the threshold, the element at the corresponding (row, col) location in the 2 dimensional tensor is assigned the argmax index. Else it is assigned the unknown class index.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input [TensorProto]: Input rank-3 tensor with dimensions (rows, columns, channels).

Outgoing messages

  • argmax [TensorProto]: Output rank-2 tensor with dimensions (rows, columns) which stores the index of the max channel.

Parameters

  • threshold [double] [default=0.5]: Threshold which defines if the argmax channel index for a pixel will be assigned to the 2 dimensional tensor. If the value at the argmax index is less than this threshold, the corresponding element in the discretized tensor is assigned the unknown class index.
  • non_max_index [int] [default=-1]: Value to be assigned for the unknown class.

isaac.ml.TensorChannelSum

Description

Takes a 3 dimensional tensor as input and processes it to create an image with 2 channels. The value of each pixel in the target image is computed by summing up the user-defined channels. An element at the position (row, col, 0) in the output image is computed by summing up the elements in the tensor channel indices specified in the parameter channel_zero_class_indices. Similarly, the element at the position (row, col, 1) in the output image is computed by adding the elements in the tensor channel indices specified in the parameter channel_one_class_indices.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • tensor [TensorProto]: Input tensor having dimensions (rows, columns, channels)

Outgoing messages

  • image [ImageProto]: Output image having dimensions (rows, columns, 2)

Parameters

  • channel_zero_class_indices [std::vector<int>] [default=]: Channel indices of the input tensor which are to be added to compute the pixel values in channel 0 of the output image.
  • channel_one_class_indices [std::vector<int>] [default=]: Channel indices of the input tensor which are to be added to compute the pixel values in channel 1 of the output image.

isaac.ml.TensorRTInference

Description

This codelet loads a frozen neural network model into memory, generates an optimized TensorRT engine, evaluates the model using tensors of type TensorProto received on RX channels, and publishes the network’s output tensors on TX channels of type TensorProto.

Please refer to Tensorflow inference for an explanation on how to setup input and output channels.

Note: TensorRT always uses planar storage order for images, and not interleaved storage.

Note: Batch dimension is optional, i.e. both (1, 3, 480, 640) and (3, 480, 640] are allowed.

See the Machine Learning Workflow section of the Development Guide for more information.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • input_tensor_info [json] [default={}]: Input Tensor Information in JSON, example:
Copy
Copied!
            

[{"operation_name":"input", "dims":[1,3,480,640]}]


  • output_tensor_info [json] [default={}]: Output Tensor Information in JSON example:
Copy
Copied!
            

[{ "operation_name": "output", "dims": [1,1000] }]

See the Machine Learning Workflow section of the Development Guide for more information.

  • model_file_path [string] [default=]: Path to the frozen model, in .uff, .onnx, or .etlt formats. Note also: engine_file_path NOTE: UFF DEPRECATION warning. NVIDIA is deprecating UFF Parser for TensorFlow from TensorRT 7. It is tested and functional, but NVIDIA plans to remove the support in the subsequent major release. Please plan to migrate your workflow to ONNX.
  • engine_file_path [string] [default=]: Path to the CUDA engine which is used for inference (input or location for the cached engine)
  • etlt_password [string] [default=]: Password used to decrypt the model if it is of ETLT format (optional).
  • force_engine_update [bool] [default=false]: Force update of the CUDA engine, even if input or cached .plan file is present. Debug feature.
  • inference_mode [InferenceMode] [default=InferenceMode::kFloat16]: Parameter to define the inference mode. The default value is Float16
  • max_batch_size [int] [default=]: Maximum batch size. The default value could be infered from input_tensor_info parameter. Note, if the batch size in the input_tensor_info is variable (-1), this is a required parameter. NOTE: Variable batch size is currently not supported for ONNX. NVIDIA plans support to be available in the subsequent release via the dynamic shape API.
  • max_workspace_size [int64_t] [default=67108864]: Maximum workspace size. The default value is 64MB
  • plugins_lib_namespace [string] [default=]: TensorRT plugins library namespace, optional, set to enable plugins. Note, an empty string is a valid value for this parameter and it specifies the default TensorRT namespace.
  • device_type [DeviceType] [default=DeviceType::kGPU]: The default device that the network will execute on: GPU or DLA. NOTE: The DLA acceleration is available on Jetson Xavier, NX and x64 Volta/Turing+ GPUs. This option is not yet officially supported in Isaac SDK. For Jetson builds it requires to switch linkage from “-nodla-tar-xz” into “-dla-tar-xz” in the third_party/packages.bzl file.
  • dla_core [int64_t] [default=0]: The DLA core to execute on. Where dlaCore is a value between 0 and getNbDLACores() - 1. (ignored, when the device_type parameter is set to GPU)
  • allow_gpu_fallback [bool] [default=true]: Allow fallback to GPU, if this layer/network can’t be executed on DLA. (ignored, when the device_type parameter is set to GPU)
  • verbose [bool] [default=false]: Enable verbose log output, this option enables logging of DNN optimization progress, it is disabled by default, as the output of TensorRT optimization results in too many log messages even for LOG_LEVEL_DEBUG level.

isaac.ml.TensorReshape

Description

Reshapes a tensor to new dimensions. Number of elements out output tensor must match the number of

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_tensors [TensorProto]: This tensor will be reshaped to the desired dimensions.

Outgoing messages

  • output_tensors [TensorProto]: The tensor with based on input data but with the desired dimensions

Parameters

  • output_tensor_dimensions [std::vector<int>] [default={}]: tensor shape information for each tensor in the list. It must be an array of arrays where the number of arrays must equal to the number of tensors in input_tensors. If shape is set to -1 in any dimension, it is automatically computed to match the total number of input tensor elements. For example, if input_tensors has dimensions [100, 20] and param is set to [10, -1, 20], then the reshaped output tensor has dimensions [10, 10, 20].

isaac.ml.TensorflowInference

Description

A codelet to run inference for a Tensorflow model.

The codelet loads the model specified with the parameters model_file_path and config_file_path in the start function. The expected name and shape of input and output channels is defined via the parameters input_tensor_info and output_tensor_info.

This codelet does not use macros to define input and output channels. Instead channels are automatically setup based on the information in input_tensor_info and output_tensor_info parameters. By default the ops_name is used as the channel name. However sometimes this name is too long or not a valid identifier. In that case the channel name can be specified via channel. Valid channel names must only contain alpha-numeric characters or underscores. For example consider the following configuration for input_tensor_info:

Copy
Copied!
            

[ { "ops_name": "layer4/misc/baseline", "channel": "misc_baseline", "index": 1, "dims": [1, 20, 30, 2] }, { "ops_name": "image", "index": 0, "dims": [1, 276, 276, 3] } ]

This will generate two input channels with names misc_baseline and image. These names can be used directly in graph JSON files to specify edges. For example:

Copy
Copied!
            

"edges": [ { "source": "camera/Video4Linux/color", "target": "object_detection/TensorflowInference/image" }, ...

Warning: Currently only 32-bit floating point tensors are accepted as input and output will always be 32-bit floating point tensors.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • input_tensor_info [json] [default={}]: Information about the name and shape of inputs to the Tensorflow model in JSON format. This information is used to setup input channels. Example:
Copy
Copied!
            

[ { "ops_name": "input", "index": 0, "dims": [1, 224, 224, 3] } ]


  • output_tensor_info [json] [default={}]: Informatino about the name and shape of outputs of the Tensorflow model in JSON format. This information is used to setup output channels.
  • model_file_path [string] [default=]: Model_data with contents from specified file
  • config_file_path [string] [default=]: Config_data with contents from specified file

isaac.ml.TorchInference

Description

This codelet loads a trained Torch model and runs inference with the model.

This codelet does not use macros to define input and output channels. Instead channels are automatically setup based on the rx_channel_names and tx_channel_names parameters. Valid channel names must only contain alpha-numeric characters or underscores.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • model_file_path [string] [default=]: Path to the Torch model file
  • message_time_to_live [double] [default=]: Messages waiting in the queue for more than this duration will be skipped.
  • rx_channel_names [std::vector<std::string>] [default={“input”}]: Name of input channels. By default a single channel named input
  • tx_channel_names [std::vector<std::string>] [default={“output”}]: Name of output channels. By default a single channel named output

isaac.ml.WaitUntilDetection

Description

Accepts the detections for the current camera frame as input and checks for a user-defined label. If the label is found, it publishes the detections for all the labels that we are looking for, in that particular scene. Also includes a parameter which lets the user define how many times a label would need to be detected before it is considered a true positive.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_detections [Detections2Proto]: Detections from the object detection inference components. The codelet parses this list to look for the presence of one or more user-defined class labels.

Outgoing messages

  • output_detections [Detections2Proto]: Output detections containing the bounding boxes in the scene for the class/classes in question. The output is published when at least one of the classes that we are interested in is detected the required number of times.

Parameters

  • labels_to_match [std::vector<std::string>] [default=]: Names of the labels to look for in the predicted detections.
  • required_detection_number [int] [default=1]: The number of times an object needs to be detected before we consider it as a true positive

isaac.monitor.MaxValueGradeFusion

Description

Selects the largest element from a set of evaluation results and returns it.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.monitor.Monitor

Description

Monitors a set of criteria fed in by individual evaluator components running outside of this monitor. All evaluation grades are combined by a grade fusion codelet running in the same node as this monitor, which decides how to fuse the evaluation grades. It returns an overall fused grade value, allowing the Monitor instance to derive action from it. The Monitor reports a failure when the fused grade exceeds the Monitor’s fused_grade_threshold parameter.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • evaluator_max_age [double] [default=2.0]: Maximum time the absence of messages from any one evaluator is tolerated that was present at some point, in seconds.
  • fused_grade_threshold [double] [default=1.0]: Threshold deciding when the monitor reports a failure. If the fused grade is above this threshold, a failure is reported.
  • settle_time [double] [default=3.0]: Amount of time (in seconds) to give components for settling after an initial ramp-up phase. Evaluator grades are not judged during this time period after starting the Monitor.

isaac.navigation.BinaryToDistanceMap

Description

Converts a cost map into a binary map based on thresholds and computes a distance map from it. The resulting distance map is added as an obstacle into an linked ObstacleAtlas component.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • binary_map [ImageProto]: Incoming binary map which will be converted to distance map (Image1ub 0 is free 255 occupied)
  • binary_map_lattice [LatticeProto]: Lattice information of the binary map

Outgoing messages

  • distance_map [ImageProto]: Outgoing distance map which indicates the distance to nearest obstacles for every map cell

Parameters

  • max_distance [double] [default=10.0]: The maximum distance used for the distance map (in meters)
  • blur_factor [int] [default=0]: If set to a value greater than 0 the distance map will be blurred with a Gaussian kernel of the specified size.
  • compute_distance_inside [bool] [default=false]: If enabled the distance map will also be included inside obstacles. The distance is negative and measures the distance to the obstacle boundary. Otherwise the distance inside obstacles will be 0.
  • distance_map_quality [int] [default=2]: Specifies the desired quality of the distance map. Possible values are:
    0: Uses the QuickDistanceMapApproximated algorithm which is fast but produces artefacts 1: Deprecated, default to quality 2 2: Uses QuickDistanceMap with queue length of 100 3: Uses DistanceMap which computes an accurate distance map but is quite slow

  • obstacle_name [string] [default=”local_map”]: Name used to register the map into the obstacle_atlas component.

isaac.navigation.CollisionMonitor

Description

Receives collision message, plots collision contact point and normal to sight, and publishes a report in json format of the collision.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • report [Json]: Log of the collision event in json format.

Parameters

  • reference_frame [string] [default=”unity”]: Reference frame for the poses in the collision message
  • collision_color [Vector4ub] [default=(Vector4ub{200, 100, 0, 255})]: Color of the collision contact point to display in sight
  • collision_radius [double] [default=0.15]: Radius of the collision contact point to display in sight

isaac.navigation.DetectionsToAtlas

Description

Convert a list of detection in a list of obstacles. This codelet require the node to contain a PolygonMapLayer and this will contain the list of obstacles for the planner to use.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections [Detections3Proto]: List of detections with their 3D poses in robot frame. Each detection will be converted into a 2D polygon obstacle and will be added to the Polygon layer of the same node.
Outgoing messages
(none)

Parameters

  • obstacle_outline [std::vector<Vector2d>] [default=]: Polygon outline used for every received detection. Currently every object gets the same outline

isaac.navigation.DifferentialBaseMockup

Description

A mock differential base which drives to a goal. This codelet is intended for basic experiments with the navigation stack where a deterministic and fool-proof planner/controller are beneficial. Note that this codelet drives the robot without any obstacles avoidance.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • goal [Goal2Proto]: The target destination received

Outgoing messages

  • feedback [Goal2FeedbackProto]: Feedback about the last received goal
  • command [StateProto]: The current command for the differential base to drive to the target.

Parameters

  • linear_speed [double] [default=1.0]: Linear target speed of the robot
  • angular_speed [double] [default=0.7]: Angular target speed of the robot
  • robot_frame [string] [default=]: The name of the robot coordinate frame in the pose tree. The current robot pose is used to compute the next speed command.
  • reference_frame [string] [default=]: The name of the reference frame in which the robot is defined. This is normally set to the map or world coordinate frame.
  • linear_threshold [double] [default=0.15]: Threshold for position to accept arrival
  • angular_threshold [double] [default=0.15]: Threshold for rotation to accept arrival
  • linear_acceleration [double] [default=1.0]: Linear acceleration used when slowing down
  • angular_acceleration [double] [default=1.0]: Angular acceleration used when slowing down

isaac.navigation.DifferentialBaseOdometry

Description

Integrates (2D) odometry for a differential base to estimate it’s ego motion.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • state [StateProto]: Incoming current dynamic state of the differential base which is used to estimate its ego motion in an odometry frame (type: DifferentialBaseDynamics)

Outgoing messages

  • odometry [Odometry2Proto]: Outgoing ego motion estimate for the differential base.

Parameters

  • max_linear_acceleration [double] [default=5.0]: Maximum linear acceleration to use (helps with noisy data or wrong data from simulation)
  • max_angular_acceleration [double] [default=5.0]: Maximum angular acceleration to use (helps with noisy data or wrong data from simulation)
  • odometry_frame [string] [default=”odom”]: The name of the source coordinate frame under which to publish the pose estimate.
  • robot_frame [string] [default=”robot”]: The name of the target coordinate frame under which to publish the pose estimate.
  • prediction_noise_stddev [Vector7d] [default=(MakeVector<double, 7>({0.05, 0.05, 0.35, 0.05, 1.00, 3.00, 3.0}))]: 1 sigma of noise used for prediction model in the following order:
    pos_x, pos_y, heading, speed, angular_speed, acceleration

  • observation_noise_stddev [Vector4d] [default=(Vector4d{0.25, 0.45, 2.0, 10.0})]: 1 sigma of noise used for observation model in the following order:
    speed, angular_speed, acceleration

isaac.navigation.DifferentialBaseWheelImuOdometry

Description

Integrates (2D) odometry for a differential base to estimate its ego motion.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • state [StateProto]: Incoming current dynamic state of the differential base which is used to estimate its ego motion in an odometry frame (type: DifferentialBaseDynamics)
  • imu [ImuProto]: Optional measurement input from IMU for better accuracy

Outgoing messages

  • odometry [Odometry2Proto]: Outgoing ego motion estimate for the differential base.

Parameters

  • max_linear_acceleration [double] [default=5.0]: Maximum linear acceleration to use (helps with noisy data or wrong data from simulation)
  • max_angular_acceleration [double] [default=5.0]: Maximum angular acceleration to use (helps with noisy data or wrong data from simulation)
  • odometry_frame [string] [default=”odom”]: The name of the source coordinate frame under which to publish the pose estimate.
  • robot_frame [string] [default=”robot”]: The name of the target coordinate frame under which to publish the pose estimate.
  • prediction_noise_stddev [Vector7d] [default=(MakeVector<double, 7>({0.05, 0.05, 0.35, 0.05, 1.00, 3.00, 3.0}))]: 1 sigma of noise used for prediction model in the following order:
    pos_x, pos_y, heading, speed, angular_speed, acceleration

  • observation_noise_stddev [Vector4d] [default=(Vector4d{0.25, 0.45, 2.0, 10.0})]: 1 sigma of noise used for observation model in the following order:
    speed, angular_speed, acceleration

  • use_imu [bool] [default=true]: Enables/Disables the use of IMU
  • weight_imu_angular_speed [double] [default=1.0]: Determines the trust in IMU while making angular speed observations. 1.0 means using IMU only. 0.0 means using segway data only. 0.5 means taking an average
  • weight_imu_acceleration [double] [default=1.0]: Determines the trust in IMU while making linear acceleration observations. 1.0 means using IMU only. 0.0 means using segway data only. 0.5 means taking an average

isaac.navigation.DistanceMap

Description

A distance map which can be used to efficiently query the distance between a given point and the map contents.

This component is not yet thread-safe. Accessing the distance map can not happen in parallel with setting it.

If the component is added to a node with a OccupancyGridMapLayer component the distance map is automatically initialized with data from that component.

The component provides two lookup methods to access map data. In “nearest” mode the given map location is rounded to the nearest map cell location. In “smooth” mode bi-linear interpolation is used to return a smooth distance.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • map_frame [string] [default=”world”]: The coordinate frame of the distance map

isaac.navigation.FollowPath

Description

Receives a sequence of waypoints via a message and drives the robot from one waypoint to the next. This can be used for example in combination with the GoTo component.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • plan [Plan2Proto]: The path on which the robot should drive
  • feedback [Goal2FeedbackProto]: Feedback about where we are with respect to the goal

Outgoing messages

Parameters

  • goal_frame [string] [default=”world”]: The name of the frame in which we the goal will be published. Needs to be set before start.
  • stationary_wait_time [double] [default=5.0]: Seconds to wait before moving on to next waypoint if robot becomes stationary. If not positive, this check is disabled, i.e., the robot does not skip the current waypoint it is headed to.
  • wait_time [double] [default=1.0]: Seconds to wait after arriving at a waypoint
  • loop [bool] [default=false]: If set to true we will repeat following the path
  • start_from_the_beginning [bool] [default=false]: Determines the behavior upon receiving a new plan message. If true, we start the path from the beginning. Otherwise, we head to the waypoint that is closest to the previous destination.
  • report_success_on_arrival [bool] [default=false]: If set to true would reportSuccess() upon arrival of last pose. Shadowed by loop if set.
  • num_waypoints_to_show [int] [default=5]: Number of upcoming waypoints on the route to show on Sight. 0 means show all the waypoints on the current route.

isaac.navigation.GoToBehavior

Description

Report success if the goal feedback indicates that robot has arrived to the target and the robot is stationary. This codelet can be used to design behavior trees.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters
(none)

isaac.navigation.GoalMonitor

Description

Receives a goal pose from one of the goal generators, and then sends feedback regarding the status of the robot: 1. robot_T_goal 2. whether the robot has arrived at the target 3. whether the robot is stationary. 4. whether there is a valid goal.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • goal [Goal2Proto]: The target destination received
  • odometry [Odometry2Proto]: The odometry information with current speed

Outgoing messages

Parameters

  • arrived_position_thresholds [Vector2d] [default=Vector2d(0.5, DegToRad(15.0))]: Threshold on position to determine if the robot has arrived (positional and angular)
  • stationary_speed_thresholds [Vector2d] [default=Vector2d(0.025, DegToRad(5.0))]: Threshold on speed to determine if the robot is stationary (positional and angular)
  • robot_frame [string] [default=”robot”]: Name of the frame representing robot’s pose

isaac.navigation.GoalToPlan

Description

Converts the goal it receives as message to a plan message. This codelet can be used to produce straight paths. The output message can then be used, for example, by LQR-based local planner.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • goal [Goal2Proto]: The target destination received

Outgoing messages

  • plan [Plan2Proto]: Plan consisting of a single 2D pose

Parameters

  • robot_frame [string] [default=”robot”]: Name of robot’s frame. Used for stopping the robot when needed.

isaac.navigation.GotoWaypointBehavior

Description

Sets or modifies the goal for a given MapWaypointAsGoal component. Receives goal feedback and reports success if the robot has arrives at the target location and is stationary.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • waypoint_name [string] [default=]: Parameter defining the name of the waypoint to be set
  • waypoint_as_goal_component_name [string] [default=]: The name of the MapWaypointAsGoal component

isaac.navigation.HolonomicBaseWheelImuOdometry

Description

Integrates (2D) odometry for a holonomic base to estimate its ego motion.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • state [StateProto]: Incoming current dynamic state of the holonomic base which is used to estimate its ego motion in an odometry frame.
  • imu [ImuProto]: Optional measurement input from IMU for better accuracy

Outgoing messages

  • odometry [Odometry2Proto]: Outgoing ego motion estimate for the holonomic base.

Parameters

  • max_acceleration [double] [default=5.0]: Maximum acceleration to use (helps with noisy data or wrong data from simulation)
  • odometry_frame [string] [default=”odom”]: The name of the source coordinate frame under which to publish the pose estimate.
  • robot_frame [string] [default=”robot”]: The name of the target coordinate frame under which to publish the pose estimate.
  • prediction_noise_stddev [Vector8d] [default=(MakeVector<double, 8>({0.05, 0.05, 0.35, 0.05, 0.05, 1.00, 3.00, 3.00}))]: 1 sigma of noise used for prediction model in the following order:
    pos_x, pos_y, heading, speed_x, speed_y, angular_speed, acceleration_x, acceleration_y

  • observation_noise_stddev [Vector5d] [default=(MakeVector<double, 5>({0.25, 0.25, 0.45, 2.0, 2.0}))]: 1 sigma of noise used for observation model in the following order:
    speed_x, speed_y, angular_speed, acceleration_x, acceleration_y

  • use_imu [bool] [default=true]: Enables/Disables the use of IMU
  • weight_imu_angular_speed [double] [default=1.0]: Determines the trust in IMU while making angular speed observations. 1.0 means using IMU only. 0.0 means using segway data only. 0.5 means taking an average
  • weight_imu_acceleration [double] [default=1.0]: Determines the trust in IMU while making linear acceleration observations. 1.0 means using IMU only. 0.0 means using segway data only. 0.5 means taking an average

isaac.navigation.MapWaypointAsGoal

Description

Selects a waypoint from a map and publishes it as a goal. Waypoint name can be set either through configuration or with a proto message. In case the former is not empty, it will take priority.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • map [string] [default=”map”]: Map node for looking up waypoints
  • waypoint [string] [default=”“]: The waypoint which is published as the goal. If empty the current pose will be published.

isaac.navigation.MapWaypointAsGoalSimulator

Description

Simulates moving to a desired map waypoint. The status of the movement will be published as variables.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • desired_waypoint [GoalWaypointProto]: Receives the desired waypoint. An empty string as waypoint name will be interpreted as stop.
Outgoing messages
(none)

Parameters

  • waypoint_map_layer [string] [default=”map/waypoints”]: Map node for looking up waypoints. If the target waypoint is not inside this may layer the simulated motion will stop.
  • average_distance [double] [default=5.0]: The average distance between waypoints
  • max_speed [double] [default=1.0]: The maximum traveling speed of the agent

isaac.navigation.MapWaypointsAsPlan

Description

Publishes a plan which is populated with the desired waypoints on the map.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • plan [Plan2Proto]: The plan generated as specified via parameters

Parameters

  • map [string] [default=”map”]: Map node for looking up waypoints
  • waypoints [std::vector<std::string>] [default=]: The list of waypoint names which is published as a plan. If a name doesn’t exist in map, whole list will be ignored.
  • report_success [bool] [default=false]: Report success after publishing the plan
  • text_size [double] [default=20.0]: The size of the text used in sight, in pixels (px)

isaac.navigation.MoveAndScan

Description

Takes a set of ordered waypoint poses as an input plan. The orientation of each pose is used as starting point for the rotations. Expands the plan to include multiple orientations for each 2D position. This means that the robot can make one complete rotation for each 2D position, if it follows the plan in order.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • waypoints [Plan2Proto]: Input waypoint denoting waypoint poses.

