AR SDK API Architecture#
Use the NVIDIA® AR SDK to enable an application to use the face tracking, facial landmark tracking, 3D Body Pose tracking, Eye Contact, and other features of the SDK.
- Working with Features
- Creating an Instance of a Feature Type
- Getting and Setting Properties for a Feature Type
- Setting Up the CUDA Stream
- Summary of AR SDK Accessor Functions
- Key Values in the Properties of a Feature Type
- Getting the Value of a Property of a Feature
- Setting a Property for a Feature
- Loading a Feature Instance
- Running a Feature Instance
- Resetting a Feature Instance
- Destroying a Feature Instance
- Working with Image Frames on GPU or CPU Buffers
- Properties for the AR SDK Features
- Using the AR Features
- Using Multiple GPUs