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Data Structures | |
class | ds3d::abiProcess |
class | ds3d::abiDataLoader |
class | ds3d::abiDataFilter |
class | ds3d::abiDataBridge |
class | ds3d::abiDataRender |
class | ds3d::abiDataMixer |
Namespaces | |
ds3d | |
Typedefs | |
typedef abiRefT< abiDataLoader > | ds3d::abiRefDataLoader |
typedef abiRefT< abiDataFilter > | ds3d::abiRefDataFilter |
typedef abiRefT< abiDataBridge > | ds3d::abiRefDataBridge |
typedef abiRefT< abiDataRender > | ds3d::abiRefDataRender |
typedef abiRefT< abiDataMixer > | ds3d::abiRefDataMixer |
Enumerations | |
enum | ds3d::State : int { ds3d::State::kNone = 0, ds3d::State::kStarting, ds3d::State::kRunning, ds3d::State::kStopped } |
All custom-libs need create the abi reference for DataLoader, DataRender, and DataFilter. More... | |
enum | ds3d::MixerUpdate : int { ds3d::MixerUpdate::kPortAdded = 0, ds3d::MixerUpdate::kPortRemoved = 1 } |
enum | ds3d::CapsPort : int { ds3d::CapsPort::kInput = 0, ds3d::CapsPort::kOutput } |