Outgoing messages

  • waypoints_with_orientations [Plan2Proto]: Output waypoint plan along with multiple angles of orientation

Parameters

  • num_directions [int] [default=4]: Number of angles to turn the robot

isaac.navigation.MoveUntilArrival

Description

Completely stops the robot when the feedback indicates arrival. Enables movement once the robot is no longer in arrived state.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • navigation_mode [string] [default=”navigation_mode/isaac.navigation.GroupSelectorBehavior”]: Parameter to get navigation mode behavior
  • behavior_stop [string] [default=”stop”]: Name of the mode which makes the robot stop
  • behavior_move [string] [default=”navigate”]: Name of the mode which allows the robot move

isaac.navigation.NavigationMap

Description

A map layer for a navigation map. Holds various conveniences functions for quick access of map data for navigation tasks.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • occupancy_grid_prefix [string] [default=”occupancy”]: The name prefix used for occupancy grid map layers
  • waypoint_prefix [string] [default=”waypoints”]: The name prefix used for waypoint map layers
  • restricted_area_prefix [string] [default=”restricted_area”]: The name prefix used for keep clear area map layers
  • global_localization_area_prefix [string] [default=”localization_area”]: The name prefix used for global localization area map layers

isaac.navigation.NavigationMonitor

Description

Collects the robot state (current pose, current speed and displacement since last update) at every tick. Publishes the state if the displacement is greater than a user defined threshold.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • camera [ImageProto]: Camera Input This is needed in order to publish the robot state with the acquisition time of the input image

Outgoing messages

  • robot_state [RobotStateProto]: Proto used to publish the robot’s state (position, speed and replacement since last update)

Parameters

  • tick_periodically [bool] [default=true]: Boolean to determine if we need to tick periodically. During periodic ticks, we can check displacement once every interval and publish the output with current time as acquisition time. If we tick on message instead, the output can be published with the acquisition time of the input message.
  • angle_threshold [double] [default=DegToRad(15.0)]: Angle in radians that the robot needs to move before publishing
  • distance_threshold [double] [default=0.5]: Distance in metres robot needs to move before publishing
  • var_rx_speed_pos [string] [default=]: Linear speed as set by DifferentialBaseOdometry
  • var_rx_speed_rot [string] [default=]: Angular speed as set by DifferentialBaseOdometry

isaac.navigation.PoseAsGoal

Description

Selects a coordinate frame from the pose tree and publishes it as a goal

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • goal_frame [string] [default=”pose_as_goal”]: Name of the goal coordinate frame
  • reference_frame [string] [default=”world”]: Name of the reference coordinate frame
  • static_frame [string] [default=”world”]: Name of a frame that is not moving
  • new_message_threshold [Vector2d] [default=Vector2d(1e-3, DegToRad(0.01))]: A new message will be published whenever change in goal pose exceeds this threshold. Values are for Euclidean distance and angle respectively.

isaac.navigation.PoseHeatmapGenerator

Description

Divides given map into user-defined grid sizes. Reads the robot state (position, speed and the displacement since the last update) and determines which grid the robot was in at the time of acquisition of the state.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • robot_state [RobotStateProto]: Input robot state containing position, speed and the displacement since the last update

Outgoing messages

  • heatmap [HeatmapProto]: Output HeatmapProto containing heatmap of probabilities, grid cell size and map frame

Parameters

  • custom_cell_size [double] [default=2.0]: Desired size of each cell
  • robot_radius [double] [default=0.40]: Robot radius
  • kernel_size [int] [default=9]: Size of the gaussian kernel to diffuse weights
  • map [string] [default=”map”]: Map node to use for localization

isaac.navigation.RandomMapPoseSampler

Description

Generate a random valid pose from map and set it on the pose tree

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • rhs_frame [string] [default=]: Name of the pose to set on the pose tree. lhs is world, determined by the RobotPoseGenerator.
  • max_trials [int] [default=50]: Maximum number of trials to find a valid pose before giving up and report failure.

isaac.navigation.RandomWalk

Description

Picks random goals in a map for a robot to navigate to

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • timeout [double] [default=10.0]: If the robot doesn’t move for this time period it will pick a new goal
  • goal_position_threshold [double] [default=0.3]: Goal distance threshold sent to the planner

isaac.navigation.RangeScanModelClassic

Description

Scan-to-scan matching model after Fox-Burgard-Thrun

Range scan models describe how well two range scans match with each other. The matching result is expressed as a similarity value in the range [0,1]. Similar range scans will result in a value close to one, while dissimilar range scans will give a value close to zero.

Range scan models are for example used by scan localization components like the ParticleFilterLocalization or the GridSearchLocalizer. In order for these components to work properly you will have to create a range scan component inside a node and specify the corresponding configuration parameter for the localization components.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • noise_sigma [double] [default=0.25]: A parameter which defines the width of the Guassian for range measurement noise
  • unexpected_falloff [double] [default=0.10]: A parameter which defines the shape of the beam model for unexpected obstacles
  • max_range [double] [default=100.0]: The maximum range. If the beam range is equal to this value it is considered out of range
  • weights [Vector4d] [default=Vector4d(0.25, 0.25, 0.25, 0.11)]: Weights of the four contributions for the beam model in the following order:
    0: measurement noise 1: unexpected obstacles 2: random measurement 3: max range

  • smoothing [double] [default=0.01]: Smoothing factor for the overall shape function.

isaac.navigation.RangeScanModelFlatloc

Description

Fast scan-to-scan matching model similar to the Fox-Burgard-Thrun model. See comment for RangeScanModelClassic for an explanation on how range scan models are used.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • max_beam_error_far [double] [default=0.50]: Each beam for which the measured range is further away than the expected range can contribute at most this value to the total error.
  • max_beam_error_near [double] [default=0.50]: Similar to max_beam_error_far but for the case then the measured range is closer than the measured range
  • percentile [double] [default=0.9]: Specifies the percentile of ranges to use to compute a combined distance over multiple beams. Valid range ]0,1]. If set to 1 all ranges are taken. If set to lower than 1 only the given percentile of beams with the lowest error is taken.
  • max_weight [double] [default=15.0]: The maximum weight which can be given to a beam. Beams are weighted linearly based on the average between measured and expected distance up to a maximum of this value.
  • sharpness [double] [default=5.0]: The error returned by the distance function is transformed to unit range using the following function: p = exp(-sharpness * error/max_beam_error). If sharpness is zero the actual error will be returned.
  • invalid_range_threshold [double] [default=0.5]: Beams with a range smaller than or equal to this distance are considered to have returned an invalid measurement.
  • out_of_range_threshold [double] [default=100.0]: Beams with a range larger than or equal to this distance are considered to not have hit an obstacle within the maximum possible range of the sensor.

isaac.navigation.RangeScanRobotRemoval

Description

Cleans a range scan using the robot shape model. Each beams of the range scan that lies with the robot shape will be removed by marking them as invalid.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • raw_flatscan [FlatscanProto]: The input flatscan that contains all the beams. The beams within the robot shape will be marked as invalid in the flatscan_output.

Outgoing messages

  • flatscan_no_robot [FlatscanProto]: The output flatscan contains the same beams as the flatscan_input except for the beams that lies within the robot shape, they will be marked as invalid (distance 0.0).

Parameters

  • sensor_frame [string] [default=”lidar”]: The name of the reference frame in which range scans arriving on the flatscan channel are defined.
  • robot_model [string] [default=”shared_robot_model”]: Name of the robot model node

isaac.navigation.RangeScanToObservationMap

Description

Compute an observation map from a flatscan. An observation map is represented as an Image2f where the first chanel corresponds to the probability of a cell to have been observed, while the second channel correspond to the position of a cell to be occupied.

The map is computed relative to the sensor position, the axis are in the same direction as the sensor frame, and the translation is controlled by the dimensions and map_offset_relative parameters.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: The observation_map is created based on flat range scans.

Outgoing messages

  • observation_map [ImageProto]: Image2f containing the observed/occupied information for each cell
  • observation_map_lattice [LatticeProto]: The lattice information of the ObservationMap

Parameters

  • cell_size [double] [default=0.05]: Size of a cell in the dynamic observation map in meters
  • dimensions [Vector2i] [default=Vector2i(256, 256)]: The dimensions of the observation map in pixels
  • map_offset_relative [Vector2d] [default=Vector2d(0.25, 0.5)]: Local offset of robot relative to the map relative to the total map size.
  • wall_thickness [double] [default=0.20]: When integrating a flatscan an area of the given thickness behind a hit is marked as solid. This value should be at least in the order of the chosen cell size.
  • sensor_frame [string] [default=”lidar”]: The name of the reference frame in which range scans arriving on the flatscan channel are defined.
  • sensor_lattice_frame [string] [default=”lidar_lattice”]: The name of the map coordinate frame. This will be used to write the pose of the map relative to the robot in the pose tree.

isaac.navigation.RobotPoseGenerator

Description

Generates a random pose within a map

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • robot_model [string] [default=”navigation.shared_robot_model”]: The name of the robot model node which is used to find a valid goal
  • map [string] [default=”map”]: The name of the map to generate poses on.
  • static_obstacle_names [std::vector<std::string>] [default=std::vector<std::string>({“map/isaac.navigation.DistanceMap”, “map/restricted_area”})]: Name of the static obstacles.
  • model_error_margin [double] [default=0.1]: The smallest distance (in meters) allowed between the robot and obstacles in the scene

isaac.navigation.RobotRemoteControl

Description

The RobotRemoteControl class ontrols a robot via commands from a joystick or gamepad. This codelet can also be used as a deadman switch. The codelet can switch between commands received from the control stack via the ctrl channel and between commands received from the joystick via js_state.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • js_state [JoystickStateProto]: Joystick state including information about which buttons are pressed
  • ctrl [StateProto]: The command from our controller

Outgoing messages

  • segway_cmd [StateProto]: The command send to the segway

Parameters

  • disable_deadman_switch [bool] [default=false]: Disables deadman switch no matter a joystick is connected or not
  • differential_joystick [bool] [default=true]: If set to true this is using a differential control model. Otherwise a holonomic control model is used.
  • manual_button [int] [default=4]: The ID for the button used to manually control the robot with the gamepad. When this button is pressed on the joystick, we enter manual mode where we read speed commands from joystick axes. For a PlayStation Dualshock 4 Wireless Controller, this button corresponds to ‘L1’.
  • autonomous_button [int] [default=5]: The ID for the button used to allow the AI to control the output. When this button is pressed but manual button is not pressed on the joystick, we enter autonomous mode where we read speed commands from controller that is transmuting to our ‘ctrl’ channel here. For a PlayStation Dualshock 4 Wireless Controller, this button corresponds to ‘R1’.
  • move_axes [int] [default=0]: The axes used for translating the robot in manual mode. For a PlayStation Dualshock 4 Wireless Controller, these axes corresponds to the ‘left stick’.
  • rotate_axes [int] [default=1]: The axis used for rotating the robot in manual mode. For a PlayStation Dualshock 4 Wireless Controller, these axes corresponds to the ‘right stick’.
  • linear_speed_max [double] [default=1.0]: The maximal allowed manual speed for linear movements.
  • angular_speed_max [double] [default=0.8]: The maximal allowed manual speed for rotation.

isaac.navigation.RobotViewer

Description

Visualizes the robot at its current pose

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • reference_frame [string] [default=”world”]: The name of the reference coordinate frame
  • robot_pose_name [string] [default=”robot”]: Name of robot pose to look up on pose tree
  • robot_color [Vector4ub] [default=(Vector4ub{0, 100, 150, 255})]: Color of the robot pose to display in sight
  • robot_mesh [string] [default=”carter”]: Name of the robot assed used for display in sight.
  • robot_model [string] [default=”navigation.shared_robot_model/SphericalRobotShapeComponent”]: Name of the robot model component

isaac.navigation.TemporaryObstacle

Description

Adds parameterized obstacle to the ObstacleAtlas at start and removes it at stop. This can be used, for example, to temporarily add objects that may not be observed at all times to the local map. To illustrate, consider a robot with blind spots is driving under a cart with 4 wheels, we may use this codelet to add those wheels as obstacle in the world frame to avoid them at all times since objects in the local map fade away over time when they are no longer observed. Another application is Kaya with a limited field of view avoiding objects while navigating around them.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • circle [geometry::CircleD] [default=]: Circle that captures the obstacle shape
  • reference_frame [string] [default=]: Frame where obstacle shape is defined with respect to
  • obstacle_name [string] [default=]: If set, obstacle will be added to the ObstacleAtlas with this name. Otherwise, the full name of the codelet instance will be used.

isaac.navigation.TravellingSalesman

Description

Estimates a set of waypoints over the reachable locations of given map and computes the shortest path through them. Returns a set of points ordered by the shortest path through them.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • waypoints [Plan2Proto]: Output plan, which is a list of poses that the robot can move to

Parameters

  • max_distance_factor [double] [default=4.0]: Factor controlling the maximum distance between two points to be connected
  • robot_radius [double] [default=0.50]: Robot radius
  • target_cell_size [double] [default=0.50]: The size of step we take to look for freespace and put waypoints
  • random_waypoints [int] [default=200000]: Number of random waypoints that we can try and add to the graph
  • map [string] [default=”map”]: Name of the map in consideration

isaac.navigation.VirtualGamepadBridge

Description

Bridge for Virtual Gamepad: - Recieves Virtual Controller State Messages from Sight’s Widget - Virtual Gamepad. - Uses Bidirectional communication between backend and frontend. - Forwards the received controller messages to other c++ codelets

(example: RobotRemoteControl) in backend.
  • Sends relevant backend status info from the codelets to Sight at regular intervals.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • request [nlohmann::json]: Request to the Bridge

Outgoing messages

  • reply [nlohmann::json]: Reply from the bridge to Sight
  • joystick [JoystickStateProto]: TX proto for Gampepad State

Parameters

  • sight_widget_connection_timeout [double] [default=2.5]: Sight Widget Connection Timeout in seconds (alive is sent every 0.5s, if we miss 5 messages it means something has gone wrong).
  • num_virtual_buttons [int] [default=12]: Number of buttons for a simulated Virtual Joystick. Keeping default value consistent with packages/sensors/Joystick.hpp
  • deadman_button [int] [default=4]: Button number for failsafe. Keeping consistent with packages/navigation/RobotRemoteControl.hpp

isaac.navigation.WaitUntilStationary

Description

Reports success when the robot speed is less than the parameterized threshold for at least the defined amount of time.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • odometry [Odometry2Proto]: The odometry information with current speed
Outgoing messages
(none)

Parameters

  • stationary_speed_thresholds [Vector2d] [default=Vector2d(0.025, DegToRad(5.0))]: Threshold on speed to determine if the robot is stationary (positional and angular)
  • stationary_wait_time [double] [default=1.0]: Success will be reported when the robot is stationary for this many seconds.

isaac.navsim.ScenarioManager

Description

Communicates with NavSim to control scenario setup. The current implementation is fairly basic and just requests the scenario and waits a bit. In the future this codelet should work with a feedback mechanism and be changed to work with behavior trees.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • scenario_reply [JsonProto]: Incoming messages to get status of the current scene and scenario from NavSim

Outgoing messages

  • scenario_control [JsonProto]: Outgoing messages to for example communicate the desired scene and scenario to NavSim
  • robot [ActorGroupProto]: Outgoing messages to control actors creation in NavSim

Parameters

  • scene [string] [default=]: The desired scene
  • scenario [int] [default=-1]: The desired scenario. scenario<0 is ignored by scene loader and the default scenario is used
  • robot_prefab [string] [default=]: The next three parameters are used to spawn and initialize robot in simulation Name of the robot prefab. See ActorGroupProto/SpawnRequest for detail.
  • robot_name [string] [default=”robot”]: Name for the robot. See ActorGroupProto/SpawnRequest for detail.
  • robot_pose_name [string] [default=”robot_init_gt”]: Rhs name for the initial robot pose.
  • ref_pose_name [string] [default=”world”]: Lhs name for the initial robot pose.

isaac.navsim.ScenarioMonitor

Description

Monitors the status of a navigation simulation scenario, detects success (arrive at goal) or failure states (timeout, collision, lost localization, ect.), and publishes the current state. It also generates a detailed report file including the ground truth state at every tick, and appends a one-line summary of the execution state to a summary report file when stopping.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • collision [Json]: Collision message from collision monitor.
  • goal_feedback [Goal2FeedbackProto]: Feedback from navigation stack.
  • gt_goal_feedback [Goal2FeedbackProto]: Ground truth feedback from simulator.
  • poses [Json]: Additional pose report to append to the detail report file.

Outgoing messages

Parameters

  • wait_before_start [double] [default=1.0]: The number of seconds to wait in the start function for localization to finish
  • arrival_tolerance [double] [default=0.5]: Seconds to wait for actual (ground-truth) arrival after robot claims arrival. If the robot doesn’t actually arrive within this time frame, it was wrong to claim arrival. So, the state becomes “Mistaken”.
  • goal_pose_name [string] [default=”goal”]: Name of the goal pose on pose tree
  • report_path [string] [default=”/tmp/navsim”]: Path of report output file. If the path doesn’t exist, it will be created. The coledet will generate a detailed report file (one json per tick) to report_path/[uuid]_monitor.jsonl where uuid is the app’s uuid.
  • stop_app [bool] [default=false]: Stops the app when monitor succeeds or fails. This may happen before the execution state message tx_state can be processed, so set this to false if your app have codelets receiving and processing the tx_state message.
  • scene [string] [default=]: Filename of the scene being run in simulation
  • scenario [int] [default=]: Index of the scenario being run in simulation
  • maximum_time [string] [default=”60s”]: Maximum execution time in seconds
  • localization_error [Vector2d] [default=Vector2d(3.0, DegToRad(90.0))]: Localization tolerance beyond which we consider the robot lost. Unit is meter 2d position, and radian for z rotation

isaac.object_pose_estimation.BoundingBoxEncoder

Description

Encodes the detections and scales the bounding box parameters such that the pixel coordinates along x are in the range [-1, 1]. This is the pre-processing step before passing the bounding box parameters into trt inference or training scripts for pose estimation cnn model.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detection [Detections2Proto]: List of input bounding box detections that are encoded as tensors

Outgoing messages

  • tensor [TensorProto]: Detection encoded as a (N, 4) tensor where N is the number of bounding boxes. Channels are: (bb_min_x, bb_min_y, bb_max_x, bb_max_y).

Parameters

  • image_dimensions [Vector2i] [default=Vector2i(720, 1280)]: Image dimensions - (rows, cols) that the detections correspond to Bounding box parameters are scaled such that the row pixel coordinates are in the range [-1, 1].

isaac.object_pose_estimation.CodebookLookup

Description

A codelet representing a mapping from a code vector to a feature vector. For a given feature vector the n closest code vectors can be looked up. Both code and feature vectors are vectors of floating point numbers. Currently the only supported distance function is the dot product. The code book is loaded from a JSON file when the codelet starts.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • features [TensorProto]: A batch of feature vectors encoded as a rank 2 tensor. Each feature will be checked against
the codebook. The shape of the tensor is:
(feature, elements).

Outgoing messages

  • codes [TensorProto]: A rank 3 tensor which stores the code vectors for each input feature vector. For each feature
vector num_output code vectors are returned. The shape of the tensor is:
(feature, code, elements).

  • correlations [TensorProto]: A rank 3 tensor which stores the correlation between code vectors and the input feature vector.
There is one correlation per output code vector. The shape of the tensor is:
(feature, correlation).

Parameters

  • codebook_path [string] [default=]: Path to the file containing the codebook in line JSON format.
The codebook must contain one line per code word with the following format:
[[f_1, f_2, …, f_n], [c_1, c_2, …, c_m]]

Here (f_1, …, f_n) is the n-dimensional feature vector and (c_1, …, c_m) the m-dimensional code vector. The dimension of feature and code vectors must be identical for all entries.

  • num_output [int] [default=2]: The number of features to extract. Only the best one will be provided

isaac.object_pose_estimation.CodebookPoseSampler

Description

Generates camera poses for codebook generation assuming the object under observation is placed at the origin. Uses icosahedron subdivision to uniformly sample viewpoints from a sphere of given radius, and additionally applies in-plane rotation (roll) along the camera axis. Publishes one sampled poses per tick.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • radius [std::vector<double>] [default={}]: List of radii of the spheres where the view points are sampled This enables codebook generation at multiple distances.
  • center [Vector3d] [default=Vector3d::Zero()]: Center of the sphere where the view points are sampled Spheres of all radii are centered at this location.
  • num_view [int] [default=2562]: Minimal number of view points on the view sphere
  • num_inplane [int] [default=1]: Number of in-plane rotations at each view point
  • min_roll [double] [default=-Pi<double>]: Minimum roll for for codebook view sampling from sphere Note: Minimum roll must be in range [-Pi, Pi]
  • max_roll [double] [default=Pi<double>]: Maximum roll for codebook view sampling from sphere Note: Maximum roll must be in range (min_roll, min_roll + 2*Pi]
  • min_pitch [double] [default=-Pi<double>/2]: Minimum pitch for codebook view sampling from sphere Note: Minimum pitch must be in range [-Pi/2, Pi/2]
  • max_pitch [double] [default=Pi<double>/2]: Maximum pitch for codebook sampling from sphere Note: Maximum pitch must be in range (min_pitch, Pi/2].
  • min_yaw [double] [default=-Pi<double>]: Minimum yaw for codebook view sampling from sphere Note: Minimum yaw must be in range [-Pi, Pi],
  • max_yaw [double] [default=Pi<double>]: Maximum yaw for codebook view sampling from sphere Maximum yaw must be in range (min_yaw, min_yaw + 2*Pi]
  • report_success [bool] [default=false]: If report_success is true, codelet reports success after view points are sampled. If not, the codelet ends the app after all view points are sampled.
  • max_ticks_after_success [int] [default=10]: Number of ticks to wait after the view points are sampled to close the app This param is used when report_success is set to false.

isaac.object_pose_estimation.CodebookWriter

Description

Receives a feature vector and a label vector and outputs them as a JSON object. This codelet can be used to create a code book for the CodebookLookup codelet.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • feature [TensorProto]: A rank-2 tensor containing the feature vector
  • code [TensorProto]: A rank-1 tensor containing the code vector

Outgoing messages

  • codebook [JsonProto]: A JSON array with two entries, one each for feature and code vector. Features and code vectors themselves are stored as arrays of floating point numbers.
Parameters
(none)

isaac.object_pose_estimation.DopeDecoder

Description

This codelet receives input from the DOPE network model and outputs the 3D pose as Detections3Proto. Detects multiple instances of the same object from 2d keypoints (peaks in the input maps) that corresponds to corners and centroids of the bounding box, then use pnp to calculate the 3d pose. Implementation based on https://github.com/NVlabs/Deep_Object_Pose/tree/master/src/dope/inference

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • maps [TensorProto]: Input belief and vector maps
  • intrinsics [CameraIntrinsicsProto]: Input camera pinhole parameters corresponding to the input of DOPE network

Outgoing messages

  • output_poses [Detections3Proto]: Pose output for the object estimated from the input belief map

Parameters

  • label [string] [default=]: Name for the prediction label in Detections3Proto
  • box_dimensions [Vector3d] [default=]: The bounding box dimensions of the object in m
  • map_peak_threshold [float] [default=0.01f]: Threshold for finding peak candidates in the gaussian-blurred belief maps
  • peak_weight_threshold [float] [default=0.1f]: Threshold for peaks in the original (unblurred) belief map to identify an object
  • affinity_map_angle_threshold [float] [default=0.5f]: Threshold for the angle between affinity map vector field and the corresponding corner to centroid peak. The corner peak is associated with the centroid peak (belong to the same object) when the angle is below this threshold.
  • min_weight_sum [float] [default=1e-6]: Minimum acceptable sum of averaging weights to filter the peaks in belief map.
  • gaussian_sigma [double] [default=3.0]: The standard deviation of the Gaussian blur of the belief map before peak finding.

isaac.object_pose_estimation.GeneratePoseCnnDecoderData

Description

This codelet generates a validation dataset for Pose Cnn Decoder by saving images, bounding box parameters of detections and corresponding pose labels to disk. This codelet assumes one-to-one correspondence of the image, detection and label and is used generally for single input image, detection and pose per tick.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • rgb_image_tensors [TensorProto]: Batch of cropped RGB image tensors with dimension (Nd, rows, cols, 3). Nd is the number of input detection, rows, cols are the rows and columns of the output image
  • bbox_tensors [TensorProto]: Detection encoded as a (Nd, 4) tensor where Nd is the number of bounding boxes. Channels are: (bb_min_x, bb_min_y, bb_max_x, bb_max_y).
  • translation_tensors [TensorProto]: Tensors containing the encoded translation of the object (center_x, center_y, depth) center_x and center_y are the object center x and y in pixel coordinates respectively depth is the object depth wrt camera in meters
  • rotation_tensors [TensorProto]: Tensors containing the quaternion rotation of the object in order (q.w, q.x, q.y, q.z)
  • segmentation_image_tensors [TensorProto]: Batch of cropped segmentation image tensor with dimension (Nd, rows, cols). Nd is the number of input detection, rows, cols are the rows and columns of the output image
Outgoing messages
(none)

Parameters

  • rgb_pixel_normalization_mode [ImageToTensorNormalization] [default=ImageToTensorNormalization::kNone]: Type of Normalization to be performed. Valid modes are {kNone, kUnit, kPositiveNegative, kHalfAndHalf}
  • segmentation_pixel_normalization_mode [ImageToTensorNormalization] [default=ImageToTensorNormalization::kNone]: Type of Normalization to be performed for the segmentation image. Valid modes are {kNone, kUnit, kPositiveNegative, kHalfAndHalf}
  • num_training_samples [int] [default=0]: The total number of training samples to generate. This is set to 0 for online training
  • num_validation_samples [int] [default=1000]: The total number of testing samples to generate for validation during training
  • path_to_dataset [string] [default=]: Path to the root of the Pose CNN Decoder dataset for training and validation. Two directories with names training and validation are created inside this dataset. 4 folders are generated inside validation directory - images, bbox_inputs, pose_labels training directory contains an additional directory - decoder_labels that stores the segmentation image for decoder training. Images are saved as images/<number>.png, detection saved as bbox_inputs/<number>.txt and pose saved as pose_labels/<number>.txt

isaac.object_pose_estimation.ImagePoseEncoder

Description

This codelet encodes rotation and translation information of object during codebook generation. Encoded values are (1) orientation in quaternions from pose, which are used for estimating 3D rotation and (2) bounding box size which is used for estimating object’s distance to the camera.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_intrinsics [CameraIntrinsicsProto]: Input CameraIntrinsicsProto which are used for extracting camera pinhole parameters
  • input_detections [Detections2Proto]: List of bounding box detections to compute translation parameters in the codebook
  • input_poses [Detections3Proto]: List of input object poses for storing orientation labels in the codebook.

