Get Started on Windows#

The Audio Effects SDK requires specific GPUs, a specific version of the Windows OS, and other software dependencies.

The Audio Effects SDK is designed and optimized for client-side application integration and for local deployment. We do not officially support the testing, experimentation, or deployment of this SDK in a datacenter or cloud environment.

Hardware Requirements#

The Audio Effects SDK is supported on NVIDIA GPUs with Tensor Cores on the following Windows architectures:

  • x64 systems with a supported discrete NVIDIA GPU.

  • NVIDIA N1X systems running Windows on Arm (ARM64).

Software Requirements#

The NVIDIA CUDA® and inference runtime dependencies are bundled with the SDK: TensorRT™ for x64 and TensorRT-RTX for ARM64. (See Install the AFX SDK.)

Software

Required Version

Windows OS

64-bit Windows 10 or Windows 11

Microsoft Visual Studio

2017 (MSVC15.0) or later

CMake

3.9 or later

NVIDIA Graphics Driver for Windows, x64

572.61 or later

NVIDIA Graphics Driver for Windows, ARM64 (NVIDIA N1X)

615.15 or later

Note

All libraries that are required to use the SDK are in the package, under external, and do not need to be separately installed.