NVIDIA DeepStream SDK API Reference
9.0 Release
9.0/sources/apps/apps-common/includes/deepstream_replay.h
Go to the documentation of this file.
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2018-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: LicenseRef-NvidiaProprietary
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*
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* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
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* property and proprietary rights in and to this material, related
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* documentation and any modifications thereto. Any use, reproduction,
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* disclosure or distribution of this material and related documentation
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* without an express license agreement from NVIDIA CORPORATION or
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* its affiliates is strictly prohibited.
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*/
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#ifndef __NVGSTDS_REPLAY_H__
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#define __NVGSTDS_REPLAY_H__
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#ifdef __cplusplus
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extern
"C"
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{
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#endif
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#include <gst/gst.h>
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#include <stdint.h>
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typedef
struct
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{
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gboolean enable;
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gchar* label_dir;
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gchar* file_names;
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gchar* max_frame_nums;
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guint label_width;
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guint label_height;
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guint interval;
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}
NvDsReplayConfig
;
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typedef
struct
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{
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GstElement *bin;
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GstElement *replay;
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}
NvDsReplayBin
;
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gboolean
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create_replay_bin
(
NvDsReplayConfig
* config,
NvDsReplayBin
* bin);
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#ifdef __cplusplus
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}
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#endif
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#endif
NvDsReplayConfig
Definition:
sources/apps/apps-common/includes/deepstream_replay.h:25
create_replay_bin
gboolean create_replay_bin(NvDsReplayConfig *config, NvDsReplayBin *bin)
Initialize NvDsReplayBin.
NvDsReplayBin
Definition:
sources/apps/apps-common/includes/deepstream_replay.h:36
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© 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
NVIDIA Confidential | Subject to Change | For test and development only.
Fri Mar 20 2026 14:36:58 | PR-09318-R32