Outgoing messages

  • pose_encoding [TensorProto]: A rank-1, 32-bit float tensor with the following nine entries: 1 - 4: quaternions for the 3D orientation, 5: bounding box diagonal 6: rendered distance of the camera from the object along z 7: focal length of the camera used to generate codebook 8, 9: offset of bounding box center from pinhole center in image coordinates
Parameters
(none)

isaac.object_pose_estimation.PoseCnnDecoder

Description

A codelet that takes inputs from the post estimation cnn TRT model and outputs the 3D pose as Detections3Proto.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • translation [TensorProto]: A batch of translation vectors (cx, cy, depth) encoded as a rank 2 tensor of shape (batch_size, 3). cx, cy are the scaled x and y pixel coordinates of the body center. Coordinates are scaled such that the values along x are in range [-1, 1]. depth is the real world depth in m from camera.
  • rotation [TensorProto]: A batch of quaternion vectors of rotation encoded as a rank 2 tensor. Quaternions order: (q.w, q.x, q.y, q.z) The shape of the tensor is: (batch_size, 4).
  • intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters
  • detections [Detections2Proto]: Input bounding box detections for label data of the 3D detections

Outgoing messages

  • output_poses [Detections3Proto]: Pose output for a batch of objects estimated from the input translation and rotation vectors

Parameters

  • training_camera_vertical_fov_deg [double] [default=42.0]: Vertical field of view angle of the training camera in degrees
  • training_image_dimensions [Vector2i] [default=Vector2i(720, 1280)]: Image dimensions of the training data.
  • aspect_ratio_match_tolerance [double] [default=0.1]: Tolerance to test that the aspect ratio of the training and inference images match

isaac.object_pose_estimation.PoseEncoder

Description

Encodes 3D detections into tensors with translation and rotation parameters

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • center_and_depth [TensorProto]: A tensor of dimensions (N, 3) where N is the number of rigid bodies The 3 columns are translation parameters in the order (c_x, c_y, c_depth). c_x, c_y are object center in pixel coordinates along rows and columns respectively, c_depth is the real world object distance from camera in metres.
  • rotation [TensorProto]: A tensor of dimensions (N, 4) where N is the number of rigid bodies Four columns are orientations in quaternions in the order (qw, qx, qy, qz),

Parameters

  • center_out_of_frame_tolerance [double] [default=10]: Tolerance in pixels for object center to be out of image frame

isaac.object_pose_estimation.PoseEstimation

Description

Codelet that given an image and the detections of an object inside this image returns the pose in 3D relative to the camera of the object.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters
  • input_detections [Detections2Proto]: Input bounding box from any object detection model (YOLO/ResNet).
  • codes [TensorProto]: Input code vectors coming from a codebook, assuming a list of quaternion/center offset/diagonal
  • correlations [TensorProto]: Correlations for code vectors indicating how good the match was.

Outgoing messages

Parameters
(none)

isaac.object_pose_estimation.PoseFiducialsPnP

Description

This codelet estimates the object pose from a set of fiducials attached to the object. It reads in a list of fiducial detections with respect to the sensor frame, uses the Perspective-n-Point (PnP) solver on:

  • 2D projections of fiducial detections corners;
  • 3D prior poses of fiducial detections corners from CAD or measurements;

Outputs the final list of object poses, with the respect to the sensor frame.

It also allows to put thresholds on the reprojection error and visible keypoints number and calculates a proxy for object detection confidence estimate, based on the ratio:

(reprojection_error_threshold - reprojection_error) / reprojection_error_threshold

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • detections [Detections3Proto]: Output list of object poses, with respect to the sensor frame and their class names. The names of the objects are determined by a reference_frames_of_interest parameter. These correspond to the reference frames of objects to which the tags are attached. This reference frame could also be one of the tags.
  • refined_fiducials [FiducialListProto]: Output list of PnP constrained fiducial detections with respect to the sensor frame.

Parameters

  • reference_frames_of_interest [std::vector<std::string>] [default=]: A list of reference frames of interest. The pose tree should contain: * Transforms for fiducials_of_interest_T_reference_frame. This is normally a reference

    frame of the object to which the tags are attached, but this could also be one of the tags. This tag does not need to be visible / detected.

    NOTE: to populate these transformations in the pose tree, a CAD model or physical measurements could be used. A helper script Isaac/Print activeObject_T_[IsaacTag] is also available through the Isaac Sim (Unity) menu, to determine these transformations, if the simulation model for the object is available.

    • Transforms for fiducuals to fiducials corner keypoints. These transforms should be populated by the fiducials detection and pose estimation codelet.
NOTE: unique fiducials are required to be attached to individual reference frame instances.
  • reprojection_error_threshold [double] [default=5.0]: Reprojection error threshold, pixels.
NOTE:
  • Pose pose estimates with the reprojection error above this threshold will be filtered out.
  • Confidence is set to:
    (reprojection_error_threshold - reprojection_error) / reprojection_error_threshold

  • minimum_keypoints_threshold [int] [default=8]: Minimum number of keypoints threshold. NOTE: pose estimates for objects associated with fewer keypoints will be filtered out.

isaac.object_pose_refinement.PoseRefinement

Description

This codelet takes image/measurement surflets and the detection pose of an object. It iteratively optimizes the model position based on the pose estimation and minimizes the error between measurement surflets position and model position. Once the model converges or maximum specified iterations is reached, it returns refined pose in 3D relative to camera coordinates.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • surflets [CompositeProto]: Input image superpixels
  • raw_poses [Detections3Proto]: Input object poses from any pose estimation model (AutoEncoder/PoseCNN)
  • object_assignment [TensorProto]: Input object assignment from SurfletsObjectAssignment component

Outgoing messages

Parameters

  • line_search_break_on_failure [bool] [default=true]: Line search parameter to specify if the gradient descent algorithm breaks on failed search
  • line_search_armijo_factor [double] [default=0.5]: Line search parameter to control backtracking. It varies from (0, 1).
  • line_search_max_iterations [int] [default=20]: Line search parameter to limit maximum iterations during line search
  • line_search_step_factor [double] [default=0.5]: Line search parameter to control the delta steps in search direction
  • line_search_tolerance [double] [default=1e-2]: Line search parameter that determines the convergence criteria between 2 iterations
  • gradient_descent_max_iterations [int] [default=50]: Gradient descent parameter that determines the maximum number of line searches performed per optimization
  • num_iterations [int] [default=10]: Optimization parameter to limit maximum number of iterations and model to measurement reassignment
  • distance_threshold [double] [default=0.1]: Convergence threshold for distance threshold per assignment
  • mesh_pose_offset [Pose3d] [default=]: Pose offset added to move from dolly pose to mesh pose
  • model_atlas [string] [default=”object_pose_refinement.model_atlas”]: Name of surflet model atlas database. This has the form node_name.component_name.
  • assignment_component_name [string] [default=”object_pose_refinement.surflet_assignment”]: Name of surflet assignment component. This has the form node_name.component_name.
  • distance_component_name [string] [default=”object_pose_refinement.surflet_distance”]: Name of surflet distance component. This has the form node_name.component_name.
  • assignment_distance_component_name [string] [default=”object_pose_refinement.surflet_assignment_distance”]: Name of surflet assignment distance component. This has the form node_name.component_name.
  • reference_frame_name [string] [default=]: Name of reference frame of the published surflet model

isaac.orb.ExtractAndVisualizeOrb

Description

Codelet to extract and visualize ORB features. Input is an image, Output is the same image overlaid with extracted ORB features

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • coordinates [TensorProto]: Output keypoint coordinates
  • features [TensorProto]: Output features ids. A rank-1 int tensor with dimensions (number of features).

Parameters

  • max_features [int] [default=500]: maximum number of features to extract
  • fast_threshold [int] [default=20]: FAST threshold, lower means higher sensitivity. Note that this threshold controls how many features are extracted before filtering the features down to the requested number of max_features. Decrease this parameter if the resulting amount of features is too low (that is, constantly below max_features).
  • grid_num_cells_linear [int] [default=8]: how many cells to split the image into for spatial regularization
  • downsampling_factor [double] [default=0.7]: how much to reduce image size between ORB feature levels
  • max_levels [int] [default=4]: maximum number of different ORB levels

isaac.otg5.DualOtg5

Description

Online Trajectory Generation - Type V (OTG5) for a two dimensional problem. This planner generates motion trajectories according to a linear and an angular delta sent by a previous component. The generated trajectory will be smooth w.r.t. the configured limits.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • delta [CompositeProto]: Received delta (dx, da) to use for driving. This is how much we want to travel.
  • odometry [Odometry2Proto]: Estimated robot pose and velocity

Outgoing messages

  • trajectory [CompositeProto]: Contains time series of poses and velocities to form the trajectory.

Parameters

  • trajectory_time_step [double] [default=0.01]: Delta time between states in outgoing trajectory message.
  • trajectory_time_length [double] [default=5.0]: Next this many seconds of the trajectory will be published as message.
  • robot_frame [string] [default=”robot”]: Name of the robot frame. Read at start only.
  • static_frame [string] [default=”world”]: Name of a frame which is static. Read at start only.
  • speed_thresholds [Vector2d] [default=Vector2d(0.1, DegToRad(10.0))]: When generating trajectories, predicted values will be used as initial conditions unless the linear and angular speed values from odometry are off by this value. They would be off, for example, if the robot was controlled manually.
  • linear_maximum_jerk [double] [default=1.0]: Maximum jerk in m/s^3. Minimum jerk equals negative of this value.
  • linear_maximum_allowed_acceleration [double] [default=1.0]: Hard limit for the acceleration profile in m/s^2. Acceleration of a trajectory should not exceed this value at any time. Minimum allowed acceleration equals negative of this value.
  • linear_maximum_desired_acceleration [double] [default=0.5]: Desired limit for the acceleration profile in m/s^2. If the initial acceleration exceeds this value, negative jerk will be applied to decrease it. Minimum desired acceleration equals negative of this value.
  • linear_maximum_allowed_speed [double] [default=1.0]: Hard limit for the speed profile in m/s. Speed of a trajectory should not exceed this value at any time.
  • linear_maximum_desired_speed [double] [default=0.5]: Desired limit for the speed profile in m/s. Robot will slow down if the current speed exceeds this value.
  • linear_minimum_allowed_speed [double] [default=-0.2]: Hard limit for the speed profile in m/s. Speed of a trajectory should not be less than this value at any time.
  • linear_minimum_desired_speed [double] [default=-0.1]: Desired limit for the speed profile in m/s. Robot will speed up if the current speed is less than this value.
  • angular_maximum_jerk [double] [default=1.0]: Maximum jerk in rad/s^3. Minimum jerk equals negative of this value.
  • angular_maximum_allowed_acceleration [double] [default=1.0]: Hard limit for the acceleration profile in rad/s^2. Acceleration of a trajectory should not exceed this value at any time. Minimum allowed acceleration equals negative of this value.
  • angular_maximum_desired_acceleration [double] [default=0.5]: Desired limit for the acceleration profile in rad/s^2. If the initial acceleration exceeds this value, negative jerk will be applied to decrease it. Minimum desired acceleration equals negative of this value.
  • angular_maximum_allowed_speed [double] [default=1.0]: Hard limit for the speed profile in rad/s. Speed of a trajectory should not exceed this value at any time. Minimum allowed speed equals negative of this value.
  • angular_maximum_desired_speed [double] [default=0.5]: Desired limit for the speed profile in rad/s. Robot will slow down if the current speed exceeds this value. Minimum desired speed equals negative of this value.

isaac.otg5.GoalToDelta

Description

Codelet that calculates the delta between the current robot pose and a goal pose. It outputs the resulting delta to its delta channel as CompositeProto, holding the delta as (dx, dy, da).

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • goal [Goal2Proto]: The target pose for the robot

Outgoing messages

Parameters

  • robot_frame [string] [default=”robot”]: Name of the robot frame. Read at start only.
  • static_frame [string] [default=”world”]: Name of a frame which is static. Read at start only.

isaac.otg5.ObstacleDeltaLimiter

Description

Filter codelet that receives a motion delta message of type CompositeProto via its delta_in message channel. It limits the received delta’s translational motion distance to the first point where the robot is too close to an obstacle. The valid part of the delta is forwarded via the delta_out message channel.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • delta_in [CompositeProto]: Incoming delta driving signal to check for collisions

Outgoing messages

Parameters

  • robot_frame [string] [default=”robot”]: Name of the robot frame. Read at start only.
  • static_frame [string] [default=”world”]: Name of a frame which is static. Read at start only.
  • robot_model [string] [default=]: Name of the robot model node. If not specified, this codelet will try to find one in the application. If more than one exist it will fail.
  • minimum_distance [double] [default=0.2]: How close to obstacle the robot can be (in meters).
  • desired_distance [double] [default=0.5]: How far away the robot stays before hitting the error margin before an obstacle. This parameter can be used to keep the robot navigable, to e.g. be able to still take turns or change the path.
  • collision_check_step_sizes [Vector2d] [default=Vector2d(0.01, DegToRad(1.0))]: Step sizes (in meters and in radians) used to determine whether a straight path or a rotation is valid regarding obstacles on the way.
  • obstacle_names [std::vector<std::string>] [default=]: Name of the obstacles to avoid in the Atlas. This list is read at start; if it changes, this codelet need to be restarted.

isaac.otg5.RotateTranslateRotateStateMachine

Description

Using a simple state machine, this codelet produces a stateful delta signal based on a robot/goal pose delta signal received from an external component. The delta signal is preprocessed with regard to multiple motion stages. Here is a description of the logic flow for the motion stages: 1. Stop the robot if it is not stationary. 2. Rotate to point to the target location. 3. Drive straight to the target location. 4. Rotate in place at target location to meet the goal pose.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • delta_in [CompositeProto]: Delta between current goal and robot poses received (dx, dy, da)
  • odometry [Odometry2Proto]: Estimated robot pose and velocity.

Outgoing messages

  • delta_out [CompositeProto]: Delta to send out to OTG5 (dx, da) after processed by state machine

Parameters

  • thresholds_stationary [Vector2d] [default=Vector2d(0.025, DegToRad(5.0))]: Thresholds on speed to determine if the robot is stationary (positional in m/s, and angular in rad/s).
  • thresholds_direction_angle [Vector2d] [default=Vector2d(DegToRad(2.0), DegToRad(15.0))]: Two thresholds affecting when the state machine transitions due to change in robot angle with respect to the target angle. In the beginning, the robot will rotate in place until it points to the target. Once the first threshold in this parameter is met, the robot will start driving straight. See codelet comment for a description of the state machine. The second threshold is used to decide when the angle towards the goal is large enough to restart the state machine while linearly moving towards the target. Both values are in radians.
  • thresholds_translational_distance [Vector2d] [default=Vector2d(0.15, 0.3)]: Two thresholds affecting when the state machine transitions due to change in relative distance to the goal position. Once the distance to target in x direction of the robot is smaller than the first threshold value in this parameter, the robot will start rotating to match the goal angle. See codelet comment for a description of the state machine. The second threshold is used to decide when the translational distance to the target is large enough to restart the state machine while rotating the robot. Both values are in meters.
  • drive_backward [bool] [default=false]: If true, the robot will travel backward in the linear drive state.
  • rotate_in_translation_state [bool] [default=true]: Denotes whether during the straight translation phase minor angle errors should be corrected automatically. Disabling this is useful for situations in which no angular velocities are allowed.

isaac.path_planner.EndEffectorGlobalPlanner

Description

Converts end effector cartesian pose to joint angles using inverse kinematic. The kinematic tree model is provided by a map::KinematicTree component. The target cartesian pose can be either read from the pose tree or from a CompositeProto message containing position and rotation entities for the end effector link configured in this codelet. The codelet can be configured to report success, when the current end effector pose calculated using current joint angles and forward kinematic is within tolerance to the cartesian target.

This codelet only computes new joint angle target if the cartesian pose target is changed, otherwise it publishes the previous calculated joint angle target. This avoids unnecessarily replanning that causes jerky motion due to IK solver outputting slightly different joint angle solutions due to different initial joint angles or numerical accuracies.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • end_effector_target [CompositeProto]: The desired end effector pose in composite message
  • joint_state [CompositeProto]: Current state as a starting position for IK

Outgoing messages

  • joint_target [CompositeProto]: The corresponding joint angle as goal

Parameters

  • kinematic_tree [string] [default=]: Node name containing the manipulation::RobotModel component
  • end_effector_name [string] [default=]: Frame of the manipulator base
  • use_pose_tree [bool] [default=false]: If true, the end effector target comes from pose tree. Otherwise it comes from message
  • target_pose [string] [default=]: Name of the target pose on pose tree if use_pose_tree is true
  • root_frame [string] [default=]: Name of the root frame of the kinematic tree on pose tree if use_pose_tree is true
  • report_success [bool] [default=false]: If true, report success if the state is within tolerance to target
  • p_tolerance [double] [default=0.02]: Translation tolerance (in meter) for success
  • q_tolerance [double] [default=0.05]: Rotation angle tolerance (in radian) for success
  • number_attempts [int] [default=10]: Number of attempts we make to find a IK solution from a random state.
  • ik_gradient_tolerance [double] [default=1.0e-6]: Tolerance on the gradient magnitude before we stop the gradient descent of the IK.
  • ik_maximum_iterations [int] [default=1000]: Maximum number of iterations used in the gradient descent of the IK.
  • ik_line_search_maximum_iterations [int] [default=30]: Maximum number of iterations used in the line search of the IK.

isaac.path_planner.GlobalPlanSmoother

Description

Creates a valid smooth global plan based on a given rough plan

A graph-based planning algorithm on a 3-dimensional state space (position + rotation) in a large domain often produces rough non-optimal plans with unnecessary corners and detours. This component takes such a rough path and smoothes it into a more optimal but still valid plan. The smooth plan can then for example be used as the input of a trajectory planner.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • rough_plan [Plan2Proto]: A global plan which is potentially not smooth

Outgoing messages

  • smooth_plan [Plan2Proto]: A valid smooth global plan computed based on the input global plan

Parameters

  • robot_model [string] [default=”navigation.shared_robot_model/SphericalRobotShapeComponent”]: Name of the robot model node
  • obstacle_names [std::vector<std::string>] [default=std::vector<std::string>({“map/isaac.navigation.DistanceMap”, “map/restricted_area”, “global_plan_local_map”})]: List of obstacles to use for the planning. The ObstacleAtlas is queried.
  • backward_shortcut [bool] [default=false]: Whether we allow to shortcut moving backward
  • distance_between_waypoints [double] [default=0.25]: The target distance between waypoints
  • number_shortcut_iterations [int] [default=1000]: How many iterations we perform each tick to attempt to shortcut
  • optimized_length [double] [default=50.0]: How much of the path are we optimizing: only the first X meters will be optimized
  • target_clearance [double] [default=0.25]: Target clearance from the obstacles. If a waypoint is closer than this distance we try to move it in the normal direction of the path to reach the target clearance.
  • maintain_distance_factor [double] [default=0.9]: When shortcutting, how much closer are we allowed to get to the obstacle. A value of zero means we can shortcut as much as we want as long as the path is valid, while a value of 1 means we can shortcut as long as either the start or end of the path is the closest to the obstacles.

isaac.path_planner.GlobalPlanner

Description

Global planner, take a target destination and outputs a global plan from current position to the target. This produces a rough plan that should be fed to some optimizer (such as GlobalPlannerSmoother).

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • goal [Goal2Proto]: The target destination received
  • previous_path [Plan2Proto]: The previous plan the robot is following, if this plan is still valid, then the global planner will just output it back, if not, then the global plan will generate a new plan.

Outgoing messages

Parameters

  • graph_initialization_steps [int] [default=20000]: How many random samples to use while pre-computing the graph.
  • graph_in_tick_steps [int] [default=0]: How many random samples to use during each tick to increase the graph size.
  • graph_max_steps [int] [default=5000]: How many random samples to use when no valid path exist.
  • robot_model [string] [default=”shared_robot_model”]: Name of the robot model node
  • static_obstacle_names [std::vector<std::string>] [default=std::vector<std::string>({“map/isaac.navigation.DistanceMap”, “map/restricted_area”})]: Name of the static obstacles. First one needs to be the one related to the global map. Note: these obstacles are assumed to be constant, if they change the planner needs to be stopped and restarted.
  • dynamic_obstacle_names [std::vector<std::string>] [default={“global_plan_local_map”}]: Name of the dynamic obstacles. (Can be changed live)
  • graph_file_in [string] [default=]: Path to a file containing the graph to load.
  • graph_file_out [string] [default=”/tmp/graph.json”]: Path to a file where to save the file at the end
  • model_error_margin [double] [default=0.05]: How close to obstacle the robot can be (in meters).
  • model_max_translation_distance [double] [default=1.0]: Maximum distance between two points to be connected (in meters). A shorter distance produces a denser graph. In general a value in the order of the average distance of any point to the closest obstacle is recommended.
  • model_max_rotation_distance [double] [default=TwoPi<double>]: Maximum rotation between two points to be connected (in meters). A shorter distance produces a denser graph.
  • model_backward_path_penalty [double] [default=10.0]: The penality when moving backward
  • model_invalid_path_penalty [double] [default=100.0]: The penality when moving into a dynamic obstacle.
  • max_colliding_lookup [double] [default=0.5]: How much distance into obstacle do we tolerate for the starting position and the target.
  • check_direct_path [bool] [default=true]: Whether we can connect directly the start and end position or if we should always use the graph to do the planning.
  • world_dimensions [geometry::RectangleD] [default=]: Dimensions of the world. Random position will be sampled in this area. If not set, then it will be automatically computed using the obstacle map

isaac.path_planner.PlanCorrectionValidation

Description

PlanCorrectionValidation is a codelet used to check if the new plan is valid. Currently it is used to prevent the robot from replanning in some situations: If the robot is inside some area (provided using a PolygonMapLayer, see parameters polygon_layer_name and polygon_names below), then replanning is not allowed. However if the target destination changes, then replanning is allowed. Note: this codelet assumes the target is the last position on the plan.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_plan [Plan2Proto]: The latest suggested plan, it will be forwarded to the output

Outgoing messages

  • output_plan [Plan2Proto]: Forward the latest input_plan if replanning is allowed (either the target has changed or the robot is outside the polygons provided by the PolygonMapLayer).

Parameters

  • polygon_layer_name [string] [default=]: Name of the component that contains the PolygonMapLayer used to get the list of polygons;
  • polygon_names [std::vector<std::string>] [default=]: List of the names of the polygon in the PolygonMapLayer to be used to compute the cost. If it is not provided all the polygons will be used.
  • robot_frame [string] [default=”robot”]: The name of the frame used for planning.

isaac.path_planner.Pose2DirectedGraphPlanner

Description

Helper component to compute a path using Pose2GridGraph. It keeps track of a the list of blocked edge and then plan between a pair of nodes. Once a plan is found, it checks the path is valid; if not, it updates the list of current blocked edges and tries again.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • replanning_attempts [int] [default=10]: This parameter controls how many times do we try to replan in case of a colision before giving up and returning the current plan.
  • validity_length_change [double] [default=15.0]: This parameter controls how far ahead we check if the path is valid. In case a path is invalid (in collision with an obstacle), then we might attempt to replan several time based on the parameter replanning_attempts.
  • blocked_edge_timeout [double] [default=10.0]: When we mark an edge as blocked (because it’s colliding with the static obstacles), we will need to check again in the future whether or not the edge is still blocked. This parameter controls how long we wait after marking an edge blocked before we check it again. A value of 0 means we will check all the blocked edges every tick.
  • threshold_until_edge_blocked [double] [default=0.0]: The threshold time (in seconds) until an edge is actually considered blocked.
  • use_graph_density [bool] [default=false]: Whether to use the distinction between a dense and a sparse graph during planning.
  • maximum_dense_graph_distance [double] [default=5.0]: The maximum distance (in meters) a node may have from the start or the goal of a planned path to be able to use the dense graph. Outside of this threshold the sparse graph is used for planning.

isaac.path_planner.Pose2GraphPlanner

Description

Global planner This codelet takes a target destination from the goal channel, and outputs a plan from the current position of the robot to the target. To find a path, it uses a predefined directed graph and use the DirectedShortestPath gem to find the path. If no path exists, it will output a path to safely stop the robot. It is assumed that the graph already contain all the information about the world, the robot shape and the environment is only used to find which node are reachable from the current robot position and which node can reach the target. No other check will be performed and this task will be let to the local planner. There is currently no replanning around obstacles.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • waypoints [Plan2Proto]: The list of waypoints to drive through. Once we reach the final waypoint the path will stop.

