Get Started on Windows#
The Audio Effects SDK requires specific GPUs, a specific version of the Windows OS, and other software dependencies.
The Audio Effects SDK is designed and optimized for client-side application integration and for local deployment. We do not officially support the testing, experimentation, or deployment of this SDK in a datacenter or cloud environment.
Hardware Requirements#
The Audio Effects SDK is supported on NVIDIA GPUs with Tensor Cores on the following Windows architectures:
x64 systems with a supported discrete NVIDIA GPU.
NVIDIA N1X systems running Windows on Arm (ARM64).
Software Requirements#
The NVIDIA CUDA® and inference runtime dependencies are bundled with the SDK: TensorRT™ for x64 and TensorRT-RTX for ARM64. (See Install the AFX SDK.)
Software |
Required Version |
|---|---|
Windows OS |
64-bit Windows 10 or Windows 11 |
Microsoft Visual Studio |
2017 (MSVC15.0) or later |
CMake |
3.9 or later |
NVIDIA Graphics Driver for Windows, x64 |
572.61 or later |
NVIDIA Graphics Driver for Windows, ARM64 (NVIDIA N1X) |
615.15 or later |
Note
All libraries that are required to use the SDK are in the package, under external, and do not need to be separately installed.