TrueHDR#

TrueHDR is an AI-powered SDR-to-HDR conversion filter. It accepts an 8-bit-per-channel SDR RGB frame and produces a 10-bit-per-channel HDR frame with expanded dynamic range, wider color gamut, and a deep-learning debanding pass that removes the contouring artifacts inherent to converting 8-bit sources to a higher bit depth. The output frame is packed HDR10—R10G10B10A2 in the BT.2020 color primaries with the SMPTE ST 2084 (PQ) transfer function—which is the same on-the-wire format used by HDR10-capable displays.

TrueHDR provides the following tunables:

Parameter

Min

Max

Default

Description

Contrast

0

200

100

Adjusts the difference between highlights and shadows.

Saturation

0

200

100

Adjusts color intensity.

MiddleGray

10

100

50

Adjusts the average brightness (middle-gray reference).

Luminance

400

2000

650

Sets the target HDR display peak luminance, in nits.

DebandingOff

0

1

0

Set to 1 to skip the deep-learning debanding pass for higher throughput on already clean sources.

The input of the TrueHDR filter is a GPU buffer in RGBA interleaved format, in which each pixel component is an 8-bit unsigned integer value.

The output is a GPU buffer in RGB10A2 interleaved format, in which each of the R, G, and B components is a 10-bit unsigned integer packed together with a 2-bit alpha in a 32-bit word.

For details about allocating and converting NVCV_RGB10A2 buffers, refer to Working with 10-Bit RGBA (R10G10B10A2) Buffers in the NvCVImage API Guide.

The output frame dimensions match the input; TrueHDR does not perform spatial scaling.

For Linux, NVIDIA driver 570 or later is required.