Outgoing messages

  • plan [Plan2Proto]: The computed global plan that goes from the current world_T_robot position to the latest target receive. If no path exist it will provide a plan to stop the robot.

Parameters

  • robot_model [string] [default=]: Name of the robot model node. If not specified, this codelet will try to find one in the application. If more than one exist it will fail.
  • obstacle_names [std::vector<std::string>] [default=std::vector<std::string>({“global_plan_local_map”})]: Name of the static obstacles. First one needs to be the one related to the global map. Note: these obstacles are assumed to be constant, if they change the planner needs to be stopped and restarted.
  • model_max_translation_distance [double] [default=1.5]: Maximum translation distance between two states to be considered directly connected.
  • model_max_rotation_distance [double] [default=DegToRad(45.0)]: Maximum rotation between two states to be considered directly connected.
  • model_error_margin [double] [default=0.1]: The smallest distance (in meters) allowed between the robot and obstacles in the scene
  • keep_last_valid_plan [bool] [default=true]: If this flag is true, in case we fail to find a path at a given tick but we had a valid path in the past (and the target has not changed), then we will keep the previous path, otherwise we will output an empty path.
  • clear_cached_path [bool] [default=true]: If true, we will discard the cached point between pair of waypoints once the target change. If false, we will keep the cached path, it can speed up the planning if the list of used waypoints is small, but it requires much memory and can grow quickly if the waypoints used are always different.

isaac.path_planner.Pose2GridGraphManager

Description

This Codelet can be used to either:
  • Load a Pose2GridGraph from a file
  • Build it from scratch
  • Update a graph (not available yet).

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • robot_model [string] [default=]: Name of the robot model node. If not specified, this codelet will try to find one in the application. If more than one exist it will fail. Note: this parameter is only used if the graph needs to be build or updated.
  • graph_filename_input [string] [default=”“]: Path to a file containing the graph to load. If not provided, it will build it from scratch.
  • graph_filename_output [string] [default=”“]: Path to a file where to save the graph when the application stops.
  • flatmap_cost_name [string] [default=]: Name of the component that contains the FlatmapCost used to build the graph. Note: this parameter is only used if the graph needs to be build or updated.
  • region_of_interest [geometry::RectangleD] [default=]: The region of interest we will sample our positions. Note: this parameter is only used if the graph needs to be build.
  • rotation_cost_factor [double] [default=1.0]: How much to penalize rotation compare to translation. Note: this parameter is only used if the graph needs to be build.
  • curve_cost_factor [double] [default=0.5]: How much to penalize rotation when taking a curving edge. It should be less than rotation_cost_factor or those edges won’t be considered. Note: this parameter is only used if the graph needs to be build.
  • tile_length [double] [default=3.2]: The size of a tile Note: this parameter is only used if the graph needs to be build.
  • position_sample_distance [double] [default=0.2]: The distance in X/Y direction we sample to generate the node of the graph. Note: this parameter is only used if the graph needs to be build.
  • neighbours_roi_radius [int] [default=5]: For a given angles_generation value, we look at every node in the range [-angles_generation, angles_generation] x [-angles_generation, angles_generation] that are directly reachable from the position (0, 0). This is all the orientation we will be considering The number of angles used for a given value follow the sequence: 1 -> 8, 2 -> 16, 3 -> 32, 4 -> 48, 5 -> 80, 6 -> 96, etc (https://oeis.org/A137243) Note: this parameter is only used if the graph needs to be build.
  • stop_application [bool] [default=false]: Stop the application after building the graph.
  • rotation_use_node_weight [bool] [default=true]: Whether the cost of the rotation is weighted using the position. If true, then the path will favor rotating in low cast area. If false, then rotating has a flat cost no matter where it occurs.
  • bucket_size [double] [default=0.5]: The dimensions of the bucket we store the nodes in. Once we get a new target/position, we will look into this bucket and the adjacent bucket to try to find a node.
  • check_hash [bool] [default=true]: If true, before loading a graph from a file, we will check that the flatmap cost defined match the one used to generate the graph. If they don’t, it will rebuild the graph.
  • track_updates [bool] [default=true]: If true, we will track updates, and keep the graph up to date.
  • use_sparse_edges [bool] [default=true]: Enable or disable creation of sparse edges to speed up planning time far from the robot/goal.
  • sparse_translation_stride [int] [default=2]: The stride in rows/columns when generating sparse edges.
  • sparse_angle_stride [int] [default=2]: The stride in angle steps when generating sparse edges.
  • sparse_angle_offset [int] [default=1]: The offset shift of angle steps when generating sparse edges.

isaac.path_planner.Pose2WaypointFollower

Description

Pose2WaypointFollower takes a list of waypoints as input and forwards the list of waypoints the robot as yet to reach. It tracks the robot position and when the robot gets close enough to a waypoint (using the tolerance parameter) it removes the waypoint from the list and publishes the remaining waypoints. The final waypoint is never removed.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • waypoints_in [Plan2Proto]: The list of waypoints the robot should visit.

Outgoing messages

  • waypoints_out [Plan2Proto]: The list of waypoints the robot has yet to visit.

Parameters

  • tolerance [Vector2d] [default=Vector2d(1.0, DegToRad(180.0))]: Tolerance to consider whether a robot has robot reached a waypoint. The first parameter is the distance tolerance, while the second is the angle tolerance.
  • robot_frame [string] [default=”robot”]: Name of the frame associated to the robot.

isaac.perception.BirdViewProjection

Description

Unprojects a given 2-channel image from perspective to bird’s eye view. The codelet takes the following inputs - * ImageProto: 2-channel image which is to be unprojected to bird’s eye view * LatticeProto: Represents the gridmap information corresponding to the unprojected 2-channel

image. The information from this message is used to derive some of the parameters required for unprojection, namely cell size and gridmap dimensions.
  • CameraIntrinsicsProto: Required to obtain the pinhole model which corresponds to the input 2-channel image.

The codelet outputs an unprojected image along with a lattice proto message with the same parameter values as the input lattice proto, but with the timestamp of the input image. These messages are intended to be used by the local map as a representation of occupancy.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • intrinsics [CameraIntrinsicsProto]: Input proto message containing the pinhole model
  • input_image [ImageProto]: Incoming 2-channel float image
  • gridmap_lattice [LatticeProto]: Input lattice proto. This contains relevant information about the gridmap corresponding to the input 2-channel image.

Outgoing messages

  • bird_view_image [ImageProto]: Output bird view image
  • synced_gridmap_lattice [LatticeProto]: Output lattice proto, published with the same timestamp as the bird view image. This contains the same parameter values as the input, but is mainly published so that the timestamps of the 2-channel image and the corresponding lattice match.

Parameters

  • camera_frame [string] [default=”camera”]: The name of the camera frame

isaac.perception.ColorSpaceConverter

Description

Performs the conversion of an input image into a desired color space and publishes the result. If the input image already has the desired color space, it’s published to output as-is. The input image dimensions are preserved after the color space conversion. All operations are performed on CPU. Currently, RGB(A) to grayscale is the only supported color space conversion.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_image [ImageProto]: input image to be converted into the desired color space.

Outgoing messages

  • output_image [ImageProto]: output image that is published after the color space conversion.

Parameters

  • color_weights [Vector3d] [default=Vector3d(0.21, 0.72, 0.07)]: Defines the weight of the red, green and blue components for RGB to Greyscale conversion. All weights should sum to 1.0 Valid range for each weight is between 0.0 and 1.0
  • input_color_space [ColorSpace] [default=ColorSpace::kRGB]: Defines the color space of an input image. Currently, only grayscale, rgb and rgba input images are supported.
  • output_color_space [ColorSpace] [default=ColorSpace::kGRAYSCALE]: Defines the desired color space of the output image. Currently, this parameter is a dummy as RGB(A) to grayscale is the only supported color space conversion.

isaac.perception.CropAndDownsample

Description

Codelet to crop and downsample the input image. The input image is first cropped to the desired region of interest and then resized to the desired output dimensions. All operations are performed using cpu functionality.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • output_image [ImageProto]: Cropped and resized output image
  • output_intrinsics [CameraIntrinsicsProto]: Output intrinsics including pinhole and distortion parameters

Parameters

  • crop_mode [CropMode] [default=CropMode::kManual]: Parameter which determines if we should auto-crop the input image. If set to “AutomaticCrop”, the codelet would compute the maximum possible crop which matches the aspect ratio of the desired output specified by downsample. If the parameters crop_start and crop_size are explicitly set by the user, they would be reset by the codelet. If set to “ManualCrop”, the codelet uses the exact crop start and crop size as specified by the user.
  • crop_start [Vector2i] [default=]: Top left corner (row, col) for crop
  • crop_size [Vector2i] [default=]: Target dimensions (rows, cols) for crop.
  • downsample_size [Vector2i] [default=]: Target dimensions (rows, cols) for downsample after crop.

isaac.perception.CropAndDownsampleCuda

Description

Codelet to crop and downsample the input image. The input image is first cropped to the desired region of interest and then resized to the desired output dimensions. All operations are performed using cuda based functionality.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • output_image [ImageProto]: Cropped and resized output image
  • output_intrinsics [CameraIntrinsicsProto]: Output intrinsics including pinhole and distortion parameters

Parameters

  • crop_start [Vector2i] [default=]: Top left corner (row, col) for crop
  • crop_size [Vector2i] [default=]: Target dimensions (rows, cols) for crop.
  • downsample_size [Vector2i] [default=]: Target dimensions (rows, cols) for downsample after crop.
  • process_intrinsics [bool] [default=true]: Apply crop operation to the intrinsics channel.

isaac.perception.FreespaceToFlatscan

Description

Converts a freespace polyline to flatscan representation.

Freespace is represented by “freespace boundary” projected to ground as a 2D polyline. From this representation we build an equivalent flatscan message to enable integration with evidence grid map (EGM) environment/obstacle model.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters
(none)

isaac.perception.ImageWarp

Description

Warps an image from one model to another model. Currently two input and two output models are supported. Input models: perspective and fisheye lens. Output models: perspective and equirectangular. A common use case for this codelet is correction of camera lens distortion effects.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_image [ImageProto]: The input image
  • input_intrinsics [CameraIntrinsicsProto]: The parameters include focal length, principal point, radial and tangential distortion parameters, and projection type (perspective or fisheye).

Outgoing messages

  • output_image [ImageProto]: The output image
  • output_intrinsics [CameraIntrinsicsProto]: The output parameters are set accordingly to the requested target camera model. For perspective they match the source model with no distortion. For an equirectengular model they are computed based on the choice of the pixel_density parameter.

Parameters

  • down_scale_factor [int] [default=4]: Scaling of the displayed images in Sight. down_scale_factor the ratio of the size of the source image to the displayed image.
  • gpu_id [int] [default=0]: The GPU device to be used for Warp360 CUDA operations. The default value of 0 suffices for cases where there is only one GPU, and is a good default when there is more than 1 GPU.
  • output_model [ImageWarpOutputModel] [default=ImageWarpOutputModel::kPerspective]: The desired output camera model
  • pixel_density [double] [default=]: For certain projections this parameter can be used to control the size of the output image. For an equirectangular projection the output size will be the field of view angles of the camera multiplied by this constant. If this parameter is not set the output size will be identical to the input size which can lead to undesired cropping or black bars.
  • background_color [Vector3ub] [default=]: Some projections will not fully cover the output image space. In that case the background is black by default, but can be changed to the given color if desired.

isaac.perception.PointCloudAccumulator

Description

Accumulates point clouds into a larger point cloud. This can be used, for example, to accumulate small, partial/incomplete point clouds produced by a LIDAR into a usable point cloud. For better performance, the point count to accumulate should be a multiple of the incoming sample point cloud size, if possible, or at least far greater. This accumulator also can break down a large message into smaller ones.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • point_cloud [PointCloudProto]: Incoming proto messages used to subscribe to small, point cloud data samples to accumulate.

Outgoing messages

  • accumulated_point_cloud [PointCloudProto]: Outgoing proto messages used to publish the accumulated point cloud.

Parameters

  • point_count [int] [default=10000]: Number of accumulated points before publishing the point cloud. This parameter can be configured and changed at runtime. The point cloud is published when this number of accumulated points is reached.

isaac.perception.RangeScanFlattening

Description

Flattens a 3D range scan into a 2D range scan.

We assume that a range scan is made up out of vertical “slices” of beams which are rotated around the lidar at specific azimuth angles. For each azimuth angle all beams of the vertical slice are analysed and compared to a 2.5D world model to compute a single distance value for that azimuth angle. The pair of azimuth angle and distance are published as a “flat” range scan.

The 2.5D world model assumes that every location in the X/Y plane is either blocked or free. To compute that we assume a critical height slice relative to the lidar defined my a minimum and maximum height. If any return beam of the vertical slice hits an obstacle in that height slice the flat scan will report a hit. In addition to the height interval we also allow for a fudge on the pitch angle of the lidar which will be an additional rejection criteria. Essentially every beam return has to be inside the height slice not only for the beam angle alpha, but for all angles in the interval [alpha - fudge | alpha + fudge].

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • use_target_pitch [bool] [default=false]: Enables usage of target pitch parameter
  • target_pitch [double] [default=]: If this value is set only beams with this pitch angle will be used; otherwise all beams of a vertical beam slice will be used.
  • height_min [double] [default=0.0]: Minimum relative height for accepting a return as a collision.
  • height_max [double] [default=1.5]: Maximum relative height for accepting a return as a collision.
  • pitch_fudge [double] [default=0.005]: Inaccuracy of vertical beam angle which can be used to compensate small inaccuracies of the lidar inclination angle.

isaac.perception.RangeToPointCloud

Description

The RangeToPointCloud class converts a range scan into a point cloud.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • scan [RangeScanProto]: The range scan which is to be converted to a point cloud

Outgoing messages

Parameters

  • min_fov [double] [default=DegToRad(360.0)]: Number of rays to accumulate before sending out the message (in addition to min_count)
  • min_count [int] [default=360]: Minimum number of points before sending a point cloud (in addition to min_fov)
  • enable_visualization [bool] [default=false]: If set to true the point cloud is visualized with Sight
  • sensor_frame [string] [default=”lidar”]: If set to true the point cloud is visualized with Sight

isaac.perception.ScanAccumulator

Description

Accumulates slices of a range scans into a full range scan. This can for example be use to accumulate the small slices produced by a rotating lidar into a full 360 degree range scan.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • scan [RangeScanProto]: Proto used to subscribe to partial scan lidar data

Outgoing messages

  • fullscan [RangeScanProto]: Proto used to publish full scan lidar data

Parameters

  • min_fov [double] [default=DegToRad(360.0)]: Minimum FOV before sending out the message (in addition to min_slice_count)
  • min_slice_count [int] [default=1800]: Number of slices to accumulate before sending out the message (in addition to min_fov)
  • clock_wise_rotation [bool] [default=true]: Turning direction of the LIDAR

isaac.perception.StereoRectification

Description

Apply lens geometry undistortion and pose alignment to a pair of input images, publishing the rectified results. We accept only images in Image3ub format.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_left_image [ImageProto]: Left camera input image buffer and intrinsic parameters.
  • input_right_image [ImageProto]: Right camera input image buffer and intrinsic parameters.
  • input_left_pose [Pose3dProto]: Left camera input extrinsic parameters, relative to the stereo camera coordinate system, This is not used now because ZedCam doesn’t provide it, so it defaults to the identity, i.e. the left camera is the stereo camera coordinate system.
  • input_right_pose [Pose3dProto]: Right camera input extrinsic parameters, relative to the stereo camera coordinate system, which is typically chosen to be at one camera or the mount point. Since the left_input_pose is not currently used, the right extrinsic parameters are with respect to the left. If not provided, it is assumed to be the identity. Note that the camera coordinate systems have the X-axis pointing to the right, the Y-axis pointing downward, and the Z-axis pointing in the direction of view. Rotations are typically close to the identity.
  • input_left_intrinsics [CameraIntrinsicsProto]: Left input intrinsics including pinhole and distortion parameters
  • input_right_intrinsics [CameraIntrinsicsProto]: Right input intrinsics including pinhole and distortion parameters

Outgoing messages

  • output_left_image [ImageProto]: Left output image buffer and intrinsic parameters.
  • output_right_image [ImageProto]: Right output image buffer and intrinsic parameters.
  • output_left_pose [Pose3dProto]: Left output extrinsic parameters, relative to the stereo camera coordinate system. Note that this will in general be different than the input pose, even if the input was the identity.
  • output_right_pose [Pose3dProto]: Right output extrinsic parameters, relative to the stereo camera coordinate system.
  • output_left_intrinsics [CameraIntrinsicsProto]: Left output intrinsics including pinhole and distortion parameters
  • output_right_intrinsics [CameraIntrinsicsProto]: Right output intrinsics including pinhole and distortion parameters

Parameters

  • use_left_pose [bool] [default=false]: Some cameras supply only one pose, that of right w.r.t. left. If a pose is supplied as well, set use_left_pose to true.
  • down_scale_factor [int] [default=4]: Scaling factor of the image visualization in Sight.
  • gpu_id [int] [default=0]: The GPU device to be used for Warp360 CUDA operations.

isaac.planner.DifferentialBaseModel

Description

Holder of common parameters describing the differential base (two independent controllable wheels defined by the wheel radius and distance between wheels).

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • base_length [double] [default=0.63]: The distance between the two wheels
  • wheel_radius [double] [default=0.2405]: The radius of the wheels

isaac.planner.DifferentialBaseVelocityIntegrator

Description

Publishes a plan by interpolating and integrating velocities. Reads sparse target linear and angular velocities from input message. Uses linear interpolation to compute velocities between time stamps. Uses Riemann sum to approximately integrate for pose.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • target_velocities [CompositeProto]: Contains time series of target values with (linear_speed, angular_speed, time_seconds).

Outgoing messages

  • plan [CompositeProto]: Contains time series of poses and velocities to form the trajectory.

Parameters

  • delta_time [double] [default=0.02]: Difference between time stamps in outgoing plan message.

isaac.planner.MultiJointPlanner

Description

Computes a local plan for a list of joints in a kinematic tree object given their current position and speed and their target position and (optionally) speed. The local plan is computed using an implementation of MultiJointPlannerInterface.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • target_state [CompositeProto]: Receivers The target joint position, and optionally speed
  • starting_state [CompositeProto]: The initial joint position and speed

Outgoing messages

  • plan [CompositeProto]: Publisher The local plan (trajectory) for the joints’ position, speed and acceleration

Parameters

  • kinematic_tree_node_name [string] [default=]: Node name containing the map::KinematicTree component
  • multi_joint_planner_node_name [string] [default=]: Node name containing the MultiJointPlannerInterface component

isaac.planner.SphericalRobotShapeComponent

Description

Model of a robot composed of a union of circles. The distance function is approximated by the function -ln(sum(exp(-alpha * dist_i))/alpha where alpha = ln(1 + #circles) * smooth_minimum controls how well the min function is approximated. If the real distance is D, then we have: D - 1/smooth_minimum <= distance <= D;

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • circles [std::vector<geometry::CircleD>] [default={}]: List of circles that compose the robot
  • smooth_minimum [double] [default=20.0]: Parameters to control how well the minimum function is approximated. The error will be in the range: D-1/smooth_minimum <= distance <= D where D = the real distance

isaac.planner_cost.AdditionBuilder

Description

Implementation of PlannerCostBuilder that uses the Addition evaluation. This component takes a list of component names as input parameter and adds them to the list of parameters to be added by the cost function. This is done once in the build() function and won’t be changed when update is called.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • component_names [std::vector<std::string>] [default=]: List of names of the components which (a PlannerCostBuilder implementation) to be added by the cost function. Changes to this parameter won’t be visible until build() is called again.

isaac.planner_cost.BoundedQuadraticCostBuilder

Description

Implementation of PlannerCostBuilder that uses the BoundedQuadraticCost evaluation. The cost is: maximum * (1.0 - sigma^2 / (sigma^2 + (scaler * (state-target)).squaredNorm()). This component has 4 parameters that can be used to control the final cost: - maximum that control the factor applied to the final cost - target used to compute the cost (see formula above) - sigma controls the spread where the function behave as a quadratic function - scaler used to control how much each dimension contribute to the cost (it’s optional). Those values can be changed live, and cost function will be updated in the next call to update

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • scaler [VectorXd] [default=]: Scaler apply on each dimension when computed (start - target). This parameter is optional, by default each dimension will contribute equally.
  • target [VectorXd] [default=]: Target state, the error is computed as a difference from the state to the target.
  • sigma [double] [default=1.1]: controls the spread where the function behave as a quadratic function.
  • maximum [double] [default=1.0]: Set the maximum value this function can take
  • force_positive_definite_hessian [bool] [default=false]: Whether or not we force the hessian to be positive definite. For optimization problem it might be important for the hessian to be positive definite. If this parameter is set to true, we will approximate the hessian by a form which is positive definite.

isaac.planner_cost.CirclesUnionSmoothDistanceBuilder

Description

Implementation of PlannerCostBuilder that use the CirclesUnionSmoothDistance evaluation. This component loads the SphericalRobotShapeComponent to get the list of circles that represents the robot and loads a distance function from another component (specified by the config parameter component_name).

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • component_name [string] [default=]: Names of the component Implementating a PlannerCostBuilder to be used as distance function
  • indices_mapping [Vector3i] [default=Vector3i(0, 1, 2)]: The indices of the [pos_x, pos_y, heading] inside state.

isaac.planner_cost.DistanceQuadraticCostBuilder

Description

Implementation of PlannerCostBuilder that use the DistanceQuadraticCost evaluation. It loads the distance function implementation from a component specified from the config parameter component_name. The list of cost function is provided using the config parameter costs. See the documentation of the parameter for more details.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • component_name [string] [default=]: Names of the component Implementating a PlannerCostBuilder to be used as distance function
  • indices_mapping [Vector4i] [default=Vector4i(0, 1, 2, 3)]: The indices of the [pos_x, pos_y, heading, linear_speed] inside state.
  • costs [std::vector<Vector3d>] [default=std::vector<Vector3d>({Vector3d(1.0, 0.25, 1.0), Vector3d(500.0, 0.1, 0.0)})]: List of cost to add based on the distance function.
Each cost is of the following form:
0.5 * gain * min(0, distance - speed * speed_gradient - target)^2

where Vector3d is used to represent the triplet: [gain, target, speed_gradient]

isaac.planner_cost.DotProductCostBuilder

Description

Implementation of PlannerCostBuilder that uses the DotProductCost evaluation. This component has 2 parameters that can be used to control the final cost: - offset: this a constant offset added to the final cost. - dot_vector: this is the vector used to compute the dot product with the state. Those values can be changed live, and cost function will be updated in the next call to update

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • offset [double] [default=0.0]: Constant offset to be added to the final cost.
  • dot_vector [VectorXd] [default=]: Vector used to compute the dot product with the state.

isaac.planner_cost.ObstacleDistanceBuilder

Description

Implementation of PlannerCostBuilder. This component takes an obstacle name from the config and build a ObstacleDistance function. It also needs to know the expected frame of the state in order to prepare the transformation from the state frame to the obstacle frame.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • obstacle_name [string] [default=]: Name of the obstacle in the Atlas
  • reference_frame [string] [default=”odom”]: Name of frame used by the cost function

isaac.planner_cost.PolygonDistanceQuadraticCostBuilder

Description

Implementation of PlannerCostBuilder that uses the PolygonDistanceQuadraticCost evaluation. It takes a polygon as a config parameter and will produces a smooth quadratic error based on the distance to the polygon. If the polygon is provided in clockwise order, then the cost will penalize being outside the polygon, otherwise it will penalize being inside.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • gain [double] [default=1.0]: Gain of the quadratic cost: 0.5 * gain * min(0, offset + distance)^2
  • offset [double] [default=0.0]: offset of the quadratic cost: 0.5 * gain * min(0, offset + distance)^2
  • indices [Vector2i] [default=Vector2i(0, 1)]: Index for [pos_x, pos_y] inside state
  • update_polygon [bool] [default=true]: Parameter to track if the polygon needs to be updated.
  • polygon [geometry::Polyline2d] [default={}]: Takes list of 2d points the represents the polygon. If the vertices are provided in clock-wise order, then it penalizes for being outside the polygon.

isaac.planner_cost.PolygonSpeedLimitBuilder

Description

Implementation of PlannerCostBuilder that uses the PolygonSpeedLimit evaluation. It loads a list of polygons from PolygonMapLayer (either by name or all of them). and penalizes if the robot exceeds the speed limit inside one of the polygons. The cost used will quickly approach a quadratic cost but has a smooth border that can be configured using the sigma parameter. The final cost is: 0.5 * gain * max(0, speed - speed_limit)^2 * distance^2 / (distance^2 + sigma^2). where distance is the distance inside one of the polygons and speed_limit and sigma are defined by the config parameters.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • gain [double] [default=1.0]: Gain of the cost (see above for the exact formula)
  • speed_limit [double] [default=0.5]: Maximum allowed speed. If the robot is below this limit, the cost is always 0, otherwise if the robot is inside one of the polygons, it is penalized with an almost quadratic cost (see the formula above).
  • indices [Vector3i] [default=Vector3i(0, 1, 3)]: Index for [pos_x, pos_y, speed] inside state
  • sigma [double] [default=0.1]: Controls the spread where the function behave as a quadratic function. (see the formula above). Sigma needs to be different from 0.0.
  • force_positive_definite_hessian [bool] [default=true]: Whether or not we force the hessian to be positive definite. For optimization problem it might be important for the hessian to be positive definite. If this parameter is set to true, we will approximate the hessian by a form which is positive definite.
  • polygon_layer_name [string] [default=]: Name of the component that contains the PolygonMapLayer used to get the list of polygons;
  • polygon_names [std::vector<std::string>] [default=]: List of the names of the polygon in the PolygonMapLayer to be used to compute the cost. If it is not provided all the polygons will be used.
  • polygon_frame [string] [default=”world”]: The name of the frame in which the polygon’s points are provided.
  • planning_frame [string] [default=”odom”]: The name of the frame used for planning.

isaac.planner_cost.PolylineDistanceQuadraticCostBuilder

Description

Implementation of PlannerCostBuilder that uses the PolylineDistanceQuadraticCost evaluation. It takes a path to follow as a config parameter and will produces a smooth quadratic error based on the distance to the polyline. If speed_reward is not 0.0, an additional linear reward will be added on the speed to have the robot moving in the direction of the path.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • gain [double] [default=]: Gain of the quadratic cost: 0.5 * gain * distance^2
  • indices [Vector3i] [default=Vector3i(0, 1, 3)]: Index for [pos_x, pos_y, speed] inside state.
  • update_polyline [bool] [default=true]: Parameter to track if the polyline needs to be updated.
  • speed_reward [double] [default=0.0]: Speed reward to make the robot move in the direction of the polyline. (Positive reward means moving in the direction of the trajectory while a negative reward will reward moving in the opposite direction).
  • min_distance_for_reward [double] [default=0.0]: The speed reward will only be applied if the distance to the end target is more than this distance (this effectively set the speed_reward to 0.0 when the robot is getting too close)
  • polyline [geometry::Polyline2d] [default={}]: Takes list of 2d points as the polyline
  • maximum_number_points [int] [default=20]: The maximum number of waypoints to be forwarded to the planner_cost. Computing the smooth distance to a polyline is expensive, reducing the number of waypoints can significantly improve the performance.
  • minimum_distance_waypoint [double] [default=1.0]: If two waypoints are closer than this distance, the later will be ignored (unless it is the last one). Computing the distance to a polyline is expensive, and waypoint close to each other do not bring much information.
  • polyline_frame [string] [default=”odom”]: The name of the frame in which the polyline’s points are provided.
  • planning_frame [string] [default=”odom”]: The name of the frame used for planning.
  • robot_frame [string] [default=”robot”]: The name of the robot frame.

isaac.planner_cost.RangeConstraintsCostBuilder

Description

Implementation of PlannerCostBuilder that uses the RangeConstraintsCost evaluation. This component has 3 parameters that can be used to control the final cost: - gains that control the factor applied to each dimension. - min_value/max_value that describe the range where the cost is 0, while outside this range a

quadratic cost is applied.

