NVIDIA DeepStream SDK API Reference

4.0 Release

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nvll_osd_api.h File Reference

Detailed Description

NVIDIA Multimedia Utilities: On-Screen Display API

Description: This file defines the NvOSD library, used to draw rectangles and text over the frame.

Definition in file nvll_osd_api.h.

Go to the source code of this file.

Data Structures

struct  _NvOSD_FrameTextParams
 
struct  _NvOSD_FrameRectParams
 
struct  _NvOSD_FrameLineParams
 

Macros

#define NVOSD_PRINT_E(f_,...)   printf("libnvosd (%d):(ERROR) : " f_, __LINE__, ##__VA_ARGS__)
 
#define MAX_IN_BUF   16
 
#define MAX_BORDER_WIDTH   32
 

Typedefs

typedef struct
_NvOSD_FrameTextParams 
NvOSD_FrameTextParams
 
typedef struct
_NvOSD_FrameRectParams 
NvOSD_FrameRectParams
 
typedef struct
_NvOSD_FrameLineParams 
NvOSD_FrameLineParams
 

Functions

void * nvll_osd_create_context (void)
 Creates an NvOSD context. More...
 
void nvll_osd_destroy_context (void *nvosd_ctx)
 Destroys an NvOSD context. More...
 
void nvll_osd_set_clock_params (void *nvosd_ctx, NvOSD_TextParams *clk_params)
 Sets clock parameters for the given context. More...
 
int nvll_osd_put_text (void *nvosd_ctx, NvOSD_FrameTextParams *frame_text_params)
 Overlays clock and given text at given location on a buffer. More...
 
int nvll_osd_draw_rectangles (void *nvosd_ctx, NvOSD_FrameRectParams *frame_rect_params)
 Overlays boxes at given location on a buffer. More...
 
int nvll_osd_draw_lines (void *nvosd_ctx, NvOSD_FrameLineParams *frame_line_params)
 Overlays lines on the buffer. More...
 
void * nvll_osd_set_params (void *nvosd_ctx, int width, int height)
 Sets the resolution of the frames on which the NvOSDContext will operate. More...