NVIDIA DeepStream SDK API Reference
9.0 Release
9.0/sources/gst-plugins/gst-nvinfer/gstnvinfer_allocator.h
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2018-2020 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: LicenseRef-NvidiaProprietary
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*
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* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
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* property and proprietary rights in and to this material, related
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* documentation and any modifications thereto. Any use, reproduction,
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* disclosure or distribution of this material and related documentation
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* without an express license agreement from NVIDIA CORPORATION or
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* its affiliates is strictly prohibited.
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*/
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#ifndef __GSTNVINFERALLOCATOR_H__
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#define __GSTNVINFERALLOCATOR_H__
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#include <cuda_runtime_api.h>
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#include <gst/gst.h>
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#include <vector>
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#include "cudaEGL.h"
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#include "nvbufsurface.h"
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typedef
struct
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{
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NvBufSurface
*surf;
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std::vector<CUgraphicsResource> cuda_resources;
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std::vector<CUeglFrame> egl_frames;
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void
*dev_memory_ptr;
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std::vector<void *> frame_memory_ptrs;
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}
GstNvInferMemory
;
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GstNvInferMemory
*
gst_nvinfer_buffer_get_memory
(
GstBuffer
* buffer);
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GstAllocator *
gst_nvinfer_allocator_new
(guint width, guint height,
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NvBufSurfaceColorFormat
color_format, guint batch_size, guint gpu_id);
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#endif
NvBufSurface
Holds information about batched buffers.
Definition:
sources/includes/nvbufsurface.h:597
gst_nvinfer_allocator_new
GstAllocator * gst_nvinfer_allocator_new(guint width, guint height, NvBufSurfaceColorFormat color_format, guint batch_size, guint gpu_id)
Create a new GstNvInferAllocator with the given parameters.
GstNvInferMemory
This file describes the custom memory allocator for the Gstreamer TensorRT plugin.
Definition:
sources/gst-plugins/gst-nvinfer/gstnvinfer_allocator.h:32
gst_nvinfer_buffer_get_memory
GstNvInferMemory * gst_nvinfer_buffer_get_memory(GstBuffer *buffer)
Get GstNvInferMemory structure associated with buffer allocated using GstNvInferAllocator.
NvBufSurfaceColorFormat
NvBufSurfaceColorFormat
Defines color formats for NvBufSurface.
Definition:
sources/includes/nvbufsurface.h:105
GstBuffer
struct _GstBuffer GstBuffer
Definition:
sources/includes/ds3d/common/idatatype.h:19
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© 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
NVIDIA Confidential | Subject to Change | For test and development only.
Fri Mar 20 2026 14:36:59 | PR-09318-R32