Those values can be changed live, and cost function will be updated in the next call to update

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • gains [VectorXd] [default=]: Gain associated to each dimensions
  • min_value [VectorXd] [default=]: Minimum value for each dimension, if the state is below this value, a quadratic cost is applied
  • max_value [VectorXd] [default=]: Maximum value for each dimension, if the state is above this value, a quadratic cost is applied

isaac.planner_cost.SmoothLinearTargetCostBuilder

Description

Implementation of PlannerCostBuilder that uses the SmoothLinearTargetCost evaluation. The cost is: gain * sqrt(epsilon^2 + (scaler * (state-target)).squaredNorm()). This component has 4 parameters that can be used to control the final cost: - gain that control the factor applied to the final cost - target used to compute the cost (see formula above) - epsilon used to control how close to the absolute we compute the gain - scaler used to control how much each dimension contribute to the cost (it’s optional). Those values can be changed live, and cost function will be updated in the next call to update

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • scaler [VectorXd] [default=]: Scaler apply on each dimension when computed (start - target). This parameter is optional, by default each dimension will contribute equally.
  • target [VectorXd] [default=]: Target state, the error is computed as a difference from the state to the target.
  • epsilon [double] [default=0.1]: Controls the approximation of the absolute value: sqrt(epsilon^2 + d^2) ~ |d|. When epsilon goes to zero, the formula converge to the absolute value.
  • gain [double] [default=1.0]: Gain applied to the final cost
  • force_positive_definite_hessian [bool] [default=false]: Whether or not we force the hessian to be positive definite. For optimization problem it might be important for the hessian to be positive definite. If this parameter is set to true, we will approximate the hessian by a form which is positive definite.

isaac.planner_cost.SmoothMinimumBuilder

Description

Implementation of PlannerCostBuilder that uses the SmoothMinimum evaluation. This component takes a list of component names as input parameter and will compute a smooth approximation of the minimum. The list of components to load is read only inside the build() function. No update will be visible until the PlannerCost is build again.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • component_names [std::vector<std::string>] [default=]: List of names of the components (a PlannerCostBuilder implementation) to be used by the cost function. Changes to this parameter won’t be visible until build() is called again.
  • minimum_smoothing [double] [default=20.0]: Smoothing factor used inside this function. This controls how close to the minimum the function will be. The expected difference between the minimum and the evaluation of cost_ will be lower than ln(builders_.size()) / minimum_smoothing. If minimum_smoothing is negative, then this function be changed into a smooth maximum. This value needs to be different from 0.0.

isaac.pwm.PwmController

Description

Interface for a PCA9685 PWM Controller device This device is used to send PWM signals to peripherals

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • set_duty_cycle [PwmChannelSetDutyCycleProto]: PwmChannelSetDutyCycleProto is used to set a duty cycle for a PWM channel note: setting a PWM value for a channel automatically enables that channel duty_cycle as a percentage, from 0.00 to 1.00
  • set_pulse_length [PwmChannelSetPulseLengthProto]: PwmChannelSetPulseLengthProto is used to set a pulse length for a PWM channel pulse_length as a percentage, from 0.00 to 1.00 of the cycle
Outgoing messages
(none)

Parameters

  • i2c_device_num [int] [default=0]: I2C device ID; matches /dev/i2c-X
  • pwm_frequency_in_hertz [int] [default=50]: Defines the frequency at which the PWM outputs modulate, in hertz 50Hz is common for servos

isaac.rgbd_processing.DepthEdges

Description

Computes edges on a depth image. By default a GPU-accelerated method is used

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • depth [ImageProto]: Depth image used for point and normal computation

Outgoing messages

  • edges [ImageProto]: Pixel edge likelihood stored as unit FP32

Parameters

  • edge_jump_threshold [double] [default=0.06]: Threshold in meters after which a jump in distance between two pixels is considered an edge.
  • min_depth [double] [default=]: Depth smaller or equal to the given value will be marked as edge
  • max_depth [double] [default=]: Depth values larger or equal to the given value will be marked as edge.
  • use_gpu [bool] [default=true]: If enabled GPU accelerated CUDA kernels are used; otherwise computations are done on CPU.
  • reduce_scale [int] [default=4]: Reduction factor for image sent to sight, values greater than one will shrink the image by that factor.

isaac.rgbd_processing.DepthImageFlattening

Description

The DepthImageFlattening class flattens a depth image into a 2D range scan.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • camera_frame [string] [default=”camera”]: The name of the camera coordinate frame
  • ground_frame [string] [default=”ground”]: The name of the ground coordinate frame
  • fov [double] [default=DegToRad(90.0)]: The field of view to use for the result range scan
  • sector_delta [double] [default=DegToRad(0.5)]: Angular resolution of the result range scan
  • min_distance [double] [default=0.2]: Minimum distance for the result range scan
  • max_distance [double] [default=5.0]: Maximum distance for the result range scan
  • range_delta [double] [default=0.10]: Range resolution of the result range scan
  • cell_blocked_threshold [int] [default=10]: A sector in the result range scan is marked as blocked after the given number of points.
  • height_min [double] [default=0.20]: Maximum height in ground coordinates in which a point is considered to be an obstacle
  • height_max [double] [default=1.00]: Minimum height in ground coordinates in which a point is considered to be an obstacle
  • skip_row [int] [default=0]: Number of pixels in row that are skipped while parsing the image
  • skip_column [int] [default=0]: Number of pixels in column that are skipped while parsing the image

isaac.rgbd_processing.DepthImageToPointCloud

Description

Create a point cloud from a depth image. Every pixel is “unprojected” based on its depth and the camera model. The point cloud is transformed into the desired target frame using the given transformation cloud_T_camera.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • use_color [bool] [default=false]: If this is enabled a color image will be used to produce a colored point cloud. This can only be changed at program start.

isaac.rgbd_processing.DepthNormals

Description

Computes normals for a depth image based on computed points and respecting edges. This component uses GPU acceleration by default.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • points [ImageProto]: Pixel points stored as a 3-channel FP32 image
  • edges [ImageProto]: Pixel edge likelihood stored as unit FP32

Outgoing messages

  • normals [ImageProto]: Pixel normals stored as a 3-channel FP32 image

Parameters

  • normals_smooth_radius [int] [default=7]: Radius over which normals are smoothed
  • use_gpu [bool] [default=true]: If enabled GPU accelerated CUDA kernels are used; otherwise computations are done on CPU.
  • reduce_scale [int] [default=4]: Reduction factor for image sent to sight, values greater than one will shrink the image by that factor.

isaac.rgbd_processing.DepthPoints

Description

Computes 3D points from a depth image and stores them as an Image3f. By default a GPU-accelerated implementation is used.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • points [ImageProto]: Pixel points stored as a 3-channel FP32 image

Parameters

  • use_gpu [bool] [default=true]: If enabled GPU accelerated CUDA kernels are used; otherwise computations are done on CPU.
  • reduce_scale [int] [default=4]: Reduction factor for image sent to sight, values greater than one will shrink the image by that factor.

isaac.rgbd_processing.FreespaceFromDepth

Description

The FreespaceFromDepth class flattens a depth image into a 2D range scan.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • flatscan [FlatscanProto]: Output the freespace as a range scan that can be used for example to produce a local map for navigation

Parameters

  • last_range_cell_additional_contribution [double] [default=2.5]: In order to favor the last cell in case there is no obstacle, we arbitrarily increase the value by this factor scaled by the average occupancy.
  • edge_distance_cost [double] [default=0.5]: Factor to compute the cost of an edge (multiplied by the distance) Reducing this value might increase processing time.
  • max_edge_cost [double] [default=1.0]: Cap on the maximum cost of an edge (Reducing this value might speed up the processing time.)
  • max_contribution_after_wall [double] [default=2.5]: Once we hit a wall, we cap the value of a cell at: max_contribution_after_wall * average_weight
  • wall_threshold [double] [default=5.0]: The minimum value needed for a cell to be considered as a wall (as a factor of the average value.)
  • fov [double] [default=DegToRad(90.0)]: The field of view to use for the result range scan
  • num_sectors [int] [default=180]: Angular resolution of the result range scan
  • range_delta [double] [default=0.1]: Range resolution of the result range scan
  • height_min [double] [default=-1.00]: Maximum height in ground coordinates in which a point is considered valid
  • height_max [double] [default=2.00]: Minimum height in ground coordinates in which a point is considered valid
  • max_distance [double] [default=20.0]: Max range for the extraction.
  • reduce_scale [int] [default=2]: Reduction factor for image. Values greater than one shrink the image by that amount
  • integrate_temporal_information [bool] [default=false]: Reduction factor for image. values greater than one shrink the image by that amount
  • use_predicted_height [bool] [default=false]: Whether to use the predicted height (from measurement) or 0 when rendering the freespace
  • camera_name [string] [default=]: Name of the camera used to get the camera position in the world

isaac.rl.DollyDockingAuxDecoder

Description

Generates an auxiliary tensor as described in https://arxiv.org/abs/1606.01540 . The auxiliary tensor is used to inform the codelets later in the pipeline about important events that impact the flow of Gym and simulation. For the dolly navigation task, the auxiliary tensor is of dimension 7 and data is arranged as follows: Index 0 : Flag to signify if a collision has occurred in simulation Index 1 : DollyDockingDeath uses this index to store a value indicating whether the agent died due to old age Index 2 : Ground truth pose of dolly relative to robot (robot_T_dolly) : x-cordinate (forward) Index 3 : Ground truth pose of dolly relative to robot (robot_T_dolly) : y-cordinate (sideways) Index 4 : Ground truth pose of dolly relative to robot (robot_T_dolly) : heading Index 5 : Difference between dolly and robot translations (dolly_T_robot) : x-cordinate Index 6 : Difference between dolly and robot translations (dolly_T_robot) : y-cordinate

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • body_collision [CollisionProto]: Receives a collision message whenever a robot collision occurs in simulation
  • scene_pose [RigidBody3GroupProto]: Message containing the true positions of all the bodies from simulation

Outgoing messages

  • agent_aux [TensorProto]: Send the composed auxiliary tensor to Gym
Parameters
(none)

isaac.rl.DollyDockingBirth

Description

Publishes reset messages to simulation when an agent dies in the dolly docking scene. StateMachineGymFlow expects one clone of this codelet for each agent in simulation and resets the scene for a single agent whenever Gym calls its spawn function. This codelet is also responsible for randomizing the various objects in the scene. The tx hook is created dynamically and the output channel of this codelet must be connected to the Teleport script for the particular agent scene inside the simulation.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • names [std::vector<std::string>] [default=std::vector<std::string>({“robot”, “dolly”, “left_wall”, “right_wall”, “rear_wall”, “left_block”, “right_block”, “rear_block”})]: Name of objects in the scene that can be reset The order of the strings must follow the order in the reset_state tensor
  • agents_per_row [int] [default=3]: Number of agents in each row of the scene
  • use_grid_displacement [bool] [default=true]: If a translation offset needs to be added to each scene object’s coordinates in order to spawn scenes along a grid
  • start_coordinate [Vector2d] [default=Vector2d(0.0, -2.0)]: Start spawning robots from the given x and y coordinate
  • target_separation [Vector2d] [default=Vector2d(4.0, 0.0)]: Distance between the target(dolly) and the robot along x and y coordinates
  • obstacle_separation [Vector2d] [default=Vector2d(0.0, 5.0)]: Spawn position of the obstacles (walls, blocks, etc) before randomization is applied along x and y coordinates
  • agent_spawn_randomization [Vector3d] [default=Vector3d(0.0, 0.0, 0.2)]: Randomize the pose of the robot from its center in x, y and angle coordinates This parameter lists the maximum displacement allowed in each of those coordinates
  • target_spawn_randomization [Vector3d] [default=Vector3d(0.0, 0.0, 0.2)]: Randomize the pose of the target(dolly) from its center in x, y and angle coordinates This parameter lists the maximum displacement allowed in each of those coordinates
  • obstacle_spawn_randomization [Vector3d] [default=Vector3d(2.0, 2.0, 0.2)]: Randomize the pose of the walls and blocks from their centers in x, y and angle coordinates This parameter lists the maximum displacement allowed in each of those coordinates
  • obstacle_scale_randomization [Vector3d] [default=Vector3d(0.0, 2.0, 0.0)]: Randomize the scale of the blocks from their original sizes This parameter lists the maximum displacement allowed in the elements of the scale vector
  • dividing_space [Vector2d] [default=Vector2d(30.0, 35.0)]: Distance between two robot-dolly setups in simulation along x and y coordinate
  • odometry_codelet_prefix [string] [default=”odometry_”]: DollyDockingBirth expects that each odometry node hosts a single odometry codelet. It assumes the nodes are named in the format odometry_1, odometry_2. …odometry_n. This param sets the prefix for the node name.
  • pid_codelet_prefix [string] [default=”pid_”]: DollyDockingBirth expects that each controller to hosts a single controller codelet. It assumes the nodes are named in the format pid_1, pid_2. …pid_n. This param sets the prefix for the node name.

isaac.rl.DollyDockingDeath

Description

DollyDockingDeath implements the Death interface. StateMachineGymFlow expects one clone of this codelet for each agent in simulation and evaluates the state of a single agent at every step. It decides whether an agent needs to be killed and respawned. The conditions for the robot dying are : 1. If the robot collides with another object in the scene 2. If the age of the robot is greater than the maximum allowable age 3. If the robot has veered far off from its goal (example, itturned 180 degrees)

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • maximum_age [int] [default=500]: Stores the maximum number of timesteps the robot is allowed to run
  • x_allowance [Vector2f] [default=Vector2f(-1.0f, 6.0f)]: The maximum allowable distance that the agent can move before getting killed along negative and positive x direction respectively
  • y_allowance [float] [default=3.5f]: The maximum allowable distance that the agent can move before getting killed along y-direction (on either side)
  • angle_allowance [float] [default=1.3f]: The maximum allowable radians that the agent can rotate before getting killed on either direction of the axis

isaac.rl.DollyDockingReward

Description

DollyDockingReward implements the Reward interface. StateMachineGymFlow expects one clone of this codelet for each agent in simulation and computes the reward for the robot docking under a dolly task. Rewards are gained by the agent if the action that was performed helped the agent get closer to the center of the target dolly.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • collision_penalty [float] [default=-50.0]: Penalty awarded when the robot collides with the dolly or walls in the scene
  • success_reward [float] [default=100.0]: Final reward received on reaching the target pose within tolerance limits
  • reward_clip_range [Vector2f] [default=(Vector2f{-20.0, 20.0})]: Trim the reward values if they exceed this range on both sides of number scale
  • tolerance [Vector2f] [default=(Vector2f{0.11, 0.085})]: Deltas along the x and y directions from the center of the dolly which are considered to be successful docking end poses
  • bias [Vector3f] [default=(Vector3f{1.0, 7.5, 10.0})]: Coeffecients for the x-cordinate, y-cordinate and the angle (radians) in the cost equation
  • ideal_docking_pose [Vector2f] [default=(Vector2f{0.335, 0.0})]: Perfect docking coordinate of the robot with respect to the center of the dolly in (x,y)

isaac.rl.DollyDockingStateDecoder

Description

Forms the state tensor which is the input to the policy neural network. For the dolly navigation task, the input is composed of 1. State of the robot derived from the odometry message (odom_T_robot.x, odom_T_robot.y, odom_T_robot.angle, linear speed, angular speed, linear acceleration, angular acceleration) 2. Observation map for the environment. The expected size of the map is 128 * 128. The observation map is flattened into a one-dimensional tensor of size 16384. The tensor published by the codelet consists of 16391 floats.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • base_state [Odometry2Proto]: Receive odometry data for the robot that forms a part of the input to the policy
  • local_map [ImageProto]: Receive the observation map for the robot that forms a part of the input to the policy

Outgoing messages

  • agent_state [TensorProto]: Send the composed agent state to Gym in the form of a one-dimensional tensor by combining the odometry data and the observation map data together

Parameters

  • use_pose_tree [bool] [default=false]: Specify if the latest pose of the robot should be queried from the pose tree
  • robot_frame [string] [default=”robot”]: Name of robot’s frame
  • target_frame [string] [default=”dolly”]: Name of the target frame. Used to convert odom message to robot_T_target information.

isaac.rl.DollyDockingStateNoiser

Description

DollyDockingStateNoiser implements the StateRefiner interface. StateMachineGymFlow expects one clone of this codelet for each agent in simulation. It is responsible for storing a noisy target pose to the dolly (odom_T_target) and post-processes the coordinates from odom_T_robot to robot_T_target.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • target_pose_noise [Vector3f] [default=Vector3f(0.0, 0.0, 0.0)]: Noise to add to the target pose coordinate along th x, y, and angle coordinate during training of the reinforcement learning policy

isaac.rl.StateMachineGymFlow

Description

The Gym Codelet provides a state machine to run reinforcement learning algorithms. For n agents, it expects n Reward codelets, n Death codelets n Birth codelets and optionally n StateRefiner codelets be present in the same node. In the beginning of the state machine, the state machine synchronizes its clock with the simulation clock. Once the clocks are synchronized, it sets the state of all the agents to dead in order to initialize the scene and begins the following cycle 1. Call the spawn() function of the Birth component for each dead agent in simulation 2. Waits till the aggregated state tensor is received from the aggregator along with

auxiliary tensors if present.
  1. Pass the newly received state tensor to Death::is_dead() function that evaluates if the agent is dead for being in an invalid state.
  2. Compute rewards for each agent based on the latest transition
  3. Publish the state of the robots along with rewards, death flags and last action performed as aggregate tensors
  4. Wait till the neural network performs a forward pass by taking in the state tensor to output the action tensor

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • state [TensorProto]: Receive vectorized states of agents after performing action in simulation This channel is typically connected to the TensorAggregator codelet receiving two dimensional tensor from the State Decoders
  • aux [TensorProto]: Receive auxillary / misc state information from simulator This channel is typically connected to the TensorAggregator codelet receiving two dimensional tensor of size (num_agents, aux_dim) from the Aux Decoders
  • action [TensorProto]: Receive vectorized actions for agents with tensor of size (num_agents, action_dim) This channel is typically connected to the neural network inference codelet

Outgoing messages

  • command [TensorProto]: Forwards data received from the rx_action() channel after progressing the state machine
  • transition_state [TensorProto]: Send latest agent states for the recently concluded transition This channel is typically connected to the TemporalBatching codelet
  • transition_action [TensorProto]: Send actions that were last performed in the recently concluded transition This channel is typically connected to the TemporalBatching codelet
  • transition_reward [TensorProto]: Send the rewards obtained by the agents in the recently concluded transition This channel is typically connected to the TemporalBatching codelet
  • transition_dead [TensorProto]: Send the dead or alive vector for the agents in the recently concluded transition This channel is typically connected to the TemporalBatching codelet
  • transition_aux [TensorProto]: Send the aux tensor for the agents in the recently concluded transition This channel is typically connected to the TemporalBatching codelet

Parameters

  • num_agents [int] [default=1]: Specify number of agents in simulation
  • state_dimension [int] [default=1]: Specify dimensions of the state space for each agent
  • action_dimension [int] [default=1]: Specify dimensions of the action space for each agent
  • aux_dimension [int] [default=1]: Specify dimensions of auxillary data per agent
  • episode_end_flag_index [int] [default=-1]: Specify the index in the auxiliary tensor that contains a flag indicating if an episode has ended. This flag is optional but setting it ensures that when the agents are reset at the end of the episode, they are not penalized in the reward unfairly.
  • delay_sending [float] [default=2.5]: Delay in seconds before sending first message
  • reaction_time [float] [default=0.1]: Delay in seconds before simulation reacts

isaac.rl.TemporalBatching

Description

The Temporal Batching codelet performs two distinct functions. First, it sends the state tensor to the neural network policy for inference. To do so, it aggregates the state tensors received over the ‘step’ channel over multiple past ticks into a flattened two dimensional tensor (one row for each agent). This flattened tensor is created by copying the most recent state tensor that was received followed by the state tensor recieved in the timestep before it, and so on. During the first timestep in the life of the agent, or when enough historical tensors are unavailable, the first tensor is repeatedly copied to fill the space in the flattened tensor for that agent. This allows us to create inputs to the neural network composed of past states and actions, not just the current immediate state and action. Second, the codelet is also responsible for populating the sample accumulator. To do so, it deaggreates the two dimensional tensors received from Gym into separate one dimensional tensors and publishes the states, actions, rewards, and dead flag for each agent individually to the Sample Accumulator. Data sent simultaneously to the sample accumulator is treated as a single tuple. Hence, at every step, the number of tuples published from the Temporal Batching to the Sample Accumulator is equal to the number of agents in simulation.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • step [TensorProto]: Receive 2 dimensional states, one row for each agent transition
  • action [TensorProto]: Receive 2 dimensional actions, one row for each agent action
  • reward [TensorProto]: Receive rewards, one cell for each agent
  • aux [TensorProto]: Receive 2 dimensional aux, one row for each agent transition
  • dead [TensorProto]: Receive 1 dimensional tensor, one cell for each agent indicating if the agent is dead or alive

Outgoing messages

  • temporal_tensor [TensorProto]: Publishes the two dimensional state tensor for inference to the neural network. The published state tensor is formed by linearly combining the tensors received on the step channel over multiple past timesteps
  • state_samples [TensorProto]: Send the current state of the agents to the sample accumulator
  • last_state_samples [TensorProto]: Send the state of the agents in the last tick to the sample accumulator
  • reward_samples [TensorProto]: Send the reward obtained by the agents in the current tick to the sample accumulator
  • action_samples [TensorProto]: Send the actions performed by the agents in the current tick to the sample accumulator
  • dead_samples [TensorProto]: Send the dead or alive status of the agents in the current tick to the sample accumulator

Parameters

  • num_agents [int] [default=1]: Specify number of the agents in simulation
  • look_back [int] [default=1]: Specify the numbers of past steps we should store in our history
  • reset_interval [int] [default=-1]: Clear the history of all agents based on elapsed number of ticks irrespective of their age If -1, the agent history is only cleared at the death of the agent.
  • is_connected_to_gym [bool] [default=true]: If the input to the Temporal Batcher is not from StateMachineGymFlow, then ignore all inputs other than the state. This might be useful when deploying to hardware where the StateMachineGymFlow is not needed.
  • episode_end_flag_index [int] [default=-1]: The StateMachineGymFlow and SequentialGymFlow codelets in Isaac SDK publish a unified tuple (s,a,r,d,aux). This parameter contains the index of the flag in the aux tensor that signifies the end of the episode. When the episode ends and the agent is not dead, the past data still needs to be cleared. If -1, it is assumed that there is no end of episode flag.

isaac.rl.TensorAggregator

Description

Combines an arbitrary number of one-dimensional tensors of the same size into a single two-dimensional tensor. Each message channel represents a single row in the output tensor. The row number of a received 1f tensor within the combined 2f tensor depends on the order in which the channels are connected to this codelet. The channel connected first to this codelet in the application json fills the first row in the combined tensor.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • aggregate_tensor [TensorProto]: Publish the aggregated two-dimensional tensor message

Parameters

  • wait_till_all_dirty [bool] [default=true]: Block publication of aggregated message until a new tensor is received for each row If false, an aggregate two-dimensional tensor is published every tick with only those rows updated that had new tensor messages on their channels between the ticks.

isaac.rl.TensorDeaggregator

Description

Splits or deaggregates the received two-dimensional tensor into a set of one-dimensional tensors (one tensor per row). Each output message channel represents a single row in the input tensor. The row number of a published 1f tensor within the input 2f tensor depends on the order in which the output channels are connected from this codelet. The output channel connected first from this codelet in the application json will contain the first row extracted from the input tensor.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • aggregate_tensor [TensorProto]: Receives the two-dimensional tensor whose rows need to be published as one-dimensional tensors
Outgoing messages
(none)

Parameters
(none)

isaac.rl.TensorToCompositeVelocityProfile

Description

Converts the tensor received from the neural network policy into a Composite. The six elements of the tensor form linear and angular velocity pairs for the next three timesteps. The codelet rescales the elements of the tensor to the desired range and appends a target timestamp to each row of the Composite. The target timestamp signifies the time by which the robot must achieve the controls predicted by the neural network.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • policy [TensorProto]: Receives the output of the neural network as a 1d tensor during training or when conducting inference without a frozen model.

Outgoing messages

  • velocity_profile [CompositeProto]: Publishes the scaled values of the input tensor as a Composite with timestamps appended to each prediction, signifying velocity targets the low-level controller needs to achieve at those defined timesteps.

Parameters

  • input_linear_velocity_range [Vector2f] [default=(Vector2f{-0.5, 0.5})]: Range of the values expected from the neural network for linear velocity indices
  • input_angular_velocity_range [Vector2f] [default=(Vector2f{-0.5, 0.5})]: Range of the values expected from the neural network for angular velocity indices
  • output_linear_velocity_range [Vector2f] [default=(Vector2f{0.0, 1.0})]: Rescale the received linear velocity indices to this range
  • output_angular_velocity_range [Vector2f] [default=(Vector2f{-0.5, 0.5})]: Rescale the received angular velocity indices to this range
  • timestamp_profile [Vector3f] [default=(Vector3f{0.1, 0.4, 0.8})]: Target timesteps to append to each of our three velocity pairs. These timesteps are appended to the tick time of the codelet and form the target timestamp.

isaac.rmpflow.MultiJointRmpPlanner

Description

Implementation of MultiJointPlannerInterface. Computes a local plan for a list of joints in a kinematic tree object given their current position and speed and their target position. The local plan is computed by integrating a Riemannian motion policy (RMP) in the RMPflow framework.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • num_integrator_substeps [int] [default=10]: Factor by which to divide “delta_time” to arrive at a smaller timestep used for rolling out the trajectory. For example, a delta_time of 0.1 and num_integrator_substeps of 10 would result in an effective substep size of 0.01 seconds.
  • max_trajectory_length [double] [default=4.0]: Maximum trajectory length, in seconds
  • position_tolerance [double] [default=1e-4]: Minimum tolerance desired. The target is considered to have been reached once |final_position - target_position| < position_tolerance, where |x| denotes the L2 norm.
  • rmpflow_config_file [string] [default=]: Path to Lula RMPflow configuration file
  • robot_description_file [string] [default=]: Path to Lula robot description file for the robot
  • robot_urdf [string] [default=]: Path to URDF for the robot, used by Lula for kinematics
  • end_effector_frame [string] [default=]: End effector control frame for the robot

isaac.ros_bridge.CameraIntrinsicsToRos

Description

This codelet receives CameraIntrinsicsProto data within Isaac application and publishes it to ROS.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

isaac.ros_bridge.FlatscanToRos

Description

This codelet receives flatscan data within Isaac application and publishes it to ROS.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • frame_id [string] [default=”base_scan”]: Name of the frame to be used in outgoing message

isaac.ros_bridge.GoalToRos

Description

This codelet receives goal as message within Isaac application and publishes it to ROS as a message. If goal feedback is needed, use similar codelet named “GoalToRosAction” instead.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • goal_frame [string] [default=”map”]: Frame of the goal in outgoing message
  • robot_frame [string] [default=”base_link”]: Frame of the robot in ROS. Used to stop the robot if needed.

isaac.ros_bridge.GoalToRosAction

Description

This codelet receives goal as message within Isaac application and publishes it to ROS as an action. Unlike the similar codelet named “GoalToRos”, GoalToRosAction then publishes Goal2FeedbackProto.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • action_name [string] [default=”move_base”]: ROS namespace where action will be communicated to
  • goal_frame_ros [string] [default=”map”]: Frame of the goal in outgoing ROS message
  • robot_frame_ros [string] [default=”base_link”]: Frame of the robot in ROS. Used to stop the robot if needed.
  • robot_frame_isaac [string] [default=”robot”]: Frame of the robot in Isaac. Used in publishing feedback pose.
  • stationary_speed_thresholds [Vector2d] [default=Vector2d(0.025, DegToRad(5.0))]: Threshold on speed to determine if the robot is stationary (positional and angular)

isaac.ros_bridge.ImageToRos

Description

This codelet receives ImageProto data within Isaac application and publishes it to ROS.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

isaac.ros_bridge.OdometryToRos

Description

This codelet receives odometry data within Isaac application and publishes it to ROS. This codelet assumes ROS subscriber is respecting https://www.ros.org/reps/rep-0103.html, i.e., x forward y left z up

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • pose_frame [string] [default=”odom”]: Frame of the pose in outgoing message
  • twist_frame [string] [default=”base_footprint”]: Frame of the twist in outgoing message

isaac.ros_bridge.PosesToRos

Description

For a list of pose mappings, reads pose from Isaac Pose Tree and writes it to ROS tf2. Note that frame definitions between Isaac and ROS may not match, e.g., “map” frame of Isaac and “map” frame of ROS are typically different.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • ros_node [string] [default=”ros_node”]: Name of the Isaac node with RosNode component Needs to be set before the application starts.
  • pose_mappings [std::vector<IsaacRosPoseMapping>] [default={}]: A json object from configuration containing the poses to read from Isaac Pose Tree and write to

ROS. Left hand side (lhs_frame) corresponds to target_frame in tf2 notation. Right hand side (rhs_frame) corresponds to source_frame in tf2 notation. Layout:

[
{
{
“isaac_pose”: {
“lhs_frame”: “odom”, “rhs_frame”: “robot”

},
“ros_pose”: {
“lhs_frame”: “odom”, “rhs_frame”: “base_footprint”

}

}

}

]

isaac.ros_bridge.RosNode

Description

This codelet initializes a ROS node and ticks until roscore is up. Every Isaac application with ROS bridge needs to have one and only one node with a single component of this type. This codelet also provides 1. ros::NodeHandle, which can be used to initialize ROS message subscribers and publishers, 2. checkBeforeInterface() which should be used before carrying ROS operations.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • ros_node_name [string] [default=”isaac_bridge”]: Node name that will appear in ROS node diagram

isaac.ros_bridge.RosToCameraIntrinsics

Description

ROS’s sensor_msgs/CameraInfo.msg message defines meta information for a camera. Details:http://docs.ros.org/melodic/api/sensor_msgs/html/msg/CameraInfo.html. This ROS bridge converter codelet helps convert ROS’s sensor_msgs/CameraInfo.msg into Isaac’s PinholeProto Type. This codelet can be used, for example, to use Isaac’s GPU accelerated perception algorithms on ROS images.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.ros_bridge.RosToDifferentialBaseCommand

Description

This codelet receives twist message from ROS and publishes it as a velocity command for a differential base robot.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.ros_bridge.RosToImage

Description

ROS’s sensor_msgs/Image.msg message contains uncompressed image. Details:http://docs.ros.org/melodic/api/sensor_msgs/html/msg/Image.html. This ROS bridge converter codelet helps convert ROS’s sensor_msgs/Image.msg into Isaac’s ImageProto Type. This codelet can be used, for example, to use run GPU accelerated perception algorithms of Isaac with ROS images.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.ros_bridge.RosToPoses

Description

For a list of pose mappings, reads pose from ROS tf2 and writes it to Isaac Pose Tree. Note that frame definitions between Isaac and ROS may not match, e.g., “map” frame of Isaac and “map” frame of ROS are typically different.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • ros_node [string] [default=”ros_node”]: Name of the Isaac node with RosNode component Needs to be set before the application starts.
  • pose_mappings [std::vector<IsaacRosPoseMapping>] [default={}]: A json object from configuration containing the poses to read from Isaac Pose Tree and write to

ROS. Left hand side (lhs_frame) corresponds to target_frame in tf2 notation. Right hand side (rhs_frame) corresponds to source_frame in tf2 notation. Layout:

[
{
{
“isaac_pose”: {
“lhs_frame”: “odom”, “rhs_frame”: “robot”

},
“ros_pose”: {
“lhs_frame”: “odom”, “rhs_frame”: “base_footprint”

}

}

}

]

isaac.safety.CarterSimBridge

Description

Simulation bridge that translates RMP segway commands to differential base commands in order to interface with the Carter platform in Omniverse ISAAC Sim

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • segway_command [CommandProto]: RMP segway command

Outgoing messages

  • base_command [StateProto]: Differential base command
Parameters
(none)

isaac.safety.CarterTeleop

Description

Reads keyboard input and publishes Carter commands

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • base_command [StateProto]: Differential base command
  • segway_command [CommandProto]: RMP segway command
  • estop_command [EstopProto]: E-stop command

Parameters

  • device_directory [string] [default=”/dev/input/by-path”]: Directory containing keyboard devices
  • input_gain [float] [default=0.5]: Scales user input before mapping to control command

isaac.safety.CollisionDetection

Description

Recieves a point cloud and a state message and publishes a binary output indicating the presence of an obtacle in an active safety zone

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • estop_command [EstopProto]: E-stop command

Parameters

  • fieldsets [configData] [default={}]: fieldsets defined as: [[fieldset], …, [fieldset]] where: [fieldset] -> [[field], …, [field]] where: -[field] -> [center X, center Y, angle, width, height]
  • input_conditions [configData] [default={}]: input_conditions defined as: [[condition], …, [condition]] where: [condition] -> [[linear], [angular]] where: -[angular] -> [[min angular velocity], [max angular velocity]] and -[linear] -> [[min linear velocity], [max linear velocity]]

isaac.safety.EstopController

Description

Controller that provides virtual access to actuators with emergency stop support

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • control_input [CommandProto]: Requested control command
  • estop_command [EstopProto]: E-stop override signal

Outgoing messages

  • control_output [CommandProto]: Actual control command
  • fault [FaultProto]: Fault signal
  • estop_state [EstopProto]: E-stop state

Parameters

  • estop_sequence_single [JsonCommandSequence] [default={}]: Configured E-stop sequence to execute once
  • estop_sequence_loop [JsonCommandSequence] [default={}]: Configured E-stop sequence to continuously loop

isaac.safety.EstopControllerTestSink

Description

Message sink for testing E-Stop Controller

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • control_output [CommandProto]: Test output connections
  • fault [FaultProto]:
  • estop_state [EstopProto]:
Outgoing messages
(none)

Parameters
(none)

isaac.safety.EstopControllerTestSource

Description

Message source for testing E-Stop Controller

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • control_input [CommandProto]: Test input connections
  • estop_command [EstopProto]:

Parameters

  • control_input [JsonCommandSequence] [default={}]: Configuration for test inputs
  • estop_command [EstopList] [default={}]:

isaac.safety.EstopStateEvaluator

Description

Evaluates the state of estop. Reports success if it has been triggered within the expected time.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • estop_state [EstopProto]: Input state of the estop
Outgoing messages
(none)

Parameters
(none)

isaac.safety.FaultMonitor

Description

Monitor that observes and forwards faults from connected components. Used to monitor faults in a safety partition.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input [FaultProto]: Incoming faults indicating the status of connected components

Outgoing messages

  • output [FaultProto]: Outgoing fault indicating number of connected components that are faulty
  • fault [FaultProto]: Outgoing fault indicating status of unit

Parameters

  • table_size [int] [default=256]: Size of fault table

isaac.safety.FixedGoalGenerator

Description

Outputs a goal that will cause a collision

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • goal_distance [double] [default=100]: The distance ahead of the initial pose at which the goal is set

isaac.safety.StateToCommand

Description

Reads keyboard input and publishes Carter commands

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • base_command [StateProto]: Differential base command

Outgoing messages

  • segway_command [CommandProto]: RMP segway command
Parameters
(none)

isaac.scenario_engine.PolylineTransform

Description

Moves an object along a polyline, which is an ordered list of poses or a trajectory. The codelet picks the target poses in the order of specification and interpolates between the current and target poses based on the time passed. Optionally, the polyline can be traversed in a continuous loop or just once. The pose to be transformed to at each step is written to the pose tree.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • rhs_frame [string] [default=]: Name of the reference frame for the right hand side of the pose. This would refer to the name of the object transformed along the polyline.
  • lhs_frame [string] [default=]: Name of the reference frame of the left side of the pose
  • polyline [std::vector<Pose3d>] [default=]: Polyline on which the object has to move, including the start pose of the object. If the object has to transformed in a continuous loop, the start pose of the object should feature at the beginning and end of this vector. This is important since the time needed to move from the last pose of the polyline to the start pose needs to be known, or computed.
  • polyline_timestamps [std::vector<double>] [default=]: Timestamps for each pose in the polyline.
  • translation_threshold [double] [default=0.001]: Threshold to determine if the translation between two poses are close to each other
  • rotation_threshold [double] [default=0.001]: Threshold to determine if the rotation between two poses are close to each other
  • loop_polyline [bool] [default=false]: If set to true, the polyline should be traversed in a continuous loop.

isaac.scenario_engine.PoseTreeEdgeToRigidBodyGroup

Description

Converts PoseTreeEdge messages to RigidBody3Group proto messages. This can be used, for example, when the scenario generation API output needs to be converted to rigid body messages in order to for them to be published in simulation.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • pose_tree_edge [PoseTreeEdgeProto]: Incoming message containing the 3D pose between 2 frames. In the case of scenario generation APIs, the pose would be between the simulated world and the actor.

Outgoing messages

  • rigid_body_group [RigidBody3GroupProto]: Outgoing rigid body group message containing the body pose.
Parameters
(none)

isaac.scenario_engine.SpawnActors

Description

Spawns actors in specified poses, or destroys actors in the scene. The actors to be spawned are specified by the prefab and an assigned name along with a pose to be spawned. Actors which are to be destroyed are identified by their names. Optionally, the actors that were spawned are destroyed upon codelet stop.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • actors [ActorGroupProto]: Outgoing messages to spawn or destroy actors in simulation

Parameters

  • spawn_actor_names [std::vector<std::string>] [default=]: List of actor names to be spawned
  • spawn_actor_prefabs [std::vector<std::string>] [default=]: List of actor prefabs to be spawned, in the order of the specified names
  • spawn_actor_poses [std::vector<Pose3d>] [default=]: List of poses that the actors are to be spawned with, in the order of the specified names
  • destroy_actor_names [std::vector<std::string>] [default=]: List of actor names to be destroyed
  • destroy_on_stop [bool] [default=true]: If set to true, the spawned actors are destroyed when the codelet is stopped

isaac.sight.AliceSight

Description

Interface for sight. Provide a default implementation which does nothing.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.sight.SightTunnel

Description

Forwards SightMessages from sight_backend on a specific set of channels to other channels as JsonMessage. This can be used to send certain sight channels to sim-based visualization frontend.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • edges [std::vector<EdgeJson>] [default={}]: List of {“source”: channel name; “target”: channel name}
  • bandwidth [int] [default=10000000]: Bandwidth (in bytes) to limit the rate of data transfer for individual channels

isaac.sight.SightWidget

Description

A component which can be used to create a widget for sight.

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • base_frame [string] [default=]: If specified the window will use this frame as the base frame (the frame used as reference when rendering).
  • static_frame [string] [default=]: If specified the window will use this frame as the static frame (the frame used to synchronize the channel with the base channel).
  • title [string] [default=]: The caption of the widget. If not specified the component name will be used
  • type [Type] [default=]: The type of the widget (mandatory). Possible choices are: “2d”, “3d”, “plot”.
  • dimensions [Vector2i] [default=]: The initial dimensions of the widget. If not specified sight will decide.
  • markers [std::vector<std::string>] [default={}]: A list of pose markers to show
  • channels [std::vector<Channel>] [default={}]: A list of channels to display on the sight widget. Channels have several parameters: * name: The name of the sight channel in the form: node_name/component_name/channel_name * active: If disabled the channel will not be drawn initially when the widget is created
  • prepend_channel_name_with_app_name [bool] [default=true]: If enabled all channel names are prefixed with the app name.
  • prepend_title_with_app_name [bool] [default=true]: If enabled the title of the widget will be prefixed with the app name.
  • enabled [bool] [default=true]: If false, this SightWidget will not create a window in Sight

isaac.sight.WebsightServer

Description

The webSightServer class serves the frontend web visualization. Data is sent over a websocket defined by a predefined API.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • port [int] [default=3000]: Port for the communication between web server and Sight
  • webroot [string] [default=”packages/sight/webroot”]: Path to the files needed for Sight
  • assetroot [string] [default=”../isaac_assets”]: Path to assets used by the webpage like for example pictures or robot model.
  • bandwidth [int] [default=10000000]: Bandwidth to limit the rate of data transfer
  • latency [int] [default=5]: Change the latency sight messages are processed. Higher latency can help reduce the stress on the connection, however the message will be delayed before being sent.
  • use_compression [bool] [default=true]: Whether to compress data for transfer
  • use_cache [bool] [default=true]: Whether to cache the file we are loading from disk. If set to false then Websight server will read from disk everytime a request is made.
  • ui_config [json] [default=(nlohmann::json{{“windows”, {}}})]: Configuration for User Interface (UI)

isaac.skeleton_pose_estimation.OpenPoseDecoder

Description

OpenPoseDecoder converts a tensor from OpenPose-type model into a list of Skeleton models Note: Because a modified OpenPose architecture is used, tensors are not compatible with the original paper.

OpenPose is a popular model architecture that allows 2D pose estimation of keypoints (or “parts”) of articulate and solid objects. Examples of such objects include humans, vehicles, animals, and robotic arms. Only a single type of object is normally supported by the model; however, multiple instances of the object are supported Note: OpenPose performs simultaneous detection and ‘skeleton model’ pose estimation of objects. In the following documentation, ‘objects’, ‘skeleton models’, and ‘skeletons’ may be used. For more information about the model, please refer to https://arxiv.org/pdf/1812.08008.pdf

OpenPoseDecoder takes in a multiple tensors from the Open Pose neural network. Specifically these tensors are used: Part Affinity Fields, Parts Gaussian Heatmaps, and Parts Gaussian Heatmaps MaxPool tensors. It uses Parts Gaussian Heatmaps and Parts Gaussian Heatmaps MaxPool to compute the PeakMap for detecting the potential key points for each object in the frame and outputs these keypoints as the vertex of a graph. The graph edges are made based on prior knowledge of the edges between object parts. It then uses the Part Affinity Fields tensor to make the graph weighted. The weighted graph contains all possible edges between candidates of two parts. Then a greedy algorithm specialized to the task is used to find the optimum edges based on the maximum score that can be obtained from the weights of the graph. It then refines the positions of final keypoints and publishes final graphs as a Skeleton2ListProto message.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • part_affinity_fields [TensorProto]: [0] : part_affinity_fields : PAFLayer = “lambda_2/conv2d_transpose”
  • gaussian_heatmap [TensorProto]: [1] : gaussian_heatmap : GaussianHeatMapLayer = “lambda_3/tensBlur_depthwise_conv2d”
  • maxpool_heatmap [TensorProto]: [2] : maxpool_heatmap : MaxPoolGHMLayer = “tensBlur/MaxPool”

Outgoing messages

  • skeletons [Skeleton2ListProto]: A list of 2D pose estimations of skeleton models for detected objects (list of SkeletonProto). See SkeletonProto for more details.

Parameters

  • label [string] [default=]: A string to initialize the ‘label’ field of the output SkeletonProto object. It should be set to match the type of object detected by the model (for example ‘human’).
  • labels [std::vector<std::string>] [default=]: List of strings to use as detected joints labels. For example: [“Elbow”, “Wrist”, …] It is used to initialize the ‘label’ field of skeleton joints. Note, the order and size of this list of labels should match that of the gaussian_heatmap tensor (channels dimension).
  • edges [std::vector<Vector2i>] [default=]: List of edges to detect (as edges of the skeleton model). Each edge is defined by a pair of indices into the labels array specified by the ‘labels’ parameter. Indices are zero-based. For example [[0, 1], [2, 3]] will define two edges with the first edge “Elbow” - “Wrist”. This list is configured at the training time of the model.
  • edges_paf [std::vector<Vector2i>] [default=]: List of indices to channels of the part_affinity_fields tensor, to locate components of the parts affinity field. This list is ‘indexed by edge_id’ (so the order and size of this list should match that of the edges parameter. This list is configured at the model training time.
  • threshold_heatmap [float] [default=]: Peak-map preprocessing threshold. Part-candidates below this threshold are discarded.
  • threshold_edge_size [float] [default=]: PAF-candidate edge size. Connection-candidates below this threshold are discarded.
  • threshold_edge_score [float] [default=]: PAF-candidate dot-product threshold. Connection-candidates below this threshold are discarded.
  • threshold_edge_sampling_counter [int] [default=]: PAF-candidate counter threshold. Connection-candidates below this threshold are discarded. Number of times dot-product was larger than threshold_edge_score during edge_sampling_steps Note, it depends on edge_sampling_steps (should be smaller or equal to edge_sampling_steps).
  • threshold_part_counter [int] [default=]: Final skeleton detection part counter threshold. Detections with fewer parts are discarded.
  • threshold_object_score [float] [default=]: Final skeleton detection score threshold. Detections with lower threshold are discarded.
  • threshold_split_score [float] [default=]: Final skeleton detection split threshold, objects with lower threshold are not merged.
  • edge_sampling_steps [int] [default=]: Number of sampling steps to calculate line integral over the part affinity field. Note also: threshold_edge_sampling_counter.
  • refine_parts_coordinates [bool] [default=]: Refine peaks of gaussian heatmap with “weighted coordinates” approach. The gaussian heatmap grid cells of adjacent to the initial peak are used to refine the peak position to get better estimates of parts coordinates. Note, the output of “refined parts coordinates” are floating point subpixel coordinates placed at “grid centers”, rather than integer rows and columns.
  • output_scale [Vector2d] [default=]: Output scale for the decoded skeleton pose output. For example, this could be the image resolution (before downscaling to fit the network input tensor resolution). The format is [output_scale_rows, output_scale_cols]

isaac.skeleton_pose_estimation.SkeletonsPnP

Description

This codelet reads in list of list of skeleton detections with respect to the sensor frame refines the pose of skeleton detection using the Perspective-n-Point (PnP) solver on

  • 2D projections of skeleton detections corners
  • 3D prior poses of skeleton detections corners from CAD or measurements

Note: The pose tree should contain rigid transforms for skeletons_of_interest_T_skeleton_joint.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • intrinsics [CameraIntrinsicsProto]: Intrinsics of color camera containing the skeleton detections
  • skeletons [Skeleton2ListProto]: Input list of skeleton detections with respect to the sensor frame.

Outgoing messages

  • reprojected_skeletons [Skeleton2ListProto]: Output list of PnP constrained reprojections skeleton with respect to the sensor frame.
  • detections [Detections3Proto]: Output list of objects with respect to the sensor frame, their class names and confidence.

Parameters

  • skeletons_of_interest [string] [default=]: List of comma separated skeletons of interest (i.e. “dolly”). The pose tree should contain transforms for skeletons_of_interest_T_skeleton_joint.
  • reprojection_error_threshold [double] [default=10.0]: Reprojection error threshold, pixels.
Note:
  • Skeletons with the reprojection error above set threshold will be filtered out.
  • Confidence is set to:
    (reprojection_error_threshold - reprojection_error) / reprojection_error_threshold

  • minimum_joints_threshold [int] [default=6]: Minimum number of joints threshold. NOTE: pose estimates for objects associated with fewer joints will be filtered out.

isaac.superpixels.RgbdSuperpixelCostMap

Description

Creates a cost map from superpixels. The cost map is a birdview around the robot where cells are marked with a cost depending on if they are free or blocked.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • occupancy_map_lattice [LatticeProto]: Cost map computed from obstacle superpixel
  • occupancy_map [ImageProto]: Cost map computed from obstacle superpixel

Parameters

  • costmap_frame [string] [default=”costmap”]: The name of the costmap frame
  • superpixels_frame [string] [default=”superpixels”]: The name of the superpixels frame
  • clear_radius [int] [default=10]: A small rectangular area around the robot with this radius is always marked as free to prevent the robot from seeing itself.
  • cell_size [double] [default=0.035]: The size of a cell in the costmap
  • dimensions [Vector2i] [default=Vector2i(64, 64)]: The dimensions of the costmap
  • relative_offset [Vector2d] [default=Vector2d(0.125, 0.5)]: The zero position of the costmap frame inside the costmap array

isaac.superpixels.RgbdSuperpixels

Description

Computes fast superpixel clustering for an RGB-D image. This algorithms uses a GPU friendly, single-pass clustering algorithm which assigns every pixel to a local cluster based on similarity in color and depth. Clusters seeds are fixed on the image in a hexagonal pattern.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • superpixels [SuperpixelsProto]: The computed superpixels
  • surflets [CompositeProto]: Computed superpixel surflets as a composite type. Surflets are published as batches. Each surflet has the following information: pixel coordinate, color, point, normal

Parameters

  • seed_radius [int] [default=1]: Pixel radius over which initial superpixel features are averaged
  • delta [int] [default=32]: The size of the region of influence of a superpixel
  • px_expected_point_distance [double] [default=0.04]: Various parameters for superpixel computation
  • px_expected_normal_distance [double] [default=0.05]:
  • px_expected_color_distance [double] [default=0.25]:
  • px_weight_point [double] [default=0.0]:
  • px_weight_normal [double] [default=0.0]:
  • px_weight_color [double] [default=3.0]:
  • sp_expected_point_distance [double] [default=0.17]:
  • sp_expected_normal_distance [double] [default=0.15]:
  • sp_expected_color_distance [double] [default=0.27]:
  • sp_weight_point [double] [default=1.0]:
  • sp_weight_normal [double] [default=1.0]:
  • sp_weight_color [double] [default=3.0]:
  • regularization [double] [default=0.25]:
  • smoothing [double] [default=1.0]:
  • use_gpu [bool] [default=true]: If enabled GPU accelerated CUDA kernels are used; otherwise computations are done on CPU.
  • show_boundaries [bool] [default=true]: If enabled superpixel color visualization will show boundaries. This is slightly slower.

isaac.superpixels.SuperpixelImageLabeling

Description

This component creates a pixel-wise segmentation of the original camera based on a superpixel labeling.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • class_segmentation [ImageProto]: Computed segmentation which labels every pixel of the original camera image

Parameters

  • label_invalid [int] [default=2]: The output label for pixels labeled as invalid for example used for pixels with invalid depth, or pixels which are not assigned to a superpixel.

isaac.surflets.EstimateGroundPlane

Description

Fits a plane into 3d points in surflets. We use an iterative plane fitting algorithm with an initial guess based on normal in the cloud. Returns the plane model and a segmentation mask for inliers (points participated in the plane fitting).

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • surflets [CompositeProto]: Surflets in which we want to find the the plane.

Outgoing messages

  • plane_model [PlaneProto]: The ground plane after the iterative fitting algorithm finished.
  • plane_mask [TensorProto]: The segmentation mask for the fitted plane.

Parameters

  • distance_threshold [double] [default=0.1]: The maximum distance that a point can be away from the plane and not considered an outlier.
  • max_iterations [int] [default=10]: The maximum number of iterations to run the iterative plane fitting algorithm for.
  • initial_guess [Vector4d] [default=]: Initial guess for plane model (normal, offset) used for plane fitting. If not provided, will generate the initial guess from surflet points and normals.

isaac.surflets.MinimumDistanceAssignment

Description

This class derives from Assignment base class and implements minimum distance based assignment from model to measurement. Different distance functions can be provided using surflets_distance variable. Assignment_j = argmin_i(distance(s1_i, s1_D_S2 * s2_j))

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • scale [double] [default=0.5]: Scaling parameter for assignment

isaac.surflets.PointCloudClustering

Description

This codelet finds clusters of 3d points in the surflets and publishes segmentation mask for all the clusters. It optionally receives a mask for in-plane points from EstimatePlane codelet, and excludes points from the plane from clustering.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • surflets [CompositeProto]: Surflets containing 3d points in which to compute clusters.
  • plane_mask [TensorProto]: Segmentation mask for dominant plane in cloud, used if parameter use_plane_mask is set to true

Outgoing messages

  • assignment [TensorProto]: Segmentation mask for cluster assignment, of dimension (num clusters x num points) of 0 or 1.

Parameters

  • cluster_tolerance [float] [default=0.01]: Threshold in metersfor the closest distance from a point to any point in the cluster for it to be included in the cluster.
  • min_cluster_size [int] [default=40]: Minimum number of points. Clusters with less points are ignored.
  • max_cluster_size [int] [default=500]: Maximum number of points. Clusters with more points are ignored.
  • use_plane_mask [bool] [default=true]: If set, wait for plane_mask and only use outliers in computing clusters. Otherwise ignore the plane mask channel and use all points in computing clusters.

isaac.surflets.PointDistance

Description

This class inherits from base component Distance. It implements point to point distance between model and measurement surflets. distance_i = |s1_i - (s1_R_s2 * s2 + s1_P_s2)| ^ 2 distance = sum_j(|s1_a_j - (s1_R_s2 * s2_j + s1_P_s2)| ^ 2) gradient = -2.0 * jacobian(s1_D_s2 * s2_j)T * (s1_a_j - (s1_R_s2 * s2_j + s1_P_s2))

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.surflets.PositionNormalDistance

Description

This class inherits from Distance base class and implements plane normal distance distance_i = |p1_i - s1_D_s2 * p2|^2 + |n1_i - s1_R_s2 * n2|^2 distance = sum_j(|p1_a_j - s1_D_s2 * p2_j|^2 + |n1_a_j - s1_R_s2 * n2_j|^2) gradient = sum_j(-2.0 * jacobian(s1_D_s2 * p2_j)T * (p1_a_j - s1_D_s2 * p2_j)

  • 2.0 * jacobian(s1_R_s2 * n2_j)T * (n1_a_j - s1_R_s2 * n2_j)))

Type: Component - This component does not tick and only provides certain helper functions.

Incoming messages
(none)

Outgoing messages
(none)

Parameters
(none)

isaac.surflets.SurfletMasking

Description

This codelet takes in measurement surflets, object detections and decoder segmentation as input It rectifies the NxN segmentation image into size of detection. It compares if the measurement surflet position is within the detection bounding box and segmentation value is greater than threshold to ensure that the measurement belongs to that object and assigns “1”. If the measurement does not below to object assignment is set to 0.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • surflets [CompositeProto]: Input image superpixels (pixel coordinate)
  • detections [Detections2Proto]: Input object detections from resnet object detection module
  • segmentation [TensorProto]: Input segmentation tensor from pose estimation. It has the object segmentation mask as a tensor(detection x 128 x 128)

Outgoing messages

  • assignment [TensorProto]: Output object association for every image surflet. It contains 0,1. 1’s where the object is and zeros everywhere else. Tensor(dectection x surflets size)

Parameters

  • threshold [double] [default=0.5]: Threshold for filtering the surflets

isaac.trajectory_validation.ApplicabilityCheck

Description

Implements check functions that return true if given trajectory is within parameterized thresholds of the current state.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • threshold_time [double] [default=]: For this check to return true, there needs to be a state in the trajectory that is within threshold_time of the current state time.
  • threshold_pos_x [double] [default=]: Threshold on how far position in x may be
  • threshold_pos_y [double] [default=]: Threshold on how far position in y may be
  • threshold_heading [double] [default=]: Threshold on how far heading may be
  • threshold_linear_speed [double] [default=]: Threshold on how far linear speed may be
  • threshold_angular_speed [double] [default=]: Threshold on how far angular speed may be
  • threshold_linear_acceleration [double] [default=]: Threshold on how far linear acceleration may be
  • threshold_angular_acceleration [double] [default=]: Threshold on how far angular acceleration may be

isaac.trajectory_validation.CollisionCheck

Description

Implements check functions that return true if given trajectory is able to keep at least desired minimum distance from the obstacles.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • disable_check [bool] [default=false]: If true, this check will return true
  • static_frame [string] [default=”world”]: Frame to used when checking distance to obstacles
  • plan_frame [string] [default=”odom”]: Frame of the trajectory
  • obstacle_names [std::vector<std::string>] [default=]: List of obstacles for collision check. The ObstacleAtlas is queried.
  • deceleration_limit [double] [default=1.0]: Each DOF of the robot be assumed to be able to slow down with an acceleration equal to minus deceleration_limit. For a two active wheeled differential base robot, each wheel will be assumed to decelerate with this value.
  • distance_threshold [double] [default=0.1]: The minimum distance a trajectory should keep from obstacles in order to be valid
  • time_step_trajectory [double] [default=0.1]: Delta time to use when checking the states of trajectory. Smaller value means sampling the input trajectory more frequently.
  • time_step_brake [double] [default=0.1]: Delta time to use when checking the states within braking distance. Smaller value means sampling the braking trajectory more frequently.
  • brake_time_limit [double] [default=60]: Upper limit on the time it takes to fully stop. This parameter protects from the case where slowing down capability, parameterized with deceleration_limit, is extremely small. In such a case, without limit on time, checking the braking trajectory with default time_step_brake parameter would be computationally heavy due to unreasonably high number of samples.
  • path_visualization_length [int] [default=1000]: Maximum number of locations to show when visualizing the path. This will correspond to the capacity of the collision_path argument.

isaac.trajectory_validation.FeasibilityCheck

Description

Implements check functions that return true if given trajectory is realistic, i.e., integration errors are within the parameterized limits.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • limit_pos_x [double] [default=]: Limit on integration error per second in x position
  • limit_pos_y [double] [default=]: Limit on integration error per second in y position
  • limit_heading [double] [default=]: Limit on integration error per second in heading
  • limit_linear_speed [double] [default=]: Limit on integration error per second in linear speed
  • limit_angular_speed [double] [default=]: Limit on integration error per second in angular speed

isaac.trajectory_validation.RangeCheck

Description

Implements check function that returns true if given values are within limits described by the min and max parameters.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • type [Type] [default=]: Determines type of the values to check, e.g., linear or angular speed
  • min [double] [default=]: Minimum for each value
  • max [double] [default=]: Maximum for each value

isaac.trajectory_validation.SpeedCheck

Description

Implements check functions that return true if given trajectory respects the speed constraints described by the valid_speed_region parameter.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • valid_speed_region [geometry::Polyline2d] [default=]: List of linear and angular speed pairs that forms the polygon where speed values are valid.

First element of the each point is linear speed in m/s and the second element of each point is angular speed in rad/s. Example layout:

“valid_speed_region”: [
[0, 0.5], [1.0, 0.0], [0.0, -0.5], [-0.25, 0.0]

]

In this example, state is valid if the robot is stationary and invalid if the linear speed exceeds 1.0, no matter what the angular speed is.

isaac.trajectory_validation.StateValidation

Description

Validates the current state using the checks plugged in as components. For example, if a trajectory_validation::SpeedCheck component is added to the same node as this codelet, the state is checked using the criteria described in SpeedCheck component. This codelet passes through the command if the state is valid. Otherwise it stops the robot by sending zero commands. For collision check, odometry message is needed to get position data.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • state [StateProto]: Contains current state, in the form of messages::DifferentialBaseDynamics
  • odometry [Odometry2Proto]: Contains the odometry information such as position, velocity, and acceleration
  • desired_command [StateProto]: Command values desired by the controller, in the form of messages::DifferentialBaseControl

Outgoing messages

  • safe_command [StateProto]: Output command values, in the form of messages::DifferentialBaseControl. This command equals input desired_command if the state is valid. Otherwise, zero commands are published as safety device on hardware would do.

Parameters

  • robot_model [string] [default=”navigation.shared_robot_model”]: Name of the robot model node
  • disable_checks [bool] [default=false]: If true, desired command is forwarded without running the checks

isaac.trajectory_validation.TrajectorySelection

Description

Forwards the primary trajectory if valid. Otherwise forwards the alternative trajectory if valid. If neither of them is valid, an empty trajectory is published to signal an emergency stop.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • is_valid_primary [BooleanProto]: Boolean message regarding whether the primary trajectory is valid
  • trajectory_primary [DifferentialTrajectoryPlanProto]: List of timestamped states forming the primary trajectory
  • is_valid_alternative [BooleanProto]: Boolean message regarding whether the alternative trajectory is valid
  • trajectory_alternative [DifferentialTrajectoryPlanProto]: List of timestamped states forming the alternative trajectory

Outgoing messages

Parameters

  • try_alternative [bool] [default=true]: If an alternative planner is not available, set this flag to false. If the primary trajectory is not valid, we will fallback directly to the emergency plan. If this flag is true, no trajectory will be forwarded until all input channels receive a message.

isaac.trajectory_validation.TrajectoryValidation

Description

Validates a trajectory candidate using the checks plugged in as components. For example, if a trajectory_validation::SpeedCheck component is added to the same node as this codelet, the trajectory is checked using the criteria described in SpeedCheck component. While trajectory message is needed for any check, the applicability check also needs odometry message to compare if the trajectory is applicable to the current state of the robot. The validness is published as a message.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • trajectory [DifferentialTrajectoryPlanProto]: Trajectory is a list of timestamped states TODO: Replace with CompositeProto
  • odometry [Odometry2Proto]: Contains the odometry information such as position, velocity, and acceleration

Outgoing messages

  • is_valid [BooleanProto]: Boolean message regarding whether the trajectory is valid

Parameters

  • robot_model [string] [default=”navigation.shared_robot_model”]: Name of the robot model node
  • warning_period [double] [default=5.0]: Sets how frequently a message will be printed to console if a check fails. The unit is seconds.
  • disable_checks [bool] [default=false]: If true, valid message is published without running the checks

isaac.utils.CompositeToDifferentialTrajectoryConverter

Description

Converts from composite type to a differential state trajectory in a chosen coordinate frame

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • input_plan [CompositeProto]: Composite message that contains time series of poses and velocities to form the trajectory.

Outgoing messages

Parameters

  • frame [string] [default=]: The desired frame in which to publish the trajectory

isaac.utils.DetectionUnprojection

Description

Takes detections with bounding boxes in pixel coordinates and projects them into robot coordinates to output poses relative to the robot frame.

For a point of interest in camera image, we can get a 3D translation relative to the camera frame using (1) camera intrinsics, (2) depth information, and (3) location on the image. The question is which location to use. For each detection, we have a bounding box. Naive approach would be to pick only the center location. For robustness, we generalize this idea below.

  1. For each detection, we would like to focus around the center of bounding box, because every pixel of bounding box is not going to belong to the object of interest. 2. We get the region of interest (ROI) by shrinking bounding box using roi_scale. 3. Around each of the 4 corners of ROI, we create a small bounding box called unprojection_area. 4. We take average of points (represented in the camera frame) for every pixel of the 4 unprojection_areas to get our final estimate.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • depth [ImageProto]: Input depth image to use to find real-world coordinates of bounding boxes
  • intrinsics [CameraIntrinsicsProto]: Pinhole model and other distortion parameters for depth camera
  • detections [Detections2Proto]: Bounding box in pixel coordinates and class label of objects in an image

Outgoing messages

  • detections_with_poses [Detections3Proto]: Output list of detections with their 3D poses populated by this codelet

Parameters

  • roi_scale [double] [default=0.25]: Scale factor for getting the region of interest (ROI) from detection bounding box. Please see codelet summary above for details.
  • spread [Vector2i] [default=Vector2i(10, 10)]: In pixels, half dimensions of the unprojection_areas in row and column. Please see codelet summary above for details.
  • invalid_depth_threshold [double] [default=0.05]: Depth values smaller than this value are considered to be invalid.

isaac.utils.Detections3Filter

Description

Receives detections as message, filters them using parameters, and publishes them as message. It also shows the region of interest for the center of detection in 2D and 3D on Sight. As an example usage, imagine a cart delivery robot. Robot first drives to the pickup area to detect the cart to carry. In case multiple detections are made, the robot would not know which cart to carry. This codelet can help the selection by dropping the carts that are out of region of interest.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections_in [Detections3Proto]: Input list of detections with their 3D poses

Outgoing messages

  • detections_out [Detections3Proto]: Output list of detections with their 3D poses

Parameters

  • labels [std::vector<std::string>] [default={}]: If non-empty, only the detections whose label is in this list will pass.
  • min_confidence [double] [default=0.0]: Detections need at least this confidence to pass.
  • detection_frame [string] [default=]: Reference frame for the poses in detections message.
  • roi_frame [string] [default=]: Reference frame for the region of interest (roi). If not set, detection_frame is used.
  • threshold_translation [Vector3d] [default=]: Only the detections whose pose are within this threshold of roi_frame will be published. Values are (x, y, z).
  • threshold_rotation [Vector3d] [default=]: Only the detections whose pose are within this threshold of roi_frame will be published. Values are (roll, pitch, yaw).

isaac.utils.DetectionsToPoseTree

Description

Writes received detections to the pose tree. Input is a list of detections with 3D poses. Output is the updated pose tree. Coordinate frame where the detections are made is a parameter to this codelet.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections [Detections3Proto]: List of object detections made, potentially by an object detection model using camera
Outgoing messages
(none)

Parameters

  • detection_frame [string] [default=]: Frame where detections are made
  • reference_frame [string] [default=]: Optional frame to use when writing poses to the PoseTree. If not set, detection_frame is used.
  • label [string] [default=]: If set, we only write detection with this label to the pose tree.
  • report_success [bool] [default=false]: Whether to report success upon writing to PoseTree

isaac.utils.DifferentialTrajectoryToPlanConverter

Description

Converts a differential state trajectory to a plan in a chosen coordinate frame TODO This should be changed to output a differential trajectory plan proto

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • plan [Plan2Proto]: The computed plan in the desired coordinate frame

Parameters

  • frame [string] [default=]: The desired frame in which to publish the plan

isaac.utils.FlatscanToPointCloud

Description

Converts a flatscan to a 3D point cloud. This is useful to run point cloud based algorithms on flatscan for example for scan-to-scan matching. In many cases however much more efficient algorithms could be written for the two-dimensional case of a flatscan.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters
(none)

isaac.utils.JoystickConfirmation

Description

Using joystick data received as a message, reports success or failure. A potential use of this codelet is to to test behavior trees that are missing the intermediate steps, e.g., say the application has a sequence behavior: A -> B -> C and say B is not implemented yet. To test the rest of the app, this codelet can be used to manually report success or failure.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • joystick_state [JoystickStateProto]: Joystick state including information about which buttons are pressed
Outgoing messages
(none)

Parameters

  • success_button_index [int] [default=6]: When the button with this ID is pressed on the joystick, this codelet reports success. For a PlayStation Dualshock 4 Wireless Controller, this button may correspond to ‘L2’.
  • failure_button_index [int] [default=7]: When the button with this ID is pressed on the joystick, this codelet reports failure. For a PlayStation Dualshock 4 Wireless Controller, this button may correspond to ‘R2’.

isaac.utils.Plan2Converter

Description

Converts a plan from its current into a chosen coordinate frame

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • original_plan [Plan2Proto]: The original plan in some coordinate frame

Outgoing messages

  • plan [Plan2Proto]: The computed plan in the desired coordinate frame

Parameters

  • frame [string] [default=]: The desired frame in which to publish the plan

isaac.utils.Pose2GaussianDistributionEstimation

Description

Estimates mean and covariance distribution parameters from a list of weighted samples for the case of SE(2), i.e. translation and rotation in two-dimensional space.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • lhs_frame [string] [default=]: If set the mean will also be written to the pose tree. The name of the target frame is composed from the parameters lhs_frame and rhs_frame as: lhs_frame_T_rhs_frame.
  • rhs_frame [string] [default=]: See comment for lhs_frame.

isaac.utils.PoseEvaluation

Description

Compares two poses over time and computes various comparison metrics. This can for example be used to measure localization performance by evaluating tracked robot pose against ground truth. The codelets computes results every tick and shows them in sight. It also publishes data in bulk as JSON periodically for further processing.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • samples [JsonProto]: A report consisting of all samples since the last time samples where published. The JSON

is an array where each entry has the following format: {

“reference_T_expected”: [px, py, pa], “reference_T_actual”: [px, py, pa], “pose_delta”: [dx, dy, da], “speed_delta”: [dx, dy, da]

} Here pose_delta is computed as Log(expected_T_ref * reference_T_actual) and speed_delta is Log(actual_prev_T_ref * reference_T_actual) - Log(expected_prev_T_ref * reference_T_expected). Where *_prev indicate the position of a frame at the the previous timestamp. pose_delta measures how well the pose of the two frames match while speed_delta measures how well their speed matches. A frame can match quite well in pose but be very unstable over time.

Parameters

  • delay [double] [default=0.250]: Errors are computed in the past. This solves potential problems with tick order.
  • reference_frame [string] [default=]: Reference frame in which the two transformations are compared
  • expected_frame [string] [default=]: Coordinate frame name of the expected transformation
  • actual_frame [string] [default=]: Coordinate frame name of the actual transformation
  • histogram_sample_count [int] [default=100]: Number of samples in the histograms
  • histogram_linear_resolution [double] [default=0.005]: Position resolution of pose delta and speed delta histograms
  • histogram_angular_resolution [double] [default=0.0025]: Angular resolution of pose delta and speed delta histograms
  • batch_size [int] [default=100]: Number of samples to publish per message. If set to 0 no samples will be published

isaac.utils.PoseMonitor

Description

Generates json report per tick for a list of poses as Pose2d, relative to a reference frame. In each tick, as pose is included in the log if it’s available on the pose tree. Input is a list of names for the poses, and the name of the reference frame. Output is the json log including list of pose name to 2d pose.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • report [Json]: The log of poses as json message.

Parameters

  • reference_frame [string] [default=”world”]: Name of the reference frame.
  • pose_names [std::vector<std::string>] [default={}]: List of names for the poses to report.

isaac.utils.PoseTreeFeed

Description

Broadcast all pose tree updates as proto messages

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters
(none)

isaac.utils.RigidBodiesToDetections

Description

Receives rigid bodies in 3D and publishes them as detections. This codelet can be used, for example, receiving ground truth information for objects in NavSim and converting this information to imitate object detections to be used in various applications, e.g. Kaya approaching an apple.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

Parameters

  • confidence [double] [default=0.99]: Output detections will have this prediction confidence

isaac.utils.RigidBodyToOdometry

Description

Computes ground truth odometry from RigidbodyProto, publishes the result in Odometry2Proto and writes the odom_T_robot pose to pose tree. The codelet can be used, for example, when we do not have base state information, but can obtain perfect ground truth from the rigid body sink from simulation.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • odometry [Odometry2Proto]: Publishes odometry for a selected rigid body.

Parameters

  • rigid_body_name [string] [default=]: Name of the rigid body whose odometry we want to compute.
  • odometry_frame [string] [default=”odom”]: Name of the odometry frame.
  • robot_frame [string] [default=”robot”]: Name of the robot frame.
  • reference_frame [string] [default=]: Name of the reference frame. If provided, reference_T_robot will be set to pose tree as well. This can be used as ground-truth localization.
  • is_holonomic [bool] [default=false]: If true, outputs lateral speed/acceleration in odometry message. Otherwise lateral speed and acceleration are set to zero per differential base model.

isaac.utils.SegmentationCameraProtoSplitter

Description

Splits a SegmentationCameraProtoSplitter into ImageProtos for class and instance labels and into a PinholeProto. This is a temporary component for deprecating SegmentationCameraProto.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • class_labels [ImageProto]: The class label segmentation image
  • instance_labels [ImageProto]: The instance label segmentation image
  • pinhole [PinholeProto]: The pinhole stored in the incoming message
  • label_map [LabelProto]: The labels from the incoming message
Parameters
(none)

isaac.utils.SendTextMessages

Description

Publishes text messages one by one from the given list in a loop.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • text_list [std::vector<std::string>] [default=]: List of text messages to send
  • initial_delay [double] [default=0.0]: Delay (in seconds) before publishing the first text message

isaac.utils.WaitUntilDetection

Description

Reports success once an object is detected. Detections are received as messages. This codelet keeps ticking until a message with at least one object detection with desired label is received.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections [Detections3Proto]: List of object detections made, potentially by an object detection model using camera
Outgoing messages
(none)

Parameters

  • label [string] [default=]: If set, we wait until a detection with this label is made. Otherwise, we report success after any detection.

isaac.utils.deprecated.ColorCameraProtoSplitter

Description

Splits a ColorCameraProto into an ImageProto and a PinholeProto. This is a temporary component for deprecating ColorCameraProto.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • image [ImageProto]: The image stored in the incoming message
  • pinhole [PinholeProto]: The pinhole stored in the incoming message
  • intrinsics [CameraIntrinsicsProto]: The full image intrinsics including pinhole and distortion parameters

Parameters

  • only_pinhole [bool] [default=true]: If the parameter is set, only the Pinhole image parameters are published. Could be used for undistorted camera frames that have only pinhole parameters.

isaac.utils.deprecated.DepthCameraProtoSplitter

Description

Splits a DepthCameraProto into an ImageProto and a PinholeProto. This is a temporary component for deprecating DepthCameraProto.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • image [ImageProto]: The image stored in the incoming message
  • pinhole [PinholeProto]: The pinhole stored in the incoming message
  • intrinsics [CameraIntrinsicsProto]: The full image intrinsics including pinhole and distortion parameters if needed

Parameters

  • only_pinhole [bool] [default=true]: If the parameter is set, only the Pinhole image parameters are published. Could be used for undistorted camera frames that have only pinhole parameters.

isaac.velodyne_lidar.VelodyneLidar

Description

A driver for the Velodyne VLP16 Lidar.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

Parameters

  • ip [string] [default=”192.168.2.201”]: The IP address of the Lidar device
  • port [int] [default=2368]: The port at which the Lidar device publishes data.
  • type [VelodyneModelType] [default=VelodyneModelType::VLP16]: The type of the Lidar (currently only VLP16 is supported).

isaac.viewers.BinaryMapViewer

Description

Visualizes a binary map with sight. On the one hand it provides a basic visualization which just displays the map as an image in sight. On the other hand it creates an advanced visualization which visualizes the binary map on a camera image or in 3D.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • binary_map [ImageProto]: The binary map to visualize with sight (Image1ub, 0 means free and 255 occupied)
  • binary_map_lattice [LatticeProto]: Lattice information of the binary map
Outgoing messages
(none)

Parameters

  • min_interval [double] [default=0.05]: The minimum time which has to elapse before we publish data to sight again.
  • smooth_boundary [bool] [default=true]: If enabled boundary and interior visualization will use smooth boundaries

isaac.viewers.DepthCameraViewer

Description

DepthCameraViewer visualizes a depth camera image in sight. This is useful to limit the bandwidth used for visualization.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • depth [ImageProto]: Image containing depth information to visualize
  • intrinsics [CameraIntrinsicsProto]: Pinhole model and other distortion parameters for depth camera
Outgoing messages
(none)

Parameters

  • target_fps [double] [default=30.0]: Maximum framerate at which images are displayed in sight
  • reduce_scale [int] [default=1]: Reduction factor for image, values greater than one will shrink the image by that factor
  • min_visualization_depth [double] [default=0.0]: Minimum depth in meters used in color grading the depth image for visualization
  • max_visualization_depth [double] [default=32.0]: Maximum depth in meters used in color grading the depth image for visualization
  • colormap [std::vector<Vector3i>] [default=]: A color gradient used for depth visualization. The min_visualization_depth gets mapped to the first color, the max gets mapped to last color. Everything else in between gets interpolated.
  • camera_name [string] [default=”“]: Name of the camera used to get the camera pose from the pose tree (optional)
  • enable_depth_point_cloud [bool] [default=false]: Enable depth point cloud visualization, can slow down sight if too many points are being drawn

isaac.viewers.Detections3Viewer

Description

Visualize detections with poses in 3D. Unlike DetectionsViewer, where detections are displayed on images, Detections3Viewer shows the locations of detections. This pose information can be potentially supplied by DetectionUnprojection codelet. It provides the choice of rendering in 3D a mesh, a bounding box, or a sphere.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections [Detections3Proto]: List of detections with their 3D poses in robot frame
Outgoing messages
(none)

Parameters

  • radius [double] [default=]: Radius used when visualizing the detections TODO: Can we get this value from DetectionUnprojection?
  • mesh_name [string] [default=]: Name of the mesh in sight
  • object_T_box_center [Pose3d] [default=Pose3d::Identity()]: Position of the center of the bounding box. Only used if bounding boxes are not contained in the detections3 message.
  • box_dimensions [Vector3d] [default=]: Dimensions of the bounding box. Only used if bounding boxes are not contained in the detections3 message.
  • detections_color [Vector4ub] [default=Vector4ub(118, 185, 0, 255)]: Color of the detections
  • frame [string] [default=]: Reference frame of the detection. TODO(ben): this should come from the Detections3Proto.

isaac.viewers.DetectionsViewer

Description

This codelet shows detections received via message. It can be used to visualize the 2D bounding boxes of detections on an image.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • detections [Detections2Proto]: Bounding box in pixel coordinates and class label of objects in an image
Outgoing messages
(none)

Parameters

  • reduce_scale [int] [default=1]: Reduction factor for bounding boxes, values greater than one will shrink the box by that amount. Should match the factor of the image being drawn upon.
  • border_background_color [Pixel3ub] [default=Colors::Black()]: Background border color for the bounding boxes
  • border_foreground_color [Pixel3ub] [default=Colors::NvidiaGreen()]: Foreground border color for the bounding boxes
  • border_background_width [double] [default=4.0]: Background border width for the bounding boxes
  • border_foreground_width [double] [default=2.0]: Foreground border width for the bounding boxes
  • font_size [double] [default=30.0]: Foxt size for the class label displayed
  • textbox_height [double] [default=35.0]: Height of the textbox in which the class label is displayed
  • minimum_textbox_width [double] [default=80.0]: Minimum width for the textbox. If the bounding box width is greater than this, the textbox width will be set to the bounding box width instead.
  • enable_labels [bool] [default=true]: If true, displays the text label under each bounding box

isaac.viewers.FiducialsViewer

Description

Receives fiducials and shows them in Sight. Users can provide configurations for specific tags. If no configuration is supplied for a tag, it will be shown with default color with the tag id as a text below it.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • text_size [double] [default=30.0]: The size of the text used in sight, in pixels (px)
  • id_specific_configs [Json] [default=Json::object()]: An optional json object for configuring tag visualization for certain tags. Currently supported parameters are “color_fill”, “text_below”, and “text_above”. Color needs to be in a valid JavaScript format, e.g., “#C0C0C0”, “#C0C0C05C”, “rgb(255, 99, 71), or “white”. Here is an example layout:
Copy
Copied!
            

{ "tag36h11_6": { "text_below": "Metal", "color_fill": "#C0C0C05C" }, "tag36h11_7": { "text_below": "Compost", "color_fill": "#FFA95F5C" }, "tag36h11_8": { "text_below": "Paper", "color_fill": "#F2EECB5C" }, "tag36h11_9": { "text_below": "Paper -->", "text_above": "<-- Metal" } }


isaac.viewers.FlatscanViewer

Description

Visualizes a flatscan at the estimated position.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • flatscan [FlatscanProto]: Incoming range scan used to localize the robot
Outgoing messages
(none)

Parameters

  • beam_skip [int] [default=4]: The number of beams which are skipped for visualization
  • map [string] [default=”map”]: Map node to use for localization
  • range_scan_model [string] [default=”shared_robot_model”]: Name of the robot model node
  • flatscan_frame [string] [default=”lidar”]: Frame which flatscan is defined at

isaac.viewers.GoalViewer

Description

In Sight, shows the goal received as a message using the shape of the robot model.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • goal [Goal2Proto]: The target destination received
Outgoing messages
(none)

Parameters

  • robot_model [string] [default=”shared_robot_model”]: Name of the robot model node

isaac.viewers.ImageKeypointViewer

Description

The ImageKeypointViewer visualizes tensors by assigning color randomly to feature id.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • coordinates [TensorProto]: Coordinates for image keypoints
  • features [TensorProto]: Optional. Image features ids. If received with the same (coordinates)

timestamp, feature colors will be selected randomly and be persistent between ticks. Features with the same id will have the same color. If enable_features is not set all features will be rendered with the same color. See the “color” parameter.

A rank-1 int tensor with dimensions (number of features).

Outgoing messages
(none)

Parameters

  • enable_features [bool] [default=true]: Enable features RX channel. If it’s enabled, rendering will wait until coordinates and features with the same timestamp are received.
  • radius [float] [default=3]: Radius in pixel of a circle drawn around every image feature which is visualized in sight.
  • reduce_scale [int] [default=1]: Reduction factor for the key points, values greater than one will shrink the box by that amount. Should match the factor of the image being drawn upon.
  • color [Vector3ub] [default=]: Optional. If it is set then all keypoints will be the same color even if features ids are present.

isaac.viewers.ImageViewer

Description

Visualizes images received by message in sight. This is useful to limit the bandwidth used for visualization.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • target_fps [double] [default=30.0]: Maximum framerate at which images are displayed in sight.
  • reduce_scale [int] [default=1]: Reduction factor for image, values greater than one will shrink the image by that factor.
  • use_png [bool] [default=false]: Renders tensor image as PNG if true, otherwise renders as JPG
  • camera_name [string] [default=”“]: Frame of the camera (to get the position from the PoseTree)

isaac.viewers.MosaicViewer

Description

Receives tensors on multiple channels, combines them into a mosaic and visualizes them with sight. Each channel is mapped to a fixed panel in the mosaic view. The number of panels is determined by the rx tags in the graph.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • tile_dimensions [Vector2i] [default=Vector2i(360, 640)]: Dimensions of one tile in the mosaic. Images will be resized to fit the tile.
  • tiles_per_column [int] [default=2]: Number of tiles per row in the mosaic.
  • margin [int] [default=10]: Number of pixels of the margin for each panel
  • colormap [std::vector<Vector3ub>] [default=]: List of colors for the margin and text of each panel

isaac.viewers.ObjectViewer

Description

Visualizes object in 3D after reading its pose from the PoseTree. Provides the choice of rendering in 3D a mesh or a bounding box. If such renderings are not required, interactive markers can be used instead to visualize poses of PoseTree.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • frame [string] [default=]: Frame of the object to visualize
  • mesh_name [string] [default=]: If set, this mesh will be rendered
  • bounding_box [geometry::BoxD] [default=]: If set, this bounding will be rendered

isaac.viewers.OccupancyMapViewer

Description

Visualizes an occupancy map with sight. It shows both mean and standard deviation in one single image. Areas with high confidence are shown in black or white. Areas with low confidence go towards grey.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • occupancy_map [ImageProto]: The occupancy map to visualize with sight
  • occupancy_map_lattice [LatticeProto]: The occupancy lattice information about the grid
Outgoing messages
(none)

Parameters

  • min_interval [double] [default=0.05]: The minimum time which has to elapse before we publish data to sight again.

isaac.viewers.ParkingSpotListViewer

Description

Visualizes parking spots with sight using simple 2D polylines. The parking spot box and entry line are drawn separately with custom colors.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • as_pixel_coordinate [bool] [default=false]: If true, the polyline is visualized in pixel coordinate (2d image frame). Otherwise it’s visualized in 3d frame given by the frame parameter
  • frame [string] [default=”robot”]: The name of the coordinate frame for the parking spots. Only used if as_pixel_coordinate is false
  • visualization_z [double] [default=0.05]: z value when visualizing the polyline2 in 3d as polyline3
  • parking_spot_box_color [Vector3ub] [default=(Vector3ub{255, 0, 0})]: The color of the parking spot box visualization
  • parking_spot_entry_line_color [Vector3ub] [default=(Vector3ub{0, 255, 0})]: The color of the parking spot entry line visualization

isaac.viewers.Plan2Viewer

Description

Receives a global plan as Plan2Proto and visualizes it in sight

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • plan [Plan2Proto]: Receives the plan to visualize
Outgoing messages
(none)

Parameters

  • color [Vector4ub] [default=(Vector4ub{0, 200, 0, 255})]: Color of the path to display in sight
  • size [double] [default=0.1]: Size of the polyline in sight

isaac.viewers.PointCloudViewer

Description

Visualizes a point cloud in sight. This component is useful to limit the overall bandwidth when displaying a point cloud.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • cloud [PointCloudProto]: The point cloud which will be visualized in sight.
Outgoing messages
(none)

Parameters

  • target_fps [double] [default=10.0]: Maximum framerate at which images are displayed in sight.
  • skip [int] [default=11]: If set to a value greater than 1 points will be skipped. For example skip = 2 will skip half of the points. Use this value to limit the number of points visualized in sight.
  • max_distance [double] [default=5.0]: Points which have a depth (z-component) greater than this value will be skipped
  • frame [string] [default=]: The coordinate frame in which the point cloud is visualized.

isaac.viewers.Polyline2Viewer

Description

Visualizes 2D polyline with sight.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • as_pixel_coordinate [bool] [default=false]: If true, the polyline is visualized in pixel coordinate (2d image frame). Otherwise it’s visualized in 3d frame given by the frame parameter
  • frame [string] [default=”robot”]: The name of the coordinate frame of the polyline. Only used if as_pixel_coordinate is false
  • visualization_z [double] [default=0.05]: z value when visualizing the polyline2 in 3d as polyline3
  • polyline_color [Vector3ub] [default=(Vector3ub{255, 255, 0})]: The color of the polyline visualization

isaac.viewers.PoseTrailViewer

Description

Visualizes the path over time of a given pose as a 2D line in Sight. The pose trail can be drawn as an overlay over 3D and 2D navigation map views. The pose for visualization is obtained from the Pose Tree.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages
(none)

Parameters

  • lhs_frame [string] [default=”world”]: Defines the name of the left hand side reference frame of the pose.
  • rhs_frame [string] [default=”robot”]: Defines the name of the right hand side reference frame of the pose.
  • trail_count [int] [default=30]: Defines the number of the previous locations included in the pose trail.
  • trail_time_step [double] [default=0.5]: Defines the time difference between the points shown as part of the trail.

isaac.viewers.SegmentationCameraViewer

Description

Class that receives Segmentation camera information from simulator

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • class_segmentation [ImageProto]: The segmentation_listener object receives 8 bit class label image or a 16 bit instance label image, or both. It also receives the pinhole camera model for the segmentation image. Image containing class label information
  • instance_segmentation [ImageProto]: Image containing instance label information
  • intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters
Outgoing messages
(none)

Parameters

  • target_fps [double] [default=30.0]: Target FPS used to show images to sight, decrease to reduce overall bandwidth needed
  • reduce_scale [int] [default=1]: Reduction factor for image, values greater than one will shrink the image by that amount
  • camera_name [string] [default=]: Frame of the camera (to get the position from the PoseTree)

isaac.viewers.SegmentationViewer

Description

Visualizes a pixel-wise segmentation on top of a camera image. This component supports synchronization and transparency overlay.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • color [ImageProto]: The original camera image
  • class_segmentation [ImageProto]: Pixel-wise image segmentation which is overlaid on top of the camera image
  • intrinsics [CameraIntrinsicsProto]: Intrinsics including pinhole and distortion parameters
Outgoing messages
(none)

Parameters

  • max_fps [double] [default=20.0]: Maximum FPS for show images to sight which can be used to reduce overall bandwidth
  • reduce_scale [int] [default=2]: Reduction factor for image, values greater than one will shrink the image by that amount
  • highlight_label [int] [default=0]: The label which will be overlaid on top of the color image.
  • highlight_color [Pixel3ub] [default=Pixel3ub(255, 255, 255)]: The color which is used to overlay the label.
  • opacity [double] [default=0.5]: Opacity (0.0: full transparent, 1.0: full overlay) of the overlaid labels
  • camera_name [string] [default=]: Frame of the camera (to get the position from the PoseTree)

isaac.viewers.SkeletonViewer

Description

This codelet takes in a Skeleton2ListProto message containing a list of skeletons with 2D joint locations. It then visualises the 2D joint locations and connectivity. For better visualisation, SkeletonViewer may draw edges that are different from the prior edges list used by OpenPoseDecoder.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • labels [std::vector<std::string>] [default=]: List of joints labels to render (as joints of the skeleton model). For example: [“Elbow”, “Wrist”, …]
  • edges_render [std::vector<Vector2i>] [default=]: List of edges to render (as edges of the skeleton model). Each edge is defined by a pair of indices into the labels array specified by the ‘labels’ parameter. Indices are zero-based. For example [[0, 1], [2, 3]] will define two edges with the first edge “Elbow” - “Wrist”.

isaac.viewers.TensorViewer

Description

“Flattens” and colorizes a tensor into an image and visualizes them with sight. Depending on the element type and rank of the tensor different visualization techniques are used.

Element type:
  • 32-bit floating points are colorized with StarryNightColorGradient using the range specified by the parameter range
  • 32-bit integers are colorized using a standard set of random colors

Rank:
  • A rank 1 tensor is reformatted into a rank-2 tensor with tile_columns number of columns. If tile_columns is not specified only a single row will be used.
  • A rank 2 tensor is visualized directly using its dimensions.
  • A rank 3 tensor is visualized as stitched slices. Slices are extracted based on the storage order. The tile_columns parameters defines how many tiles are used horizontally for the stitched mosaic.
  • Tensors with rank 4 or higher are not supported.

Note that dimensions of 1 are ignored, e.g. a 1x1x8 tensor is considered to have rank 1.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • tensor [TensorProto]: A tensor to visualize in sight. Multiple different formats are supported as explained in the class comment.

Outgoing messages

  • colorized [ImageProto]: The computed image which is shown via sight is also published as a message on this channel.

Parameters

  • tile_columns [int] [default=]: Number of columns in the resulting mosaic image
  • rank_3_as_color [bool] [default=false]: If enabled a rank three tensor will be interpreted as a 3-channel RBG image. Otherwise one tile will be generated per channel slices.
  • storage_order [TensorViewerStorage] [default=TensorViewerStorage::kPlanar]: Defines how a rank 3 tensor is sliced for visualization.
  • range [Vector2d] [default=Vector2d(0.0, 1.0)]: For floating-point tensors values will be clamped to this range.
  • render_size [Vector2i] [default=]: Optionally enlarge or shrink the resulting image before visualization with sight.
  • use_png [bool] [default=false]: Renders tensor image as PNG if true, otherwise renders as JPG

isaac.viewers.TrajectoryListViewer

Description

Visualization channels for trajectories. The component ticks on receiving a collection of trajectories to display. You may use the trajectories channels in compatible 2D or 3D renderers.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • renderer_frame [string] [default=”world”]: Renderer frame to transform the trajectories per their respective frames.

isaac.viewers.deprecated.ColorCameraViewer

Description

This codelet is deprecated. Please use ImageViewer instead. Visualizes a color camera image in sight. This is useful to limit the bandwidth used for visualization.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • target_fps [double] [default=30.0]: Maximum framerate at which images are displayed in sight.
  • reduce_scale [int] [default=1]: Reduction factor for image, values greater than one will shrink the image by that factor.
  • use_png [bool] [default=false]: Renders tensor image as PNG if true, otherwise renders as JPG
  • camera_name [string] [default=”“]: Frame of the camera (to get the position from the PoseTree)

isaac.visual_slam.ElbrusVisualSLAM

Description

This is a Stereo Visual Odometry codelet based on an implementation from nvidia. The input to the codelet is left and right grayscale image image pair with known intrinsics and extrinsics(relative transformation between cameras) The output of the codelet is a 6DOF pose of the left camera. The co-ordinate frame for this 6DOF pose is X front, Y left and Z up. Front here means the direction of the optical axis of the camera

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages

  • left_camera_vio_pose [Pose3dProto]: The 6 DOF pose of the left camera. The pose is not published if the tracker is lost.
  • left_camera_slam_pose [Pose3dProto]: SLAM pose with 6 DOF of the left camera. Publishes SLAM poses, if SLAM is enabled. Otherwise publishes VIO poses. The pose is not published if the tracker is lost.
  • state [TensorProto]: Tracking result details. User may need it to use external sensor fusion.

A rank-1 int tensor with two integer: First is pure visual odometry return code:

0 - Unknown state 1 - Successed 2 - Failed 3 - Successed but invalidated by IMU
Second is integrator status:
0 - Unknown state 1 - Static 2 - Inertial 3 - IMU

  • coordinates [TensorProto]: Output keypoint coordinates
  • features [TensorProto]: Output features ids. A rank-1 int tensor with dimensions (number of features).
  • landmark_coordinates [TensorProto]: Output landmarks (triangulated features) coordinates
  • landmark_ids [TensorProto]: Output landmark ids. A rank-1 int tensor with dimensions (number of landmarks).

Parameters

  • slam [bool] [default=false]: Enable SLAM mode. By default (disabled) only pure visual odometry will be invoked. Otherwise (enabled), VisualSLAM will be used to perform a Pose Graph Optimization as well as to build and use an internal Map for real-time Loop Closure. Loop Closure increases tracking accuracy and robustness but also increases CPU usage.
  • denoise_input_images [bool] [default=false]: Enable image denoising. Disable if the input images have already passed through a denoising filter.
  • horizontal_stereo_camera [bool] [default=true]: Enable fast and robust left-to-right tracking for rectified cameras with principal points on the horizontal line.
  • process_imu_readings [bool] [default=true]: Enable IMU data acquisition and integration
  • icon_scale [double] [default=1.0]: scale camera pyramid icon in visualization
  • slam_landmarks_display_fps [double] [default=5.0]: Maximum framerate at which slam landmarks are displayed in sight.
  • lhs_camera_frame [string] [default=]: Defines the name of the left camera frame. It is used to calculate the left_T_right camera extrinsics.
  • rhs_camera_frame [string] [default=]: Defines the name of the right camera frame. It is used to calculate the left_T_right camera extrinsics.
  • imu_frame [string] [default=]: Defines the name of the IMU camera frame used to calculate left_camera_T_imu The IMU to left camera transformation
  • gravitational_force [Vector3d] [default=Vector3d(0.0, -9.80665, 0.0)]: The gravitational force vector
  • lhs_odometry_frame [string] [default=”elbrus_frame”]: Name of the reference frame of the left side of the visual odometry pose
  • rhs_odometry_frame [string] [default=”odom_pose”]: Name of the reference frame of the right side of the visual odometry pose
  • lhs_slam_frame [string] [default=”elbrus_frame”]: Name of the reference frame of the left side of the slam pose
  • rhs_slam_frame [string] [default=”slam_pose”]: Name of the reference frame of the right side of the slam pose

isaac.visual_slam.LandmarksViewer

Description

The LandmarksViewer visualize visible landmarks in 3d view as point cloud.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • coordinates [TensorProto]: Coordinates for landmarks. A rank-1 tensor with dimensions (number of landmarks).
Outgoing messages
(none)

Parameters

  • landmarks_frame [string] [default=”elbrus_odom”]: Name of the frame to visualize landmarks
  • target_fps [double] [default=5.0]: Maximum framerate at which landmarks are displayed in sight.

isaac.visual_slam.StereoCameraParamsFromFile

Description

Reads static camera parameters from JSON file and publishes them with each frame. Real hardware (ex. ZED camera) sends intrinsics with each frame and writes some static matrices (left to right and left to imu) to the pose graph. This codelet injects this static data the same way from JSON file, stored by StereoCameraParamsToFile codelet. That is useful for replaying cask log files. Only undistorted cameras supported.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

  • left_camera_gray [ImageProto]: Gray input left image for sync
  • right_camera_gray [ImageProto]: Gray input right image for sync

Outgoing messages

Parameters

  • lhs_camera_frame [string] [default=]: Defines the name of the left camera frame.
  • rhs_camera_frame [string] [default=]: Defines the name of the right camera frame.
  • imu_frame [string] [default=]: The IMU to left camera transformation
  • input_file [string] [default=”/tmp/zed_camera_params.json”]: Full path to input json file

isaac.visual_slam.StereoCameraParamsToFile

Description

Export static stereo camera parameters to json file. Parameters are intrinsics and l/r l/imu matrices. Usefull to record/replay scenarios.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • lhs_camera_frame [string] [default=]: Defines the name of the left camera frame.
  • rhs_camera_frame [string] [default=]: Defines the name of the right camera frame.
  • imu_frame [string] [default=]: The IMU to left camera transformation.
  • output_file [string] [default=”/tmp/zed_camera_params.json”]: Full path to output json file.

isaac.visual_slam.StereoPairToFile

Description

Stores input stereo pair as a sequence of png files with padding. Useful for offline external tests.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages

Outgoing messages
(none)

Parameters

  • output_folder [string] [default=”/tmp/isaac_recorder_export/xyz”]: Full path to output folder

isaac.ydlidar.YdLidar

Description

YDLidar X4 is alow cost LIDAR that is popular with hobbyist.

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • flatscan [FlatscanProto]: A flat scan from the LIDAR Average message covers about 0.4 radians and contains 40 measurements Average message publish rate is 120 messages per second

Parameters

  • device [string] [default=”/dev/ttyUSB0”]: Serial port where device is connected

isaac.zed.ZedImuReader

Description

Publishes IMU readings obtained from a ZED Mini camera Requires a ZedCamera component to exist in the same node

Type: Codelet - This component ticks either periodically or when it receives messages.

Incoming messages
(none)

Outgoing messages

  • imu_raw [ImuProto]: IMU data (if available) This is performed on every tick, so IMU poll rate is equal to the codelet tick frequency

Parameters

  • vendor_imu_calibration [bool] [default=true]: Enables the vendor correction of IMU readings from bias, scale and misalignment.
  • imu_frame [string] [default=”zed_imu”]: The IMU frame used to define the left_camera_T_imu transform in the PoseTree
© Copyright 2018-2020, NVIDIA Corporation. Last updated on Oct 30, 2023.